General: Add more hitsounds (if that wasn't obvious) I can clearly hear claps/finishes all over the map but only a few you capitalized on by putting the clap
hitsound. after you have put as many as you can find i'll give more detail on where I hear finishes and claps etc.
Notedoh and just in case you didn't notice in AImod lolwut fixedCan you make some of the streams (if not all) a bit more creative? in my opinion I like a fancy stream, especially when it's bursty like this map is, it's just a lot more fun that way something like
this bad example. but you get the point totally up to you. (but not any that would increase the diff just make it more fun to play)
for now i think ill leave this untouched since at such high bpm making anything other than curved streams would be very unclean to playMaster:Lower HP to HP6 or lower
Changed to hp5.500:09:488 (1) - this catches me off guard more than i'd like to admit, for some reason it's so fast, and with a tick, i nearly always slider break until i got use to it.
I think it plays fine, no change00:15:743 (1,1) - I don't like the NC on these two notes I feel like it should be like
this fixed00:42:296 (7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5) - the stream starts on the blue tick after the 7 and this entire stream just feels uncomfortable to play IMO probably cause of shape.
no change, starting a stream on a blue tick is not recommended for play ability in general, i want to get more opinions on the stream shape before i change it as well
00:54:807 (1,2) - this doesn't fit what i feel like should be there, when i play the song a tiny jump is what i expect.
agreed, fixed01:56:467 (1,2,3,4,5) - remove these replace with stream, as these aren't rhythmically correct like the next 3 afterwards
fixed~~~~~~~~~~~~
Sorry if this mod was a bit nitpicky. Not much I can find but I do suck at goreshit maps especially the highbpm ones like this....np