Hello
Easy00:24:778 (2,1) - try to avoid this kind of antiflow in Easy. The reverse slider is going to a direction opposite to the next object, which makes it kinda hard to play. Here is an alternative: ctrl+G 00:24:778 (2) - and make DS 1.1x (316|292)
01:21:370 (4) - I don't really know why you start to introduce 1/2 gaps like this. This does not seem appropriate in Easy diff. In addition, just make the slider 1/1 which ends on 01:21:718 - . There is a downbeat at this point.
01:24:160 (4) - same
01:47:183 (1,3) - better make their shapes identical like what you did previously
Normal00:16:175 - better add a circle here because the sound is pretty strong.
00:19:181 (1) - the red anchor literally does nothing. just remove it and make a good normal slider..
00:17:744 (1) - the gap here is empty because it's not that 00:18:103 - has no sound. Make a 1/1 slider would improve your rhythm and flow
00:19:899 (2) - use 1/1 slider to avoid 00:19:899 (2,3) - this kind of weird rhythm in Normal
00:37:361 (1) - the sudden multiple reverse slider here makes little sense, it's too abrupt and ppl won't expect it to be here. Try split it to 2 sliders or even circles
00:47:128 (1) - 00:49:919 (1) - etc. there are just too many NCs in this map. Try halve it by NC every 8 beats instead of 4...make combo longer pls
01:02:477 (1,2) - DS
also any reason 1/2 gaps are 1.0x while 1/1s are 1.1x?
01:05:268 (1,1) - make sliders more consistent..this improves your aesthetics a lot
01:20:672 (1) - 01:23:463 (1) - etc. remove NC as i told you before. reword NC on this diff
01:28:695 (3,4) - change this to a slider. 3 circles in a row in Normal is too difficult and makes the gap big.
01:37:765 (2,3) - slider
01:30:439 (1,2) - use same shape
01:38:811 (1) - personally i prefer 2 circles here. Why? because if you still use 1/2 slider, it makes no difference with 01:38:463 (5) - , but actually the latter music is much stronger.
01:43:695 (1) - etc no need to NC
02:13:019 (2,1) - why different rhythm? More consistency is needed!
02:17:031 (2) - delete for consistency
02:18:600 (3,4) - same rhythm pls
02:19:298 (1,1) - ds
02:21:740 (3,4,5) - no 3 circles in a row, change to sth else
In general you should aim to make good consistency in many parts. Also aesthetics can be improved
Hard00:03:808 - downbeat, make it clickable
00:15:651 (3,4) - due to stack leniency the DS will be different from what you thought. Manually adjust the circle so ds is same as before
http://puu.sh/zzl1W/f8d202de3a.jpg00:33:175 (5) - 01:17:866 (5) - NC
01:38:114 (1) - remove nc
01:55:556 (4) - nc
02:10:228 (3) - should just use same shape as 02:09:531 (1,2) - and rotate same angle
02:15:810 (3) - same
02:11:624 (3) - 02:13:019 (3) - 02:17:205 (3) - 02:18:600 (3) - etc. you simplified the rhythm too much. e.g. 02:17:467 - has a 1/4 downbeat so it should be properly mapped. you can use slider+circle or slider+double
02:13:019 (3,4,5) - very crowded here and messy.
02:13:629 - missing beat
Collab00:07:977 (1,2) - bad aesthetics..
00:38:756 (2) - NC this, also the shape is not perfect
00:38:058 (1) - this prob doesn't need a NC
02:08:132 (1,2) - why overlap them??? the 1/2 gap is huge so just make a normal jump. Maybe this applies to previous patterns as well, just check it yourself.
Insane and Top diff have a lot more aesthetics+rhythm concerns so I will probably do it later...or no if I'm too busy :<