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This is Forever - Leaves

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Topic Starter
-Helium-
This beatmap was submitted using in-game submission on Sonntag, 19. März 2017 at 23:12:43

Artist: This is Forever
Title: Leaves
BPM: 97
Filesize: 17509kb
Play Time: 05:54
Difficulties Available:
  1. Love is Forever (3,09 stars, 405 notes)


Download: This is Forever - Leaves
Information: Scores/Beatmap Listing
---------------
This is forever
Love is Forever

A calm long map

pacsu
pacsu
hi ^^ M4M

in general : i think there is a probleme of timing
offset : 00.14.916 bpm : 97
offset : 00.29.699
offset : 37073
offset : 51855
offset : 59229
offset : 81374
offset : 88760 bpm : 130

00:16:719 (3) - why 5 tic and not 4 ?
00:24:194 (3,4) - care here , the space between the 2 sliders is not like the others
00:34:337 (6,7) - same ^
00:57:425 (7,8) - i think there is no sounds here , overmaping
01:13:980 (1,2) - same^ , and you sould check by yoursefl there is many of this error
01:17:691 (5) - X 221 Y 0

in general you have a probleme of patherns , you can create others patherns whisout changing the difficulty you know , i think you should use more patherns

02:40:067 (1,2,3,4,5,6,7,8,9,10) - here the spiral is not verry ............. you should use the same distance snap
02:42:375 (1) - you should take care of the importants sounds , the importants sounds should be at the begining of a slider or on a circle
02:43:529 (5) - same here
03:00:144 (9) - dont put the 9 too close of the 8 , it s an important sound so make some spacing emphasis
03:11:221 (4) -
the importants sounds should be at the begining of a slider or on a circle
or , you can do like this https://osu.ppy.sh/ss/7608916
04:31:529 - i thnik there is a sound here
04:48:144 (2) - it s a heart ? if it s a heart , do like this https://osu.ppy.sh/ss/7608967 , make a heart whis the lines of constructions and a heart will apear in your map , dont forget to use symetrie
05:54:606 (7) - this heart is cool , xD


nice song , very calm , ^^
Topic Starter
-Helium-

pacsu wrote:

hi ^^ M4M

in general : i think there is a probleme of timing THANK YOU...i fucked it up xD
offset : 00.14.916 bpm : 97
offset : 00.29.699
offset : 37073
offset : 51855
offset : 59229
offset : 81374
offset : 88760 bpm : 130

00:16:719 (3) - why 5 tic and not 4 ? Fixed
00:24:194 (3,4) - care here , the space between the 2 sliders is not like the others Fixed
00:34:337 (6,7) - same ^ its at the slider end .-. so it's ok (?)
00:57:425 (7,8) - i think there is no sounds here , overmaping There are sound but they are very quet so yeah...fixed
01:13:980 (1,2) - same^ , and you sould check by yoursefl there is many of this error There are sounds o.o but will look aut for that ^^
01:17:691 (5) - X 221 Y 0

in general you have a probleme of patherns , you can create others patherns whisout changing the difficulty you know , i think you should use more patherns Ilike the it more when teher are the same patterns in a map...well its my opinion but i can look outto use some more ^^

02:40:067 (1,2,3,4,5,6,7,8,9,10) - here the spiral is not verry ............. you should use the same distance snap It's the same .-.
02:42:375 (1) - you should take care of the importants sounds , the importants sounds should be at the begining of a slider or on a circle I see will fix it
02:43:529 (5) - same here Fixed
03:00:144 (9) - dont put the 9 too close of the 8 , it s an important sound so make some spacing emphasis Fixed
03:11:221 (4) -
the importants sounds should be at the begining of a slider or on a circle
or , you can do like this https://osu.ppy.sh/ss/7608916 i take your idea :D thx
04:31:529 - i thnik there is a sound here yeah. But i will not put a note there because i want to let the player notice that its going to an end because for me the song is like a journey: its start calm gets heavier on the way and ends calm and i like it how it is there always 2 sliders.
04:48:144 (2) - it s a heart ? if it s a heart , do like this https://osu.ppy.sh/ss/7608967 , make a heart whis the lines of constructions and a heart will apear in your map , dont forget to use symetrie THX i really like your hearth^^ i didn't know how i should do it but yeah thx
05:54:606 (7) - this heart is cool , xD THY :D a lovely end for a lovely song


nice song , very calm , ^^
FiddleBlue
Hi from my queue!
Thanks for your mod, and patience. I appreciate it.
Here's the mod as promise. :)

This is a little nitpicking, but I think a background of just simply nature without any text would stylize the map better.

I think you need to check the AImod as when you change your timing, the circles and sliders affect.
Map exceeds 10mb without a video. Your map folder seems to have 2 files of the same music. Deleting the one not labeled audio will probably fix this.
You also need to have a custom combo colors as well.
Maybe making the OD to 6 instead. As it's a hard difficulty.
I think the first part can be a bit boring for quite a while, as you're repeating the same sliders. Try making a couple of variation with hitcircles and different slider placements. As for the hitsounds, I think you can make them quieter each time as the sound you're prioritizing seem to be fading away.
00:14:916 (1,2,3) - I think you can add more 3 sliders at the end as the sound still going.
00:26:050 - Perhaps a slider here as well?
00:40:784 - One here too?
01:02:012 - Three more here?
01:24:157 - ^ :P

01:28:760 - to 02:18:606 - : As I said before this part can be quite boring with the repeating pattern, slider placemeenlacements and same spacing. Try to make it a variation of

01:43:529 (1) - Kinda flow unnaturally from the last circle to the slider. But, I don't know, since the slider velocity isn't that fast, it might be ok.

02:20:913 - You don't have to keep repeating the same placements all over again. I can see that you're trying to repeat certain part, but that doesn't mean that you should keep on going using the same thing over and over again. It can get quite boring.
02:27:375 (1) - Change NC to 02:27:836 (2) - insteaed, as the next circle has a greater sound and lands on a big white tick.

02:39:836 - There's a sound here. I think it's good to put one here as the music at this part seem to prioritizing 1/2 a lot.
02:45:144 - Changing to prioritizing the drum seems a little bit odd as you were going on the guitar. You also seem to keep changing between drum and guitar, so I think prioritizing one enough. I suggest you prioritize the drum before reaching the kiai time and at the kiai time, prioritize the guitar. I think this allow to make the kiai part stand out more than the rest.
03:15:836 (9) - NC

03:19:529 - The kiai time is a little bit anticlimactic though. Kiai is usually the part where the song feels intense. So when the last section has 1/2 things snapping and this only 1/1 is kinda weird.
03:50:913 - Perhaps a 3 beats slider here? There's a sound which kinda supports it.
05:54:606 (7) - NC, and try to make it symmetrical, so it seems balance on both side. And you can overlap the first and end slider so that it'll be like a perfect round of the heart.

Nice map with a calming song.
Good luck on your map! ^^
BanchoBot
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