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posted
im wet
sweating a lot its so hot here
posted

Critical_Star wrote:

some suggestion before qualify :)

BASIC
00:14:644 (14644|3,15072|0,15501|2,15929|1) - maybe change to LN? it seems fit nicely with 1/4 stream sound here
00:54:072 - 00:55:787 - would suggest to add a note here for piano - that break time is kinda intended
01:06:072 (66072|1) - move to 3?

NOVICE
00:36:072 (36072|0,36233|1,36394|2) - suggest 4.1-4

ADVANCED
00:41:644 - suggestion > http://puu.sh/xtQ1j/a70578a4cc.png
00:55:465 (55465|2,55572|1) - CTRL+H here seems cool - other diffs has same similiar stairs in here so keep I guess
01:35:001 - double note?
01:56:590 - seems like you are not breaking 3 note stream anymore, better to make it full 1/4 here

EXHAUST
01:44:858 (104858|3,104858|2,104912|0,105072|2,105072|1,105179|3,105287|1,105287|0) - having 1/3 piano here should be fine

jAkAds' MAXIMUM
01:36:849 (96849|2,96876|0,96903|1) - should be 1/4 piano here, even the burst sound stopped at 01:36:822 -
01:56:429 - try 2-1-2-2 instead of double trill?

HEAVENLY
00:33:769 (33769|1,33822|2,33822|2,33876|3) - seems 1/3 to me, might wanna recheck similiar part for this - nah it's not 1/3,actual synths are 00:33:769 - 00:33:876 - here, and chi! for 00:33:822 - here
01:35:001 - 1/3 piano sound stopped here
01:46:715 (106715|3,106929|3) - not really a 1/3 piano sound here, it may look uncomfortable to break it. will leave it too you. if u remove, be sure to do it for other diff too - Im definitely sure there are pianos
Thanks you for mod MOE ET CS>W<

Arzenvald wrote:

im wet
sweating a lot its so hot here
I made u wet :^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^)
posted

Critical_Star wrote:

some suggestion before qualify :)
jAkAds' MAXIMUM
01:36:849 (96849|2,96876|0,96903|1) - should be 1/4 piano here, even the burst sound stopped at 01:36:822 - Applied, though I followed the drum sound, so I only deleted 01:36:903 -
01:56:429 - try 2-1-2-2 instead of double trill? nah i intentionally did jumptrill for the final burst
also 2-1-2-2 is way harder lel
danke
posted

jakads wrote:

Critical_Star wrote:

some suggestion before qualify :)
jAkAds' MAXIMUM
01:36:849 (96849|2,96876|0,96903|1) - should be 1/4 piano here, even the burst sound stopped at 01:36:822 - Applied, though I followed the drum sound and it seems to end 01:36:903 - here, so I only deleted that
01:56:429 - try 2-1-2-2 instead of double trill? nah i intentionally did jumptrill for the final burst
also 2-1-2-2 is way harder lel
danke
posted
have some short irc fixing some hs and pattern and Q
MOEOEEOEE ETTTT CHICKKUNN

;);)
posted


can u not
posted

Pope Gadget wrote:



can u not
:thinking:
posted
bg here is crisper :^(
posted
kappa
posted


posted

Litharrale wrote:



I hear u screaming
posted
Hey there. Some questionable patterns were found in your map and I thought I'd point them out to start a discussion.
[HEAVENLY]
00:44:644 (44644|0,44671|3,44697|1,44724|2,44751|0,44778|3,44804|1,44831|2,44858|0,44858|3,44965|1,44992|2,45019|0,45046|3,45072|1) - Rolls are hard to do, but split rolls are even harder, and that's even counting the amount of tension, comprehension and coordination it takes to properly play it. I get that this part is meant to be stressful, but split rolls make this part way more difficult than it should be.
Would recommend using regular rolls (123412341234) instead so this part is not as stressful, and to reduce awkwardness to make the map more comfortable to play.

00:53:537 - Think you missed a piano note here if you were focusing on the melody.

01:48:929 (108929|0,108929|3,108983|1,108983|2,109037|3,109037|0,109090|2,109090|1,109144|0,109144|3) - I would strongly recommend turning these into regular jumptrills instead (a la [12][34][12][34][12]). Split jumptrills at a constant rate as this are very difficult to pull off, especially at 280 BPM, because they take a lot more coordination, speed and stamina to play through them. Compared to the rest of your map which uses jumptrills regularly, this pattern particularly stands out as a big spike due to how uncomfortable this is and the amount of tension it takes to properly execute this.

01:49:787 (109787|0,109787|3,109840|1,109840|2,109894|3,109894|0,109947|2,109947|1,110001|3,110001|0) - Same case as above. Even when the song builds up for the ending, this is still a big uncomfortable spike compared to the rest of the map. Would strongly recommend using regular jumptrills instead.

Generally, I think any split-related pattern should be avoided at such a very high BPM unless you have a very valid reason to be using them. Otherwise, they shouldn't be used because of the amount of speed and coordination it takes to play them properly.
Let me know your thoughts on this!
posted

Blocko wrote:

Hey there. Some questionable patterns were found in your map and I thought I'd point them out to start a discussion.
[HEAVENLY]
00:44:644 (44644|0,44671|3,44697|1,44724|2,44751|0,44778|3,44804|1,44831|2,44858|0,44858|3,44965|1,44992|2,45019|0,45046|3,45072|1) - Rolls are hard to do, but split rolls are even harder, and that's even counting the amount of tension, comprehension and coordination it takes to properly play it. I get that this part is meant to be stressful, but split rolls make this part way more difficult than it should be.
Would recommend using regular rolls (123412341234) instead so this part is not as stressful, and to reduce awkwardness to make the map more comfortable to play. - Kinda agree that it makes awkwardness ya, it must not need to be change I guess, but I'll change it if you are highly disagree with it

00:53:537 - Think you missed a piano note here if you were focusing on the melody. - Nah, as you can see, I followed high-pitched piano only.

01:48:929 (108929|0,108929|3,108983|1,108983|2,109037|3,109037|0,109090|2,109090|1,109144|0,109144|3) - I would strongly recommend turning these into regular jumptrills instead (a la [12][34][12][34][12]). Split jumptrills at a constant rate as this are very difficult to pull off, especially at 280 BPM, because they take a lot more coordination, speed and stamina to play through them. Compared to the rest of your map which uses jumptrills regularly, this pattern particularly stands out as a big spike due to how uncomfortable this is and the amount of tension it takes to properly execute this.

01:49:787 (109787|0,109787|3,109840|1,109840|2,109894|3,109894|0,109947|2,109947|1,110001|3,110001|0) - Same case as above. Even when the song builds up for the ending, this is still a big uncomfortable spike compared to the rest of the map. Would strongly recommend using regular jumptrills instead.

Generally, I think any split-related pattern should be avoided at such a very high BPM unless you have a very valid reason to be using them. Otherwise, they shouldn't be used because of the amount of speed and coordination it takes to play them properly.
I actually considered for this too and here's what I intended
01:48:929 - ~ 01:51:929 - I actually intended in this part as most hard pattern in this map, like not only that 14-23-14-23, 01:50:644 - 01:51:501 - idk you've already noticed or not but they are also pretty hard to hit in overall of this difficulty.
I'm pretty sure you've seen that most of this map is structured with 12-34 patterns which are pretty easy to hit. so I would like to make harder pattern in the last section, this is what I intended, also this difficulty is 6.4* so I thought it should be kinda more harder, but if there's other refutation for it, I would appreciate that
Let me know your thoughts on this!
Thanks for checking!
posted

Fresh Chicken wrote:

Blocko wrote:

00:53:537 - Think you missed a piano note here if you were focusing on the melody.
- Nah, as you can see, I followed high-pitched piano only.
actueally you notes the high pitched piano wrong, the "high pitched" piano actuallly is located here 00:52:358 (52358|0,52572|1,52787|2,53001|0) - , 00:53:322 (53322|1,53429|2) - + 00:53:537 - , and here 00:53:751 (53751|1,53858|2,53965|3) -

if you want to follow high pitched oonly, you should actually delete 00:53:215 (53215|3,53644|0) - and add note on 00:53:537 -

then this LN end snap 01:03:072 (63072|2) - , pretty sure jakads had the right snap, I know you want to simplify it, then what about this 01:09:715 (69715|3,69929|2,70072|2,70215|2) - ? they actually are the same sound, yet you put those 140BPM 1/3 JACK, dang bruh, those sound are just an echo of the voice sample

I also think this 01:06:179 (66179|2) - will suits better on column 4 and also it will look more balanced nah, this one is trivial
posted
Split rolls / trills will change

I and ET had discussion and I still 100% get it but decided to change these things.

Thank you for your opinion!
Aras: gonna reply soon when I can use PC
posted
Discussed with Fresh Chicken about the split patterning in HEAVENLY, and we came to a conclusion to change them to something more comfortable.

Best of luck to your set, FC!

P.S. I'm not ET.
posted

Blocko wrote:

Discussed with Fresh Chicken about the split patterning in HEAVENLY, and we came to a conclusion to change them to something more comfortable.

Best of luck to your set, FC!

P.S. I'm not ET.
blocko is ET
posted
Blocko is block salamander
posted

Aras wrote:

actueally you notes the high pitched piano wrong, the "high pitched" piano actuallly is located here 00:52:358 (52358|0,52572|1,52787|2,53001|0) - , 00:53:322 (53322|1,53429|2) - + 00:53:537 - , and here 00:53:751 (53751|1,53858|2,53965|3) -

if you want to follow high pitched oonly, you should actually delete 00:53:215 (53215|3,53644|0) - and add note on 00:53:537 -I guess I slipped of the saying. I mean the pianos which are pretty audible loudly

then this LN end snap 01:03:072 (63072|2) - , pretty sure jakads had the right snap, I know you want to simplify it, - Both are right. You actually can hear a sound that sounds like slipping(?) 01:03:233 - in here. I just made all of them into 1/1 LN for make more simple. You may saw that same sections like this have very simple patterns, that's intended. 01:02:644 - 01:06:072 - 01:09:501 -
then what about this 01:09:715 (69715|3,69929|2,70072|2,70215|2) - ? they actually are the same sound, yet you put those 140BPM 1/3 JACK, dang bruh, those sound are just an echo of the voice sample - hthese are not even following a voice sample. This is for dubstep.

I also think this 01:06:179 (66179|2) - will suits better on column 4 and also it will look more balanced nah, this one is trivial - This one is pretty acceptable
posted
include ctb when :DD

gl on requal
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