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posted

DavidEd wrote:

Saten

  1. 00:17:466 (1,2,3) - All the other slider shapes during this part visually forms a shuriken (of what I can see at least), so I think you should do so for these aswell. I'm all out or shuriken shapes
  2. 00:46:466 (2) - You've had all other drum beats clickable. And this is the only part where only 1 of them are clickable. So how about converting into 2 notes (although that breaks symmetry so idk)? I'd rather not break the symmetry here
  3. 00:49:133 (2,3) - Speaking of symmetry. How about doing the same for these? https://osu.ppy.sh/ss/8631631 (put them lower for an anti-cross ;))))))))) I did something different
  4. 00:51:799 (2,3) - Here on forward the drum beats increase in spacing whereas the music doesnt (increase in intensity). Make it consistent? those are similar to the rest of the diagonal stuff
  5. 01:18:466 (6,1) - I feel like you could increase the spacing overall on 01:17:799 (2,3,4,5,6,7) - to fix this 1 pixel distance (because it doesn't look good). I moved some a bit
  6. 01:55:466 (5,6) - How about increasing spacing to avoid the overlap with (1). It also puts emphasize on the snare drum beats. I personally think this kind of slider overlap looks alright
  7. 03:06:133 (3) - Missing clap. Also at 04:56:966 (5) - added claps
  8. 03:07:799 (7) - Ctrl+J would look better during gameplay (imo) that would overlap the following slider
  9. 05:30:799 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - Buy supporter for the one who FC's this with HR 8-)8-)8-)8-)8-)8-)8-)

Symmetrical maps will always be fun to play. Well done.
thank mod :>
posted


nice
posted
[Saten]

k this is pretty cool, not much to say really otherwise than its g as fuck

  1. 00:34:799 (1,3) - I'm assuming you didn't want to blanket this (cuz its not blanketed perfectly cuz people are always OCD about this) and instead wanted the slider tail of 00:34:799 (1) - to perfectly overlap 00:36:133 (3). Unless you did mean to blanket it... idk.
    00:06:799 (1,1) - Same thing here
  2. 01:08:466 (2) - I think it'd feel nicer to play if you Ctrl+G this.
  3. 01:29:464 - 01:34:799 - this section is pretty cool.
  4. I see you ignored some percussion for sliders, which is fine. For example, 01:39:466 (3) - this could also be mapped as 4 notes in 1/6, or 16th note triplets.
  5. 01:44:299 (1) - I kinda wish you stacked this note on 01:43:633 (4) - because 01:44:299 (1) - is a really strong note with the snare + lead guitar accent.
  6. 04:06:466 - 04:06:633 - Why not map the pickup? D:
  7. 04:28:966 - Hmm, I would map this because of the vocal that is there and stack it with 04:29:133 (5) -
  8. 05:20:133 (1,2,3,4,5,6,7,8) - 05:25:466 (1,2,3,4,5,6,7,8) - Niceu

    Sorry for shit mod haha xd
posted
Saten is back ? owo

ok, no kudo

saten switch name diff to satop pleaz

u can do 2 stacks over 02:11:133 (2) - , just moving this 02:09:799 (3,4,2) - , like that
posted


Puxtu showed me the map and after that reaction ^ asked me to mod.

[Saten]
  1. 00:09:133 (6,1,2) – The copy paste of the slider is not perfectly symmetric
  2. You can improve the triangle here 00:17:466 (1,2,3) - . Just copy the first slider and make 120º copies stacked on the center and move 00:19:466 (4) – to the slider end 00:20:133 (1) - . Here https://puu.sh/wRABc.jpg . That’s also interesting to be consistent with 00:22:799 (1,2,3) - .
  3. Rotate this “+2” selection centered to fix overlap 01:33:299 (2,1,1) – section is pretty clean.
  4. You could use this 02:49:466 (1,2,3,4,5,6,7,8) – as a base for the next stream to draw a heart with the next stream 02:50:799 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - . I did a quick copy paste and change of angles and got pretty close, I’m sure you can do it, just use the 02:50:049 (8) – as the point of connection with 02:51:800 (13) – of the next stream. https://puu.sh/wRB2K.jpg
  5. Move 03:06:633 (6) – to x:125 y:158 to make a straight line symmetric with 03:06:466 (5) – and slidertail 03:06:133 (4) -
  6. Why not make 03:51:799 (3) – symmetric with 03:52:299 (5) – so you can make the entire section 03:51:799 (3,4,5,6,7,8,9) – look like this https://puu.sh/wRBeM.jpg . If you’re worried about the 1/1 distance gap 03:51:799 (3,4) – I believe it is fine for an extra diff.
posted

Sharkie wrote:

[Saten]

k this is pretty cool, not much to say really otherwise than its g as fuck

  1. 00:34:799 (1,3) - I'm assuming you didn't want to blanket this (cuz its not blanketed perfectly cuz people are always OCD about this) and instead wanted the slider tail of 00:34:799 (1) - to perfectly overlap 00:36:133 (3). Unless you did mean to blanket it... idk.
    00:06:799 (1,1) - Same thing here
  2. 01:08:466 (2) - I think it'd feel nicer to play if you Ctrl+G this.
  3. 01:29:464 - 01:34:799 - this section is pretty cool.
  4. I see you ignored some percussion for sliders, which is fine. For example, 01:39:466 (3) - this could also be mapped as 4 notes in 1/6, or 16th note triplets.
    I believe that would make it quite unexpected
  5. 01:44:299 (1) - I kinda wish you stacked this note on 01:43:633 (4) - because 01:44:299 (1) - is a really strong note with the snare + lead guitar accent.
  6. 04:06:466 - 04:06:633 - Why not map the pickup? D:
  7. 04:28:966 - Hmm, I would map this because of the vocal that is there and stack it with 04:29:133 (5) - not so sure if I should make it the only part in the section 1/2
  8. 05:20:133 (1,2,3,4,5,6,7,8) - 05:25:466 (1,2,3,4,5,6,7,8) - Niceu

    Sorry for shit mod haha xd
not shit mod, it was very helpful

Ataraxia wrote:

Saten is back ? owo

ok, no kudo

saten switch name diff to satop pleaz wut I will change it later, but not to Satop, lol

u can do 2 stacks over 02:11:133 (2) - , just moving this 02:09:799 (3,4,2) - , like that
I think it was helpful enough

Net0 wrote:



Puxtu showed me the map and after that reaction ^ asked me to mod.

[Saten]
  1. 00:09:133 (6,1,2) – The copy paste of the slider is not perfectly symmetric
  2. You can improve the triangle here 00:17:466 (1,2,3) - . Just copy the first slider and make 120º copies stacked on the center and move 00:19:466 (4) – to the slider end 00:20:133 (1) - . Here https://puu.sh/wRABc.jpg . That’s also interesting to be consistent with 00:22:799 (1,2,3) - .
  3. Rotate this “+2” selection centered to fix overlap 01:33:299 (2,1,1) – section is pretty clean. this part has notes that are rotated 45°, so rotating some will break it, unless you mean the entire pattern.
  4. You could use this 02:49:466 (1,2,3,4,5,6,7,8) – as a base for the next stream to draw a heart with the next stream 02:50:799 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - . I did a quick copy paste and change of angles and got pretty close, I’m sure you can do it, just use the 02:50:049 (8) – as the point of connection with 02:51:800 (13) – of the next stream. https://puu.sh/wRB2K.jpg
  5. Move 03:06:633 (6) – to x:125 y:158 to make a straight line symmetric with 03:06:466 (5) – and slidertail 03:06:133 (4) - if you Ctrl+H it, you'll see that it's an extended slider of the previous one
  6. Why not make 03:51:799 (3) – symmetric with 03:52:299 (5) – so you can make the entire section 03:51:799 (3,4,5,6,7,8,9) – look like this https://puu.sh/wRBeM.jpg . If you’re worried about the 1/1 distance gap 03:51:799 (3,4) – I believe it is fine for an extra diff.
thanks Net :>
posted
such nostalgic huh.. :roll:
posted

Kalibe wrote:

such nostalgic huh.. :roll:
?
posted
It's alive and with SB :OOO
Please rank
posted
hot damn thanks for the stars my dude
posted
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