Kayano Ai - secret base ~Kimi ga Kureta Mono~ (10 years afte

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Ekaru
Hard:

-You first go two minutes with a break, and then go two and a half minutes without a break from the last break to the end of the map. Please add more breaks, since this is a long song.

00:02:287 - I would add a hit circle here to make the 1/3 rhythm flow better.
00:06:167 - You're following the lyrics. But, you suddenly break from the lyrics and have (5) start in a weird spot. I would put a hit circle here to keep the flow up.
00:45:720 (7,8) - The jump from 7 to 8 feels out of place. There is nothing in the music to suggest such a jump, and it does not flow well.
00:50:197 (4,5) - Same here. This kind of stuff works better with 1/2s, but with 1/3s, the groups-of-two should be kept together.
01:07:511 (4,5,6,7) - Here, it DOES work because it's consistent for that section and flows well. Keep that in mind.
01:31:391 (3,4) - Again, this jump is not consistent with the section and does not flow well.
04:19:750 (6) - Having this with nothing 1/3 before it breaks your rhythm, so add a hit circle 1/3 before it to help the flow.
04:34:227 (4,5,6) - (5) should partially overlap (4) like it does with (6). It'll look nicer.

Normal:

00:20:645 (1,2,3,4,1) - The last hit circle in this combo can be a bit hard to read for newer players because it's overlapped by the first hit circle in the combo. I would rearrange these so there's no overlap.
01:23:332 (1,2) - You go with a beat-based rhythm prior to this, so this 2/3 stuff feels weird and is unintuitive.
01:25:123 (1,2) - ^
02:32:735 (2,3,4,5) - Again, (2)'s hitburst can make (5) a bit hard to see for newer players due to the overlap. Again, I would rearrange this combo.
02:52:884 (1,2,3,4,5) - ^. While the hitburst fades out, it's still a bit unintuitive since most of the map constantly goes forward and not back on itself like this.
03:51:541 (2,3,4,5) - Like the pattern you copy and pasted, (5) is overlapped by (2)'s hitburst. Again, I would rearrange this, but into a different pattern for some variety.
04:14:376 (4) - Again, hitburst overlap on easier difficulties is bad. This gets overlapped by the sliderend's hitburst. Again, I would do some rearranging.
04:44:824 (2,3,4,5,6) - This pattern is anticlimatic. You can do something like this - I believe in you!

Here, have a star.
Topic Starter
Shiki

Ekaru wrote:

Hard:

-You first go two minutes with a break, and then go two and a half minutes without a break from the last break to the end of the map. Please add more breaks, since this is a long song.

00:02:287 - I would add a hit circle here to make the 1/3 rhythm flow better. Yes, it sounds better now
00:06:167 - You're following the lyrics. But, you suddenly break from the lyrics and have (5) start in a weird spot. I would put a hit circle here to keep the flow up. Okay
00:45:720 (7,8) - The jump from 7 to 8 feels out of place. There is nothing in the music to suggest such a jump, and it does not flow well. Okay.
00:50:197 (4,5) - Same here. This kind of stuff works better with 1/2s, but with 1/3s, the groups-of-two should be kept together. Oh.. But I like this.
01:07:511 (4,5,6,7) - Here, it DOES work because it's consistent for that section and flows well. Keep that in mind. Yes sir.
01:31:391 (3,4) - Again, this jump is not consistent with the section and does not flow well. Okay
04:19:750 (6) - Having this with nothing 1/3 before it breaks your rhythm, so add a hit circle 1/3 before it to help the flow.Added circle.
04:34:227 (4,5,6) - (5) should partially overlap (4) like it does with (6). It'll look nicer. Done it.

Normal:

00:20:645 (1,2,3,4,1) - The last hit circle in this combo can be a bit hard to read for newer players because it's overlapped by the first hit circle in the combo. I would rearrange these so there's no overlap.Rearranged :)
01:23:332 (1,2) - You go with a beat-based rhythm prior to this, so this 2/3 stuff feels weird and is unintuitive. Done, both of them.
01:25:123 (1,2) - ^
02:32:735 (2,3,4,5) - Again, (2)'s hitburst can make (5) a bit hard to see for newer players due to the overlap. Again, I would rearrange this combo. Rearranged.
02:52:884 (1,2,3,4,5) - ^. While the hitburst fades out, it's still a bit unintuitive since most of the map constantly goes forward and not back on itself like this. Done as before
03:51:541 (2,3,4,5) - Like the pattern you copy and pasted, (5) is overlapped by (2)'s hitburst. Again, I would rearrange this, but into a different pattern for some variety. Okay
04:14:376 (4) - Again, hitburst overlap on easier difficulties is bad. This gets overlapped by the sliderend's hitburst. Again, I would do some rearranging. Okay.
04:44:824 (2,3,4,5,6) - This pattern is anticlimatic. You can do something like this - I believe in you! Pattern changed :D

Here, have a star.
:) Thank you for your real mod and star~ It does help a lot.
Yasora
Yuhuu~~ time to mod your map :3

Normal
00:22:436 (1) del combo ?
00:54:675 (1) ^
00:55:570 (2) new combo ?
02:34:526 (6) ^
02:34:973 (1) del combo ?
03:42:585 (x) add circle + whistle ?
04:47:063 (1) move into 04:47:511, end in the 04:52:884
^ (x) add circle

Hard
00:22:436 (1) del combo ?
00:57:660 (7) new combo ?

Sorry if my mod is bad <:3
Good map~~~ >w</
Topic Starter
Shiki

Yasora-chan wrote:

Yuhuu~~ time to mod your map :3 \:D/

Normal
00:22:436 (1) del combo ? Okay~
00:54:675 (1) ^
00:55:570 (2) new combo ?
02:34:526 (6) ^
02:34:973 (1) del combo ?
03:42:585 (x) add circle + whistle ?
04:47:063 (1) move into 04:47:511, end in the 04:52:884 Done~
^ (x) add circle

Hard
00:22:436 (1) del combo ? Well, I want to keep it.
00:57:660 (7) new combo ? Done

Sorry if my mod is bad <:3
Good map~~~ >w</
Thank you~ :3
al2e10
I love this song ~~<3 耶耶 ~~~ 有完整板了~~~

[Hard] That should be change to Insane =3=
00:45:570 (6) - New combo
02:02:585 (5) - New combo and remove 02:02:735 (1)
02:34:526 (8) - New combo and remove 02:34:973 (1)
03:16:167 (3,4,5,6,7,8) - Spacing problem ~.~
太好聽了 T.T 感動 ~~~~~~~
mod不了什麼.

[Normal]
Try - Ctrl+Alt+a >> AImod
The spacing NEEDED to fix up.

[all]
大致都沒有問題normal自己看吧=]
我可以做個guest diff 嗎? ><
Topic Starter
Shiki

KingsAL2 wrote:

I love this song ~~<3 耶耶 ~~~ 有完整板了~~~ 我也很喜欢这歌耶 :D

[Hard] That should be change to Insane =3= Okay~
00:45:570 (6) - New combo
02:02:585 (5) - New combo and remove 02:02:735 (1) 好的
02:34:526 (8) - New combo and remove 02:34:973 (1) Yes sir~
03:16:167 (3,4,5,6,7,8) - Spacing problem ~.~ Fixed now :)
太好聽了 T.T 感動 ~~~~~~~
mod不了什麼.

[Normal]
Try - Ctrl+Alt+a >> AImod
The spacing NEEDED to fix up. 修正了一些比较明显的 还有一些为了形状就不修改了 /.\ 都是可以读出来的

[all]
大致都沒有問題normal自己看吧=]
我可以做個guest diff 嗎? >< 当然可以呀 欢迎 :3
谢谢~~
Nymph
Hi~ 以前在3K和WCX的QUEUE里面看见这个 然后给忘了..

General:
MP3后面有很多没用上 有可能的话最好砍一下
看着FLOW是肯定需要HARD了 估计GD会是简单向HARD吧

Normal:
00:11:690 (1,3) - 个人建议这两个SLIDER头加上WHISTLE 这里你2处白线1和白线3WHISTLE的切换 像这种节奏过渡的地方我觉得13都加上就是比较好的选择了
00:40:347 (1) - 我个人其实觉得这里用CLAP有点早了 01:09:003 (3) - 开始用CLAP似乎更好
01:27:958 (2) - 绿线没用 砍了吧
02:09:899 (4) - 感觉这SLIDER意义就不大了 不如转盘直接从这起 要不转盘还有点嫌短
02:27:362 (1) - 这里怎么1白线也CLAP了 跟你后面的只下3白线CLAP一比就有点违和了 不如改WHISTLE
02:52:884 (1,2,3,4,5,6,7) - 突然变成24白线whistle也有点怪感觉. 我个人建议13白Whistle
03:00:048 (1,2,3,4,5,6) - 感觉这里这么加 真不如全CLAP了..做个递增的音量渐变很适合
03:07:212 (1) - 03:12:585 (3) - 03:14:376 (5) - 忘了加Whistle还是故意不加? 看你后面相同的节奏都加了 这里却没加
03:23:332 (1) - 这个也该加一个w
03:26:018 (3,5,6) - 35尾whistle 6whistle来配合4?
04:08:108 (1) - 再来个喷泉嗎

Insane:
00:02:585 (1,2,3,4,5) - 用SLIDER吧?NOTES有点赶
00:55:570 (3) - 同NORMAL 这个段落起CLAP太早了 应该下一段再用
01:22:884 (1) - 从这开始这点咋没有WHISTLE
01:27:809 (5) - 加个NOTE?很怪异这里空着
01:28:705 (4) - clap?
01:29:600 (8) - delete clap?感觉没必要就这用4白线CLAP 什么也没表达出来的样子
01:31:391 (3) - 为啥是clap呢 头whistle换掉clap?
01:32:287 (5) - clap?
01:33:182 (7) - remove clap?
01:33:630 (8) - 尾CLAP?我个人比较推荐这样整齐的用CLAP
01:37:063 (1) - 这后面不适合24CLAP 听起来满别扭的 并不符合节奏 像NORMAL那样的1w3c就挺好的感觉
02:05:720 (6,7,8,9) - 渐变是有了 没CLAP感觉也表达不了什么啊^^;
噗 后面不看了 感觉也都跟前面是一样的建议 先这样吧~
Topic Starter
Shiki

Nymph wrote:

Hi~ 以前在3K和WCX的QUEUE里面看见这个 然后给忘了.. Hi~ =w=

General:
MP3后面有很多没用上 有可能的话最好砍一下
看着FLOW是肯定需要HARD了 估计GD会是简单向HARD吧 不知道耶 大概是吧

Normal:
00:11:690 (1,3) - 个人建议这两个SLIDER头加上WHISTLE 这里你2处白线1和白线3WHISTLE的切换 像这种节奏过渡的地方我觉得13都加上就是比较好的选择了
00:40:347 (1) - 我个人其实觉得这里用CLAP有点早了 01:09:003 (3) - 开始用CLAP似乎更好 那我就把前面的clap都砍掉了 :)
01:27:958 (2) - 绿线没用 砍了吧
02:09:899 (4) - 感觉这SLIDER意义就不大了 不如转盘直接从这起 要不转盘还有点嫌短 嗯 换成转盘了
02:27:362 (1) - 这里怎么1白线也CLAP了 跟你后面的只下3白线CLAP一比就有点违和了 不如改WHISTLE Okay
02:52:884 (1,2,3,4,5,6,7) - 突然变成24白线whistle也有点怪感觉. 我个人建议13白Whistle Okay
03:00:048 (1,2,3,4,5,6) - 感觉这里这么加 真不如全CLAP了..做个递增的音量渐变很适合 Good idea~
03:07:212 (1) - 03:12:585 (3) - 03:14:376 (5) - 忘了加Whistle还是故意不加? 看你后面相同的节奏都加了 这里却没加 好像加了好听一点耶 :)
03:23:332 (1) - 这个也该加一个w 好的w
03:26:018 (3,5,6) - 35尾whistle 6whistle来配合4?
04:08:108 (1) - 再来个喷泉嗎 Okay~

Insane:
00:02:585 (1,2,3,4,5) - 用SLIDER吧?NOTES有点赶
00:55:570 (3) - 同NORMAL 这个段落起CLAP太早了 应该下一段再用
01:22:884 (1) - 从这开始这点咋没有WHISTLE
01:27:809 (5) - 加个NOTE?很怪异这里空着 okay
01:28:705 (4) - clap?
01:29:600 (8) - delete clap?感觉没必要就这用4白线CLAP 什么也没表达出来的样子
01:31:391 (3) - 为啥是clap呢 头whistle换掉clap?
01:32:287 (5) - clap?
01:33:182 (7) - remove clap?
01:33:630 (8) - 尾CLAP?我个人比较推荐这样整齐的用CLAP
01:37:063 (1) - 这后面不适合24CLAP 听起来满别扭的 并不符合节奏 像NORMAL那样的1w3c就挺好的感觉
02:05:720 (6,7,8,9) - 渐变是有了 没CLAP感觉也表达不了什么啊^^;
关于hitsound的全部fixed XD
噗 后面不看了 感觉也都跟前面是一样的建议 先这样吧~
当时做完了insane再做normal发现24白线根本不该下clap lol
非常感谢~~ <(_ _)>
Megurine Luka
Hmm 326神触w
太久没关心mod queue了所以迟了不好意思

[General]
Stack Leniency 保持一致比较好,有一个是0.7

[Normal]
因为这个难度不仅仅是NM还同时是最低难度,所以建议降低AR和OD
00:03:630 (3) - spacing
00:47:511 (1) - nazi一下,slider尾巴的tick在112, 128
00:53:779 (4) - 换成单个circle比较好?
01:16:167 (1) - nazi,stack的好一点w
01:23:332 (1,2,3,1,2,3) - 这里我感觉整体往前移四分之一拍会比较符合歌曲,但是我明白spinner要留空的困扰w,如果觉得需要改的话spinner可以在01:21:541结束,然后01:26:466+一个circle
01:56:914 (3) - del

[Hard]
HP-1~2
00:02:735 (1) - 既然都用了1/3了为啥不放00:02:585上
00:04:376 (x) - add circle
00:05:272 (x) - ^
00:06:167 (x) - ^
00:41:988 (5) - 这个跳有点太过突然了O O,建议ctrl+h
02:34:526 (x) - add circle
03:17:959 (1) - 拉远,和5,6距离一样
03:18:854 (2) - 形状和1不一样啊w
03:47:959 (7) - spacing


w液
Topic Starter
Shiki

Megurine Luka wrote:

Hmm 326神触w 326神触←w
太久没关心mod queue了所以迟了不好意思

[General]
Stack Leniency 保持一致比较好,有一个是0.7 怪了 我这里看都是0.5的说

[Normal]
因为这个难度不仅仅是NM还同时是最低难度,所以建议降低AR和OD AR-1 OD-1
00:03:630 (3) - spacing 中间隔着两拍应该不会有太大问题吧 所以为了形状这个先保留了
00:47:511 (1) - nazi一下,slider尾巴的tick在112, 128 Okay~
00:53:779 (4) - 换成单个circle比较好?Yes
01:16:167 (1) - nazi,stack的好一点w 关掉grid stack好了
01:23:332 (1,2,3,1,2,3) - 这里我感觉整体往前移四分之一拍会比较符合歌曲,但是我明白spinner要留空的困扰w,如果觉得需要改的话spinner可以在01:21:541结束,然后01:26:466+一个circle 我总觉得这样spinner的声音显得不够协调... 所以还是保留原来的了
01:56:914 (3) - del deleted

[Hard]
HP-1~2 HP-1
00:02:735 (1) - 既然都用了1/3了为啥不放00:02:585上 诶?? 不是已经在了吗
00:04:376 (x) - add circle 这里有一个slider的开头呀 /.\
00:05:272 (x) - ^ 已经有了呀
00:06:167 (x) - ^ ^
00:41:988 (5) - 这个跳有点太过突然了O O,建议ctrl+h
02:34:526 (x) - add circle 这里已经有过了
03:17:959 (1) - 拉远,和5,6距离一样 Done.
03:18:854 (2) - 形状和1不一样啊w oops..
03:47:959 (7) - spacing
>< 其实我感觉是因为我改了diff名 乃忘了更新的说
w液
谢谢 :)
zsr123
一点点建议 a_a

[Insane]
01:00:496 (9) - 为什么这个地方要突然来个鼓@ @..
01:29:600 (8) - clap ?
01:31:391 (3) - 头 clap ?

01:33:182 (7) - 头尾 clap ?

01:58:556 (1) - clap ?
01:58:705 (2) - 尾clap?

02:04:675 (x) - + clap ? (如果加了的话 前面1 , 2 也clap ,并且 02:04:973 (3) - 去掉whistle)

03:37:660 (1) - clap ?
03:38:108 (4) - clap ?
03:38:406 (6) - clap ?

04:29:003 (1) - clap ?
04:29:153 (2) - 尾clap ?


star :)
Topic Starter
Shiki

zsr123 wrote:

一点点建议 a_a a_a

[Insane]
01:00:496 (9) - 为什么这个地方要突然来个鼓@ @.. > > 去掉了
01:29:600 (8) - clap ? 这一段我只想在长白线上加clap ><
01:31:391 (3) - 头 clap ?

01:33:182 (7) - 头尾 clap ?

01:58:556 (1) - clap ? Okay. 下面一样
01:58:705 (2) - 尾clap?

02:04:675 (x) - + clap ? (如果加了的话 前面1 , 2 也clap ,并且 02:04:973 (3) - 去掉whistle) >< 这个不太喜欢

03:37:660 (1) - clap ? Done.
03:38:108 (4) - clap ?
03:38:406 (6) - clap ?

04:29:003 (1) - clap ? Okay~
04:29:153 (2) - 尾clap ?

star :)
Thank you for modding and star~ XD
kosiga
I love Anohana :oops:

and
↓my mod↓

[Normal]
  1. 00:40:346(1,3) - more beautiful(reference 2 Approach rate and use DS 1.04x) http://puu.sh/7k72
  2. 00:52:884(3,4) - spacing (use DS 1.0x)
  3. 01:03:630(3,1) - remove circle1 and circle3 change repeat slider(1 repeat) 01:03:630~01:05:421
  4. 01:05:869(2,3) - remove 2,3 and add slider 01:05:869~01:07:212
  5. 01:33:966 - add timing point volume 50% and this slider end point remove clap
  6. 01:34:526(1) - gradually raise volume up 01:34:973 60% and 01:35:869 70%
  7. 02:38:444 - same ^^
  8. 02:41:242 - volume down
  9. 02:52:884(1,2,3,4,5,6,7) - volume up a little. 3 and 5 and 7 whistle
  10. 03:35:981(1) - gradually raise volume up
  11. 04:24:227(4) - more beautiful(reference 3 Approach rate
  12. 04:47:511(1) - spinner end 04:54:675 and volume try this http://puu.sh/7kb1 http://puu.sh/7kb4


[Hard]
  1. 01:33:929 - same Normal 01:33:966
  2. 01:34:227(1) - same Normal 01:34:526
  3. 01:36:764 - volume 5% (same Normal)
  4. 01:36:914 - volume down (maybe 20% ?)
  5. 02:38:406 - same Normal 02:38:444
  6. 02:41:242 - volume down
  7. 04:35:421(1,2,3,4) - move 1:04:35:272 , 2:04:35:421 , 3:04:35:720 , 4:04:35:869
  8. 04:47:511(1) - same Normal

That's all.

Interesting rhythm. Star~☆ :)
Topic Starter
Shiki

kosiga wrote:

I love Anohana :oops:I love it too ^^

and
↓my mod↓

[Normal]
  1. 00:40:346(1,3) - more beautiful(reference 2 Approach rate and use DS 1.04x) http://puu.sh/7k72 Yes~
  2. 00:52:884(3,4) - spacing (use DS 1.0x) Yes
  3. 01:03:630(3,1) - remove circle1 and circle3 change repeat slider(1 repeat) 01:03:630~01:05:421 Sorry, I don't quite like it /.\
  4. 01:05:869(2,3) - remove 2,3 and add slider 01:05:869~01:07:212 ^
  5. 01:33:966 - add timing point volume 50% and this slider end point remove clap Done~
  6. 01:34:526(1) - gradually raise volume up 01:34:973 60% and 01:35:869 70% Okay~
  7. 02:38:444 - same ^^ Done.
  8. 02:41:242 - volume down Done.
  9. 02:52:884(1,2,3,4,5,6,7) - volume up a little. 3 and 5 and 7 whistle Done~
  10. 03:35:981(1) - gradually raise volume up yes
  11. 04:24:227(4) - more beautiful(reference 3 Approach rate Yes
  12. 04:47:511(1) - spinner end 04:54:675 and volume try this http://puu.sh/7kb1 http://puu.sh/7kb4 Sorry, I want the sound at 04:54:675 appear after the scoreboard come out


[Hard]
  1. 01:33:929 - same Normal 01:33:966 Done
  2. 01:34:227(1) - same Normal 01:34:526 ^
  3. 01:36:764 - volume 5% (same Normal) Yes
  4. 01:36:914 - volume down (maybe 20% ?) No, I don't think it sounds good
  5. 02:38:406 - same Normal 02:38:444 Yes
  6. 02:41:242 - volume down No.
  7. 04:35:421(1,2,3,4) - move 1:04:35:272 , 2:04:35:421 , 3:04:35:720 , 4:04:35:869 Yes~
  8. 04:47:511(1) - same Normal Same as Normal :p

That's all.

Interesting rhythm. Star~☆ :)
That helped me a lot~
Thank you for your modding and star~~ :)
S h i o n
General
- Remove 'ed' from tags since tag words need more than 3 letters.(If you search ed, you will find nothing.)
- 后面还有1分钟的时间 要截一下音频吧,需要的话可以帮你弄下=.=


Normal
- AImod的spacing

01:48:854 (3) - 这样放?

02:52:884 (1) - 被02:51:093 (4) - 挡住了 be carefull T.T (1,2,3,4,5,6,7) 那么长一串大丈夫?
03:01:839 (3,4,5,6) - 效果不太明显,从这几个开始渐响吧 幅度大一些?
03:16:167 (2) - Hidden by 03:14:376 (5)


Hard
03:38:556 (7) - New combo
03:38:854 (1) - Remove new combo
04:22:287 (3) - ^



Star'd
加油~~
Topic Starter
Shiki

S h i o n wrote:

General
- Remove 'ed' from tags since tag words need more than 3 letters.(If you search ed, you will find nothing.)
- 后面还有1分钟的时间 要截一下音频吧,需要的话可以帮你弄下=.= /.\ 我感觉不用了 80%以上都用到了 谢谢


Normal
- AImod的spacing lol 一个new combo解决4个 剩下一个我感觉没什么大问题 所以就保留了
01:48:854 (3) - 这样放? 改了一下 不过不是这样

02:52:884 (1) - 被02:51:093 (4) - 挡住了 be carefull T.T (1,2,3,4,5,6,7) 那么长一串大丈夫? 调整了一下(4)的形状. 关于那一串 我感觉应该还是比较好打的 :)
03:01:839 (3,4,5,6) - 效果不太明显,从这几个开始渐响吧 幅度大一些? Done~ 40 45 50 55 65 75 85 95
03:16:167 (2) - Hidden by 03:14:376 (5) fixed~


Hard
03:38:556 (7) - New combo 这个就不了 和前面几个保持一致 :D
03:38:854 (1) - Remove new combo ^
04:22:287 (3) - ^ ^

加油~~
多谢~
Tenshi-nyan
heya.

General
Too much Kiai Time. Way too much Kiai time. Consider shortening it.
Cut the MP3, 1 minute of it is not mapped.

Hard
04:00:347 (1,2,3,4,5) - nooooo don't do this. it looks and plays very, very bad. arrange it like this: http://puu.sh/7y9x much better IMO.
04:33:780 (1,2,3,4,5,6,7,8,9) - ... don't jump to the stream.

Can't find anything worth improving really... and I'm no nazi modder.
Topic Starter
Shiki

Tenshi-nyan wrote:

heya.

General
Too much Kiai Time. Way too much Kiai time. Consider shortening it. Okay
Cut the MP3, 1 minute of it is not mapped. Since so many modders have mentioned it, I think I should get the mp3 cut :)

Hard
04:00:347 (1,2,3,4,5) - nooooo don't do this. it looks and plays very, very bad. arrange it like this: http://puu.sh/7y9x much better IMO. Done~
04:33:780 (1,2,3,4,5,6,7,8,9) - ... don't jump to the stream. Okay.. fixed

Can't find anything worth improving really... and I'm no nazi modder.
Thank you for modding :3 I believe it is more playable now
Wiinter
super super delay, sorry >_<

[Hard]
  1. 00:18:705 (x) - add a note here?
  2. 01:20:197 (4) - consider reducing a bit the volume on the end of this slider, fits better on the spinner right after it imo
  3. 04:36:615 (x) - add a note here?


Yeah.. couldn't find much. Really cool mapset/song :) good luck on ranks
Topic Starter
Shiki

Wiinter wrote:

super super delay, sorry >_< it's nothing :)

[Hard]
  1. 00:18:705 (x) - add a note here? Done
  2. 01:20:197 (4) - consider reducing a bit the volume on the end of this slider, fits better on the spinner right after it imo Yes, it's done
  3. 04:36:615 (x) - add a note here? Done


Yeah.. couldn't find much. Really cool mapset/song :) good luck on ranks Thank you~
Thank you again for your modding :)
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