I was contacted IRC so I'll do quick mod
IRC stuff for Cup and Spread2017-03-15 16:02 Jimmy Rustler: hey wanna mod my map
2017-03-15 16:03 RoseusJaeger: what map? not exactly this moment (im with a mapping mentor student) but i can probs mod something
2017-03-15 16:04 Jimmy Rustler: https://osu.ppy.sh/s/586384
2017-03-15 16:04 Jimmy Rustler: short one
2017-03-15 16:04 RoseusJaeger: okm hold on, i need to give my student some guidance before i leave them to fend for themselves
2017-03-15 16:05 Jimmy Rustler: aight
2017-03-15 16:08 RoseusJaeger: ok, some spread issues i found were the CS and AR
2017-03-15 16:09 RoseusJaeger: i dont get the 2,3,3.5
2017-03-15 16:09 RoseusJaeger: when 2,3,4 would be a nice spread
2017-03-15 16:09 Jimmy Rustler: ok
2017-03-15 16:09 Jimmy Rustler: is this a mod
2017-03-15 16:10 RoseusJaeger: also for the AR apread, 4, (6 or 6.5) andthen 7.5 would work better (part of mods is addressing spread concerns, mate)
2017-03-15 16:10 RoseusJaeger: HP on Platter should be 5
2017-03-15 16:11 Jimmy Rustler: yes
2017-03-15 16:11 RoseusJaeger: 00:01:636 (1,2) - I'd increase distance here a little bit tbh
2017-03-15 16:12 Jimmy Rustler: which diff?
2017-03-15 16:12 RoseusJaeger: ACTION is editing [https://osu.ppy.sh/b/1241836 Blank Banshee - B:/ Shut Down/Depression [Cup]]
2017-03-15 16:12 Jimmy Rustler: k
2017-03-15 16:13 RoseusJaeger: 00:08:256 (1,2,3,4) - I noticed in the previous pattern you were using a 1.28 distance snap for walking, so why it is .80x here?
2017-03-15 16:14 Jimmy Rustler: cus i was just placing some notes
2017-03-15 16:14 RoseusJaeger: ok, makese sense (give me a minute, student got lost again)
2017-03-15 16:14 Jimmy Rustler: im a newbie for making rankable stuff
2017-03-15 16:14 RoseusJaeger: its ok
2017-03-15 16:17 RoseusJaeger: so yeah, that pattern, increase your walk distance to 1.28
2017-03-15 16:18 RoseusJaeger: same with this 00:11:153 (5,1,2,3,4) -
2017-03-15 16:18 Jimmy Rustler: gonna be the same with alot of notes
2017-03-15 16:18 RoseusJaeger: yeah
2017-03-15 16:19 Jimmy Rustler: is 1.3 fine enough
2017-03-15 16:19 RoseusJaeger: yes
2017-03-15 16:19 RoseusJaeger: this pattern may need to be flipped 00:14:877 (1,2) - after the distance increase
2017-03-15 16:20 Jimmy Rustler: across the screen or the two notes
2017-03-15 16:21 RoseusJaeger: um, moved like Ctrl+H but then fix distance so its walkable, if that makes sense
2017-03-15 16:22 Jimmy Rustler: its still walkable when flipped
2017-03-15 16:23 RoseusJaeger: alright, then i think thats it for cup from me, because my only main concern were the distance snaps
2017-03-15 16:24 RoseusJaeger: .np
2017-03-15 16:24 RoseusJaeger: ACTION is editing [https://osu.ppy.sh/b/1241835 Blank Banshee - B:/ Shut Down/Depression [Chicken Salad]]
2017-03-15 16:24 Jimmy Rustler: should i fix it throughout the entire thing
2017-03-15 16:24 RoseusJaeger: yeah
2017-03-15 16:24 Jimmy Rustler: ok
2017-03-15 16:24 Jimmy Rustler: sliders the same?
2017-03-15 16:24 RoseusJaeger: sliders are find
2017-03-15 16:24 RoseusJaeger: *fine
2017-03-15 16:24 Jimmy Rustler: k
2017-03-15 16:25 RoseusJaeger: who mapped Chicken Salad?
2017-03-15 16:25 Jimmy Rustler: chicken bible
2017-03-15 16:25 Jimmy Rustler: chickenbible
2017-03-15 16:25 RoseusJaeger: Ah, ok
2017-03-15 16:25 RoseusJaeger: Since they mapped those diffs, so you mind if i move the mod to a mod post?
2017-03-15 16:26 Jimmy Rustler: i dont mind
2017-03-15 16:26 RoseusJaeger: ok, thank you. Brb while i write up mod post
2017-03-15 16:26 Jimmy Rustler: give chickenbible detention
2017-03-15 16:26 RoseusJaeger: lol
TLDR for IRC:
2017-03-15 16:08 RoseusJaeger: ok, some spread issues i found were the CS and AR
2017-03-15 16:09 RoseusJaeger: i dont get the 2,3,3.5
2017-03-15 16:09 RoseusJaeger: when 2,3,4 would be a nice spread
2017-03-15 16:09 Jimmy Rustler: ok
2017-03-15 16:09 Jimmy Rustler: is this a mod
2017-03-15 16:10 RoseusJaeger: also for the AR apread, 4, (6 or 6.5) andthen 7.5 would work better (part of mods is addressing spread concerns, mate)
2017-03-15 16:10 RoseusJaeger: HP on Platter should be 5
2017-03-15 16:11 Jimmy Rustler: yes
Also, all ending spinners could be muted/softened by putting a 5% volume green line on then to match the music.
CHICKEN SALADIn General, you should use a higher slider velocity so your sliders play cleaner for plate-walking on horizontal sliders as well as find a consistent walking and dashing distance for all your notes and sliders.
00:03:291 (5,6,7) - Antiflow like this is on (5,6) not encouraged Salads because newer players have to awkwardly move the catcher to catch the notes. Move (6) to X=160.
00:04:946 (7) - NC here, otherwise youre combo is too long and breaks RC. Also be mindful of your combos throughout the map, they should not exceed 10 objects INCLUDING slider repeats and ends.
00:05:773 (8,9) - Is this meant to be a dash? if so, you need to increase distance by at least .2x
00:19:015 (8,1) - This stacking is very awkward to play, because the player is expecting movement similar to the previous sliders. Make the slider horizontal to the left and place on X=208.
00:24:394 (1) - Ctrl+G this slider, you're dashing into antiflow to catch this.
Del's Platter00:01:636 (1,2,3) - There's no need for the double dash in the beginning of this map. Lose the dash between (1,2) and lessen distance to (3) to make the map feel more balanced with the music. Move (1) to X=176 anf you'll be good
00:04:946 - NC here and on the large white ticks. Combos should be 12 objects or under INCLUDING sliders ends and repeats
00:04:118 (4,5,6) - Double dashes again? Reduce distance between (4,5). Move (4) to x=216 and try to keep yout walking distance in general at 1.2 to 1.3
Okay, there's a lot to be fixed with this map but you can start by making all your plate-walking distances around 1.2 and your dashes around 1.7 distance snap.
I hope that's helpful. Sorry if it was a little lazy but I wanted to keep it quick.