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tomppabeats - Lonely but Not When You Hold Me

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polka


[General:]
  • These lyrics are so touching I almost cried
    That neone green combo colour is kinda fugly. Maybe try for a more yellow green? idk I personally woulda done like
    [list:1337]Combo1 : 92,79,35
    Combo2 : 46,58,1
    Combo3 : 137,152,35
    Combo4 : 177,218,54
    Combo5 : 201,204,159
[Easy:]
  • Sent to renumi through irc
    18:53 Renumi: pls just send over here and i'll check later
    18:53 PolkaMocha: Ilcool
    18:53 Renumi: i'll point out anything that seems weird
    18:53 Renumi: thx <3
    18:53 PolkaMocha: GOTCHA <3
    18:53 PolkaMocha: 00:14:218 (1,2) - blanket
    18:54 PolkaMocha: 00:26:686 (1) - why skip over such an important sound?
    18:54 PolkaMocha: 00:37:595 (4,1) - blanket
    18:55 PolkaMocha: 00:43:828 (4) - plays right through the scorebar. Not unrankable but it is a quality issu
[Normal:]
  • 00:04:867 (1,2,3) - Flow is kinda bad. Why not flip (3)?
    00:14:218 (1) - Missing clap on tail
    [list:1337]00:20:452 (1) - ^
    00:39:153 (1) - ^
    00:45:387 (1) - ^
00:26:686 (1) - YOU BOTH SKIPPED THAT SOUND WHYYYY[Afteword:]

  • "His feet a.....bros"
Topic Starter
nextplay

PolkaMocha wrote:



[General:]
  • These lyrics are so touching I almost cried
    That neone green combo colour is kinda fugly. Maybe try for a more yellow green? idk I personally woulda done like
    [list:1337]Combo1 : 92,79,35
    Combo2 : 46,58,1
    Combo3 : 137,152,35
    Combo4 : 177,218,54
    Combo5 : 201,204,159
I changed some of them

[Normal:]
  • 00:04:867 (1,2,3) - Flow is kinda bad. Why not flip (3)? Yee
    00:14:218 (1) - Missing clap on tail
    [list:1337]00:20:452 (1) - ^
    00:39:153 (1) - ^
    00:45:387 (1) - ^
yee
00:26:686 (1) - YOU BOTH SKIPPED THAT SOUND WHYYYY:^)[Afteword:]

  • "His feet a.....bros" OwO
Thanks for Mod!
Renumi
tilt
why doNT YOU WORK

ShogunMoon wrote:


Hi!
Request from in-game~ ( つ・`д・´)っ

  • [General]
  1. The preview point is not aligned
  • [renumi's Easy]
  1. 00:07:984 (1) - tbh this slider is not a good idea because here 00:07:984 - and here 00:08:763 - there are strong sounds so it's should be better to put a note on one strong sound like this http://i.imgur.com/JoGCaKB.jpg?1
    after remove this note 00:10:322 (2) - and replace by a slider 1/1 . Make this here too 00:14:218 (1) - 00:20:452 (1) - 00:32:919 (1) - 00:39:153 (1) - 00:45:387 (1) i like my current rhythm more; yours seems too passive for my liking >.<
  2. 00:23:569 (3,1) - bad overlap not really noticeable in-game but did a thing anyways (also should note that it ties in with the thing above)
  3. 00:23:569 (3,4) - imperfect blanket fixed i think
  4. 00:26:686 (1) - this slider is not a good idea because you jump a important sound so I suggest to put just a note here 00:27:270 (1) - because the weird sound start here 00:27:660 (1) - so it's a little weird if you put a long slider.. and after this you put a slider 1/1 here 00:27:465 - like this http://i.imgur.com/etbBaqZ.jpg?1 added circles instead ;;
  5. 00:36:036 (3,4) - imperfect blanket ddddddddddddddddddddd
Okay, short map but it's a cool mapset!
That's all for me~

GOOD LUCK WITH YOUR MAP!
your modding overlay is rly cute i won't lie uwu

mocha coffee wrote:

2017-03-21 20:53 PolkaMocha: GOTCHA <3
2017-03-21 20:53 PolkaMocha: 00:14:218 (1,2) - blanket previous mod did a thing
2017-03-21 20:53 PolkaMocha: 00:26:686 (1) - why skip over such an important sound? ikr wtf is wrong with me
2017-03-21 20:54 PolkaMocha: 00:37:595 (4,1) - blanket hhhhh tru
2017-03-21 20:54 PolkaMocha: 00:43:828 (4) - plays right through the scorebar. Not unrankable but it is a quality issu not an issu anym ore owoowow
2017-03-21 21:00 Renumi: wait is that it
thank you guys e for modding my shit mm a p! >>w,<
see what i did with plokamocha'sname im funny
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 34478
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 1771,8004,14238,20472,26706,32939,39173,45407
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:lonely but not when you hold me
TitleUnicode:lonely but not when you hold me
Artist:tomppabeats
ArtistUnicode:tomppabeats
Creator:nextplay
Version:renumi's easy
Source:
Tags:Helsinki Finland Harbor LP discography 2015 hip-hop/rap future hiphop lo-fi Renumi
BeatmapID:1241662
BeatmapSetID:586266

[Difficulty]
HPDrainRate:2
CircleSize:3.5
OverallDifficulty:2.5
ApproachRate:3.5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"7DuBOl2[1].jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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46945,-100,4,2,0,30,0,0
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50841,-100,4,2,0,10,0,0


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Combo2 : 79,202,35
Combo3 : 58,64,1
Combo4 : 152,238,35
Combo5 : 156,156,156

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TheKingHenry
Hello mod from my queue~
General
  1. I'd silence the sliderbody sounds or atleast make them drastically quieter. Atleast with my skin it sounds too loud
renumi's easy
  1. first 3 objects here, both blankets off. 00:02:530 (2) - is too curved for the blanket to look good (as in the middle part ends up with clearly larger visual spacing than the sliderhead and -end) For the second blanket it's just slightly misplaced (smth like x:82 y:288 would work better than the current) tho the shape has the same problem as the first one, just not so clearly. Thus I presume there are a lot of these around in the map, so go through for those yourself.
  2. Rhythmical emphasis felt somewhat weird at places imo, but with map like this I don't really know, especially since the diffs here are just choosing parts to map anyways and leaving some sounds unmapped.
lonely
  1. similarly to above, check blankets, some are off (for example 00:09:153 (2,3) - )
  2. I can't really say how they feel to play for the targeted skill-level, but in both diffs transitions like 00:11:101 (1,2,3) - bother me, atleast visually, I don't think the effect on gameplay is really that large. But that being said, I see no reason to make these so clunky when you could have the movement be smooth all the time due the low object density.
Short maps, low diffs, not much to say, didn't feel like nazing. I would still prefer it if you perhaps made one diff more, mapping the sounds that are ignored here.
Good luck!
Topic Starter
nextplay
@Renumi
I checked some Blankets
00:18:893 (4,1) - Blanket Off
00:22:789 (2,3) - ^
00:26:686 (1,2,3) - Wouldn't it better Flow when you do it like this? https://osu.ppy.sh/ss/7636180
00:32:919 (1,2) - Blanket off

@TheKingHenry I fixed Blankets and changed some Placement for 1. Flow and 2. Aesthetics
newton-
hi, from queue
full lowercase is a e s t h e t i c
also it's hard to be detailed on a 50 second map :c

[renumi's easy]
  1. your blankets are off, fix them
  2. 00:02:530 (2) - actually it would be better to make this a 1/1 reverse slider in order to map the snare on 00:03:309 - imo
  3. 00:07:984 (1) - ^
  4. 00:14:218 (1,3) - ^
  5. 00:17:335 (3) - doesnt blanket 00:14:218 (1) - perfectly, so you might wanna work around that if you decide to keep the 2/1 sliders
  6. 00:27:465 (2) - remove finish, seems unfitting
  7. 00:32:919 (1) - i think you get the point, not going to point out further issues like this
  8. 00:45:387 (1,2,3) - the kind of backtrack flow is too confusing for a newer player to follow, i'd suggest vertically flipping 00:48:504 (3) - then stacking on 00:45:387 (1)'s sliderhead instead
  9. 00:50:062 (4) - i feel like this ending slider would be better if it moved back towards the center instead, since movement is less comfortable around the sides than the center
[lonely]
  1. 00:07:984 (1) - you forgot a clap on slidertail
  2. 00:12:270 (2,3,4) - kinda asymmetrical, rotate and center 3 between 2 and 4
  3. 00:18:504 (2,3) - flow through this slider is uncomfortable when paired with the entry into the slider, which is unfitting for lower difficulties since newer players don't really understand how sliders work. make the flow more comfortable/circular here.
  4. 00:24:738 (2,3,4) - same asymmetry problem as 00:12:270 (2,3,4) + uncomfortable flow as discussed above
  5. 00:30:971 (2,3,4) - ^
  6. 00:37:205 (2,3) - flow problem
  7. the map is pretty repetitive so most of the problems here are present throughout the entire map
good luck!
Topic Starter
nextplay

newton- wrote:

hi, from queue
full lowercase is a e s t h e t i c
also it's hard to be detailed on a 50 second map :c

[lonely]
  1. 00:07:984 (1) - you forgot a clap on slidertail Yes
  2. 00:12:270 (2,3,4) - kinda asymmetrical, rotate and center 3 between 2 and 4 Yes
  3. 00:18:504 (2,3) - flow through this slider is uncomfortable when paired with the entry into the slider, which is unfitting for lower difficulties since newer players don't really understand how sliders work. make the flow more comfortable/circular here. I did something like t´his in the entire map so it's something like a pattern
  4. 00:24:738 (2,3,4) - same asymmetry problem as 00:12:270 (2,3,4) + uncomfortable flow as discussed above Fixed the Flow a bit
  5. 00:30:971 (2,3,4) - ^ ^
  6. 00:37:205 (2,3) - flow problem ok
  7. the map is pretty repetitive so most of the problems here are present throughout the entire map
good luck!
Thanks for Mod
Affirmation
Q

[lonely]
00:09:153 (2) - beat is not necessary
00:13:828 (4,3) - blanket
umm.. rhythm is too boring, 00:01:751 (1,2,3,4) - only this rhythm, THink about better rhythm,
GL
Renumi
we don't talk about it anymore (techincally did evrythign ?? lo,,
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 34478
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 1771,8004,14238,20472,26706,32939,39173,45407
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:lonely but not when you hold me
TitleUnicode:lonely but not when you hold me
Artist:tomppabeats
ArtistUnicode:tomppabeats
Creator:nextplay
Version:renumi's easy
Source:
Tags:Helsinki Finland Harbor LP discography 2015 hip-hop/rap future hiphop lo-fi Renumi
BeatmapID:1241662
BeatmapSetID:586266

[Difficulty]
HPDrainRate:2
CircleSize:3.5
OverallDifficulty:2.5
ApproachRate:3.5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"7DuBOl2[1].jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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50841,-100,4,2,0,10,0,0


[Colours]
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Combo2 : 0,202,0
Combo3 : 64,0,0
Combo4 : 227,230,232
Combo5 : 0,64,0

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Topic Starter
nextplay

Neoskylove wrote:

Q

[lonely]
00:09:153 (2) - beat is not necessary It is for Consistency with Rythm
00:13:828 (4,3) - blanket Minor Stuff and it's already blanket with 1
umm.. rhythm is too boring, 00:01:751 (1,2,3,4) - only this rhythm, THink about better rhythm,
GL
Thanks for Mod!
Renumi
00:32:919 (1) - missing clap lo,
Topic Starter
nextplay

Renumi wrote:

00:32:919 (1) - missing clap lo,
was a Whistle but changed lol
DeletedUser_6181859
so generic, heyo from #modreqs, just small mod so kds isn't necessary
[General]
  1. Don't think that metadata is right because in Bandcamp all first letters are capitalized.
  2. Why 128kbps? What about this?
[Renumi]
  1. Hitsounds for sliderticks?
  2. 00:07:984 (1) - the second red sliderpoint is so close to slidertick compared with the first so you can move points further apart, like 00:20:452 (1) - which looks more polished. About the same in 00:39:153 (1) .
  3. 00:32:919 (1) - there is should be whistle against of clap because it's not follow your rhythm.
[Lonely]
  1. 00:07:984 (1,2,3) - strange flow here - 180 degrees between 00:09:153 (2,3) but something strange between 00:07:984 (1,2) , i suggest to make something like 00:03:309 (3,4,1) for triangle.
  2. 00:25:127 (3) - touches HPbar a bit. It's not unrankable but looks strange... and it's common point for DQ random sets xd.
  3. 00:27:465 - since it's last diff, i think, this should be clickable. For example, Easy changes rhythm here a bit but here you have 1/1 slider+circle throughout ALL diff.
  4. 00:32:919 (1) - there is should be whistle against of clap because it's not follow your rhythm.[x2] Also you forgot clap at end of slider.
Really almost done and ready for BN checks. Good luck!
{end of the mod}
Topic Starter
nextplay

100bit wrote:

so generic, heyo from #modreqs, just small mod so kds isn't necessary
[General]
  1. Don't think that metadata is right because in Bandcamp all first letters are capitalized. Not really... I choosed the Title from Discography 2015 not the one from the Harbor LP I think that both are right
  2. Why 128kbps? What about this?
[Lonely]
  1. 00:07:984 (1,2,3) - strange flow here - 180 degrees between 00:09:153 (2,3) but something strange between 00:07:984 (1,2) , i suggest to make something like 00:03:309 (3,4,1) for triangle. Fixed?
  2. 00:25:127 (3) - touches HPbar a bit. It's not unrankable but looks strange... and it's common point for DQ random sets xd. It's touching the Lifebar the complete Map over
  3. 00:27:465 - since it's last diff, i think, this should be clickable. For example, Easy changes rhythm here a bit but here you have 1/1 slider+circle throughout ALL diff. I made instead 1/1+Circle 2 1/2 Slider
  4. 00:32:919 (1) - there is should be whistle against of clap because it's not follow your rhythm.[x2] Also you forgot clap at end of slider.Yes
Really almost done and ready for BN checks. omg Good luck!
Thanks!
{end of the mod}
Thanks for Mod!
Renumi
reminder to reply;; willeditlater
VINXIS

general

  1. take out the square brackets in ur bg file or else ur osu will D I E
  2. also i think ur offset is a bit off but idk im deaf
  3. combos 1 and 5 look rediculously similar and ther lik 1 after the other mite as well remove 1 of them
  4. widescreen supp Fam

ez

  1. 00:32:919 (1) - dat head sud b a whistle nor a clap !! if it was intentional then y Lol

me irl

  1. 00:27:465 (2) - u cud hitsound this like how Renumi did in his ez it was p nic tbh
  2. 00:39:153 (1,2,3) - dats a p ugly wide angle pattern tbh i like the design of 00:20:452 (1,2,3) - way mor and it prolyl plays better like this 2 for the nm playerz but yea
2 diffs 2 second song

btw put the song link int he desc. for metadata and 2 Give The Artist Exposure
Topic Starter
nextplay
I will Edited this when I'm back at home just for General now lo

VINXIS wrote:

general

  1. take out the square brackets in ur bg file or else ur osu will D I E Now my Os can die in restful peace
  2. also i think ur offset is a bit off but idk im deaf Your Daef
  3. combos 1 and 5 look rediculously similar and ther lik 1 after the other mite as well remove 1 of them Supposed to lo
  4. widescreen supp Fam K fam

me irlSaem

  1. 00:27:465 (2) - u cud hitsound this like how Renumi did in his ez it was p nic tbh k
  2. 00:39:153 (1,2,3) - dats a p ugly wide angle pattern tbh i like the design of 00:20:452 (1,2,3) - way mor and it prolyl plays better like this 2 for the nm playerz but yea k
[/notice]
2 diffs 2 second song Bad Meme git gud

btw put the song link int he desc. for metadata and 2 Give The Artist Exposure
Renumi

100bit wrote:

so generic, heyo from #modreqs, just small mod so kds isn't necessary ayyy #modreqs!!
[Renumi]
  1. Hitsounds for sliderticks? eeeeeeeeeeeeeeeeeeeeeeeeno
  2. 00:07:984 (1) - the second red sliderpoint is so close to slidertick compared with the first so you can move points further apart, like 00:20:452 (1) - which looks more polished. About the same in 00:39:153 (1) . you're right owo
  3. 00:32:919 (1) - there is should be whistle against of clap because it's not follow your rhythm. Mistakes Were Made

VINXIS wrote:

ez

  1. 00:32:919 (1) - dat head sud b a whistle nor a clap !! if it was intentional then y Lol Mistakes Were Made
2 diffs 2 second song bad joke

btw put the song link int he desc. for metadata and 2 Give The Artist Exposure ye do that
thanks for modding uUWU
pep
osu file format v14

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AudioLeadIn: 0
PreviewTime: 34478
Countdown: 0
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Title:lonely but not when you hold me
TitleUnicode:lonely but not when you hold me
Artist:tomppabeats
ArtistUnicode:tomppabeats
Creator:nextplay
Version:renumi's easy
Source:
Tags:Helsinki Finland Harbor LP discography 2015 hip-hop/rap future hiphop lo-fi Renumi
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funy how i never edit my placeholders hah..,.,.,.,.,.,,,,,,,,,.
-Nya-
Hi, from queue.

General:
  1. I have to agree with 100bit about the metadata. I’m also not sure if your current metadata is fine. The reason why I’m doubting it is because the current source that you have is much less official than this one: https://tomppabeats.bandcamp.com/album/harbor-lp This site actually shows the album so I feel it can be trusted more. I’m not an expert when it comes to metadata though, so rather check with an expert.

    I also want to point out that on the cover the name of the group is written on top of it: http://puu.sh/venJa/6b51c9d43f.jpg (it’s in capitals) So just doublecheck that too.
  2. Add a sliderslide soundfile to silence the sliderslide sounds. Since this is a calm song it would be best to keep the sliderslides silent. Here: http://puu.sh/venXi/7be808afcf.wav Remember to change the sample to S:C1. Like this:
  3. Rather not use different combo colours for each diff. I know the easy is a GD, but if there’s not a different BG and you don’t have a good reason for using different combo colours then you should rather keep the colours consistent in each diff.

lonely:
  1. 00:01:751 (1) –You missed a clap on the tail of this slider. It shouldn’t be a whistle since you placed claps on the other similar beats like this one. The whistles should be on the piano sounds instead since they fit in much better there. So you can add whistles here: 00:01:751 (1) – (head) 00:03:309 (3) – (tail) 00:06:036 (2) - 00:07:595 (4) – etc. You did add whistles at some pianos, but I feel you should add whistles to all the piano sounds for consistency. This will apply to the Easy too.
  2. 00:08:763 (2) –You forgot a clap on the head of this slider.
  3. 00:11:880 (2,1) –Try to avoid this overlap. It doesn’t look that good and can be polished. Try placing 00:14:218 (1) – somewhere here:
  4. 00:14:997 (2) –You forgot a clap on the head of the slider.
  5. 00:21:231 (2) -^, again on the head.
  6. 00:20:062 (5,3) –Again, this overlap. Please try to avoid it. You can either change the shape of (3) or try placing it somewhere else. Personally I would change the flow to prevent the pattern from going clockwise since clockwise flow can get so repetitive, so try something like this:
  7. 00:27:465 (2,3) –Nazi, but this blanket can be improved. Just move the tail of (3) upwards a bit.
  8. 00:33:699 (2) –Missed a clap on the head.
  9. 00:33:699 (2) –Lower this slider a bit so it’s more parallel with 00:32:919 (1) – Aesthetically it’ll look much better. So try placing it somewhere here: X:124 Y:216
  10. 00:39:932 (2) –Missed a clap here.
  11. 00:38:763 (4,4) –Again, unnecessary overlap. Try something like this to avoid it. You’ll also eliminate the clockwise flow which is better:
  12. 00:46:166 (2) –Missed a clap.
  13. 00:48:114 (5) –Lower this circle a bit to avoid the overlap with 00:46:166 (2) –
  14. 00:50:062 (1) –Remove the new combo here. It’s inconsistent with your previous NC’ing patterns and there is also nothing significant in the music that would suggest a NC here.

There are a lot of missed hitsounds in this diff. I think it’s because you may have used hitsound copier, so just doublecheck your hitsounds in this diff and make sure every hitsound is added where it should be. Aesthetics can also be improved and the diff can be polished more (refferring to the overlaps)

Since the song is so repetitive I feel you should try to do something more interesting to prevent the map from getting boring. Something like more interesting slidershapes would be a step in the right direction. And also try to prevent clockwise flow. It can get tedious later on.

Will continue with the easy later.

renumi’s easy:
  1. 00:10:322 (2,4) –Try stacking these two on top of each other. It won’t cause any problems so it’s fine to do so.
  2. 00:11:101 (3) –For better flow, lift the tail of this slider upwards a bit so it’s pointing directly at and flowing in the direction of 00:10:322 (2) – Like this:
  3. 00:17:335 (3) –The current flow from 00:16:556 (2) – to 00:17:335 (3) – can be a bit uncomfortable since (3) is a straight slider and placed awkwardly. I think changing (3) into a curved slider would be better for flow, so like this:
  4. 00:36:036 (3) –Again, changing this slider into a curved one would be better for flow. The current flow can feel a bit stiff because of the placement of the straight slider.
  5. 00:42:270 (3) –Same as 00:11:101 (3) – Lift the tail upwards a bit for better flow.
  6. 00:48:504 (3) -^

In the Easy it would also be great to see a few more different slidershapes. You used the same shapes over and over again and it can get repetitive.

A comment that I want to make for both diffs (I already named it in “lonely” diff) is that the whistles should be placed on the piano sounds and not anywhere else. Emphasizing the piano sounds with the whistle would be a good idea, but don’t place the whistles anywhere else otherwise it will be inconsistent and look random.

Good Luck~
Topic Starter
nextplay

-Nya- wrote:

Hi, from queue.
Only General

General:
  1. I have to agree with 100bit about the metadata. I’m also not sure if your current metadata is fine. The reason why I’m doubting it is because the current source that you have is much less official than this one: https://tomppabeats.bandcamp.com/album/harbor-lp This site actually shows the album so I feel it can be trusted more. I’m not an expert when it comes to metadata though, so rather check with an expert. Again.. It WAS on BandCamp then I wouldn't got the Tags the Discography 2015 got Deleted for any reason

    I also want to point out that on the cover the name of the group is written on top of it: http://puu.sh/venJa/6b51c9d43f.jpg (it’s in capitals) So just doublecheck that too. The Title is the Thing why the Diffnames are in Lowercase
  2. Add a sliderslide soundfile to silence the sliderslide sounds. Since this is a calm song it would be best to keep the sliderslides silent. Here: http://puu.sh/venXi/7be808afcf.wav Remember to change the sample to S:C1. Like this:
  3. Rather not use different combo colours for each diff. I know the easy is a GD, but if there’s not a different BG and you don’t have a good reason for using different combo colours then you should rather keep the colours consistent in each diff.I'm dumb I will change it later

lonely:
  1. 00:01:751 (1) –You missed a clap on the tail of this slider. It shouldn’t be a whistle since you placed claps on the other similar beats like this one. The whistles should be on the piano sounds instead since they fit in much better there. So you can add whistles here: 00:01:751 (1) – (head) 00:03:309 (3) – (tail) 00:06:036 (2) - 00:07:595 (4) – etc. You did add whistles at some pianos, but I feel you should add whistles to all the piano sounds for consistency. This will apply to the Easy too.
  2. 00:08:763 (2) –You forgot a clap on the head of this slider.
  3. 00:11:880 (2,1) –Try to avoid this overlap. It doesn’t look that good and can be polished. Try placing 00:14:218 (1) – somewhere here:
  4. 00:14:997 (2) –You forgot a clap on the head of the slider.
  5. 00:21:231 (2) -^, again on the head.
  6. 00:20:062 (5,3) –Again, this overlap. Please try to avoid it. You can either change the shape of (3) or try placing it somewhere else. Personally I would change the flow to prevent the pattern from going clockwise since clockwise flow can get so repetitive, so try something like this:
  7. 00:27:465 (2,3) –Nazi, but this blanket can be improved. Just move the tail of (3) upwards a bit.
  8. 00:33:699 (2) –Missed a clap on the head.
  9. 00:33:699 (2) –Lower this slider a bit so it’s more parallel with 00:32:919 (1) – Aesthetically it’ll look much better. So try placing it somewhere here: X:124 Y:216
  10. 00:39:932 (2) –Missed a clap here.
  11. 00:38:763 (4,4) –Again, unnecessary overlap. Try something like this to avoid it. You’ll also eliminate the clockwise flow which is better:
  12. 00:46:166 (2) –Missed a clap.
  13. 00:48:114 (5) –Lower this circle a bit to avoid the overlap with 00:46:166 (2) –
  14. 00:50:062 (1) –Remove the new combo here. It’s inconsistent with your previous NC’ing patterns and there is also nothing significant in the music that would suggest a NC here.

There are a lot of missed hitsounds in this diff. I think it’s because you may have used hitsound copier, so just doublecheck your hitsounds in this diff and make sure every hitsound is added where it should be. Aesthetics can also be improved and the diff can be polished more (refferring to the overlaps)

Since the song is so repetitive I feel you should try to do something more interesting to prevent the map from getting boring. Something like more interesting slidershapes would be a step in the right direction. And also try to prevent clockwise flow. It can get tedious later on.

Will continue with the easy later.
I remapped my Diff
-Nya-
Updated my post above
Renumi

-Nya- wrote:

Hi, from queue. !

General:
  1. I have to agree with 100bit about the metadata. I’m also not sure if your current metadata is fine. The reason why I’m doubting it is because the current source that you have is much less official than this one: https://tomppabeats.bandcamp.com/album/harbor-lp This site actually shows the album so I feel it can be trusted more. I’m not an expert when it comes to metadata though, so rather check with an expert. just put the official tomppa harbor lp in the description mane, that should be enough,,,,,

    I also want to point out that on the cover the name of the group is written on top of it: http://puu.sh/venJa/6b51c9d43f.jpg (it’s in capitals) So just doublecheck that too. i'd like to think that it's just the font that makes it appear as capital,, plus like, i (and im pretty sure no one) have/has ever seen "tomppabeats" actually capitalized since tomppa actually uses lowercase for everything, take his soundcloud or some ranked maps of tomppa here on osu for instance :I
  2. Add a sliderslide soundfile to silence the sliderslide sounds. Since this is a calm song it would be best to keep the sliderslides silent. Here: http://puu.sh/venXi/7be808afcf.wav Remember to change the sample to S:C1. Like this: nextplay did you not do this whaT
  3. Rather not use different combo colours for each diff. I know the easy is a GD, but if there’s not a different BG and you don’t have a good reason for using different combo colours then you should rather keep the colours consistent in each diff. mistake probably

renumi’s easy:
  1. 00:10:322 (2,4) –Try stacking these two on top of each other. It won’t cause any problems so it’s fine to do so. small mistake on my part ehe
  2. 00:11:101 (3) –For better flow, lift the tail of this slider upwards a bit so it’s pointing directly at and flowing in the direction of 00:10:322 (2) – Like this: holy moly uhh,, no. just because something can be changed doesn't necessarily mean it should be changed, i think the flow is fine here (like that's too nazi of a suggestion); doing this would also get rid of this slanted blanket mechanic i have which you can see 00:07:984 (1,3) - >.<
  3. 00:17:335 (3) –The current flow from 00:16:556 (2) – to 00:17:335 (3) – can be a bit uncomfortable since (3) is a straight slider and placed awkwardly. I think changing (3) into a curved slider would be better for flow, so like this: flow goes from the slider down then up; i also don't use curves up until that one special sound in the song (which is 00:26:686 (1,2) - here). if i were to change it it'd just be inconsistent lol
  4. 00:36:036 (3) –Again, changing this slider into a curved one would be better for flow. The current flow can feel a bit stiff because of the placement of the straight slider. flow is subjective; see point 2; i reall y think this is fine >_>
  5. 00:42:270 (3) –Same as 00:11:101 (3) – Lift the tail upwards a bit for better flow. <_<
  6. 00:48:504 (3) -^ >_<

In the Easy it would also be great to see a few more different slidershapes. You used the same shapes over and over again and it can get repetitive. repetitive song, and reiterating; just because something can be changed, doesn't mean it should be changed what do you have against my shapes man i like the aesthetics just the way they are ;_;

A comment that I want to make for both diffs (I already named it in “lonely” diff) is that the whistles should be placed on the piano sounds and not anywhere else. Emphasizing the piano sounds with the whistle would be a good idea, but don’t place the whistles anywhere else otherwise it will be inconsistent and look random. ddd hitsounding to the piano would sound like a mess since there's not enough notes (on my diff) to do so perfectly (this is only accentuated by the fact that the whistle is too monotonous to be given to something so crucial [the piano in this instance] to such a simple song like this), which is why following the artificial beats added by tomppabeats (like the snares and claps) was the best rhythm to emphasize; it's more simple to follow than a piano with red ticks to white ticks shifts >.>

Good Luck~ thank you for modding!
most of your mod seemed pretty nazi to be honest; not much change applied but i still appreciate the check and extra set of eyes (if you feel like you want to discuss more about some point you're more than welcome to find me in-game) :>
red star ily
osu file format v14

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Title:lonely but not when you hold me
TitleUnicode:lonely but not when you hold me
Artist:tomppabeats
ArtistUnicode:tomppabeats
Creator:nextplay
Version:renumi's easy
Source:
Tags:Helsinki Finland Harbor LP discography 2015 hip-hop/rap future hiphop lo-fi Renumi
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Topic Starter
nextplay
Updated Renumi's Diff I will edited this when I updated my diff too
Yea lo
DeRandom Otaku
00:02:530 - dis supposed to be cla p lo cuz its snare i n song
00:08:763 - 00:14:997 - 00:21:231 - 00:33:699 - 00:39:932 - 00:46:166 - also add claps on this cuz song has snares lo why are they even unhitsounded thonknag even 00:50:841 - this has hitsound while its weak

2kd thank
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