I wonder if i can rank this before hitting 16 posts and having a new second page hmm..no
had this map downloaded a few weeks ago and its cool
[Easy]
00:29:603 (3,4) - Not a fan of this movement in this kind of difficulty. Something more like this would be fine - https://osu.ppy.sh/ss/8488865.
00:45:392 (1,2,3) - Eh...a bit early for this kind of progression. I think
02:28:881 (2,3) - due to the slowdown this actually might be tough to read / hit for a beginner, despite the low OD. I can imagine something like this being frustrating being at the end of the map from a design perspective. I recommend http://puu.sh/wzqnB/eff4c44377.jpg intead.
01:52:497 (1,2,3) - This movement is too advanced for this difficulty because it requires an understanding of slider leniency. Players in this difficulty level tend to follow sliders quite literally, which makes the movement to the next object much harsher than you may intend. Also applies to 02:17:760 (1,2,3) - 02:25:655 (3,1) -
Overall a very solid Easy. Good use of progression to match the song's intensity.
[normal]
Good diff, think you could add a gap in the rhythm somewhere in the chorus at the end for the sake of the player. It's already rather tough with the SV and spacing increase, so having to hit that many objects in a row is a bit draining imo.
[roar]
02:28:452 (1,2,3,4) - agree with lasse on this one, I can understand your reasoning but you also have to keep the player in mind, this is at the very end of the map and can be very frustrating to misread. I recommend stacking tbh. Wouldn't hate it if you didn't change this, but do consider it again.
Call me after 12 sp