dumb modNo it's not
General:
Can you maybe make the sliders at the start either a lot edgier or not at all because I'm having a hard time figuring out what you're going for here
Like, either go for sharp corners or go for soft turns. It's really weird how it is now.
There's really no specific restriction for slider art, lol. They're all primarily curved and supposed to blanket, so they look fine as they are since they're purely for aesthetics, unless they are ugly in some way.
Also, that's a lot of NCs...
Considering each slider's very long and spans out for measures at a time for some, it's appropriate to NC them all (also, NC affects HP,
and HP will drain very quickly if I don't NC often for long sliders).
There are about eight seconds without any audio in them near the end, so consider editing the .mp3 in Audacity or something.
lol it's fine since the map ends before then, so that's unnecessary (lots of ranked maps are like this as well).
Reflection (aka the only diff because everyone maps marathons in 2017 for some reason):
We're all edgelords
00:20:543 (1) - The self-border overlap here is kind of weird since it doesn't really seem intentional? Fix maybe idk
Not quite sure what you're talking about. The slider looks fine aesthetically and it's supposed to overlap slightly due to the waver in the pitch of the electronic note.
00:22:257 (3,3) - The overlap between these is a little odd so maybe stack them if you want idk
Intentionally didn't stack as they represent different sounds; I tried representing the pitch of each note via spacing and location for this pattern.
00:22:943 (1,2) - This large sudden spacing doesn't really seem to make sense since it's not like the song gets any more intense here? Make the gap smaller if you want idk
ok this idk thing is getting really annoying ill stop now
Really not much larger than the first three notes, and I want this to be the largest as they are the strongest of the 8 notes and emphasizes the change from the small spacing of the last three notes.
00:25:172 (2,2,2) - These should all end earlier since the synth sound doesn't support them. They should all be ending on white ticks, I think. Apply this to basically all the sliders in this section that follow the second synth sound
The second slider is held over to show the sustained sound between the synths, and also there are smaller sounds on the red tick for the majority of them.
00:33:400 (1) - There's a pretty strong sound here that might be better mapped to a 1/4 slider, though you can just ignore this if you want
I don't want it to be particularly technical just yet, and also want to keep the 3/3/2 circle pattern consistent through the map.
00:39:743 (1,2) - Since this is just a one-time thing, it's probably better that it just doesn't happen. Annoying border overlaps like this don't really make sense unless they're a theme/gimmick.
Represents the new sound of the reverb with the partial overlap, and it's fine aesthetically since they're parallel.
00:44:029 (2,2) - Again, it might be nice to stack these, if only for aesthetics.
It's an octave lower by pitch, so still want it to be slightly different in location.
00:44:886 (1,2) - Shorten the distance here since there's no change in intensity or volume.
00:45:057 (2) - actually represents a strong sound, somewhat like a plucking of a string. What I said about this pattern also applies here.
00:56:543 (2,3) - You already established close stacks like this as being 1/4 doubles, so this is really weird to read.
Nope, 1/4 is auto-stacked while this 1/2 is perfectly stacked.
01:01:686 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Not sure why the spacing here is so chaotic when it's just the same sound over and over...
If you look closely they're continuous square patterns, so the geometric structure's enough to show the similarity of sound.
01:11:200 (6,1) - You can overlap these if you want, to keep with the 1/4 double gimmick.
This time I only partially did so for readability (it's a pretty big 1/4 gap) and to represent the inhaling of the vocal shortly before the kick sliders.
01:12:657 (1,2,3,4) - The pitch here changes a bit but it shouldn't warrant such a large spacing change, I think. Make the change smaller.
01:13:000 (3)'s larger to emphasize the snare, if that's what you mean.
01:15:229 (3,4,1) - You should probably stick to the same pattern as you used at 01:12:143 (5,6,1), or vice versa.
There's a whoosh sound on the first one and I wanted to keep the spacing consistent with 01:11:200 (6,1), so I spaced them out slightly.
This triple, on the other hand, is rather extra due to no strong sound being on the triple (only did so to maintain intensity while not moving the cursor)
01:16:343 (2,1) - These should probably be stacked to keep with the gimmick.
I actually only stacked them in the slow introduction and kept them consistently spaced in all other parts to contrast from other stacked and unemphasized 1/4's, so it's not really a gimmick. Px
01:24:143 (4,5,6) - These might be better read as a spread out triple rather than a burst.
I'll pass since there's no strong 1/4 sound to warrant it being spaced out.
01:44:372 (2,3,4) - 01:42:657 (3,4,1) - These two are basically the same pattern, so why are they mapped differently? Unless the slider means that much.
01:42:829 (1) - The 1/2 electronic notes for the sliders here are much stronger than the second measure, and using 1/4's right before 01:44:715 (5,6,7,8,9) - better emphasizes the burst along with the change in flow direction, as the 1/4 sounds on the beginning of it are stronger than before.
02:32:886 (1,2,3,1,2,3) - This particular stream overlaps with itself to an extent that it becomes really difficult to read, so maybe you could use less sharp, corners and give the stream some more room.
Sharp points were meant to emphasize the 3/4 sounds, but I agree that it overlaps itself too much and doesn't look too good; I'll try to find an alternative.
02:50:029 (1,2) - Why is this pattern so different from 02:51:400 (1,1,1)? They're the same sound.
They're identical rhythmically; the only aesthetic difference is that I blanketed with curved sliders for the first pair and made the second angled pair parallel. They're also supposed to be reminiscent of the introduction of the map when I used very similar patterns to these.
03:10:600 (1,2,1,2) - You might want to consider replacing these, since they don't seem to follow any particular strong sound.
They represent the vocals fading away, and they're quite noticeable.
03:44:200 (4) - There's a strong sound here that might be better mapped to a 1/4 slider, since right now it seems to just be ignored.
Used a 1/2 slider now instead, but you're right that I didn't emphasize it well.
04:37:686 (1,2,3,4,1) - This sudden, tiny spacing is really sudden and I don't really see a reason to it. Maybe change it to the same spacing as you have on your other 5-note bursts?
They represent the quiet background sounds that include the notes from the kicksliders in the beginning of the map, the whine (for a lack of a better word) in the background increasing in pitch and intensity, and other smaller sounds I really don't know the proper names to. Anyway, I chose to use a burst to represent those instead of another 1/2 slider for the electronic note, but I didn't want to use higher spacing due to the small volume of said sounds.
04:41:115 (1,2,1,2) - This is the same sound repeated, so I don't think there's any reason for having so much spacing emphasis on the second pair.
Not that much of an increase, and the music's gradually getting louder as a buildup for the final stream. Primarily it was for variation and readability, though.
04:46:600 (1) - This is a really odd slider to read, since there's not really a clear sliderpath, which is especially bad since it's hard to tell whether the slider just loops or if it has a sharp edge from just looking at it.
I don't see how it's weird to read at all, honestly; it's extremely tame compared to other...interesting sliders...*cough* HW *cough* rrtyui *cough* sorry, allergies.
05:08:372 (1) - No cool, fancy slider?
Nah, the sound's rather distant compared to the other tones I used sliderart for, and in a way the plain slider's a nice emphasis for the final note due to variation.