☆
It is recommended for the video's dimensions to not exceed 800x600... instead of your 854x480
Thanks for your mod Aleks !Aleks719 wrote:
General
bg2.png is unused and it's > 1.5mb, remove + full submit Whoops, forgot to delete it : Thanks !
Oh, *.osb too, if you want Ok ok
Your title must be Kawaru Mirai (TV Size), capitalize S Okay
From Official Ranking Submission Criteria :It is recommended for the video's dimensions to not exceed 800x600... instead of your 854x480 Fixed
Maybe set similar slidertick for all diffs? I prefer slidertick 2 Done
I guess it's opening, then add "opening" to the tags? Okay
Huh, there are objects in some diffs before prevew point. MATs don't like it. Replace it earlier? Done
2nd kiai in Tony's diff starts 1/2 later than in other diffs
There are breaks in Normal and Hard. they are too short. I'm suggesting to remove or map them. Deleted
And imo, "Insane" will be better name for your "Hard" Renamed
Hard
I'm suggesting to add hitsounds ещ the first 20sec of this diff Done
Normal
01:02:242 - add note + finish Done
Ok, star~
Thanks IceBeam <3IceBeam wrote:
Fighteh o/ Icebeaaamu \o
Seems like Aleks pointed out all general problems in his previous post,so there's nothing to say in addition.
The only I thing I'm not sure is that 2-nd Kiai.Generally,it should start from downbeat,but lyrics seem to start 1/2 earlier,from the red tick.
And generally,Kiai should start with a note,but again,there's no object at 01:03:320 in Tony's diff,so the only solution is to both fix Kiai and start 01:03:500 (1) slider 1/2 earlier.
[Normal]
Yeah,too short unnecessary breaks,remove them. Removed
Also,I don't really like that beginning doesn't use hitsounds :< Sounds a bit monotonous. Fixed
00:06:014 (1) - Finish? Ok
00:37:631 (4,5) - These sliders are a bit boring I'd use these beats:
00:40:506 (1,2) - These sliders don't follow anything actually.
My suggestions are:Everything here is done
- 00:40:506 (1,2) - Remove both objects.
- Make a slider using these notes: (00:40:506 - 00:41:224)
- Add a circle to 00:41:583.
- Make a slider: (00:41:763 - 00:42:302) and stack it with previous circle: (00:41:583)
- Add 2 notes to 00:42:661 and 00:43:020 to complete the rhytm.
00:46:254 (1,2) - Too long slider,and repeat sounds a little awkward,you could use more interesting rhytms here
Maybe remove this slider and do like this:Everything is done !
- Make a reverse-slider starting at 00:46:254 with reverse at 00:46:793.
- Add a note to 00:47:691? I'm not sure of this one because I don't really like how it sounds in the rhytm overall,but it plays much better with it,so decide by your own. Hmm...I think I'll add it
- Add a note to 00:48:050.
- Make 2 sliders using only red ticks: (00:48:230 - 00:48:589) & (00:48:949 - 00:49:308)
00:57:751 (7) - New combo and finish? Ok
01:02:242 - Add a note? Ok
01:06:913 (2) - Starts too early,I'd suggest to start it from 01:07:631 and add 2 more notes to 01:06:913 and 01:07:272. Ok, I've also changed some few stuff after these, I hope it's still correct
[Hard]
Remove breaks and yeah,probably rename it to Insane.
And again no hitsounds at the beginning :<
00:04:577 (1) - It starts too late,I hear a note at 00:04:398. Ok
00:06:014 (1) - Finish? Ok
00:50:745 (1) - A bit close to previous objects.It's pointed out in new combo,and feels playable,but still it may cause some issues. I know, I did it in purpose so I won't change that
00:51:823 (1) - Stack with (2)? Ok
Okay,that's it
Well done,guys!
I enjoyed it :>
Starring~
Aleks719 wrote:
General
bg2.png is unused and it's > 1.5mb, remove + full submit
Oh, *.osb too, if you want
Your title must be Kawaru Mirai (TV Size), capitalize S
From Official Ranking Submission Criteria :It is recommended for the video's dimensions to not exceed 800x600... instead of your 854x480
Maybe set similar slidertick for all diffs? I prefer slidertick 2
I guess it's opening, then add "opening" to the tags?
Huh, there are objects in some diffs before prevew point. MATs don't like it. Replace it earlier?
2nd kiai in Tony's diff starts 1/2 later than in other diffs
There are breaks in Normal and Hard. they are too short. I'm suggesting to remove or map them.
And imo, "Insane" will be better name for your "Hard"
Tony's Easy
01:23:619 (1) - add whistle
Ok, star~
all fixed.IceBeam wrote:
Fighteh o/
Seems like Aleks pointed out all general problems in his previous post,so there's nothing to say in addition.
The only I thing I'm not sure is that 2-nd Kiai.Generally,it should start from downbeat,but lyrics seem to start 1/2 earlier,from the red tick.
And generally,Kiai should start with a note,but again,there's no object at 01:03:320 in Tony's diff,so the only solution is to both fix Kiai and start 01:03:500 (1) slider 1/2 earlier.
[Tony's Easy]
There're lots of claps that seem missplaced or missed at all.
Add claps to every 2-nd and 4-th white tick.Otherwise they sound too random
00:08:529 (2) - Clap.
00:11:044 (5) - Clap is missplaced,it should be at 00:10:685.
00:14:278 (2) - Clap.
00:15:715 - Clap.
00:17:152 - Clap.
00:17:512 (5) - Don't add claps on downbeats please :<
Well,and so on,you could improve hitsounds a lot.
00:21:464 - Add a note,otherwise 00:21:823 (4) looks too late.
00:32:601 (5) - Off rhytm,move it 1/1 later.
00:40:506 (6) - I hear cymbals,add finish?
00:48:050 (5) - 1/2 later maybe? Sounds better to me.
01:03:500 (1) - As said above,Kiai shouldn't start w/o a note,and it feels a bit late anyway,so start it 1/2 earlier.
Okay,that's it
Well done,guys!
I enjoyed it :>
Starring~
all good nowOdaril wrote:
As per your request. Mod in french for the frenchies.
GeneralTony's Easy
- Le kiai commence généralement sur des white tick. Le commencer sur un red tick fait... bizarre.
- Tick rate 2 ! Cheers. Unfortunately, due to the low slider speed, some ticks become invisible in-game. You need to set tick rate 1 until this is fixed. fixed
- 00:11:760 (1) - This sounds extremely weird because it ends on a blue tick. For an Easy diff, 1/4 rhythms are generally not recommended as they can be confusing and unintuitive. Here, make the slider repeat on the red tick, and delete the note after it. they ended on blue tick because i forgot to recalculate sliders on 1/2 snap divisor anyways fixed. thank you
- 00:14:634 (3,4) - These two sound extremely weird as well, for the same reasons. same^^
- 00:27:569 (5) - I find kick sliders to be generally confusing in easies when they have more than one repeat, as the slider speed is usually low, and the cursor hides the repeat arrow... And new players wouldn't expect more than one repeat from a slider.fixed :3
- Same as above. found it :O fixed
Merci pour le mod o/Odaril wrote:
As per your request. Mod in french for the frenchies.
GeneralOuais mais bon, le vocal commence ici >.<
- Le kiai commence généralement sur des white tick. Le commencer sur un red tick fait... bizarre.
NormalInsane
- Beaucoup de notes sous des fins de sliders. C'est pas génial pour une Normal/Easy, parce que c'est moche à cause du stacking, et le rythme est pas toujours clair. J'en ai enlevé quelques un, j'espère que c'est bon
- 00:14:814 (1) - Ce spinner est assez court pour une Normal... Essaie de le rendre plus long. J'ai essayé de le rendre un peu plus long, mais ca rend horriblement mal avec la musique je trouve...'fin bon
- 00:38:347 (3,4) - Pour les premiers 1/2 de la map, j'ai tendance à préférer des sliders, parce que ça aide à retenir le rythme. Surtout, évite les stacks, parce que le rythme est pas très clair. Bof. J'ai unstacké les deux cercles, mais j'ai pas remplacé par des sliders, parce que les sliders minuscule en 1/2 j'aime pas du tout.
- Vire le spinner de début, comme ça toutes les diffs auront le même point de départ (sauf la Taiko), ce sera mieux. Ok
- Cool kids make regularly spaced jumps Meh :<
- 01:06:910 (3,4,5) - A cause du stacking, ce stack apparaît moche en jeu J'ai legerement unstack, ca devrait etre bon comme ca
Thanks !SapphireGhost wrote:
Random modding.
[General]
Check your kiai times, some of them are slightly unsnapped. Indeed, fixed.
[Tony's Easy]
This difficulty should use Tick Rate 2 like the other difficulties.
Yeah but :[Insane]Odaril wrote:
Tony's Easy
Tick rate 2 ! Cheers. Unfortunately, due to the low slider speed, some ticks become invisible in-game. You need to set tick rate 1 until this is fixed.
01:02:778 (1,2,3,4,5) - Well, these are the only 1/4 notes in the map and I'm not really sure why they're here. Well, I guess I should fix that.
ANYWAY this was a fail mod, have a star.
Thanks for your mod !Makar8000 wrote:
Random modding from #modreqs
[Normal]
Slider tick rate 1? Nope
00:08:167 (4,5,1) - (Nazi) move right 1 grid? Ok
Good normal Thanks
[Insane]
00:13:197 (6) - New Combo?Nope
00:17:329 (1) - Remove new combo and put it on the next note? Nope, I use this new combo so players can see (or not ? ) that the spacing will change
00:26:131 (8) - New Combo? Ok
00:49:844 (9) - New Combo? Yeah, this combo is a bit too long...
00:50:742 (1) - Remove New combo if the above is done? Nope, since I use a higher spacing, I have to use a new combo
00:53:976 (1) - Remove new combo, then at 00:54:874 (8) - New combo, Done
Fun insane ^^
Nice mapset, star and good luck with the map. Sorry for only Nazi/NC mods :s Don't worry, it was useful !
Leorda wrote:
It's been a while~ Indeed
General
* Remove play-warningarrow, since there is no break time on each diff
* Remove star.png, since it's doesn't appear in beatmap
* 01:03:497 (T) - Put this timing sections to 01:03:317 for kiai
Everything has been fixed
That's all I can find Thanks for your mod !
Yeah, fixed lolReky wrote:
the source should be Kamisama no Memo chou XD
http://puu.sh/58c7
Samah wrote:
[Tony's Easy]
00:08:886 (3) - What's with the extra handles on the end of the slider? If you remove the last one and get rid of the red handle (just right click it once) it has the same shape. Well, why not lol
00:46:251 (1) - ^ ^
00:48:048 (2) - Too far from the previous slider, and it's probably not a good idea to have a red tick stacked like that for an Easy diff. Should be ok now
00:52:539 (1) - Same deal with the extra handles. Fixed
01:03:497 (1) - Handles on this could probably be a bit neater, but it doesn't affect gameplay. I won't change that, I think it's okay like that.
[Normal]
Tick rate is pretty high for SV of 0.80. Tick Rate reduced.
00:27:569 (1) - This note seems to be placed somewhat randomly, and I don't think the new combo is a good idea. Added a reverse arrow on the previous slider and deleted this new combo.
01:20:742 (1,2,3,4,5) - Move them all up one so it's properly centred. They aren't quite snapped to the grid though, so I'd do them one at a time. Done.
[Insane]
01:02:778 (8) - This slider doesn't really fit the rhythm or the vocals. It should be better now.
01:06:910 (3,4,5) - If the slight gap between these notes is intentional, I think you should make it a tiny bit farther apart (maybe one grid?) At the moment it looks more like they're just unsnapped. Yeah, it was intentional. I think it's okay now.
Lovely maps. <3 Thanks
Pokie wrote:
Hello. Here are some suggestions
General
- - The volume of soft-hitclap is too loud for non-kiai parts. And I suppose slidertick hitsound should include soft-hitnormal.
- Here are the reduced wavs: http://puu.sh/6rN7 Yeah, they sounds much better, thanks !
Normal
01:00:622 (3,4) - this pattern may cause confusing imo, suggestion : http://osu.ppy.sh/ss/157087 Fixed.
Nice map set Thank you