The longstream section on the highest difficulty doesn't feel properly introduced, and it's overwhelming to play because its difficulty isn't matching the intensity of the section compared to how other sections of the song are mapped.
First of all, about the introduction of the stream. You're using lower spacing here 00:22:026 (1,2,3,4,5,6,7,8) - as a transition between almost nothing and a streamy section which is a good idea, however the stream continues with high spacing directly afterwards instead of there being a break (in form of sliders or something) between both segments, so the introduction actually makes getting into the stream part harder than it would be without it (because it just makes the already lengthy stream even longer). In my opinion you should either use a couple reversed sliders from here 00:22:720 - or change the introduction stream 00:22:026 (1,2,3,4,5,6,7,8) - to be sliders to make this a better transition.
Then secondly, the section itself feels too intense to play. This part is arguably not the most intense part of the song, since the drum roll in the background is rather calm. What I'd have expected is either a lot of short sliders instead of streams so the tapping follows mostly the other layers of the song besides the drum roll (similar to how you did it in Insane), or streams with significantly smaller spacing.
Another bummer are the huge jumps between sliders and the transitions to the streams that follow. 00:27:402 (1,2,3) - 00:30:870 (1,2,3) - 00:32:258 (1,2,3) - etc, the distances of these are comparable to 1/2-jumps in the chorus for example, but these slider jumps have even less leniency so they feel more difficult. Transitions from slider jumps to streams are very difficult to land well with large distance because it requires very precise landing and adjustment of movement speed within a short timeframe. The worst offenders here would be 00:27:576 (2,3) - 00:31:044 (2,3) - 00:31:737 (2,3) - and 00:33:125 (2,3) -.
I really hope this issue can be resolved before this goes to ranked, as I think the map is really nice otherwise. I really like the usage of circles placed in a line. Here are some additional (minor) thoughts in case this gets disqualified, that you could look into:
00:09:540 (2,1) - I'd like to see a larger spacing between these two as (1) is the start of a new vocal phrase here, which you also marked with the NC usage. You usually seperated these phrases (not just vocals) with larger spacing like 00:01:217 (3,1) - 00:08:500 (6,1) - 00:10:928 (3,1) - so it would feel appropriate to do the same here.
00:16:997 - Feels odd to ignore this beat, as you didn't miss out on the strong vocal beats before. It's essentially the same emphasis as 00:15:610 - just with a slightly different pitch, so it would help to add a circle here. I think 00:17:171 (1,2) - being empty works well as an anticlimax though.
01:40:408 (1,2,3) - I would have loved to see these having the same slidershape (you could make a nice rotated pattern out of that) because the emphasis and pitch on the vocals are the same for each. The singer puts a huge emphasis on those being the exact same sounds so it would be great if the map could reflect that. https://osu.ppy.sh/ss/8205292
First of all, about the introduction of the stream. You're using lower spacing here 00:22:026 (1,2,3,4,5,6,7,8) - as a transition between almost nothing and a streamy section which is a good idea, however the stream continues with high spacing directly afterwards instead of there being a break (in form of sliders or something) between both segments, so the introduction actually makes getting into the stream part harder than it would be without it (because it just makes the already lengthy stream even longer). In my opinion you should either use a couple reversed sliders from here 00:22:720 - or change the introduction stream 00:22:026 (1,2,3,4,5,6,7,8) - to be sliders to make this a better transition.
Then secondly, the section itself feels too intense to play. This part is arguably not the most intense part of the song, since the drum roll in the background is rather calm. What I'd have expected is either a lot of short sliders instead of streams so the tapping follows mostly the other layers of the song besides the drum roll (similar to how you did it in Insane), or streams with significantly smaller spacing.
Another bummer are the huge jumps between sliders and the transitions to the streams that follow. 00:27:402 (1,2,3) - 00:30:870 (1,2,3) - 00:32:258 (1,2,3) - etc, the distances of these are comparable to 1/2-jumps in the chorus for example, but these slider jumps have even less leniency so they feel more difficult. Transitions from slider jumps to streams are very difficult to land well with large distance because it requires very precise landing and adjustment of movement speed within a short timeframe. The worst offenders here would be 00:27:576 (2,3) - 00:31:044 (2,3) - 00:31:737 (2,3) - and 00:33:125 (2,3) -.
I really hope this issue can be resolved before this goes to ranked, as I think the map is really nice otherwise. I really like the usage of circles placed in a line. Here are some additional (minor) thoughts in case this gets disqualified, that you could look into:
00:09:540 (2,1) - I'd like to see a larger spacing between these two as (1) is the start of a new vocal phrase here, which you also marked with the NC usage. You usually seperated these phrases (not just vocals) with larger spacing like 00:01:217 (3,1) - 00:08:500 (6,1) - 00:10:928 (3,1) - so it would feel appropriate to do the same here.
00:16:997 - Feels odd to ignore this beat, as you didn't miss out on the strong vocal beats before. It's essentially the same emphasis as 00:15:610 - just with a slightly different pitch, so it would help to add a circle here. I think 00:17:171 (1,2) - being empty works well as an anticlimax though.
01:40:408 (1,2,3) - I would have loved to see these having the same slidershape (you could make a nice rotated pattern out of that) because the emphasis and pitch on the vocals are the same for each. The singer puts a huge emphasis on those being the exact same sounds so it would be great if the map could reflect that. https://osu.ppy.sh/ss/8205292