forum

Ryusei Tai - Tenka Muteki Meteor Ranger!

posted
Total Posts
10
Topic Starter
F D Flourite
This beatmap was submitted using in-game submission on 2018年3月23日 at 22:43:04

Artist: Ryusei Tai
Title: Tenka Muteki Meteor Ranger!
Source: Ensemble Stars
Tags: Morisawa Chiaki Takamine Midori Nagumo Tetora Sengoku Shinobu Shinkai Kanata
BPM: 175.95
Filesize: 4513kb
Play Time: 01:27
Difficulties Available:
  1. Chiaki Ranger! (5.78 stars, 405 notes)
  2. Kanata Insane! (4.85 stars, 321 notes)
  3. Midori Hard! (3.62 stars, 252 notes)
  4. Shinobu Normal! (1.94 stars, 131 notes)
  5. Tetora Advanced! (2.4 stars, 194 notes)
Download: Ryusei Tai - Tenka Muteki Meteor Ranger!
Information: Scores/Beatmap Listing
---------------
迷之羞耻

8/12/2017 New BG updated!

Ready for mods!
HabiHolic
your made full set? lol?
Topic Starter
F D Flourite

HabiHolic wrote:

your made full set? lol?
;w;
I'm trying
- Jade -
I like how this is turning out, to be honest! Best of luck!
Shad0w1and
我能抢一个2kd么?(打死
Shikalia
omg pleaseee make more ensemble stars maps :cry: they're so goood :)
Rakuen
Hi!

Some new mapper mods hope they help uwu"

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue

General

  • Just mentioning here, there is no sound on 00:00:372 - but starts at 00:00:713 - , but I think little overmap is ok :3

Shinobu Normal!

  1. 00:03:782 (3,1) - I dont like stacks to the tail, this one 00:06:510 (3,1) - is more clear, just saying XD
  2. 00:11:454 - hmm...I'd put a circle here tho
  3. 00:22:366 - ^ feels like something is skipped hmm, or can make like 00:18:104 (1) - to cover 00:18:445 - and 00:18:615 - sound
  4. 00:46:749 (1) - Intentional DS?

Tetora Advanced!

  1. 00:25:606 (1) - DS? Because like 00:28:334 (1) - is snapped too owo

Midori Hard!

  1. 00:27:311 (5,6) - This looks like 00:26:288 (1,2) - but different timing. Readable but harder to predict c:
  2. 00:40:610 (2) - Hmm...anyway to make 1.2x DS? It actually looks like jump because there are a lot jumps at beginning for me :)
  3. 01:09:757 (1) - Ctrl+G feels easier to play

Kanata Insane!

  1. 00:05:146 (3,4) - Actually can make this like 00:02:418 (3,4,5) - so the overall pattern is fixed
  2. 00:47:260 - This skip sounds weird because all the rhythms are connected including 00:52:204 (1,2,3) - which is similar. Try this rhythm, there are two hits 00:46:748 - 00:46:919 - that u can map:
  3. 01:06:091 - Silence tail?

Chiaki Ranger!

  1. 00:49:477 (1,1) - 00:51:352 (1,1) - wow xD
  2. 01:20:670 (1) - Dont think u need NC, there is none for Insane

    I like the Insane more than Extra, it's more structured like circle jumps are around the slider, instead of like 00:05:146 (4,5,1,2,3) - which looks a bit random for me :3

    Maybe could use like star jumps 00:03:782 (4,5,6,7) - here or, idk XD

    The part after 00:21:514 - is good tho
makisokk
Hello
[Shinobu Normal!]
  1. 00:00:372 (1) - maybe try somthing this? You did something like that here 00:45:385 (1) - I think this arrangement better expresses music, imo
  2. 00:04:464 (1) - Only the aesthetic part, in my opinion it looks better, and you will do the same as here. 00:01:736 (1,2) - It seems to be better to repeat on low diff
  3. 00:09:238 (5,1) - If you honestly do not know what a flow is convenient for beginners. Almost the entire map is flowing smoothly, and then you decided to make such a sharp transition. I do not know exactly, you can do it or not, but I would rather not. Decide for yourself, you clearly know better than I do about this
  4. 00:11:454 - I do not really understand why you decided to skip the sound here 00: 08: 385 - although here you already put it. I think it better to put a note there
  5. 00:14:694 (3) - imo, For a small variety, it's best to make this slider slightly curved
  6. 00:18:104 (1) - Here the fold, maybe it should be on a white tick? Because there is music. How here 00:19:298 (3) -
  7. 00:22:366 - miss note?
  8. 00:52:546 (2) - Then the bend is so necessary? In my opinion he does not give anything
  9. 01:05:836 (1,2) - little fix blanket
  10. 01:19:135 (6,1) - ^
[Tetora Advanced!]
  1. 00:05:657 (3,4) - Such an overlap, is this normal?
  2. Sorry, I do not understand advanced
[Midori Hard!]
  1. 01:12:485 (1,3) - okay, little fix blanketXD
  2. 01:17:089 (2,1) - ^
  3. 01:23:398 (5,1) - In my opinion there is a very small space for such a moment. Where 1 is a strong sound, so it's better to express it with spacing
  4. Looks good
[Kanata Insane!]
  1. 00:32:426 (2,3,4) - I do not really like the flow in this part, it is not very convenient. Can try something like that?
  2. 00:45:725 (3,4) - Can increase spacing to express this moment more strongly?
  3. 00:56:467 (2,1,2) - Stack?
  4. 01:02:085 (2,4,6) - You are here breaking the flow. Can try something like that?
[Chiaki Ranger!]
  1. Look good for me
I hope I could help!
Good luck with map
HabiHolic
Hi. from in-game request lol.

[Shinobu Normal!]

part 00:01:399 ~ 00:54:936 - check green line snap. this part all unsnap.
00:49:481 (1,2) - (2) delete plz. i think (1) slider increase 00:50:333 - this good imo.

[Tetora Advanced!]

00:57:323 (4) - Only note here. cuz your before useful note one.
01:24:599 (4) - this for better 01:24:769 - that's rhythm emphasis. example here. https://osu.ppy.sh/ss/10542531

[Midori Hard!]

00:06:173 (2) - 00:06:514 (3) - privately Ctrl+G please. flow better change that imo.
00:10:265 (2,3,4) - spacing sgguest here. https://osu.ppy.sh/ss/10542548
00:21:518 (5) - stream is somewhat awkward. 1/2 change here.
00:22:882 ~ 00:23:223 - useful that part stream here. 00:21:518 (5) - example patten here.

[Kanata Insane!]

Good!

[Chiaki Ranger!]

01:20:166 (4,5,6,7) - patten think again please. i think bad flowing imo.

Good Luck! hope your help!
Topic Starter
F D Flourite

Rakuen wrote:

Hi!

Some new mapper mods hope they help uwu"

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue

General

  • Just mentioning here, there is no sound on 00:00:372 - but starts at 00:00:713 - , but I think little overmap is ok :3
there are sounds, tho xD

Shinobu Normal!

  1. 00:03:782 (3,1) - I dont like stacks to the tail, this one 00:06:510 (3,1) - is more clear, just saying XD
  2. 00:11:454 - hmm...I'd put a circle here tho
  3. 00:22:366 - ^ feels like something is skipped hmm, or can make like 00:18:104 (1) - to cover 00:18:445 - and 00:18:615 - sound
  4. 00:46:749 (1) - Intentional DS?

Tetora Advanced!

  1. 00:25:606 (1) - DS? Because like 00:28:334 (1) - is snapped too owo

Midori Hard!

  1. 00:27:311 (5,6) - This looks like 00:26:288 (1,2) - but different timing. Readable but harder to predict c: There are similar jumps before, so I guess it should be ok
  2. 00:40:610 (2) - Hmm...anyway to make 1.2x DS? It actually looks like jump because there are a lot jumps at beginning for me :)
  3. 01:09:757 (1) - Ctrl+G feels easier to play The emphasis place will be swapped in this way

Kanata Insane!

  1. 00:05:146 (3,4) - Actually can make this like 00:02:418 (3,4,5) - so the overall pattern is fixed In fact it still is, if you look at 3->4->5 lol
  2. 00:47:260 - This skip sounds weird because all the rhythms are connected including 00:52:204 (1,2,3) - which is similar. Try this rhythm, there are two hits 00:46:748 - 00:46:919 - that u can map: Because 00:52:204 (1,2,3) - has obvious drums
  3. 01:06:091 - Silence tail?

Chiaki Ranger!

  1. 00:49:477 (1,1) - 00:51:352 (1,1) - wow xD It's readable and rankable, as only the slidertail is covered without any reverse
  2. 01:20:670 (1) - Dont think u need NC, there is none for Insane

    I like the Insane more than Extra, it's more structured like circle jumps are around the slider, instead of like 00:05:146 (4,5,1,2,3) - which looks a bit random for me :3

    Maybe could use like star jumps 00:03:782 (4,5,6,7) - here or, idk XD

    The part after 00:21:514 - is good tho

makisokk wrote:

Hello
[Shinobu Normal!]
  1. 00:00:372 (1) - maybe try somthing this? You did something like that here 00:45:385 (1) - I think this arrangement better expresses music, imo
  2. 00:04:464 (1) - Only the aesthetic part, in my opinion it looks better, and you will do the same as here. 00:01:736 (1,2) - It seems to be better to repeat on low diff another way
  3. 00:09:238 (5,1) - If you honestly do not know what a flow is convenient for beginners. Almost the entire map is flowing smoothly, and then you decided to make such a sharp transition. I do not know exactly, you can do it or not, but I would rather not. Decide for yourself, you clearly know better than I do about this good idea
  4. 00:11:454 - I do not really understand why you decided to skip the sound here 00: 08: 385 - although here you already put it. I think it better to put a note there
  5. 00:14:694 (3) - imo, For a small variety, it's best to make this slider slightly curved All longer sliders are in curved shape so I'd rather make shorter ones straight
  6. 00:18:104 (1) - Here the fold, maybe it should be on a white tick? Because there is music. How here 00:19:298 (3) -
  7. 00:22:366 - miss note?
  8. 00:52:546 (2) - Then the bend is so necessary? In my opinion he does not give anything
  9. 01:05:836 (1,2) - little fix blanket
  10. 01:19:135 (6,1) - ^
[Tetora Advanced!]
  1. 00:05:657 (3,4) - Such an overlap, is this normal? In fact such patterns can also occur in Hard
  2. Sorry, I do not understand advanced
[Midori Hard!]
  1. 01:12:485 (1,3) - okay, little fix blanketXD
  2. 01:17:089 (2,1) - ^
  3. 01:23:398 (5,1) - In my opinion there is a very small space for such a moment. Where 1 is a strong sound, so it's better to express it with spacing
  4. Looks good
[Kanata Insane!]
  1. 00:32:426 (2,3,4) - I do not really like the flow in this part, it is not very convenient. Can try something like that?
  2. 00:45:725 (3,4) - Can increase spacing to express this moment more strongly?
  3. 00:56:467 (2,1,2) - Stack?
  4. 01:02:085 (2,4,6) - You are here breaking the flow. Can try something like that? Distance here is quite small, so I don't think it's a problem to play comfortably here. Your solution seems to enlarge the distance by pretty much
[Chiaki Ranger!]
  1. Look good for me
I hope I could help!
Good luck with map

HabiHolic wrote:

Hi. from in-game request lol.

[Shinobu Normal!]

part 00:01:399 ~ 00:54:936 - check green line snap. this part all unsnap.
00:49:481 (1,2) - (2) delete plz. i think (1) slider increase 00:50:333 - this good imo. I want a click on that voice

[Tetora Advanced!]

00:57:323 (4) - Only note here. cuz your before useful note one.
01:24:599 (4) - this for better 01:24:769 - that's rhythm emphasis. example here. https://osu.ppy.sh/ss/10542531 even more lol

[Midori Hard!]

00:06:173 (2) - 00:06:514 (3) - privately Ctrl+G please. flow better change that imo. only did to the first one to maintain DS
00:10:265 (2,3,4) - spacing sgguest here. https://osu.ppy.sh/ss/10542548
00:21:518 (5) - stream is somewhat awkward. 1/2 change here. I know it's hard to play so I made an Advanced to make spread more even.
Now I think a little bit hard here won't be an issue

00:22:882 ~ 00:23:223 - useful that part stream here. 00:21:518 (5) - example patten here.

[Kanata Insane!]

Good!

[Chiaki Ranger!]

01:20:166 (4,5,6,7) - patten think again please. i think bad flowing imo. It's actually a rectangle jump. Should be easy enough

Good Luck! hope your help!
Updated.
No reply = fixed
Thanks for your mod! :3
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply