I hate to say it, but there are a lot of issues with visuals, structure, and rhythm you should fix.
http://www.koansound.com/releases/beyond-the-shadows/artist is KOAN Sound x Culprate x Asa x Gemini
need tags and another combo color
AImod. Timing is late, should be ~82 (not the best with timing tho so should prob get someone else to double check)
00:41:228 (1,2,3) - Why does this have such a sharp angle compared to the rest in this section? also what happened to all the straight 3 notes in this section? This only happens one other time in the section so it doesnt really fit the structure very well
00:56:121 (6) - for all of these sliders in the whole section, there is a huge clap, but no hitsound to compliment it
00:55:264 (2,3,4) - Lot of spacing inconsistencies like what i linked compared to 00:56:978 (2,3,4) -
01:00:407 (2,3,4,5) - why is the spacing so much different between all of these?
01:01:478 - this is a pretty big drum beat, and if that doesnt interest you, 01:01:514 - this is a second wub sound, but theyre all fit together under 01:01:264 (6) - this slider. Especially in a section of the music without much differences between measures, these differences should be accentuated
01:01:800 (1) - need to work on blankets like this throughout the whole map
These things apply to the rest of the section, u dont need me to go thru each of them
should add a note at 01:07:300 -
01:07:532 (4) - why is this snapped to 1/16?
01:08:121 (6) - two big sounds missed. This measure is completely different from the others, yet it is mapped in the same style which doesnt make sense with the music and it's transition between mini-sections
01:20:657 (1) - what is this slider-end mapped to?
01:50:657 (4) - miss a ton of sounds with this slider
continues throughout the section but not gonna spam
02:27:943 (3) - so many missed sounds
02:51:514 - this break is 50 seconds. Thats way too long. I know there arent too many sounds but there are instruments in the bg you can map to
04:18:193 (1,2) - too similar to figure out the difference in ticks
04:23:871 (4,1) - completely different sounds but mapped exactly the same way
04:37:585 (4) - this gimmick is only seen here throughout the map, doesnt really fit the structure
04:38:228 (1) - lot of sounds ignored
04:39:942 (1) - why isn't this in the middle of the "flower" shape? would make more sense
04:40:800 (1,1) - avoid overlaps like this (and fix blanket while ur at it plz)
04:46:585 (1) - slider end should be a circle, you map 04:47:228 (1) - exactly the same but it has a much less prominent drum beat
04:54:656 - should add a note here thats nc'd along with nc'ing 04:54:621 (3) - if you add it
04:55:800 (1) - no emphasis despite the drums
all of these drums should have hitsounds, like earlier in the map with the claps.
05:20:871 (1,2,3,4,1,2) - this is impossible to read
all in all like i said at the beginning, you really need to work on visuals, rhythm, and structure for this map. I pointed out a few examples in the mod, but throughout the map i saw lots of sliders with bad blankets / visuals (btw why are there so many nodes??), and a lot of missed sounds being overlapped by the sliders when they should be mapped. Along with this, the distance between objects and emphasis as part of your structure could use some work. Good luck