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Nanahira - Youkoso JAPARI PARK e [OsuMania]

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Shima Rin
Japaripa:

00:17:828 - miss notes

00:24:357 (24357|2) - no need for this one i think

00:33:445 (33445|2) - ^

00:33:798 - better to add one

00:50:651 - 00:50:740 - maybe u can revise here since these two time has two notes

01:01:328 - add one

01:26:651 - miss note

01:27:181 - ^

01:28:504 - no need

01:29:563 - u can choose to add or not. If u want to emphasize voice here then don't catch it

一点小摸:3 有什么问题请指出
Topic Starter
ExNeko

Tofu1222 wrote:

Japaripa:

00:17:828 - miss notes No

00:24:357 (24357|2) - no need for this one i think ok

00:33:445 (33445|2) - ^ ^

00:33:798 - better to add one no

00:50:651 - 00:50:740 - maybe u can revise here since these two time has two notes

01:01:328 - add one

01:26:651 - miss note

01:27:181 - ^

01:28:504 - no need

01:29:563 - u can choose to add or not. If u want to emphasize voice here then don't catch it

一点小摸:3 有什么问题请指出
no reply=fix

挺好的
Topic Starter
ExNeko
Updated!


and hitsound (only [japaripa])
SwitchAxe
m4m from my delicious mania queue
normal
* 00:43:857 (43857|3,44034|2,44210|1,44387|0) - i'd like to begin with this pattern, i find this way too hard for a play on this skill level. on top of this there are theese notes 00:44:563 (44563|3,44740|2) - making it way too hard. if you apply go ahead with ln pattern.
note: when looking at 00:14:740 (14740|1,14916|3,14916|2,15269|0) - i find this one again a bit too hard ln pattern , but i won't ask you to take it out since its fitting and justified for being an increasing intro (and its nice to see people trying to make different stuff for easier diffs and not making them just to fill spread)

* 00:25:504 (25504|0,25504|1,25857|2,25857|3) - this snaping may confuse a normal skill player, why dont you go for some 1/1 chained ln? i don't want to kill the idea you had while choosing to set a gap between lns but also think its the only place where you used this snaping making it kinda inconsistent

* 01:14:916 (74916|3,74916|1,75092|0,75269|2,75445|1) - too hard ln pattern for normal , theese ln lift / hold challenge is way too much for this skill level
* 01:16:328 (76328|2,76328|1,76504|2,76681|1,76681|0,76857|0,77034|3,77034|2,77210|3,77387|2,77387|1,77563|1,77740|3,77740|0,78004|3,78092|1,78269|1,78445|0,78445|3,78622|0,78798|1,78798|2,78975|2) - here i like the pattern but then this section 01:19:151 (79151|1,79151|0,79328|1,79504|3,79504|0,79681|3,79857|1,79857|2,80034|2,80210|0,80210|1,80387|1) - gets the same (refering to notes repeating only not full pattern) try to differentiate that vocal-oriented section
if you dont apply then take a look at 01:18:092 (78092|1,78269|1) - and see if you change to a non jack pattern since there is no vocal ( lala lala) guiding to a repeated column pattern
* 01:24:798 (84798|0,84798|2,84975|2,85151|1,85151|3,85328|3,85504|2,85504|0,85681|0,85857|1,85857|2,86034|1) - here the same as previous one, no jack mood in the section and will help varying the pattern this is too jack heavy
* 01:29:387 - note missing here . if you add it will make an unconfortable jack so figure out a way to solve this if apply, changing pattern to something like this https://puu.sh/v45Hf.png or https://puu.sh/v45IV.png is a way.
* i wouldn't say that you cant have five notes streams, but be careful with this one 00:47:563 (47563|3,47651|2,47740|0,47828|1,47916|3) - take in count that if you use a more than 3 notes 1/4 it should be at the highest density section of the normal diff at least, wich isn't the case imo.
* 01:00:798 (60798|3,61504|0) - ctrlh h for pitch relevancy

easy
* you used jumps only at the kiai, i will recomend you to fill some strong beats that would justify double noting for an easy diff
other reason for this is that the kiai becomes kinda spiky if you dont balance this
1) 00:16:328 (16328|1,16857|2) -
2) 00:30:975 (30975|3,31328|2,31681|0,32034|1) - not all of them of course, but starting and ending beats can be jump, or well you should choose wich
3) 00:48:092 (48092|3,48445|2,48798|0,49151|1) - same as second spot
4) 01:29:740 - ending maiiiibe justifies to have lift and two notes on easy? not sure on this one at all

* 00:24:445 - why no ln to match the following two lns 00:24:798 (24798|1,25151|3) - ? its either a 3/1 ln or three 1/1 lns
it sounds like a long sound starting there
* 00:42:445 (42445|2,42798|1,43151|3,43504|0) - here too, starting beat can be double
* if this 00:55:857 (55857|3) - is for vocal it should end at 00:56:210 -
* sudden diff rise at 00:57:269 (57269|1,57445|0,57622|2,57798|1,57975|3,58151|1,58328|2) - when music dosen't justify it
* 00:26:210 (26210|3,26563|0,26916|1) - this is too hard for an easy considering double lift and note isn't justified by any difficulty rise on music, wouldn't mention this if it really fit the music on a really hard section of the chart. this pattern also happens only once in the diff thats makes it kinda inconsistent since there are some other similar sections with other ln pattern
* 01:03:622 (63622|2,63975|0,64328|3,64681|1) - this pattern was used for way different sounds (00:43:857 (43857|2,44210|0,44563|3,44916|1) - ) i'd change it to differentiate
liked doing this mod, hope it helps and good luck
normal was nicest to play
Topic Starter
ExNeko

SwitchAxe wrote:

m4m from my delicious mania queue
normal
* 00:43:857 (43857|3,44034|2,44210|1,44387|0) - i'd like to begin with this pattern, i find this way too hard for a play on this skill level. on top of this there are theese notes 00:44:563 (44563|3,44740|2) - making it way too hard. if you apply go ahead with ln pattern.
note: when looking at 00:14:740 (14740|1,14916|3,14916|2,15269|0) - i find this one again a bit too hard ln pattern , but i won't ask you to take it out since its fitting and justified for being an increasing intro (and its nice to see people trying to make different stuff for easier diffs and not making them just to fill spread)

i keep

* 00:25:504 (25504|0,25504|1,25857|2,25857|3) - this snaping may confuse a normal skill player, why dont you go for some 1/1 chained ln? i don't want to kill the idea you had while choosing to set a gap between lns but also think its the only place where you used this snaping making it kinda inconsistent

ok

* 01:14:916 (74916|3,74916|1,75092|0,75269|2,75445|1) - too hard ln pattern for normal , theese ln lift / hold challenge is way too much for this skill level

no

* 01:16:328 (76328|2,76328|1,76504|2,76681|1,76681|0,76857|0,77034|3,77034|2,77210|3,77387|2,77387|1,77563|1,77740|3,77740|0,78004|3,78092|1,78269|1,78445|0,78445|3,78622|0,78798|1,78798|2,78975|2) - here i like the pattern but then this section 01:19:151 (79151|1,79151|0,79328|1,79504|3,79504|0,79681|3,79857|1,79857|2,80034|2,80210|0,80210|1,80387|1) - gets the same (refering to notes repeating only not full pattern) try to differentiate that vocal-oriented section
if you dont apply then take a look at 01:18:092 (78092|1,78269|1) - and see if you change to a non jack pattern since there is no vocal ( lala lala) guiding to a repeated column pattern

I want to use jack to express this effect, in fact it makes me very satisfied

* 01:24:798 (84798|0,84798|2,84975|2,85151|1,85151|3,85328|3,85504|2,85504|0,85681|0,85857|1,85857|2,86034|1) - here the same as previous one, no jack mood in the section and will help varying the pattern this is too jack heavy

Good, I have changed it

* 01:29:387 - note missing here . if you add it will make an unconfortable jack so figure out a way to solve this if apply, changing pattern to something like this https://puu.sh/v45Hf.png or https://puu.sh/v45IV.png is a way.

^

* i wouldn't say that you cant have five notes streams, but be careful with this one 00:47:563 (47563|3,47651|2,47740|0,47828|1,47916|3) - take in count that if you use a more than 3 notes 1/4 it should be at the highest density section of the normal diff at least, wich isn't the case imo.

keep

* 01:00:798 (60798|3,61504|0) - ctrlh h for pitch relevancy

ok

easy
* you used jumps only at the kiai, i will recomend you to fill some strong beats that would justify double noting for an easy diff
other reason for this is that the kiai becomes kinda spiky if you dont balance this
1) 00:16:328 (16328|1,16857|2) -
2) 00:30:975 (30975|3,31328|2,31681|0,32034|1) - not all of them of course, but starting and ending beats can be jump, or well you should choose wich
3) 00:48:092 (48092|3,48445|2,48798|0,49151|1) - same as second spot
4) 01:29:740 - ending maiiiibe justifies to have lift and two notes on easy? not sure on this one at all

* 00:24:445 - why no ln to match the following two lns 00:24:798 (24798|1,25151|3) - ? its either a 3/1 ln or three 1/1 lns
it sounds like a long sound starting there

Here, I follow the laughter

* 00:42:445 (42445|2,42798|1,43151|3,43504|0) - here too, starting beat can be double
* if this 00:55:857 (55857|3) - is for vocal it should end at 00:56:210 -
* sudden diff rise at 00:57:269 (57269|1,57445|0,57622|2,57798|1,57975|3,58151|1,58328|2) - when music dosen't justify it
* 00:26:210 (26210|3,26563|0,26916|1) - this is too hard for an easy considering double lift and note isn't justified by any difficulty rise on music, wouldn't mention this if it really fit the music on a really hard section of the chart. this pattern also happens only once in the diff thats makes it kinda inconsistent since there are some other similar sections with other ln pattern this is too hard for an easy considering double lift and note isn't justified by any difficulty rise on music, wouldn't mention this if it really fit the music on a really hard section of the chart. this pattern also happens only once in the diff thats makes it kinda inconsistent since there are some other similar sections with other ln pattern
* 01:03:622 (63622|2,63975|0,64328|3,64681|1) - this pattern was used for way different sounds (00:43:857 (43857|2,44210|0,44563|3,44916|1) - ) i'd change it to differentiate
liked doing this mod, hope it helps and good luck
normal was nicest to play

Thank you for your mod, are of great help :)
Topic Starter
ExNeko
Updated!


and hitsound (ALL DIFF), re-download plz
DoNotMess
m4m queue!!

JAPARIPA
00:07:151 - maybe 3 notes because this is crash
00:16:592 (16592|2,16857|0) - if these are ln 00:16:328 (16328|3) - maybe this should be too
00:20:916 - 3 ntoes because it's louder than the rest
00:22:328 - add 3 for synth
00:24:269 - add 2 for guitar
00:29:563 (29563|2) - 2 for kick
00:33:445 (33445|2) - ghost note
00:46:945 - 00:47:122 - maybe add something here for the percussion roll
00:50:740 (50740|2) - what is this ln for
00:52:945 (52945|2) - i would prefer jack but up to u
01:10:681 (70681|1,70769|2) - ctrl h this would be nice for the flow
01:19:328 (79328|0,79328|2) - 1 note is enough because no kick
01:24:975 (84975|1,84975|0) - ^

normal
00:22:240 (22240|1) - the kick supposed to be 00:22:151 - here
00:24:975 (24975|3,25063|2,25151|0,25240|1,25328|2) - maybe this one should be nerfed because the piano is kinda inaudible and it's too hard for normal player
01:14:916 - really tricky for nm player...maybe un stack the ln would do
01:19:328 (79328|1) - maybe no need because no kick
01:24:975 (84975|3) - ^

thats all, hope it is helpful!! goodluck!
Topic Starter
ExNeko

DoNotMess wrote:

m4m queue!!

JAPARIPA
00:07:151 - maybe 3 notes because this is crash ok
00:16:592 (16592|2,16857|0) - if these are ln 00:16:328 (16328|3) - maybe this should be too ^
00:20:916 - 3 ntoes because it's louder than the rest no
00:22:328 - add 3 for synth nice catch
00:24:269 - add 2 for guitar no
00:29:563 (29563|2) - 2 for kick good
00:33:445 (33445|2) - ghost note ^
00:46:945 - 00:47:122 - maybe add something here for the percussion roll xxxxx
00:50:740 (50740|2) - what is this ln for i remove it
00:52:945 (52945|2) - i would prefer jack but up to u no
01:10:681 (70681|1,70769|2) - ctrl h this would be nice for the flow o
01:19:328 (79328|0,79328|2) - 1 note is enough because no kick reject
01:24:975 (84975|1,84975|0) - ^ ^

normal
00:22:240 (22240|1) - the kick supposed to be 00:22:151 - here
00:24:975 (24975|3,25063|2,25151|0,25240|1,25328|2) - maybe this one should be nerfed because the piano is kinda inaudible and it's too hard for normal player
01:14:916 - really tricky for nm player...maybe un stack the ln would do
01:19:328 (79328|1) - maybe no need because no kick ^
01:24:975 (84975|3) - ^ ^

thats all, hope it is helpful!! goodluck!
no reply=fix

thx u mod :)
Damaree
Hii hii. . . from
Say HI Mania Modding Queue M4M Contract


|1| |2] |3| |4|

So here's my mod:

JAPARIPA

00:10:504 - https://osu.ppy.sh/ss/7718009 1st suggestion, https://osu.ppy.sh/ss/77180133 2nd suggestion
00:12:445 (12445|1,12534|2) - ctrl + h
00:12:798 - since you add F here, shouldnt this triple?
00:29:563 - should double
00:33:798 - add note
00:38:210 - observe this part, I hear a double sound in this section. . I think it would be 00:38:254 - consider add note
00:39:622 - triple?
00:42:092 (42092|2,42092|3,42181|0,42181|1,42269|2,42269|3) - using [13][24] jumpthrills here would be good
00:43:416 - hithat here, add note? (if you consider mapping them, do also the same in the others)
00:47:916 - I believe theres no sound here, remove those
00:49:857 (49857|2,49857|3,49945|1,49945|0,50034|2,50034|3) - same as 00:42:092 (42092|2,42092|3,42181|0,42181|1,42269|2,42269|3) -
00:51:092 - add note?
00:57:092 - 00:58:504 - why double?
01:05:387 - to 01:09:269 - dunno if its just me but this kind of stream kinda like uh whut to me coz there are some parts that already formed thrills like 01:06:534 (66534|1,66622|0,66710|1,66798|0,66887|1) - & 01:08:740 (68740|2,68828|3,68916|2,69004|3,69092|2) - . well if its not intentional, consider rearrange
01:29:563 - add note

Tofu1222's Serval

00:06:975 - maybe double
00:20:387 (20387|2) - mov col4, too empty
00:33:975 (33975|1) - mov col1
00:37:504 - double
00:38:916 (38916|1) - much better to end this LN to 00:39:181 - for the variation of 00:39:225 (39225|2) - since that LN is vocal anyway
00:43:151 (43151|2) - mov col 4 or 2 to avoid shield form-like since there's no pattern like that in your previous & next
00:46:681 - add note
00:49:681 (49681|2) - mov col2
01:09:092 (69092|2) - mov col2
01:11:740 (71740|2,71916|1) - mov 1step to right for good flow
01:17:387 (77387|1,77563|2) - mov 1step to left like you did 01:18:445 (78445|0,78445|3,78622|1,78798|3,78798|0,78975|2,79151|3,79151|0) -
01:26:740 (86740|3) - might be better to mov col1
01:29:740 - I think its better to just use SN here I think. . . since this is good enough. trying to compare this diff & the Insane https://osu.ppy.sh/ss/7718168

Well, that's all I can suggest. . . nothing to see here, hope it helps. Goodluck & thank you for choosing M4M
M4M Contract END
Topic Starter
ExNeko
Updated!
Topic Starter
ExNeko

JooF12 wrote:

Hii hii. . . from
Say HI Mania Modding Queue M4M Contract


|1| |2] |3| |4|

So here's my mod:

JAPARIPA

00:10:504 - https://osu.ppy.sh/ss/7718009 1st suggestion, https://osu.ppy.sh/ss/77180133 2nd suggestion
00:12:445 (12445|1,12534|2) - ctrl + h
00:12:798 - since you add F here, shouldnt this triple?
00:29:563 - should double
00:33:798 - add note NO
00:38:210 - observe this part, I hear a double sound in this section. . I think it would be 00:38:254 - consider add note x
00:39:622 - triple?
00:42:092 (42092|2,42092|3,42181|0,42181|1,42269|2,42269|3) - using [13][24] jumpthrills here would be good
00:43:416 - hithat here, add note? (if you consider mapping them, do also the same in the others) x
00:47:916 - I believe theres no sound here, remove those x
00:49:857 (49857|2,49857|3,49945|1,49945|0,50034|2,50034|3) - same as 00:42:092 (42092|2,42092|3,42181|0,42181|1,42269|2,42269|3) - x
00:51:092 - add note?
00:57:092 - 00:58:504 - why double?
01:05:387 - to 01:09:269 - dunno if its just me but this kind of stream kinda like uh whut to me coz there are some parts that already formed thrills like 01:06:534 (66534|1,66622|0,66710|1,66798|0,66887|1) - & 01:08:740 (68740|2,68828|3,68916|2,69004|3,69092|2) - . well if its not intentional, x
01:29:563 - add note


Well, that's all I can suggest. . . nothing to see here, hope it helps. Goodluck & thank you for choosing M4M
M4M Contract END

lol thx4mod


Updated!
Shima Rin
Tofu1222's Serval

00:06:975 - maybe double i keep. nothing to emphasize
00:20:387 (20387|2) - mov col4, too empty
00:33:975 (33975|1) - mov col1
00:37:504 - double keep
00:38:916 (38916|1) - much better to end this LN to 00:39:181 - for the variation of 00:39:225 (39225|2) - since that LN is vocal anyway
00:43:151 (43151|2) - mov col 4 or 2 to avoid shield form-like since there's no pattern like that in your previous & next
00:46:681 - add note
00:49:681 (49681|2) - mov col2
01:09:092 (69092|2) - mov col2
01:11:740 (71740|2,71916|1) - mov 1step to right for good flow
01:17:387 (77387|1,77563|2) - mov 1step to left like you did 01:18:445 (78445|0,78445|3,78622|1,78798|3,78798|0,78975|2,79151|3,79151|0) -
01:26:740 (86740|3) - might be better to mov col1
01:29:740 - I think its better to just use SN here I think. . . since this is good enough. trying to compare this diff & the Insane https://osu.ppy.sh/ss/7718168

Well, that's all I can suggest. . . nothing to see here, hope it helps. Goodluck & thank you for choosing M4M
M4M Contract END
[/quote]

no reply= keep. Thanks for ur suggestions. They really help
Topic Starter
ExNeko
Updated!


last hitsound version(maybe

and tofu's gd update
Lude
Lude's Requested Modding
1 / 2 / 3 / 4


[General]
  1. Tofu1222's Serval is not the hardest difficulty, therefore a unique naming is not allowed. Please change it into Hard
[JAPARIPA!]
  1. Following parts need additional note for the cymbal sound; feel free to reject any of these:
    1. 00:07:308 -
    2. 00:08:720 -
    3. 00:11:544 -
    4. 00:17:191 -
    5. 00:18:602 -
    6. 00:18:955 -
    7. 00:21:249 -
    8. 00:22:838 -
    9. 00:24:249 -
    10. 00:24:602 -
    11. 00:24:955 -
    12. 00:25:661 -
    13. 00:31:132 -
    14. 00:32:720 -
    15. 00:34:132 -
    16. 00:49:661 -
    17. 00:51:073 -
    18. 00:52:485 -
    19. 00:55:308 -
    20. 01:00:955 - Re-arranging would help: https://osu.ppy.sh/ss/7767176
  2. 00:09:073 (9073|0,9117|1,9161|2) - These are at 1/6
  3. 00:27:955 - Snare sound, so add one more note
  4. 00:36:073 - Add a note? There's a bass sound
  5. 00:45:691 - Drum roll here, how about this? https://osu.ppy.sh/ss/7767171
  6. 01:03:779 - Not sure of this pattern, since the song does not contain such sounds, and would be considered as ghosts (like these: 01:03:867 (63867|0,64044|2,64220|2,64397|3) - ). Ask a BN about this
[Tofu1222's Serval]
  1. 00:20:985 (20985|1) - Not a correct pattern. Delete this and add notes at 00:20:897 - / 00:21:073 -
  2. 00:24:955 (24955|3) - Move to col 1
  3. 00:25:132 - Add a note at 2? Bass sound
  4. 00:36:955 - The sound is not large enough for triple. Delete one
  5. 00:41:191 - 00:44:014 - 00:46:838 - 00:55:308 - 00:58:132 - Add notes for cymbal
  6. 01:00:073 - Add note for the guitar sound
~_~
Topic Starter
ExNeko

Lude wrote:

Lude's Requested Modding
1 / 2 / 3 / 4


[General]
  1. Tofu1222's Serval is not the hardest difficulty, therefore a unique naming is not allowed. Please change it into Hard



    keep

[JAPARIPA!]
  1. Following parts need additional note for the cymbal sound; feel free to reject any of these:
    1. 00:07:308 -
    2. 00:08:720 -
    3. 00:11:544 -
    4. 00:17:191 -
    5. 00:18:602 -
    6. 00:18:955 -
    7. 00:21:249 -
    8. 00:22:838 -
    9. 00:24:249 -
    10. 00:24:602 -
    11. 00:24:955 -
    12. 00:25:661 -
    13. 00:31:132 -
    14. 00:32:720 -
    15. 00:34:132 -
    16. 00:49:661 -
    17. 00:51:073 -
    18. 00:52:485 -
    19. 00:55:308 -

      All accept
    20. 01:00:955 - Re-arranging would help: https://osu.ppy.sh/ss/7767176
  2. 00:09:073 (9073|0,9117|1,9161|2) - These are at 1/6
  3. 00:27:955 - Snare sound, so add one more note No, Their volume is different
  4. 00:36:073 - Add a note? There's a bass sound ^
  5. 00:45:691 - Drum roll here, how about this? https://osu.ppy.sh/ss/7767171
  6. 01:03:779 - Not sure of this pattern, since the song does not contain such sounds, and would be considered as ghosts (like these: 01:03:867 (63867|0,64044|2,64220|2,64397|3) - ). Ask a BN about this


    keep
~_~

no reply=fix

Thank you very much :)
Shima Rin

Lude wrote:

Lude's Requested Modding
1 / 2 / 3 / 4


[Tofu1222's Serval]
  1. 00:20:985 (20985|1) - Not a correct pattern. Delete this and add notes at 00:20:897 - / 00:21:073 - I catch singer's vioce here, so i keep
  2. 00:24:955 (24955|3) - Move to col 1 ok
  3. 00:25:132 - Add a note at 2? Bass sound not so clear, i keep
  4. 00:36:955 - The sound is not large enough for triple. Delete one ok
  5. 00:41:191 - 00:44:014 - 00:46:838 - 00:55:308 - 00:58:132 - Add notes for cymbal ok
  6. 01:00:073 - Add note for the guitar sound ok
~_~
Thanks for modding owo
Topic Starter
ExNeko
[quote="Tofu1222"]


Updated!
1164530434

ExNeko wrote:

Updated!


last hitsound version(maybe抓音辛苦了Mapper

and tofu's gd update
快看!是作图很厉害脸上满是麻子的friends哦!
你好,ExNeko^^
我是玩家1164530434,这是我第一次mod国人的图,不足之处还请多多指教哦 :D
Here random HS mod

SPOILER
00:05:014 Add F J/N/E/S

00:10:838 W Easy

00:11:544 Del one W here Normal

00:27:073 Add W J/N/E/S

00:37:308 Wrong stuff Del 69-80-81 three HS J/N/S

00:51:955 W Easy

00:54:602 Add W J/N/E/S

00:56:544 W Easy

00:57:955 W Easy

00:58:132 Add F Normal/Easy

01:20:367 Add F will better J/N/E/S

01:27:073 Add F will better J/N/E/S

01:27:602 Change C to F Serval

01:28:485 Add F J/N/E/S

Poor Arrangement

SPOILER
JAPARIPA

00:14:740 Hmm...finger cut? Not feeling well try http://puu.sh/vbfbc/4883507688.jpg

Tofu2222‘s Serval

01:10:328 Strange here try move 1→2 or http://puu.sh/vbgZl/249a153cfe.jpg

I found that you have add Pianosound in diff "JAPARIPA!"previous version.There is some wrong melody catch.But now It's gone
So I return back to the version which have PS and pick it up.辛辛苦苦抓的音就这样浪费真的好吗? :cry:
This time I have a idea.Why not make a HS Storyboard for only pianosounds to all the diff.Instead of just only one diff ?
If you have this intention,Plz read this

Storyboard for PS
SPOILER
I think the stuff would better let you know ;)

-Fixing the melody in some wrong way basis on the mapper catching
-Change the piano Keysounds and adding something extra
-Beatmap Timing Version 2017/4/8

DL link:http://puu.sh/vdA8I/1ed219bf1d.zip

You can use this tool for more convenient
p/5392330

If you have question which incomprehension and confused about this Plz PM me. :shock:

把OP的video放上来?(好像曲风画风又不太一样233)

Nice map and cute song by nanahira I like it
Thanks for making this mapset! Take your star~ ;)
Shima Rin

1164530434 wrote:

ExNeko wrote:

Updated!


last hitsound version(maybe抓音辛苦了Mapper

and tofu's gd update
快看!是作图很厉害脸上满是麻子的friends哦!
你好,ExNeko^^
我是玩家1164530434,这是我第一次mod国人的图,不足之处还请多多指教哦 :D
Poor Arrangement

SPOILER
Tofu2222‘s Serval

01:10:328 Strange here try move 1→2 or http://puu.sh/vbgZl/249a153cfe.jpg I dont think here matters really, try to give me reason so i can change it, now i will keep

Nice map and cute song by nanahira I like it
Thanks for making this mapset! Take your star~ ;)
Thanks for mod freinds-san ;)
Topic Starter
ExNeko

1164530434 wrote:

ExNeko wrote:

Updated!


last hitsound version(maybe抓音辛苦了Mapper

and tofu's gd update
快看!是作图很厉害脸上满是麻子的friends哦!
你好,ExNeko^^
我是玩家1164530434,这是我第一次mod国人的图,不足之处还请多多指教哦 :D
Here random HS mod

SPOILER
00:05:014 Add F J/N/E/S

00:10:838 W Easy

00:11:544 Del one W here Normal

00:27:073 Add W J/N/E/S

00:37:308 Wrong stuff Del 69-80-81 three HS J/N/S

00:51:955 W Easy

00:54:602 Add W J/N/E/S

00:56:544 W Easy

00:57:955 W Easy

00:58:132 Add F Normal/Easy

01:20:367 Add F will better J/N/E/S

01:27:073 Add F will better J/N/E/S

01:27:602 Change C to F Serval

01:28:485 Add F J/N/E/S


all accept

Poor Arrangement

SPOILER
JAPARIPA

00:14:740 Hmm...finger cut? Not feeling well try http://puu.sh/vbfbc/4883507688.jpg

不改

I found that you have add Pianosound in diff "JAPARIPA!"previous version.There is some wrong melody catch.But now It's gone
So I return back to the version which have PS and pick it up.辛辛苦苦抓的音就这样浪费真的好吗? :cry:
This time I have a idea.Why not make a HS Storyboard for only pianosounds to all the diff.Instead of just only one diff ?
If you have this intention,Plz read this

Storyboard for PS
SPOILER
I think the stuff would better let you know ;)

-Fixing the melody in some wrong way basis on the mapper catching
-Change the piano Keysounds and adding something extra
-Beatmap Timing Version 2017/4/8

DL link:http://puu.sh/vdA8I/1ed219bf1d.zip

You can use this tool for more convenient
p/5392330

If you have question which incomprehension and confused about this Plz PM me. :shock:

把OP的video放上来?(好像曲风画风又不太一样233)

Nice map and cute song by nanahira I like it
Thanks for making this mapset! Take your star~ ;)
首先感谢mod ;w;

piano hs我觉得还是不加为好、反正对的不怎么样///
video我不想放上来//

就这样吧 :)




Updated!
1164530434
Hello ExNeko//

For the feedback

Tofu2222‘s Serval

SPOILER
01:10:328 Strange here try move 1→2 or http://puu.sh/vbgZl/249a153cfe.jpg I dont think here matters really, try to give me reason so i can change it, now i will keep //hmm...I Just feeling not very well in 1 and I think it's the start of second paragraph. Better no connect to much with the tail of the first :oops:

HS

SPOILER
首先感谢mod ;w; // :oops:

piano hs我觉得还是不加为好、反正对的不怎么样///说实话我感觉nana的声线配这种钢琴旋律还是毫无违和感的,而且很优美放在SB上岂不美哉?;钢琴键音是我一个一个跟着vocal重新去修的,我个人感觉不会错非常多,也不会出现对的不怎么样的情况。你不用的话也没关系,我还是尊重Mapper的选择^^
video我不想放上来//+1我也不知道为什么会想到这条233

就这样吧 :)
Litharrale
NM from my queue
1|2|3|4
Your BG sux

here's a better one


Your audio also really sux too, enough that I think it's unrankable but luckily for you, I'm not the UBKRC

Toggle OFF widescreen support

japaripa
00:05:897 (5897|2,6073|2,6249|3,6426|3,6602|0,6779|0,6955|1,7132|1) - I like what you've done here, why'd you stop it though when the LNs came even though the lyrics kept going in the same pattern?
00:08:897 (8897|1,8897|0,8985|2) - Ghost notes
00:09:073 (9073|0,9073|3) - This stream pattern actually starts 1/4 of a beat earlier
00:10:397 (10397|1) - What's this meant to be mapping? the "hoot" lyric? really out of place considering all previous blue ticks have a strong guitar sound to go with them
00:11:191 (11191|3,11191|2,11279|1,11279|0,11367|3,11367|2,11455|0,11455|1,11544|3,11544|2) - Consider remapping to give the last crash more emphasis
00:12:161 (12161|3) - Hard to tell if this is a ghost note or not because the audio quality is so low, I think there's something there? Still feels just like dump mapping though
00:13:220 (13220|2) - Why is this here? whatever you answer is, use it to explain why there's nothing here 00:13:397
00:15:955 (15955|2,16132|1) - same pitch, different column?
00:23:720 (23720|0,23720|1) - This shouldn't be a double, there's no bass here
00:37:308 (37308|1,37661|0,37661|1,37970|2,38014|3) - missed opportunity here with the lyrics
00:39:073 (39073|1) - 100% ghost note
00:38:367 (38367|2) - why is there no kiai here? speaking of kiai, what's going on with it in this map?
01:04:926 (64926|2) - This whole section is an overmapped mess

This map is super rough but has potential if you put a lot of work into it, good luck!
Topic Starter
ExNeko

Litharrale wrote:

NM from my queue
1|2|3|4
Your BG sux

here's a better one

thank you!


Your audio also really sux too, enough that I think it's unrankable but luckily for you, I'm not the UBKRC

Toggle OFF widescreen support done

japaripa
00:05:897 (5897|2,6073|2,6249|3,6426|3,6602|0,6779|0,6955|1,7132|1) - I like what you've done here, why'd you stop it though when the LNs came even though the lyrics kept going in the same pattern? i removed lns
00:08:897 (8897|1,8897|0,8985|2) - Ghost notes no
00:09:073 (9073|0,9073|3) - This stream pattern actually starts 1/4 of a beat earlier ^
00:10:397 (10397|1) - What's this meant to be mapping? the "hoot" lyric? really out of place considering all previous blue ticks have a strong guitar sound to go with them ^
00:11:191 (11191|3,11191|2,11279|1,11279|0,11367|3,11367|2,11455|0,11455|1,11544|3,11544|2) - Consider remapping to give the last crash more emphasis
00:12:161 (12161|3) - Hard to tell if this is a ghost note or not because the audio quality is so low, I think there's something there? Still feels just like dump mapping though
00:13:220 (13220|2) - Why is this here? whatever you answer is, use it to explain why there's nothing here 00:13:397
00:15:955 (15955|2,16132|1) - same pitch, different column? good
00:23:720 (23720|0,23720|1) - This shouldn't be a double, there's no bass here ^
00:37:308 (37308|1,37661|0,37661|1,37970|2,38014|3) - missed opportunity here with the lyrics
00:39:073 (39073|1) - 100% ghost note
00:38:367 (38367|2) - why is there no kiai here? speaking of kiai, what's going on with it in this map? Well, where use the kiai is decided by me, isn't it? I think this is not the question you should be concerned about
01:04:926 (64926|2) - This whole section is an overmapped mess

This map is super rough but has potential if you put a lot of work into it, good luck!
no reply=fix

done

thx for mod :?




Updated!
Rivals_7
1|2|3|4
[Easy]

OD 6,5 are recommended

everything that doesnt have explanation are related to pitch relevancy
  1. 00:05:014 (5014|0) - to 4
  2. 00:05:367 (5367|1) - https://puu.sh/vrsgr/284573ff86.png
  3. 00:12:955 (12955|3,13661|0,14367|3,14367|2,15073|0,15073|1,15602|3,15602|2) - ctrl+h
  4. 00:23:191 (23191|2,23544|1,23897|3,24249|0) - 2|4|1|3
  5. 00:29:720 (29720|3,30426|3) - barely nothing to emphasize so i dont think this are worth to be doubled
  6. 00:41:897 (41897|0) - 00:47:544 (47544|0) - no emphasize here too
  7. 00:49:661 (49661|3) - could be doubled for crash emphasize
  8. 00:50:191 - 00:50:544 - 00:50:720 - too loud to be ignored. add a note and probably a W?
  9. 00:54:955 - would probably add a note for a better approach towards the next note
  10. 01:00:955 (60955|1) - would probably double here for crash too
  11. 01:02:367 (62367|2,62720|0) - 01:03:073 (63073|3,63426|1) - merge each of them as one LN. more convenience for newbies
  12. 01:03:779 (63779|3) - double for crash
  13. 01:15:073 (75073|1) - ^
  14. 01:25:661 (85661|3,86014|1) - 2|4
[Normal]

  1. 00:24:249 (24249|0,24602|2) - would probably change those to normal double notes. each LN transition are probably too tricky for this tier
  2. 00:24:955 (24955|1) - https://puu.sh/vrthO/f4a6ccad67.png something like this are more simple to follow
  3. 00:58:661 - there's should be another here. the scheme you were trying to map are following the drum bass kick so ignoring this are quite awkward in flow
  4. 01:22:838 (82838|2,83014|2,83191|3,83367|3) - might probably rearrange this. jacking 2 times in a row at the same hand are probably too tricky to execute for newbies
  5. 01:27:249 (87249|1) - no vocal here
  6. 01:28:132 (88132|2,88308|1,88485|2) - 4|3|2 for hand balance
[Tofu1222's serval]

You must change the diffname to "Tofu1222's Hard". Ranking Criteria already explain about the diffnaming criteria whereas only the Highest difficulties that could have a custom diffname

Change HP OD to 7,5

  1. 00:11:279 (11279|2,11367|3) - ctrl+g. hand balance issues
  2. 00:18:073 - suggestion for variation https://puu.sh/vrurQ/1e384e89a9.png
  3. 00:24:161 (24161|2) - doesnt seem to be a part of the stream noise you were following. probably delete
  4. 00:36:955 (36955|0) - delete. as the impact arent big enough for triple
  5. 00:45:691 - add note at 4 for drumroll
  6. 01:06:426 (66426|3,66602|3) - there's nothing in particular that fit to these jacking so move one of them somewhere
  7. 01:09:073 (69073|0,69249|0,69426|0,69602|0,69779|1,69955|1) - why
  8. 01:12:249 - prettier pattern suggestion here
    https://puu.sh/vrwP2/e9476f2e5e.jpg
  9. 01:13:308 (73308|3,73485|3,73661|3) - asadfadhasjda aaaaaaa there's nothing in particular :''''uu
  10. 01:15:426 (75426|3,75602|3,75779|3) - serval gonna kick you for this :>>
  11. 01:16:485 (76485|3,76661|3,76838|3) - she's gonna hit you twice
    additionaly, this - 01:16:661 (76661|3) - could be deleted as they are the part of this kick-kick-snare with 1/4 distance each. think about the playability
  12. 01:22:132 (82132|0,82308|0,82485|0) - REEEEEEEEEEEEEEEEEEEEEEEE
  13. 01:28:132 (88132|3) - why are you even need triples for a normal snare?
[JAPARIPA!!]

why is this the only diff that has keysound smh

  1. 00:08:720 (8720|1,8720|3,8720|0) - I believe some of those notes involved on 1/4 stream are not even represent the sound in the song itself (read: ghost notes)ex: - 00:08:985 (8985|1,9161|0) - 00:09:514 (9514|2) - etc. there's no guitar nor cuckoo sound you were actually trying to map here so.....
  2. 00:24:161 (24161|0) - ghost here
  3. 00:25:132 (25132|2) - normal note? its different from the LNs you were trying to map here - 00:24:249 (24249|3,24602|0,24955|1) -
  4. 00:30:426 (30426|1) - should be a short LN. the instrument is being prominent here so would be the best to map it instead the vocal
  5. 00:34:661 (34661|1) - should be an LN around here idk. since the other LN follow vocal
  6. 00:37:308 (37308|1) - col3. high pitch
  7. 01:00:955 (60955|3,60955|0,60955|2) - 1/4 thingy as i pointed first
  8. 01:03:779 (63779|3,63779|2) - oh noes
    really i dont think they're prominent to have a full stream here. try to hear this part carefully
  9. 01:27:249 (87249|3) - delete. better to focus vocal here
  10. 01:28:838 (88838|2) - whats with the extra note here?
I dont feel Hard and Japaripa are quite enough to be in my standards, could you find 3 more mods on those diff? call me back anytime once you satisfied with all the patterning
Topic Starter
ExNeko
quote="Rivals_7"

Rivals_7 wrote:

1|2|3|4
[Easy]

OD 6,5 are recommended

everything that doesnt have explanation are related to pitch relevancy
  1. 00:05:014 (5014|0) - to 4
  2. 00:05:367 (5367|1) - https://puu.sh/vrsgr/284573ff86.png
  3. 00:12:955 (12955|3,13661|0,14367|3,14367|2,15073|0,15073|1,15602|3,15602|2) - ctrl+h
  4. 00:23:191 (23191|2,23544|1,23897|3,24249|0) - 2|4|1|3
  5. 00:29:720 (29720|3,30426|3) - barely nothing to emphasize so i dont think this are worth to be doubled
  6. 00:41:897 (41897|0) - 00:47:544 (47544|0) - no emphasize here too
  7. 00:49:661 (49661|3) - could be doubled for crash emphasize
  8. 00:50:191 - 00:50:544 - 00:50:720 - too loud to be ignored. add a note and probably a W?
  9. 00:54:955 - would probably add a note for a better approach towards the next note
  10. 01:00:955 (60955|1) - would probably double here for crash too
  11. 01:02:367 (62367|2,62720|0) - 01:03:073 (63073|3,63426|1) - merge each of them as one LN. more convenience for newbies
  12. 01:03:779 (63779|3) - double for crash
  13. 01:15:073 (75073|1) - ^
  14. 01:25:661 (85661|3,86014|1) - 2|4

    all accept
[Normal]

  1. 00:24:249 (24249|0,24602|2) - would probably change those to normal double notes. each LN transition are probably too tricky for this tier
  2. 00:24:955 (24955|1) - https://puu.sh/vrthO/f4a6ccad67.png something like this are more simple to follow
  3. 00:58:661 - there's should be another here. the scheme you were trying to map are following the drum bass kick so ignoring this are quite awkward in flow
  4. 01:22:838 (82838|2,83014|2,83191|3,83367|3) - might probably rearrange this. jacking 2 times in a row at the same hand are probably too tricky to execute for newbies
  5. 01:27:249 (87249|1) - no vocal here
  6. 01:28:132 (88132|2,88308|1,88485|2) - 4|3|2 for hand balance

    all accept
[Tofu1222's serval]

You must change the diffname to "Tofu1222's Hard". Ranking Criteria already explain about the diffnaming criteria whereas only the Highest difficulties that could have a custom diffname

Change HP OD to 7,5

  1. 00:11:279 (11279|2,11367|3) - ctrl+g. hand balance issues
  2. 00:18:073 - suggestion for variation https://puu.sh/vrurQ/1e384e89a9.png
  3. 00:24:161 (24161|2) - doesnt seem to be a part of the stream noise you were following. probably delete
  4. 00:36:955 (36955|0) - delete. as the impact arent big enough for triple
  5. 00:45:691 - add note at 4 for drumroll
  6. 01:06:426 (66426|3,66602|3) - there's nothing in particular that fit to these jacking so move one of them somewhere
  7. 01:09:073 (69073|0,69249|0,69426|0,69602|0,69779|1,69955|1) - why
  8. 01:12:249 - prettier pattern suggestion here
    https://puu.sh/vrwP2/e9476f2e5e.jpg
  9. 01:13:308 (73308|3,73485|3,73661|3) - asadfadhasjda aaaaaaa there's nothing in particular :''''uu
  10. 01:15:426 (75426|3,75602|3,75779|3) - serval gonna kick you for this :>>
  11. 01:16:485 (76485|3,76661|3,76838|3) - she's gonna hit you twice
    additionaly, this - 01:16:661 (76661|3) - could be deleted as they are the part of this kick-kick-snare with 1/4 distance each. think about the playability
  12. 01:22:132 (82132|0,82308|0,82485|0) - REEEEEEEEEEEEEEEEEEEEEEEE
  13. 01:28:132 (88132|3) - why are you even need triples for a normal snare?

    all accept
[JAPARIPA!!]

why is this the only diff that has keysound smh

  1. 00:08:720 (8720|1,8720|3,8720|0) - I believe some of those notes involved on 1/4 stream are not even represent the sound in the song itself (read: ghost notes)ex: - 00:08:985 (8985|1,9161|0) - 00:09:514 (9514|2) - etc. there's no guitar nor cuckoo sound you were actually trying to map here so.....
  2. 00:24:161 (24161|0) - ghost here
  3. 00:25:132 (25132|2) - normal note? its different from the LNs you were trying to map here - 00:24:249 (24249|3,24602|0,24955|1) -
  4. 00:30:426 (30426|1) - should be a short LN. the instrument is being prominent here so would be the best to map it instead the vocal
  5. 00:34:661 (34661|1) - should be an LN around here idk. since the other LN follow vocal
  6. 00:37:308 (37308|1) - col3. high pitch
  7. 01:00:955 (60955|3,60955|0,60955|2) - 1/4 thingy as i pointed first
  8. 01:03:779 (63779|3,63779|2) - oh noes
    really i dont think they're prominent to have a full stream here. try to hear this part carefully

    So how do you want change? I think now this is good
  9. 01:27:249 (87249|3) - delete. better to focus vocal here
  10. 01:28:838 (88838|2) - whats with the extra note here?

    You listen, there is a small voice here

    no rep=accept
I dont feel Hard and Japaripa are quite enough to be in my standards, could you find 3 more mods on those diff? call me back anytime once you satisfied with all the patterning
okok, I'll go to find mod :D



Updated!
Tamoiru
活捉小姐姐

1|2|3|4
JAPARIPA
00:06:602 (6602|0) - 移到col2怎么样
00:09:426 (9426|1,9602|1,9779|1) - 分开
00:22:132 (22132|0,22397|3,22661|0) - 做成短滑条跟vocal
00:23:191 (23191|3,23367|3,23544|3) - 分一下
00:23:720 (23720|1,23897|1,24073|1) - ^
00:29:720 (29720|3,30073|2,30426|1) - 这三个滑条可以跟音高,就是把这两个 00:30:073 (30073|2,30073|0) - 换一下
00:30:779 (30779|3) - 这里不用滑条、然后这个 00:30:955 (30955|2) - double note
01:06:691 (66691|0,66779|1) - 反一下?
01:07:485 (67485|0) - 跟vocal所以double?
01:09:161 (69161|1) - 这里可以double note啊
01:26:367 (86367|2,86720|0,87073|2) - 根据音高调整一下位置
Tofu's Hard
00:17:191 (17191|1) - double
00:19:308 (19308|1,19308|0,19485|1,19485|0,19661|2,19661|3,19838|2,19838|3) - 不合适吧,建议remap
00:30:779 (30779|0) - 移到col2吧
00:37:308 (37308|0,37661|1) - 我是觉得:要么就用note、要么就一样长?
00:45:867 (45867|1) - 删掉
00:46:573 (46573|3) - 这里加个note
00:48:249 (48249|0,48779|0,48955|0) - 这样有点不合适、分开它们
00:58:485 (58485|1,58485|3,58661|3,58661|1,58838|0,58838|2,59014|0,59014|2,59191|1,59191|3,59367|1,59367|3) - remap
01:00:955 (60955|0) - double
01:03:779 (63779|0) - ^
Shima Rin

Tamoiru wrote:

活捉小姐姐

1|2|3|4

Tofu's Hard
00:17:191 (17191|1) - double
00:19:308 (19308|1,19308|0,19485|1,19485|0,19661|2,19661|3,19838|2,19838|3) - 不合适吧,建议remap
00:30:779 (30779|0) - 移到col2吧
00:37:308 (37308|0,37661|1) - 我是觉得:要么就用note、要么就一样长?我觉得这样用LN玩起来更舒服
00:45:867 (45867|1) - 删掉
00:46:573 (46573|3) - 这里加个note
00:48:249 (48249|0,48779|0,48955|0) - 这样有点不合适、分开它们
00:58:485 (58485|1,58485|3,58661|3,58661|1,58838|0,58838|2,59014|0,59014|2,59191|1,59191|3,59367|1,59367|3) - remap 这儿的sound还是这种pattern毕竟搭配一点
01:00:955 (60955|0) - double
01:03:779 (63779|0) - ^
不得了,第一次摸就这么6 ;) 很有用,各种我没仔细听的问题都找到了,谢谢 ;) noreply=fixed
Topic Starter
ExNeko
[quote="Tamoiru"]活捉小姐姐

1|2|3|4
JAPARIPA
00:06:602 (6602|0) - 移到col2怎么样
00:09:426 (9426|1,9602|1,9779|1) - 分开
00:22:132 (22132|0,22397|3,22661|0) - 做成短滑条跟vocal
00:23:191 (23191|3,23367|3,23544|3) - 分一下
00:23:720 (23720|1,23897|1,24073|1) - ^
00:29:720 (29720|3,30073|2,30426|1) - 这三个滑条可以跟音高,就是把这两个 00:30:073 (30073|2,30073|0) - 换一下
00:30:779 (30779|3) - 这里不用滑条、然后这个 00:30:955 (30955|2) - double note
01:06:691 (66691|0,66779|1) - 反一下?
01:07:485 (67485|0) - 跟vocal所以double?
01:09:161 (69161|1) - 这里可以double note啊
01:26:367 (86367|2,86720|0,87073|2) - 根据音高调整一下位置

norep=fix

不错啊



Updated!
Alsty-
hi exneko , im here to fulfill the m4m contract

[JAPARIPA!]
  1. 00:09:161 - missing sounds , you maybe want to map it , its actually 1/8 to present it as a piano roll , but you can map it with 1/4 if you not confident with 1/8
  2. 00:17:720 - http://osu.ppy.sh/ss/7953050 more comfy layering they has a polyrhythm to present
  3. 00:20:897 - this is should be double doesnt it?
  4. 00:27:779 (27779|2,27779|1,27779|3) - this is not worth to be triple , it doesnt have kick or snare on it , make it double is the best choice
  5. 00:29:897 - 00:30:249 - 00:30:602 - LN end should be here
  6. 00:34:485 (34485|2,34485|0) - why this is two and 00:34:838 (34838|0) - is just one? , you probably just need to delete the tom , more focus on kick
  7. 00:42:602 - add notes at 3 to give more consistency
  8. 00:54:602 (54602|3,54779|2) - ctrl+J for more consistency with 00:53:720 (53720|1,53808|2,53897|1) - , and move 00:54:955 (54955|3) - to 3
  9. 01:01:132 - http://osu.ppy.sh/ss/7953125 more consistent pattern , look at the trill only on center instead of right hand
  10. 01:20:014 - notes , at 2
  11. 01:27:955 (87955|3) - delete this ? double is enough imo
[Tofu1222's Hard]
  1. 00:05:014 - give this one triple , so they know the different with the 2 before
  2. 00:07:308 (7308|3,7661|2,8014|0,8367|1) - unecessary LN , suddenly you mapped the vocal , suggest to delete them
  3. 00:34:838 - 00:35:191 - this sounds is worth of 2notes , clear kicks
  4. 00:36:779 (36779|1,36955|2,36955|3) - ctrl+h , just for balancing
  5. 00:36:779 (36779|1,36955|3,36955|2) - map this 1/2 guitar , it will good for more flow when you play it
  6. 00:56:720 (56720|3) - move to 1? , trilling is kinda anooying
  7. 00:56:720 (56720|3) - 00:56:720 (56720|3) - should be double
  8. 01:28:838 - add notes here to follow neko's ending

nice map btw owo
goodluck !
Shima Rin

Alsty- wrote:

hi exneko , im here to fulfill the m4m contract


[Tofu1222's Hard]
  1. 00:05:014 - give this one triple , so they know the different with the 2 before i dont see any large difference actually...
  2. 00:07:308 (7308|3,7661|2,8014|0,8367|1) - unecessary LN , suddenly you mapped the vocal , suggest to delete them ok
  3. 00:34:838 - 00:35:191 - this sounds is worth of 2notes , clear kicks i catch the voice for double here, dont know whether u notice or not, so i keep
  4. 00:36:779 (36779|1,36955|2,36955|3) - ctrl+h , just for balancing ok
  5. 00:36:779 (36779|1,36955|3,36955|2) - map this 1/2 guitar , it will good for more flow when you play it didnt u copy the wrong place?
  6. 00:56:720 (56720|3) - move to 1? , trilling is kinda anooying ok
  7. 00:56:720 (56720|3) - 00:56:720 (56720|3) - should be double also copy the wrong time i think
  8. 01:28:838 - add notes here to follow neko's ending OK


nice map btw owo
goodluck !
Thanks for modding, plz check whether u quote the wrong time or not as i mention. ;)
Topic Starter
ExNeko

Alsty- wrote:

hi exneko , im here to fulfill the m4m contract

[JAPARIPA!]
  1. 00:09:161 - missing sounds , you maybe want to map it , its actually 1/8 to present it as a piano roll , but you can map it with 1/4 if you not confident with 1/8
  2. 00:17:720 - http://osu.ppy.sh/ss/7953050 more comfy layering they has a polyrhythm to present
  3. 00:20:897 - this is should be double doesnt it?
  4. 00:27:779 (27779|2,27779|1,27779|3) - this is not worth to be triple , it doesnt have kick or snare on it , make it double is the best choice
  5. 00:29:897 - 00:30:249 - 00:30:602 - LN end should be here
  6. 00:34:485 (34485|2,34485|0) - why this is two and 00:34:838 (34838|0) - is just one? , you probably just need to delete the tom , more focus on kick
  7. 00:42:602 - add notes at 3 to give more consistency
  8. 00:54:602 (54602|3,54779|2) - ctrl+J for more consistency with 00:53:720 (53720|1,53808|2,53897|1) - , and move 00:54:955 (54955|3) - to 3
  9. 01:01:132 - http://osu.ppy.sh/ss/7953125 more consistent pattern , look at the trill only on center instead of right hand
  10. 01:20:014 - notes , at 2
  11. 01:27:955 (87955|3) - delete this ? double is enough imo NO

nice map btw owo
goodluck !
noreply=fix



Wow, your mod very useful, thanks :)




Updated!
ExInyf
ex姐姐吼啊
JAPARIPA!
00:09:602 (9602|1,9602|3,9691|2,9779|0,9779|3,9867|1,9955|2,9955|0,10044|1) - re一下,这样不太好打
00:23:632 (23632|3,23720|1,23808|3,23808|2,23897|0,23897|1,23985|3,23985|2,24073|1,24073|0) - 感觉乱乱的,改一下吧
00:59:897 (59897|0,60073|3,60602|2,60779|1) - 这四个改成LN吧
01:08:014 (68014|0,68191|1,68367|3,68544|2) - ^
01:15:955 (75955|1,76132|1,76308|1) - 梗了,看你之前的note都在尽力避免三连吧
01:25:308 (85308|2,85397|0,85485|2) - 换到col131

Tofu1222's Hard
00:05:897 (5897|0) - 加个note吧
00:08:720 (8720|0) - ^
00:10:044 (10044|1,10132|3) - 换一下位
00:18:426 (18426|3,18514|2) - 同上,看起来舒服一点
00:53:367 (53367|3) - 往后移一个四分线
00:58:485 (58485|3,58485|1,58661|1,58661|3,58838|0,58838|2,59014|2,59014|0,59191|1,59191|3,59367|3,59367|1) - 你不友善……这个难度放这种排列,建议→img
01:02:279 (62279|1,62367|3) - 换一下位
Shima Rin

ExInyf wrote:

ex姐姐吼啊

Tofu1222's Hard
00:05:897 (5897|0) - 加个note吧 不了,这种音我都用双键,而且毕竟是次难度三键要是加了类似音效应当都该加上,那时候谱面密度会影响挺多
00:08:720 (8720|0) - ^
00:10:044 (10044|1,10132|3) - 换一下位 ok
00:18:426 (18426|3,18514|2) - 同上,看起来舒服一点 ok
00:53:367 (53367|3) - 往后移一个四分线 直接删了,不抓人声
00:58:485 (58485|3,58485|1,58661|1,58661|3,58838|0,58838|2,59014|2,59014|0,59191|1,59191|3,59367|3,59367|1) - 你不友善……这个难度放这种排列,建议→img 换了一个,你的图片加载不出来?
01:02:279 (62279|1,62367|3) - 换一下位 ok
谢谢dalao摸图 ;)
Topic Starter
ExNeko

ExInyf wrote:

ex姐姐吼啊 笑甚么、你也是ex 你是ex妹妹
JAPARIPA!
00:09:602 (9602|1,9602|3,9691|2,9779|0,9779|3,9867|1,9955|2,9955|0,10044|1) - re一下,这样不太好打
00:23:632 (23632|3,23720|1,23808|3,23808|2,23897|0,23897|1,23985|3,23985|2,24073|1,24073|0) - 感觉乱乱的,改一下吧
00:59:897 (59897|0,60073|3,60602|2,60779|1) - 这四个改成LN吧 不改
01:08:014 (68014|0,68191|1,68367|3,68544|2) - ^ ^
01:15:955 (75955|1,76132|1,76308|1) - 梗了,看你之前的note都在尽力避免三连吧
01:25:308 (85308|2,85397|0,85485|2) - 换到col131
gggg



Updated!
Rivals_7
1|2|3|4

[Japaripa]

Objective issues:

01:03:779 (63779|3,63779|2) - I'm still certain from this point onwards to - 01:14:367 (74367|1,74367|0) - , The streams are not justified by the song provide

Every blue line that have note are actually doesnt represent anybeats. its like you made an "imaginary" kick noise out of them while it shouldnt have. only red line that have synth kind of noise along with the vocal which you could emphasize by a double if you feel like it.

This might sacrifice quite a lot of SR but ofc we dont rely on SR when it comes for playability. Here's some suggestion: This suggestion applied to the whole stream part on this diff. You might differ them a little bit for variation purpose

#1

Double represent the vocal while the singles represent the synth only.

#2

this one the same but there's an LN there so its represent the vocal correctly while still keep the patterning dense (so the SR wont fall too much)

00:52:661 (52661|2) - I believe this is a ghost note

Intersubjective Issues:

00:06:602 - while it nice to see the jack pattern descending as the pitch is also represent it, but seeing - 00:06:249 (6249|3,6426|3,6602|2,6779|2) - doesnt seem to be nice since its pretty biased on right hand. so here's a solution


00:34:661 (34661|1,34838|0) - this one is only revolve around one pitch. the vocal might be two syllables but considering the singer says "nai~~" which is blended in one pitch so we could consider it as one syllable. something like


00:55:661 (55661|3,55838|3,56014|2) - this three guitar string sounds in the same pitch to me. stack them?


Subjective issues / Minor:

00:15:955 (15955|2,16132|2) - this is not in the same pitch so place them separately

00:21:249 (21249|0,21249|3) - would like to see this to have one more note for the emphasize effect

01:28:838 (88838|2) - delete? idk. there's no noise there

[Tofu's Hard]


wtf

00:05:014 (5014|3,5014|0) - 00:05:897 (5897|3,5897|0) - could be tripled for crash

00:58:308 - could add a note for kicks

[Normal]

00:36:073 (36073|0,36073|3) - is this necessary for the double? its not a clap

00:47:191 (47191|3) - 00:47:897 (47897|0) - could be doubled like you have done at - 00:41:544 (41544|3,41544|2,42249|1,42249|0) - for double note consistency
or just reduce the doubled then so its Single Note Consistent. considering "Normal" diff

00:42:602 (42602|3,42779|2,42955|1,43132|0) - might just reduce the length of this LN as it is not an appropriate pattern to introduce in NM just yet


01:28:132 (88132|0) - could've just SN this. I mean, even Hard diff doesnt have it, so its less dense

[Easy]

00:05:897 (5897|0) - doubled. consistency with - 00:41:191 (41191|1,41191|2) -

00:25:661 (25661|1) - 00:31:132 (31132|3) - 00:38:367 (38367|1) - 01:09:426 (69426|0) - entering new phase. doubled
Topic Starter
ExNeko
quote="Rivals_7"

Rivals_7 wrote:

1|2|3|4

[Japaripa]

Objective issues:

01:03:779 (63779|3,63779|2) - I'm still certain from this point onwards to - 01:14:367 (74367|1,74367|0) - , The streams are not justified by the song provide

Every blue line that have note are actually doesnt represent anybeats. its like you made an "imaginary" kick noise out of them while it shouldnt have. only red line that have synth kind of noise along with the vocal which you could emphasize by a double if you feel like it.

This might sacrifice quite a lot of SR but ofc we dont rely on SR when it comes for playability. Here's some suggestion: This suggestion applied to the whole stream part on this diff. You might differ them a little bit for variation purpose

#1

Double represent the vocal while the singles represent the synth only.

#2

this one the same but there's an LN there so its represent the vocal correctly while still keep the patterning dense (so the SR wont fall too much)

00:52:661 (52661|2) - I believe this is a ghost note

Intersubjective Issues:

00:06:602 - while it nice to see the jack pattern descending as the pitch is also represent it, but seeing - 00:06:249 (6249|3,6426|3,6602|2,6779|2) - doesnt seem to be nice since its pretty biased on right hand. so here's a solution


00:34:661 (34661|1,34838|0) - this one is only revolve around one pitch. the vocal might be two syllables but considering the singer says "nai~~" which is blended in one pitch so we could consider it as one syllable. something like


00:55:661 (55661|3,55838|3,56014|2) - this three guitar string sounds in the same pitch to me. stack them? No, The third note I have stacked with the note after that


Subjective issues / Minor:

00:15:955 (15955|2,16132|2) - this is not in the same pitch so place them separately

00:21:249 (21249|0,21249|3) - would like to see this to have one more note for the emphasize effect

01:28:838 (88838|2) - delete? idk. there's no noise there

There is an effect here that the sound suddenly disappears, I don't want to ignore it, So I keep it

[Tofu's Hard]


wtf

00:05:014 (5014|3,5014|0) - 00:05:897 (5897|3,5897|0) - could be tripled for crash

00:58:308 - could add a note for kicks

All accept

[Normal]

00:36:073 (36073|0,36073|3) - is this necessary for the double? its not a clap

00:47:191 (47191|3) - 00:47:897 (47897|0) - could be doubled like you have done at - 00:41:544 (41544|3,41544|2,42249|1,42249|0) - for double note consistency
or just reduce the doubled then so its Single Note Consistent. considering "Normal" diff

00:42:602 (42602|3,42779|2,42955|1,43132|0) - might just reduce the length of this LN as it is not an appropriate pattern to introduce in NM just yet


01:28:132 (88132|0) - could've just SN this. I mean, even Hard diff doesnt have it, so its less dense

Keep, Hard diff is not by me, So should not be used to compare, I used LN here in all the difficulties I made

[Easy]

00:05:897 (5897|0) - doubled. consistency with - 00:41:191 (41191|1,41191|2) -

00:25:661 (25661|1) - 00:31:132 (31132|3) - 00:38:367 (38367|1) - 01:09:426 (69426|0) - entering new phase. doubled

no reply=Accept and modify

Updated!
Rivals_7

Rivals_7 wrote:

1|2|3|4

[Japaripa]


00:34:661 (34661|1,34838|0) - this one is only revolve around one pitch. the vocal might be two syllables but considering the singer says "nai~~" which is blended in one pitch so we could consider it as one syllable. something like


[Tofu's Hard]

00:58:308 - could add a note for kicks
I dont see this is being changed nor have a reply. Did you forget it or you disagree with it?
Topic Starter
ExNeko

Rivals_7 wrote:

Rivals_7 wrote:

1|2|3|4

[Japaripa]


00:34:661 (34661|1,34838|0) - this one is only revolve around one pitch. the vocal might be two syllables but considering the singer says "nai~~" which is blended in one pitch so we could consider it as one syllable. something like


[Tofu's Hard]

00:58:308 - could add a note for kicks
I dont see this is being changed nor have a reply. Did you forget it or you disagree with it?
Sorry, I may have some omission, and now I have perfected them, Of course, all agreed :)



Updated!
Rivals_7
pop
AncuL
some small suggestion. no kd 1234

[JAPARIPA]
00:16:132 (16132|3) - consider moving it to 3 to anchor with the previous note
00:26:014 (26014|2,26191|2) - consider moving these to 2 and 00:26:191 (26191|0) - to 3 to anchor with the previous note
00:26:720 (26720|1,26897|1) - use 2 notes each instead of one? inconsistency here
00:50:720 (50720|2) - consider moving these to 4 and ctrl+g on 00:50:897 (50897|3,50985|2) - to anchor with the previous note
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