As for the previous diff i feel there are some SVs that are not right so lets talk about it firstHere is the timing section you can paste (dont forget to do a back up) :
3687,352.941176470588,4,2,2,30,1,0
9289,-100,4,2,3,30,0,0
13628,-333.333333333333,4,2,3,50,0,0
14186,-100,4,2,3,50,0,0
23981,-10000,4,2,3,50,0,0
24157,-100,4,2,3,50,0,0
24334,-10000,4,2,3,50,0,0
24510,-100,4,2,3,50,0,0
25966,-100,4,2,2,50,0,0
47981,-10000,4,2,2,50,0,0
48157,-100,4,2,2,50,0,0
48334,-10000,4,2,2,50,0,0
48510,-100,4,2,2,50,0,0
84157,-100,4,2,3,50,0,1
94039,-10000,4,2,3,50,0,1
94216,-100,4,2,3,50,0,1
94392,-10000,4,2,3,50,0,1
94569,-100,4,2,3,50,0,1
94745,-10000,4,2,3,50,0,1
94922,-100,4,2,3,50,0,1
95716,-100,4,2,3,50,0,1
100216,-10000,4,2,3,50,0,1
100392,-100,4,2,3,50,0,1
100569,-10000,4,2,3,50,0,1
100745,-100,4,2,3,50,0,1
106745,-100,4,2,3,50,0,0
115713,-100,4,2,3,10,0,0
116716,-100,4,2,3,5,0,0
The first SV at 00:13:569 hasnt changed, its alright
The next SVs at 00:23:981 + 00:47:981 + 01:40:216 -
Some of them (especially 00:47:981) were a bit off in my opinion, but since its important that the player get used to the same SV for the same mapping i decided to change all of them following the 00:47:981
Finally the SVs at 01:34:039 same i felt i was a bit off and confusing, and because they had the same spacing as the others i decided to use the same kind of SV. But i noticed you decided to use a multiplier less violent (0.3x) so maybe you will disagree with this. Also in any case i think you should remove the SV after 01:35:098 which is not justified in my opinion.
I hope you will like those SV, but if anything seems wrong or you dont like it, let me know i always need feedbacks about this :3
Lets go to the modding then~For the following chords jack at 00:09:334 and 00:10:745 i think you should try to find a pattern less repetitive, either alternate from chords to single note with jacks or keep on column still and alternate the other, etc
From 00:13:039 and after, same you should not use the same HS on 2 different notes of the same chords, and absolutly note on triple or quads
00:17:804 (17804|2,18510|2,19216|2,20628|2) - As the other diff, maybe finish here
00:31:745 - Same as the previous diff, maybe you can add a note here to match the singing going faster
00:37:216 - Add a note here, we still need to keep the basic drum mapping
00:49:039 (49039|2) - I would move it to 00:49:128
In fact at the beginning you introduced really interesting 1/4 patterns like 00:05:010 (5010|0,5098|1,5098|2) or 00:08:098 (8098|3,8186|0,8275|1) etc I know this suggestion doesnt follow the exact drum but its still really interesting i think
Also i know that following this suggestion will mean adding more 1/4 note at other places so here is places i would suggest to add more if you agree :
00:51:951 +
00:55:481 +
00:59:628 (59628|3,59628|2,59716|0,59716|1,59804|2) - Oh you already have it here xD +
01:03:157 (63157|0) - Would move it to 01:03:245 and so maybe extend the LN +
01:08:892 +
And thats all for now
00:53:628 (53628|3) - Would move it to (1) since you are using LN followed by a jack like 00:51:334 (51334|3,51686|3) or 00:52:922 (52922|2,53098|3,53275|2,53451|3) that another opportunity and i wont repeat too much with the previous LN
01:02:804 - Add a note here
01:02:981 - And here
01:00:157 (60157|0,65804|1,68628|0) - Finish on those 3
01:23:451 (83451|1,83628|0,83804|2,83804|3) - Im a bit sad to not have drum mapping here
01:26:804 (86804|0) - I think you should move it to (1), you dont want a triple jack on (0)
01:28:569 (88569|3) - To (1) for the same reasons
More suggestion about 1/4 mapping :
01:26:892 +
01:33:245 +
01:35:628 (95628|2) - Would move it to 01:35:716 or simply add note at 01:35:716
01:43:392 (103392|0,103481|1) + And one more time you already added a 1/4 pattern here noice :3
01:29:672 (89672|2) - Im pretty sure this should be at 01:29:628 (89628|2)
01:49:569 (109569|2,110275|2,110981|2) - Same as the other diff, maybe finish here too
Really interesting diff, but there are still work to do i think. The introduction was really great with fun 1/4 mapping that i think you should use more later on especially to make the kiai more intense. Except that most of the battery is well mapped so its in a good way for getting it ranked :3