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Hosoe Shinji - Son of Sun (Extended Mix)

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brikel
근데 60자 크리가 때문에 주저리 주저리 D:

겟디프 만들려다가 왠지 내가 중도 포기할거 같아서

별만주고 갑니다
Hakeru
yeay another dj max song

can't wait for the rank ;)

son of moon <3
ShadowzI_old
My bad wrong link.
I'll keep looking. As someone mentions there is a Technika 2 BGA so... just a bit of searching to do.
ShadowzI_old

TKiller wrote:

just where do you rip all these samples from
Technika 2 released an OST disc.
It was bundled with Technika 2 Signature collection along with a premium card with 200 000 points. And a keychain with a card holder.
My friend has one of the few distributed... But by now I'm guessing the disc limited series is done so the unlimited series is being published... Either that or coughpiratingcough.
subarasikibuta
missed star...waiting :)
SPOILER
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Backfire
Right so this is my favorite song ever.
Taiko -
00:14:205 - add a note?
00:16:605 - ^
00:21:555 - delete then 00:21:855 - add a note (There are lots of sections like this. Why didnt you make it sexy and go with the music? ;-;)
00:38:730 (8) - I'd prefer a spinner till 00:41:205 -
01:06:330 (1,2,1,2,1,2,3) - make all these alternate like K D K D K D K
01:25:905 - delete?
01:28:980 (4) - D
01:29:130 - K
01:32:580 (16,17) - ^ (Don't change up the rhythm just cause you can. Its the same thing.)
01:54:330 (38,39,40,41,42,43,44,45,46,47,48,49,50,51,52) - for this stream, consider ddkkddkkddkkddkk.


Right uhh, the song repeats after that basically, so if you find any of the mistakes I found above in there that are repeated, consider changing them.
One more thing, You have FOUR kiais. You can only have 3, because in taiko's gogo time they limit it to only 3. However I could be wrong. ;-;
Topic Starter
MoonFragrance

Backfire wrote:

Right so this is my favorite song ever.
Taiko -
00:21:555 - delete then 00:21:855 - add a note (There are lots of sections like this. Why didnt you make it sexy and go with the music? ;-;)
- fixed, i think others are okay.

One more thing, You have FOUR kiais. You can only have 3, because in taiko's gogo time they limit it to only 3. However I could be wrong. ;-;
- i've never heard abour it. and this song is long, so i think more gogo time is okay.
brikel
대략 30퍼 정도 완성?

일단 백업용 업로드요 ㅎㅎ
lepidopodus

Backfire wrote:

One more thing, You have FOUR kiais. You can only have 3, because in taiko's gogo time they limit it to only 3.
Who said that ㄴ(-_-)ㄱ
Firo Prochainezo
One more thing, You have FOUR kiais. You can only have 3, because in taiko's gogo time they limit it to only 3.
Dude, stop talking with your ass.
brikel
드디어 완성

힘들다 ;ㅅ;
brikel
아그리고 제 태그 추가 안된거 같은데 확인 부탁드려요
Sure
사냥하라 문프라 8-)


[General]

brikel wrote:

아그리고 제 태그 추가 안된거 같은데 확인 부탁드려요

[Maximum]
Maximoe


[Hard]
01:48:180 (6) - 뉴콤보. 아니면 01:52:980 (1) - 뉴콤보 제거요.
02:07:680 (2) - 보컬이면 02:07:980 까지 늘려야 됩니다. 띵가띵가 소리면 1/3인거 아시죠? 하이햇도 안맞아요. 어쨌든 블루틱은 안맞습니다.
02:08:730 (5) - 끝을 02:09:330 아니면 02:09:630 까지 늘려주세요
02:10:080 (2,3) - 이것도 시작/끝을 빨강/빨강, 하양/하양 되게 해주세요.
02:12:480 (2,3) - ^
02:13:530 (4) - 끝을 02:14:130 아니면 02:14:430 까지

뒷부분 보니까 보컬에 맞추신거 맞네요.


[Rikel's Normal]
01:54:315 (3) - 뉴콤보 / 안그래도 너무 가까워요
02:56:715 (9) - 뉴콤보 / 03:01:515 (1) - 여기에 뉴콤보가 있기 때문에
03:02:565 (1) - 03:05:115 까지 늘리세요. 브리켈님 난이도만 짧습니다.


[Easy]
AR 3 또는 4
00:11:130 (1) - (버그) 뉴콤보
02:36:330 (4) - 뉴콤보. 아니면 02:41:130 (1) - 뉴콤보 제거
03:01:530 (1) - 뉴콤보 제거가 더 나아보입니다.


홧팅요~
brikel

ykcarrot wrote:

사냥하라 문프라 8-)


[Rikel's Normal]
01:54:315 (3) - 뉴콤보 / 안그래도 너무 가까워요
02:56:715 (9) - 뉴콤보 / 03:01:515 (1) - 여기에 뉴콤보가 있기 때문에
03:02:565 (1) - 03:05:115 까지 늘리세요. 브리켈님 난이도만 짧습니다.
홧팅요~
전부다 수정완료 :D
Topic Starter
MoonFragrance

ykcarrot wrote:

[Hard]
02:07:680 (2) - 보컬이면 02:07:980 까지 늘려야 됩니다. 띵가띵가 소리면 1/3인거 아시죠? 하이햇도 안맞아요. 어쨌든 블루틱은 안맞습니다.
02:08:730 (5) - 끝을 02:09:330 아니면 02:09:630 까지 늘려주세요
02:10:080 (2,3) - 이것도 시작/끝을 빨강/빨강, 하양/하양 되게 해주세요.
02:12:480 (2,3) - ^
02:13:530 (4) - 끝을 02:14:130 아니면 02:14:430 까지
슬라이더 속도를 줄였었는데 다시 보니까 사라져있네요 ._.;
나머지는 다 고쳤습니다.

모딩 감사드려요 ~_~
Lilac
[Normal]
00:35:115 (3,5) - The sliders in this combo seem...like they can be constructed a bit better, try not to put 5 at the end of 3.
02:23:115 (1,2,3,4) - Try not to put 4 like that, also you could arrange that combo so you can read the notes a bit better.



03:02:565 - Other spinners in the difficulty are softer, this one isn't.

Something tells me that this difficulty could be made easier. The hitsounds are also inconsistent with the other difficulties, soft whistles are used when bass and other custom hitsounds were used in other difficulties.

[Hard]
00:44:730 (1,2) - This sounds like it's late by 1/2.

Sadly, I can't really see anything else...It's terrible, I know.
brikel

Lilac wrote:

[Normal]
00:35:115 (3,5) - The sliders in this combo seem...like they can be constructed a bit better, try not to put 5 at the end of 3. Fixed
02:23:115 (1,2,3,4) - Try not to put 4 like that, also you could arrange that combo so you can read the notes a bit better. I don't think this pattern is unreadable. So don't fixed



03:02:565 - Other spinners in the difficulty are softer, this one isn't. Fixed

Something tells me that this difficulty could be made easier. The hitsounds are also inconsistent with the other difficulties, soft whistles are used when bass and other custom hitsounds were used in other difficulties.hitsound fit like other diff
Topic Starter
MoonFragrance
fixed :3
thanks for modding :)
Gonzvlo
Hello,

[General]
  1. Timing: [Normal] has a different offset, make sure to fix it.
  2. Countdown: Disable it on [Maximum], it's not used.
  3. Letterboxing: Since you have a video, you should disable it so we can enjoy the video during breaks o3o
  4. Tags:
    1. [Hard]: "brikel" is missing.
    2. [Easy]: the "l" of "brikel" is missing.
[Easy]
  1. The current AR is a bit high for [Easy] (+ fast BPM), you should consider reducing it by 1 tick.
  2. 00:11:130 (1) - This post-spinner circle is bugged, the NC needs to be added manually.
  3. 02:51:930 (6,1) - I'd suggest to remove (1) and add 1 repeat to (6), due to the BPM hitting that last circle might be hard for rookies.
[Rikel's Normal]
  1. 00:35:115 (3,4,5) - This pattern looks rather bad, try to define the slider-shapes a bit more. Here's a suggestion.
  2. 00:48:315 (1) - The approach circle blends with the previous spinner, I'd suggest to use a "Colour-Hax" to avoid any problem.
  3. 01:12:315 (1,2,3,4,5,6,7,8) - You should split this combo just like you did with the previous one, seems too long for a [Normal]
  4. 01:20:715 (4,5,6,7) - Considering the high BPM, this pattern is too tricky for this difficulty level. I strongly suggest to remove those circles at the end of the sliders and add repeats afterwards.
  5. 01:54:315 (1) - This anti-jump doesn't really fit this part of the song, nor the difficulty level. You need to increase spacing please, at least a couple of grids. Also, here's a possible alternative.
  6. 02:09:915 (1,2,3) - Oh noes, this spacing needs to be fixed too. The spacing between all the objects is almost the same but (1) is way further from (2) in the timeline. You need to increase the spacing, just like you did with the previous pattern 02:06:615 (1,2,3) -
  7. 02:33:165 (1) - Same as before, this one blends a bit too. Make sure to use a "Colour-Hax" to fix this.
  8. Overall this diff is really nice and it's well constructed, there are some problems that need to be fixed tho; read carefully all the suggestions. Oh, I noticed some minor inconsistencies in your combos, I didn't mention them because I wasn't sure if it's worth it, you should go through your diff and check if there's any combo that you'd like to fix or change. Anyhow, good job.
[Taiko]
  1. Whoa, this is really hard o3o
  2. 01:36:330 - Kiai Time is not snapped correctly. I checked all the other Kiai's and everything seem fine but you should re-check them to make sure that everything is snapped.
[Hard]
  1. I don't see any major problems here. Just a minor suggestion, 02:23:580 (1) - just like [Normal], you should use a "Colour-Hax" to avoid colour blending.
[Maximum]
  1. 00:00:780 (2,3) - I strongly suggest to unstack (3). (2)'s hit-burst is partially covering (3)'s repeat arrow, you should avoid this kind of problems.
  2. 00:56:730 (1,2,3,4) - Whoa, this reduced spacing threw me off completely. I strongly suggest to slightly increase the spacing between the objects, at least a couple of grids more so they don't look like fake "1/2" circles.
  3. Really, really nice. Good job! Oh, I saw a couple of post-spinner circles blending with the spinner but due to the fast AR it doesn't make any difference if you change the colour or not. It's up to you, if you want, you can go through the diff and fix them.
Topic Starter
MoonFragrance
fixed :3
thanks for modding XD
brikel

Gonzvlo wrote:

[Rikel's Normal]
  1. 00:35:115 (3,4,5) - This pattern looks rather bad, try to define the slider-shapes a bit more. Here's a suggestion. Fixed
  2. 00:48:315 (1) - The approach circle blends with the previous spinner, I'd suggest to use a "Colour-Hax" to avoid any problem.Fixed
  3. 01:12:315 (1,2,3,4,5,6,7,8) - You should split this combo just like you did with the previous one, seems too long for a [Normal]Fixed
  4. 01:20:715 (4,5,6,7) - Considering the high BPM, this pattern is too tricky for this difficulty level. I strongly suggest to remove those circles at the end of the sliders and add repeats afterwards.Fixed
  5. 01:54:315 (1) - This anti-jump doesn't really fit this part of the song, nor the difficulty level. You need to increase spacing please, at least a couple of grids. Also, here's a possible alternativeFixed
  6. 02:09:915 (1,2,3) - Oh noes, this spacing needs to be fixed too. The spacing between all the objects is almost the same but (1) is way further from (2) in the timeline. You need to increase the spacing, just like you did with the previous pattern 02:06:615 (1,2,3) - Um.. using new combo and increase spacing
  7. 02:33:165 (1) - Same as before, this one blends a bit too. Make sure to use a "Colour-Hax" to fix this. Fixed
  8. Overall this diff is really nice and it's well constructed, there are some problems that need to be fixed tho; read carefully all the suggestions. Oh, I noticed some minor inconsistencies in your combos, I didn't mention them because I wasn't sure if it's worth it, you should go through your diff and check if there's any combo that you'd like to fix or change. Anyhow, good job.
All fixed your mod
Thank you for you mod :D
riffy
Insane
but 01:00:180 (8) ( http://puu.sh/aVwB ) - maybe new combo?

Nice map <3
Musty
MoonFragrance <3
NatsumeRin
[General]
[Rikel's Normal] and [Taiko] have different kiai time with others, it's ok but need to make sure you already know it.
just curious, the guest diff mapper is brikel but the diff name called Rikel's Normal..?

[Easy]
Start from 02:54:930 (2), the 1/1 notes seems too many there, consider change some to sliders? it's the easiest diff with 200 BPM anyway.

[Rikel's Normal]
AR+1, OD+2? it's now too close to [Easy]'s set.
00:56:730 (4,5,6,7) - change to 2 sliders...?
nice GD.

[Taiko]
what the hell.. well as i know there are still players can easily do it.

[Hard]
01:02:130 (5,6) - for me i'd prefer 2 sliders here (probably with similar shape?) as the lyrics go like this...
02:45:630 (3) - don't like this slider, as 02:45:930 is a downbeat i'd like to "press" at this point but whatever.
03:00:930 (3) - reverse arrow is hidden a bit (it become very clear when the slider already start), i guess players should be able to notice it but just mention here.

[Maximum]
01:07:230 (4) - maybe a new combo to make it more obvious?
02:52:830 (4) - same

fix whatever you want and call me back.
Topic Starter
MoonFragrance

NatsumeRin wrote:

just curious, the guest diff mapper is brikel but the diff name called Rikel's Normal..?
- umm...... i think he'd like to be called like that :3

[Hard]
03:00:930 (3) - reverse arrow is hidden a bit (it become very clear when the slider already start), i guess players should be able to notice it but just mention here.
- i think it's okay because the arrow appears before the slider starts to move :3
others all fixed, thank you NatsumeRin :D
NatsumeRin
Get the work done before i go to sleep.
MoonFragrance hadn't get a map ranked for the past 4 months what the hell.
Sure
Because he was busy.
Go Go MoonFragrance \:D/
narakucrimson
Hello!

[General]
  1. What a weird song and video! xD
[Easy]
  1. 00:15:930 (1) - Can you move this one grid down, so that the spacing looks a bit more consistent? I know it's very nazi, sorry :P
  2. 01:38:730 (4) - Add a new combo, please. Seems more consistent with 01:43:530 (1) -. (Well I guess, maybe you want it like this for a reason in particular :P)
[Rikel's Normal]
  1. I suggest using the same kiais as in MF's difficulties.
  2. I also suggest raising the AR by one tick, to make the map more readable.
  3. 01:20:730 (1,2) - This will probably be hard to read for a player that can only play Normal. I suggest trying something that doesn't cut the flow so badly. Though I can't think of anything right now because...
  4. 01:21:930 (1,2,3,4,1,2,3,4,1,2,3) - ...I will suggest you to improve this pattern. See, it's kind of clustered :C I would like to see it more open and flowy. Here, try this:
    Some symmetry always looks nice! :D
  5. 01:56:430 (2) - Kind of inconsistent spacing... Can you place it at x: 256, y: 344? It looks a little better there.
  6. 02:33:180 (1,2) - (1) is too soon after the spinner, the approach circle blends with the spinner. I doubt that a player at the skill level of "Normals" would see it. Therefore, can you remove these circles?
[Taiko]
  1. 00:18:330 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 1/6 at 200 BPM? I don't think that's a good idea D: Can you use some other element for this? I'm not a pro taiko player so I can't really tell if it's playable or not, but have you asked for opinions?
    There are some other like these but I won't mention them again, because first I want your answer ^^
[Maximum]
  1. Maybe you should raise the tick rate so that players can read sliders like 02:52:830 (1) -. I wasn't so keen while testing and I didn't see that it was compressed. Hehe.
    You can set it to 2 in [Hard] too, if you want.
Well that's all! Call me back :D
Topic Starter
MoonFragrance

narakucrimson wrote:

[Rikel's Normal]
  1. 01:20:730 (1,2) - This will probably be hard to read for a player that can only play Normal. I suggest trying something that doesn't cut
    - i think it's not too bad becuz it follows slider's flow ( and also i fixed AR :D )
[Taiko]
  1. 00:18:330 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 1/6 at 200 BPM? I don't think that's a good idea D: Can you use some other element for this? I'm not a pro taiko player so I can't really tell if it's playable or not, but have you asked for opinions?
    There are some other like these but I won't mention them again, because first I want your answer ^^
    - i agree it's a hard part, but taiko players said 'it's playable'. and i think so :3
[Maximum]
  1. Maybe you should raise the tick rate so that players can read sliders like 02:52:830 (1) -. I wasn't so keep while testing and I didn't see that it was compressed. Hehe.
    You can set it to 2 in [Hard] too, if you want.
- i fixed it, but slider tick are sound too loudly so i reduced sound of them :3
others are all fixed. thanks for modding, narakucrimson :D ( and thanks for bubble, NatsumeRin XD )
Topic Starter
MoonFragrance
and i fixed Normal diff, becuz brikel seems to be afk :(
narakucrimson
All right! Before I rebubble this, one last thing in Hard:

00:27:930 (1,2) - I wonder, isn't this jump a little too big for Hard? You could try inverting (1) and somehow making the previous slider fit the flow :O

But yeah, that's all. Also please don't send me forum pms, I will know when you post ^^ bye!


Never mind, rebubbled!
Aoko
ta,tatatata...
ta,tatatata...
torotoro xDD Lol. Son of Sun~ Yehey! ♥ Good luck ;)
Gonzvlo
Awesome!

Ranked.
bmin11
ㅊㅋ
blacksymbian
Finally... Ranked! I missed Mf's maps. :v
Sure
MoonFra chan >ㅅ<
Topic Starter
MoonFragrance
\:D/
Thanks all XD
Aoko
YEHEY!!!! ;) ♥ ♥ ♥ Graatzzzzz :D
yeahyeahyeahhh
Moonfragrance hyung congrats!

proooooooooo!
Kawayi Rika
축하합니다 ~ 문님 ~ ;)
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