- 00:18:473 (1,2,3,4) - nice hitsound but you should put clap on 1 and 3 here 00:18:794 (1,2,3,4) - instead of 1, 2, 3 and 4 because you hitsounded those notes 00:18:473 (1,2,3) - with the clap sound, same mistake on some other diffs (if it's a mistake, i don't know if it's on purpose ^^) it's a mistake, thanks
00:22:724 - clap here ok
00:31:868 (7) - there is no sound on this not so you should not make it clickable there is a sound, it's wispy tho
you made a clickable stack of 3 here 00:40:772 (8,9,1) - because of the discret sound so you should make 3 clickable object here too 00:41:414 - true
00:45:585 (6) - fix blanket (sorry triggered xd) okay, that's a important point for me w
00:47:350 (1) - try Ctrl + G (should be like this) umm your one has a reasonable flow but it's a bit cramped. I can't make space to be like 00:45:585 (6,7) - which has similar flow, that's why I chosed antiflow placement here
try Ctrl + J and replace it
00:47:991 (5) - same (should be like this) maybe it's a minor thing? so let me keep it for now
01:10:451 (1) - fix blanket this is already well-featured blanket~
Not much experience in modding so i couldn't mod every diffs and i hope i could help you ^^' yes! your mod was so helpful!
music name is *spiLa* but you used * on every diff name's end. I think you could use * in front of diff name else or using capital for L or etc. I prefder to single * , but thanks for a suggestion!
00:32:269 (2) - too large distance here I guess uhm I think it's a minor thing
00:59:863 (6,1) - here is too close. to compare distance 00:49:756 (7,1) - here and to consider these two section is similiar here should be more larger 00:49:756 (7,1) - is a part of jumps section but 00:59:863 (6,1) - is not. there's no rule for that you should make the same distance for the same sound~
01:15:264 (7) - I listened here with 25% speed and found once repeating slider suits better and if you apply this. 01:15:585 (8) - plz move this note more larger. here needs to emphasize but here is too close oh thanks for noticing this, changed as you said owo
01:17:991 (6) - how about using kickslider + circle here? 01:18:152 - here sounds pretty strong and expressing this with sliderend isnt that good idea I thin ye I know what you wanna say but I wanna put a slider here for finger break and for consistency with 01:20:558 (4) -
cool song and cool map. good luck!
- unused hitsound: normal-hitfinish69.wav これ使われてない？たぶん
- unused file:Konachan.com - 215147 sample.jpg deleted 再DLしたら消えるかも
- 00:43:499 (4) - 俺ならNCいれるかなー、このあと1measure分のブレイクあるし入れたほうが初心者には優しい？ 01:04:034 (4) - 同じ理由でここも 01:45:104 (5) - ^ OK!いい譜面すぎて全然書けなくてスマソ、ガンバレ ガンバル
- 00:07:564 (1,2) - 落ち着いたaメロにしてはちょっと攻めた距離に感じる。。。１のリバーススライダーがflowと逆向きに終わってる上に次のサークルがしかも次の３のスライダーの下側に２が置いてあるからそう感じたのかもしれない。なので、３のスライダーの頭の左上に少しずらすようにおいてみるのはどう？ 確かに遠いのは間違いないんだけど、00:12:697 (1,2) - とDistanceそんなに変わらない＋結構ココ気に入ってるって理由でkeepさせてほしい;-;
- 01:34:034 (2) - ここでボーカルとらないほうが周りの音取り考慮すると自然な感じがする！個人的に。。。かなり悩ましいとこだけど前も指摘されたし直しまんた
Thanks a lot for modding