from my queue
dont forget to m4m my map :3 Be sure that I won't, I'm just not that often at my PC so it could take a little time.
00:13:374 (1) - this can blanket 00:12:374 (2) - Yeah I could do that, but I prefer that way because the corner emphasizes that there are two notes played.
Else is good. yay
Check AiMod plz I have no idea why this happened xd
00:09:374 (4,5,6) - unperfect triangle fixed
00:04:041 (3,1) - Stack them (it could be that you played an older version, I recently fixed that stack. If you mean one of those automatic stacks osu! does, I would not do that here, because there is enough time between those sliders playing.
00:20:707 (9) - this maybe? Sorry, no, the break in the flow exists to emphasize the high note that is played.
00:59:874 (3,4) - why do you do this? you didnt do this before, I mean, 00:27:874 (3) - . Oh wtf why did I do this xD thank you very much!
00:52:707 (9) - Same as above yeah ... same as above (:
00:57:207 (3,4,5,6,7) - do a curve like you do 00:25:207 (3,4,5,6,7) - youre right ... I wanted to emphasize the higher note but it was very inconsistent.
AR 8.5? kk changed
00:07:374 (3,4,5) - Same spacing plz somebody told me to emphasize the melody and I agree to you both ... because more emphasizing makes the map more interesting I think, I'll keep it like that.
00:12:374 (1,2) - A bit undermapped imo, becouse you do jumps and things 00:07:041 (1,2,3,4,5) - ok, I used the same spacing as before
00:25:041 (5) - This can be a stream, why slider? Okay. I really liked that slider and actually wanted no streams in my map. But because this has been mentioned very often, I'll change it, but later.
00:44:374 (1) - Noo, be consistent with 00:12:374 (1) - okay, is it okay how it's now? I thought about reversing the (1).
00:57:041 (5) - same as above yea (:
gl~ thanks, your tips were truly helpful. I hope you respond again.
in case you forgot my map