I gotta thank you very much, I've learned many things and could improve my map!
Hytex wrote:
from my qwq (no pun intended)
lazy mod styl xd Naah I'm not lazy just played older maps --> did an older mapping style I guess.
only the top diff can have a custom diff name, so you should either rename stage 1 & 2 -> normal & hard, or add ((diff)) beside their name
like this:Stage 1 (Normal)
anyways here we go:
[stage 1 (nm)]
all i could say that this was weirdly spaced, please space the objects properly and not so close together I know, what you mean.. Well the distance snap is already pretty big for this star rating, so I would have to lower the CS. Do you think that's a good idea?
[stage 2 (hd)]
same as normal sorry, but it's just normal here, I'm really sure. I appreciate your comment.
[landia]
00:08:145 (1) - why bother placing alot of hooks instead of just placing one hook and curve it I don't know what you mean ... the slider is curved. Circles are placed on short plays, the slider on the long one.
00:10:812 (1,4) - fix blanket done
00:13:479 (1) - blanket properly yeah, youre right, done
00:24:979 (3) - i dont think sliders like these are rankable redone
00:44:812 (2,1) - make (1) a straight and make (2) blanket (1) I think you mixed up 1 and 2 - I made it better definitely so thanks
00:56:979 (3) - unrankable too i guess? changed
try to start a new combo every downbeat (big white tick) so that your combos will be consistent tried as well as it was compatible with the music
please try to clean/polish jumps, fix weird sliders etc. done many things to be more consistent and aesthetic.
mapping style is old I don't think that's a bad thing. I like the old style maps and so do others.
good luck in ranking and in further mapping!