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gmtn. vs. kozato (fw. LUZE) & gmtn. (witch's slave) - squart

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CucumberCuc
Привет :3

[Girl who Violently Kills with a Sword]
00:16:131 NC?
00:21:631 (2,3) ctrl+g?
00:28:298 (2,3) ^
00:40:798 NC?
00:48:798 ^
00:52:798 (1) сделай немного вправо
01:06:131 (3) мне кажется что в форме дуги он будет смотреться лучше, но не в треугольной
01:25:298 (3,1) может быть стак?
01:30:964 (3) перемести немного вниз
02:15:631 (2) может быть сделать между предыдущими #1 кружками?
03:26:297 (1) перемести наверх
Topic Starter
Lama Poluna

CucumberCuc wrote:

Привет :3 Привет~

[Girl who Violently Kills with a Sword]
00:16:131 NC? +++
00:21:631 (2,3) ctrl+g? Соре, но нет
00:28:298 (2,3) ^ А тут можно
00:40:798 NC? +++
00:48:798 ^ +++
00:52:798 (1) сделай немного вправо +++
01:06:131 (3) мне кажется что в форме дуги он будет смотреться лучше, но не в треугольной Думаю, особой разницы нет
01:25:298 (3,1) может быть стак? Не думаю
01:30:964 (3) перемести немного вниз - - -
02:15:631 (2) может быть сделать между предыдущими #1 кружками? +++
03:26:297 (1) перемести наверх - - -
Спасибо!
Shmiklak
[xd]
  1. в теги можно и BMS так как первая часть трека как раз таки оттуда
  2. хисы с задержкой
    normal-hitwhistle25.wav
    soft-hitwhistle5.wav
    не думаю что эта задержка нужна, исправляй
  3. 00:19:298 (2) - все предыдущие такие штучки бывали дальше, так что давай и тут так, а еще 00:19:298 (2,1,2) - эти три звучат одинаково поэтому было бы хорошо их всех на одном дс держать.
  4. 00:39:381 - давай сюда нотку что бы выделить пианино на фоне
  5. 01:18:548 (2,3,4) - какая то тут слабая отдача в плане хисов, не чувствую силу этих нот
  6. 01:56:131 - где-то начиная тут тоже такая хуйня, не чувствуется сила этих всех стримов. тебе надо сделать что-то с хитнормалами своими
  7. 04:28:797 - киай тут лишний, как мы знаем из РЦ им нельзя злоупотреблять
  8. 04:40:130 - а этот голос в качестве хиса вообще глупость какая-то, не в тему блин. убери его, без него звучит в сотни раз лучше
карта норм, хисы бред
[]
удачи
Topic Starter
Lama Poluna

Shmiklak wrote:

[xd]
  1. в теги можно и BMS так как первая часть трека как раз таки оттуда
  2. хисы с задержкой
    normal-hitwhistle25.wav
    soft-hitwhistle5.wav
    не думаю что эта задержка нужна, исправляй fix
  3. 00:19:298 (2) - все предыдущие такие штучки бывали дальше, так что давай и тут так, а еще 00:19:298 (2,1,2) - эти три звучат одинаково поэтому было бы хорошо их всех на одном дс держать. +++
  4. 00:39:381 - давай сюда нотку что бы выделить пианино на фоне не думаю, ибо этот заднйи фон я вообще не выделяю
  5. 01:18:548 (2,3,4) - какая то тут слабая отдача в плане хисов, не чувствую силу этих нот Ну... а пианино?
  6. 01:56:131 - где-то начиная тут тоже такая хуйня, не чувствуется сила этих всех стримов. тебе надо сделать что-то с хитнормалами своими тут тихая часть
  7. 04:28:797 - киай тут лишний, как мы знаем из РЦ им нельзя злоупотреблять +++
  8. 04:40:130 - а этот голос в качестве хиса вообще глупость какая-то, не в тему блин. убери его, без него звучит в сотни раз лучше Начнем с того, что ты ничего не знаешь о этйо песне. Она очень в тему, ибо это слова Мики Саяки перед смерть, которые кстате и написанны в описании диффы : 「あたしって、ほんとバカ」 так что это очень в тему.
карта норм, хисы бред
[]
удачи
Спасибо кися <3
Krfawy
00:01:631 (2,3) - 00:12:298 (2,3) - I would like to say that it feels quite tricky to play it like this as it is right now, I'd rather make them play like a circle on the position of the second, then to the position of the first note and then back to the third note so it's more challenging but more natural, I guess.

That's all I could actually find, sorry. :C
Topic Starter
Lama Poluna

Krfawy wrote:

00:01:631 (2,3) - 00:12:298 (2,3) - I would like to say that it feels quite tricky to play it like this as it is right now, I'd rather make them play like a circle on the position of the second, then to the position of the first note and then back to the third note so it's more challenging but more natural, I guess.

+++


That's all I could actually find, sorry. :C

Thanks <3
milr_
Good MAP !!!!!!
meii18
as you requested

[Girl who Violently Kills with a Sword]
00:07:298 (4,5) - tbh i would like to have the 1/2 tick clickable than a sliderend because the piano is pretty stronger and needs more emphasis imo // 00:09:464 (1,2) - same goes here tho // 00:12:631 (4,5) - // 00:15:298 (3,4) - and so on
00:23:464 (3,1) - i don't like the concept of the rhythm here because it sounds lame imo to have 1/2 slider and then an 1/1 slider which doesn't follow the piano properly moreover the piano calls for 2 1/2 sliders or 1/2 slider + two notes or viceversa in order to give more emphasis to the piano and follow it properly http://puu.sh/vDt3v/7becdf3a0d.jpg
00:57:464 (7) - i think you missed a nc here since i feel like here's the new stanza
01:11:298 - missing 1/2 note? the instruments are stopping here and not on 01:10:797 (1) - 's tail because the music is still ongoing from there so would be nice to have a note on this 1/2 tick as you did at 01:13:131 (1,2) - for instance // 01:15:298 - same goes here // 01:19:297 - // 01:23:297 - and so on
01:26:131 (1,2,3) - just to avoid any difficulty spikes why don't you make 1/3 repeats instead? http://puu.sh/vDtWs/5a99348c75.jpg
02:07:130 (2) - i don't think this 1/1 slider really fits because it sounds kinda lame imo and it doesn't follow the music pretty well so i would like to make this 1/1 slider into a 1/2 slider and on that 1/1 tick from 02:07:463 - you can add a note to not leave that beat empty in this way you'll follow the music more properly imo http://puu.sh/vDujX/6b25591cf1.jpg // 02:08:130 (1) - same here // 02:09:463 (1) - // 02:12:130 (1) - and so on
02:11:463 (1) - on its repeat there's no any sound imo so a 1/2 slider would fit better here tbh
02:21:130 (7) - this one is touching the hp bar by its tail so move it a bit down to avoid the touch of the hp bar if possible
02:25:463 (1) - i think this one is wrongly snapped it's supposed to end on 1/2 and not on 1/8
02:32:630 (1,2) - tbh would be nice to have the rhythm like this one https://puu.sh/vDuWG/c430d39833.jpg to emphasize properly the piano mapping only 2 circles on the very intensive piano sounds kinda empty imo // 02:43:297 (1,2) - same as above
02:41:797 (1,3) - unproper stack on tail? if yes better fix it it doesn't look really good imo
03:20:686 (2,3,1) - wew what happened here? it's pretty hard to distinguish this pattern especially 03:20:741 (3) - lol https://puu.sh/vDvnp/b4da76a180.jpg
04:04:463 (5,6,7,8) - i think this stream feels overmapped imo especially 04:04:547 (6) - so i guess you have to delete this 1/4 note
04:15:130 (2) - don't you think that this one is overdone? the music doesn't support something like this https://puu.sh/vDvTo/074b0b10be.jpg so the rhythm should be like this one imo so the music would support this kind of rhythm and also it won't be overdone anymore
04:26:797 (1,1) - there are many stronger hihats from the song which needs more emphasis but using only 1/1 sliders you slightly ignore them which doesn't look really good imo so you need to change the rhythm into this https://puu.sh/vDw9g/cf48126abc.jpg in this way you'll give that emphasis to the stronger hihats than ignoring them
04:29:463 (1) - maybe fullfill this gap with 1/2 slider instead? having only two notes feels pretty empty here imo // 04:34:796 (1) - same here
04:42:629 (1,1) - here because of the high distance and probably the sv changes the transition could be a bit harsh for players and they might do an easy sliderbreak at 04:42:795 (1) - so i suggest to decrease the spacing here for a safe transition moreover 04:42:795 (1) - should end on 1/4 tick because the music stops there so actually the slider is currently wrongly snapped imo
04:49:210 (2) - here the piano is calling for two sliders not an 3/4 slider because it sounds kinda lame since it slightly ignores the stronger piano imo so would be nice to have two 1/4 sliders here in order to give more emphasis to the stronger piano http://puu.sh/vDwAY/482ac3cfa4.jpg

that's all from me pay attention on rhythms i don't really like how you ignored some important beats which some of them needs to be clickable imo
gl!
Electoz
[General]

  1. 00:54:797 - aaa you need another 4/4 red line here I forgot to tell you lol kill me
Also ask people who are good at timing in case I’m wrong lol

[Girl who Violently Kills with a Sword]

  1. 00:10:798 (1,2,1,2) - 00:11:464 (1,2,3,4) - Could have the same NC setting on both of these, better NC both 00:11:131 (1,3) or don't at all.
  2. 00:14:798 (1) - Not a good idea to break your own consistency considering you're using all circles at 00:12:131 (1,2,3) - 00:15:131 (2) - 00:17:464 (1,2,3) . One thing for sure is that 00:14:798 (1) should be change to circles, but you can change 00:14:131 (1,2,3,4) to a different pattern or some slider stuff like 00:16:798 (3,4) could work in case you want to differentiate from circles at 00:14:798 .
  3. 00:23:798 (1) - 00:32:131 (1) - A 1/1 slider doesn't work well since there's no piano stuff happening like 00:26:798 (1) - 00:28:798 (1) - etc, sticking to 2 1/2 sliders instead of 00:23:798 (1,2) - 00:32:131 (1,2) respectively would be more accurate to the song's rhythm. (Actually you could change some 1/2 sliders to circles to make it not too repetitive but up to you I guess)
  4. 00:24:464 (3,4,5,6) - 00:25:797 (1,2,3) - Would be better if 00:25:464 (6) was changed to 2 circles so your pattern 00:24:464 (3,4,5) will be more consistent with 00:25:797 (1,2,3) . (currently your patterns look inconsistent cuz 00:24:464 (3,4,5,6) has 4 sliders and 00:25:797 (1,2,3) has 3 which I don't see any reason to group them up differently when the rhythm is consistently playing)
  5. 00:33:464 (1,2) - Swap NC?
  6. 00:33:797 (2,3,4) - Aren't these supposed to be a triangle like 00:25:797 (1,2,3) ? Because you consistently did a triangle before the piano sound 00:29:797 (1,2,3) - 00:37:797 (1,2,3) so might as well do it here too.
  7. 00:43:797 (4) - Supposed to be an extended slider instead of 00:44:131 (5) considering you did one on every downbeat, also NC at 00:43:797 (4) as well I guess.
  8. 00:45:797 (1) - Same as above, this one should be an extended slider and not 00:45:464 (4) .
  9. 00:56:797 (1) - This thing is prominent but it doesn't get enough emphasis because you placed it at the beginning of the stream, 1/4 sliders like what you did 01:04:797 (1,2) would emphasize much better.
  10. 00:59:464 (1,2,3,4,1) - 01:07:464 (1,2,3,4) - Not a really good variation lol, you shouldn't make rhythms too different because both of these places have a similar/same rhythm.
  11. 01:22:131 (2) - NC? For consistency with other measures where you have your combo is solely on a single slider like 01:17:631 (1) - 01:19:631 (1) - 01:23:631 (1) - etc
  12. 01:18:797 (1,1) - Could use to the same idea you did on 01:18:797 01:22:797 (1,1) as well, up to you.
  13. 01:45:464 (2,1) - A 3/4 gap is really unintuitive to play, although there's a sound on 01:45:714 but it somewhat ruins playbility when mapped, so I suggest removing 01:45:714 (1) .
  14. 01:47:047 (1,2,3,4,5) - Don't start a stream at the blue tick lol, and tbh the stream should start at 01:46:797 instead considering the downbeat is there.
  15. 01:45:464 - 01:48:130 - Not sure why combo on these two aren't consistent despite having a same/similar rhythm.
  16. 01:50:797 (1,2,3,4,1,2,3,4,1,2,3,4) - Streams don't really fit because the song's rhythm here hasn't changed yet. 1/4 repeat sliders like 01:52:130 (1,2,3) would work better.
  17. 02:10:130 (1,2) - This pattern is based on that bell sound but you didn't do anything to focus on the same bell sound 02:07:130 (2) which idk why.
  18. 02:23:963 - Should be clickable since the sound here is even stronger than 02:23:797 .
  19. 02:27:963 (3,1,2) - Should be in a single pattern rather than what you have currently according to the same sound on 02:27:963 - 02:28:130 - 02:28:297 .
  20. 03:08:797 (3,4) - Aren't these supposed to have the same shape according to your patterns?
  21. 03:14:630 (2,1) - 03:14:963 (2,1) - Spacings should be nerfed, they're too big compared to everything you spaced in the section and the rhythm isn't really calling for a sudden change in spacings.
  22. 03:20:741 (3) - Not sure if this kind of gimmick is readable lol
  23. 04:40:129 - Can you not do this kind of hitsounds lmao
  24. 04:47:710 (4,5,6) - Your pattern is emphasizing 04:48:043 (6) instead of 04:47:877 (5) . The way to fix this is to end the pattern at 04:47:877 (5) instead of 04:48:043 (6) . Same also applies to 04:48:877 (5,1) .
Good luck~
Topic Starter
Lama Poluna

ByBy wrote:

as you requested

[Girl who Violently Kills with a Sword]
00:07:298 (4,5) - tbh i would like to have the 1/2 tick clickable than a sliderend because the piano is pretty stronger and needs more emphasis imo // 00:09:464 (1,2) - same goes here tho // 00:12:631 (4,5) - // 00:15:298 (3,4) - and so on I'll change it if someone else will write, but I don't share this opinion
00:23:464 (3,1) - i don't like the concept of the rhythm here because it sounds lame imo to have 1/2 slider and then an 1/1 slider which doesn't follow the piano properly moreover the piano calls for 2 1/2 sliders or 1/2 slider + two notes or viceversa in order to give more emphasis to the piano and follow it properly http://puu.sh/vDt3v/7becdf3a0d.jpg +++++
00:57:464 (7) - i think you missed a nc here since i feel like here's the new stanza +++++
01:11:298 - missing 1/2 note? the instruments are stopping here and not on 01:10:797 (1) - 's tail because the music is still ongoing from there so would be nice to have a note on this 1/2 tick as you did at 01:13:131 (1,2) - for instance // 01:15:298 - same goes here // 01:19:297 - // 01:23:297 - and so on
I think map these sounds very strange
01:26:131 (1,2,3) - just to avoid any difficulty spikes why don't you make 1/3 repeats instead? http://puu.sh/vDtWs/5a99348c75.jpg It is not difficult
02:07:130 (2) - i don't think this 1/1 slider really fits because it sounds kinda lame imo and it doesn't follow the music pretty well so i would like to make this 1/1 slider into a 1/2 slider and on that 1/1 tick from 02:07:463 - you can add a note to not leave that beat empty in this way you'll follow the music more properly imo http://puu.sh/vDujX/6b25591cf1.jpg // 02:08:130 (1) - same here // 02:09:463 (1) - // 02:12:130 (1) - and so on I do not like this way of mapping
02:11:463 (1) - on its repeat there's no any sound imo so a 1/2 slider would fit better here tbh I don't think so, bcz 02:10:797 (1,2,1,2,2) - i map these sounds.
02:21:130 (7) - this one is touching the hp bar by its tail so move it a bit down to avoid the touch of the hp bar if possible +++++
02:25:463 (1) - i think this one is wrongly snapped it's supposed to end on 1/2 and not on 1/8 +++++
02:32:630 (1,2) - tbh would be nice to have the rhythm like this one https://puu.sh/vDuWG/c430d39833.jpg to emphasize properly the piano mapping only 2 circles on the very intensive piano sounds kinda empty imo // 02:43:297 (1,2) - same as above +++++
02:41:797 (1,3) - unproper stack on tail? if yes better fix it it doesn't look really good imo +++++
03:20:686 (2,3,1) - wew what happened here? it's pretty hard to distinguish this pattern especially 03:20:741 (3) - lol +++++https://puu.sh/vDvnp/b4da76a180.jpg
04:04:463 (5,6,7,8) - i think this stream feels overmapped imo especially 04:04:547 (6) - so i guess you have to delete this 1/4 note this part have a sound
04:15:130 (2) - don't you think that this one is overdone? the music doesn't support something like this https://puu.sh/vDvTo/074b0b10be.jpg so the rhythm should be like this one imo so the music would support this kind of rhythm and also it won't be overdone anymore+++++
04:26:797 (1,1) - there are many stronger hihats from the song which needs more emphasis but using only 1/1 sliders you slightly ignore them which doesn't look really good imo so you need to change the rhythm into this https://puu.sh/vDw9g/cf48126abc.jpg in this way you'll give that emphasis to the stronger hihats than ignoring them I think that's okay, because I emphasize other sounds
04:29:463 (1) - maybe fullfill this gap with 1/2 slider instead? having only two notes feels pretty empty here imo // 04:34:796 (1) - same here i thisnk its cool
04:42:629 (1,1) - here because of the high distance and probably the sv changes the transition could be a bit harsh for players and they might do an easy sliderbreak at 04:42:795 (1) - so i suggest to decrease the spacing here for a safe transition moreover 04:42:795 (1) - should end on 1/4 tick because the music stops there so actually the slider is currently wrongly snapped imo +++++
04:49:210 (2) - here the piano is calling for two sliders not an 3/4 slider because it sounds kinda lame since it slightly ignores the stronger piano imo so would be nice to have two 1/4 sliders here in order to give more emphasis to the stronger piano http://puu.sh/vDwAY/482ac3cfa4.jpg i map differen sounds...

that's all from me pay attention on rhythms i don't really like how you ignored some important beats which some of them needs to be clickable imo
gl!
THANK YOU BYBY

Electoz wrote:

[General]

  1. 00:54:797 - aaa you need another 4/4 red line here I forgot to tell you lol kill me I think everything is fine
Also ask people who are good at timing in case I’m wrong lol

[Girl who Violently Kills with a Sword]

  1. 00:10:798 (1,2,1,2) - 00:11:464 (1,2,3,4) - Could have the same NC setting on both of these, better NC both 00:11:131 (1,3) or don't at all. +++++
  2. 00:14:798 (1) - Not a good idea to break your own consistency considering you're using all circles at 00:12:131 (1,2,3) - 00:15:131 (2) - 00:17:464 (1,2,3) . +++++ One thing for sure is that 00:14:798 (1) should be change to circles, but you can change 00:14:131 (1,2,3,4) to a different pattern or some slider stuff like 00:16:798 (3,4) could work in case you want to differentiate from circles at 00:14:798 . there are different sounds!
  3. 00:23:798 (1) - 00:32:131 (1) - A 1/1 slider doesn't work well since there's no piano stuff happening like 00:26:798 (1) - 00:28:798 (1) - etc, sticking to 2 1/2 sliders instead of 00:23:798 (1,2) - 00:32:131 (1,2) respectively would be more accurate to the song's rhythm. (Actually you could change some 1/2 sliders to circles to make it not too repetitive but up to you I guess) +++++
  4. 00:24:464 (3,4,5,6) - 00:25:797 (1,2,3) - Would be better if 00:25:464 (6) was changed to 2 circles so your pattern 00:24:464 (3,4,5) will be more consistent with 00:25:797 (1,2,3) . (currently your patterns look inconsistent cuz 00:24:464 (3,4,5,6) has 4 sliders and 00:25:797 (1,2,3) has 3 which I don't see any reason to group them up differently when the rhythm is consistently playing) +++++
  5. 00:33:464 (1,2) - Swap NC? +++++
  6. 00:33:797 (2,3,4) - Aren't these supposed to be a triangle like 00:25:797 (1,2,3) ? Because you consistently did a triangle before the piano sound 00:29:797 (1,2,3) - 00:37:797 (1,2,3) so might as well do it here too. +++++
  7. 00:43:797 (4) - Supposed to be an extended slider instead of 00:44:131 (5) considering you did one on every downbeat, also NC at 00:43:797 (4) as well I guess. +++++
  8. 00:45:797 (1) - Same as above, this one should be an extended slider and not 00:45:464 (4) . +++++
  9. 00:56:797 (1) - This thing is prominent but it doesn't get enough emphasis because you placed it at the beginning of the stream, 1/4 sliders like what you did 01:04:797 (1,2) would emphasize much better. +++++
  10. 00:59:464 (1,2,3,4,1) - 01:07:464 (1,2,3,4) - Not a really good variation lol, you shouldn't make rhythms too different because both of these places have a similar/same rhythm. sound different!
  11. 01:22:131 (2) - NC? For consistency with other measures where you have your combo is solely on a single slider like 01:17:631 (1) - 01:19:631 (1) - 01:23:631 (1) - etc +++++
  12. 01:18:797 (1,1) - Could use to the same idea you did on 01:18:797 01:22:797 (1,1) as well, up to you. +++++
  13. 01:45:464 (2,1) - A 3/4 gap is really unintuitive to play, although there's a sound on 01:45:714 but it somewhat ruins playbility when mapped, so I suggest removing 01:45:714 (1) . but this part have sound
  14. 01:47:047 (1,2,3,4,5) - Don't start a stream at the blue tick lol, and tbh the stream should start at 01:46:797 instead considering the downbeat is there. Everyone hears differently
  15. 01:45:464 - 01:48:130 - Not sure why combo on these two aren't consistent despite having a same/similar rhythm. I do not understand...
  16. 01:50:797 (1,2,3,4,1,2,3,4,1,2,3,4) - Streams don't really fit because the song's rhythm here hasn't changed yet. 1/4 repeat sliders like 01:52:130 (1,2,3) would work better. I really don't want to make this stream harder
  17. 02:10:130 (1,2) - This pattern is based on that bell sound but you didn't do anything to focus on the same bell sound 02:07:130 (2) which idk why. +++++
  18. 02:23:963 - Should be clickable since the sound here is even stronger than 02:23:797 . hmm... im so dont want change it
  19. 02:27:963 (3,1,2) - Should be in a single pattern rather than what you have currently according to the same sound on 02:27:963 - 02:28:130 - 02:28:297 .
  20. 03:08:797 (3,4) - Aren't these supposed to have the same shape according to your patterns? +++++
  21. 03:14:630 (2,1) - 03:14:963 (2,1) - Spacings should be nerfed, they're too big compared to everything you spaced in the section and the rhythm isn't really calling for a sudden change in spacings.I think it's not hard
  22. 03:20:741 (3) - Not sure if this kind of gimmick is readable lol +++++
  23. 04:40:129 - Can you not do this kind of hitsounds lmao
  24. 04:47:710 (4,5,6) - Your pattern is emphasizing 04:48:043 (6) instead of 04:47:877 (5) . The way to fix this is to end the pattern at 04:47:877 (5) instead of 04:48:043 (6) . Same also applies to 04:48:877 (5,1) . its different sound!
Good luck~
thanks <3333333

milr_ wrote:

Good MAP !!!!!!
thank!
PandaHero
Privet, несу тебе загулявший м4м (вот карта, если что - https://osu.ppy.sh/s/594121)

[General]
1. Хсы довольно громкие, особенно в самом начале, им бы убавить громкость процентов на 5.
2. Из-за стак лениенси я периодически ловлю себя на мысли, что я не понимаю, что происходит в карте и как идут ноты. Может повыше её сделать? Ну, или не везде делать фуллстаки, хоть я и сама их очень люблю.

[Girl who Violently Kills with a Sword]
00:09:298 - вот этот звук пианино неплохо было бы кликабельным сделать, ты так раньше делал, оставляя слайдер только до голубого тика.
00:10:464 - ^
Если добавишь в этом месте нотку, вот этот момент - 00:10:631 (2,1,2,1,2) можно будет чуть более интуитивно понятным сделать, а то я теряюсь в этом моменте, хочется 1 нажать, а не 2.
Думаю дальше про подобные моменты можно не упоминать, ты там продолжаешь ставить конец слайдера на пианинку, которую раньше маппал.
00:24:131 (2,3) - вот тут бы тоже лучше слайдер сделать, потому что на 3 звук всё же слабоват для ноты.
00:28:297 (2,1) - так как вы ребята любите делать бланкеты, поправь пожалуйста вот этот, он не очень ровный.
00:26:797 (1) - вот тут зря пианино игноришь, до этого же не игнорил, вот тут - 00:22:798 (1,2,1,2). Можешь разбить этот слайдер на 1/2 сайдер и ноту, думаю будет хорошо.
00:28:964 - ^
Ой, а у тебя таких много. Понимаю, что я не первая, кто об этом пишет, но выглядит это правда странно, особенно вот здесь - 00:36:797 (1) - три очень ярких звука, которые вполне можно было замаппать нотками, но вместо этого выбрал один большой слайдер.
00:37:464 (3,1) - ой-ой, а чего так необоснованно далеко поставил? о.о Прямо в два раза больше спейсинг, чем было в предыдущих подобных моментах. Да, момент просит спейсухи, но не настолько большой, поставь вот эту штуку - 00:37:797 (4,5,6) поближе к 00:37:464 (3), пожалуйста.
00:37:797 (4) - бтв, ты тут нк потерял, вот здесь, например, ты его поставил - 00:33:797 (1).
00:43:797 (1,2) - это единственный фуллстак в этой части, и я немного не понимаю, зачем он тут такой, в музыке никаких причин для этого не слышу, может сделаешь это с небольшим оверлапом, как делал до этого? Это правда сбивает с толку.
00:48:797 (1,2,3,4,5,6,7,8) - выгнула бы этот стак не вправо, а влево, так будет лучше выглядеть.
00:51:797 (4,1) - тут бы нк свапнуть, 4 слайдер выглядит совсем неуместно этой комбе, а вот с нотками вполне себе мило. Тем более что в другом подобном моменте ты нк всё же на большой белый тик ставишь - 00:43:464 (3,1).
00:53:131 (3,5) - поставила бы на эти ноты нк, чтобы показать изменения спейсинга.
01:08:131 (4) - учитывая, что до этого ты маппал пианино (вроде как), игнор трёх звуков здесь мне кажется очень и очень странным.
01:08:964 (2,3) - вот тут явно есть звук на голубом тике, там бы триплет больше подошёл.
01:13:131 (1,2) - я бы посоветовала передвинуть этот джамп влево, чтобы 01:12:964 (2,2) были на одном уровне, так и выглядеть будет лучше и играться удобнее.
01:39:631 (1) - сделай его ровненьким, а то у него левая половина больше правой.
01:57:130 (1,2,3) - вот эта троечка, судя по звуку, должна принадлежать к предыдущему комбо и выглядеть соответственно.
01:58:463 (1,2,3,4) - сейм
Проверь короче это место, мне такое разделение на паттерны кажется малость странным.
02:06:797 (1) - вот в этой части ты как-то странно наспамил нк, идея с нк на каждый даунбит здесь кажется куда более уместной.
02:10:797 (1,2,1,2) - разве что вот в этом месте такое оправданно.
02:18:130 (4,5,6,7,8) - из-за наклона слайдера стрим выглядит неровно, впрочем это не критично.
02:19:047 - нотку потерял
02:17:713 (2) - ну, или убери её отсюда тогда, раз больше их не маппаешь.
02:23:297 - вот тут звук потерял.
02:24:630 - ^
02:57:297 (1) - вот тут странно что киай включается.
Я бы его здесь включила - 02:57:797, и то в пределах большого белого тика, чтобы только всплеск звёздочек был на сильный звук пианино.
02:59:130 (2) - ^
02:59:130 (2) - вот тут непонятно зачем он выключается.
03:00:463 (1) - и вот тут включила бы окончательно на второй большой киай.
03:31:964 - вот тут пианино лучше кликабельным сделать, сильный звук.
04:39:129 (1,2) - лучше ctrl+g сюда, так движения будут естественнее.
04:44:210 (1) - ^
04:46:377 (2) - ^
05:12:876 (4,5) - тут фуллстак это тоже плохая идея, лучше оверлапнуть их.


В остальном вроде хорошо.
lcfc
mod xd

  1. 00:22:131 (1,2) - I have a strong belief the slider's rhythm will be confused in contrast to their spacing. That's because 00:20:131 (1,2,3) - these sliders that only have 1/4 distance to each other have the same spacing as the ones I mentioned and it could lead to possible confusion to people playing the map (I did get confused xd) so it would be better to space them more.
  2. 00:52:797 (1,2,3,4,5,6) - kinda subjective but I would NC them to indicate that the rhythm isn't 1/4.
  3. 00:54:797 (1,2) - Pretty confusing rhythm imo because there is a dominant piano sound at 00:55:131 - and it would be better if it was made clickable. Same goes for all the other sections that use this rhythm, I don't wanna flood the mod lol.
  4. 01:12:798 (1,2,1,2) - These jumps are way too large compared to 01:20:797 (1,2,3) - not to mention the choice of rhythms. I would recommend either lower the spacing of the jumps in the first section or buffing the second section's spacing and rhythms as it's of identical (or even more) intensity.
  5. 01:27:131 (1) - shouldn't there be a jump here instead to emphasize the piano? (in case you don't understand I mean a rhythm like this:

    Your rhythm isn't faulty but I think emphasizing the piano would feel better xd.
  6. 01:30:797 (1,2,3,1,2) - Neither the NCs nor the stream anchors seem to emphasize anything. A more appropriate way to do it would be this imo just like you did 01:42:964 (1,2,3,4,1) - here
  7. There are generally quite a few rhythm emphasis issues in the stream section but the above were the most significant ones. Try going through the whole section and see if you can change anything else. This section starting from 01:45:464 (2) - was emphasized way better, so you could use that as an example.
  8. 03:19:797 - something something dominant sound something something should be clickable
  9. 03:26:297 (1,2,1) - Why is the jump so big while this 03:28:964 (1,2,1) - is way smaller? They're the exact same sound so they should be represented identically.
  10. 04:06:297 (1) - Subjective, but why is this NCed anyway lol, there isn't an SV change and removing it makes a nice nc symmetry with 04:06:630 (1) - .
  11. 04:38:796 (1,2,1,2) - I can read this pattern but it wasn't introduced anywhere before.. pretty inconsistent. Would be better if you made it like 04:33:463 (1,2,1,2) - this.
  12. 04:46:877 - something something dominant sound something something should be clickable
  13. 05:23:543 - ^^

Hope my mod helped in any way, the map is generally really polished and should definitely be ranked! Good luck :)
meii18
01:20:631 (4) - // 01:24:631 (4) - // 02:06:463 (1) - // 02:56:463 (1,1,1,1,1) - and so on according to RC you should have each 1/4 gap between 1/8 buzz sliders so you must nerf these sliders (removing one repeat only)
01:36:797 (1) - unsnapped slider it is supposed to end on 1/2 (01:36:964 - )
01:39:464 (4) - intentional whistle on slider's body? if no, better remove it because it doesn't fit the song imo


no kds lol
Plus4j
M4M
U R GOD
  1. some slider's sliderslide is mute like 00:01:964 (4) - but some sliderslide have sound pls fix hitsound
  2. 00:07:298 (4,1,4,4,4) - I think those slider end is clickable
  3. 00:28:297 (2) - remove whistle 00:28:464 (3) - whistle
  4. 00:30:131 (2) - whistle
  5. 00:40:464 (3) - 00:40:797 (1) - heart beats,drum finish
  6. 00:58:464 (1,2) - stream better than short slider?
  7. 01:12:798 (1,2,1,2) - this big jump's distance can be closer
  8. 01:12:798 (1,2,1,2) - there is jump 01:17:131 (2) - but no
  9. 03:26:297 (1,2) - 03:28:964 (1,2) - different distance? lol
  10. 03:36:130 (1,2,3,4) - I think there rythem is wrong
  11. 03:38:797 (1,2,3,4) - ^
  12. 05:09:210 (3) - move to 399 18?
6.2*(X 8*(O
Topic Starter
Lama Poluna

PandaHero wrote:

Privet, несу тебе загулявший м4м (вот карта, если что - https://osu.ppy.sh/s/594121)

[General]
1. Хсы довольно громкие, особенно в самом начале, им бы убавить громкость процентов на 5.
2. Из-за стак лениенси я периодически ловлю себя на мысли, что я не понимаю, что происходит в карте и как идут ноты. Может повыше её сделать? Ну, или не везде делать фуллстаки, хоть я и сама их очень люблю. Фикс, но честно не знаю что это дает

[Girl who Violently Kills with a Sword]
00:09:298 - вот этот звук пианино неплохо было бы кликабельным сделать, ты так раньше делал, оставляя слайдер только до голубого тика. Отрицал ранее
00:10:464 - ^ ^
Если добавишь в этом месте нотку, вот этот момент - 00:10:631 (2,1,2,1,2) можно будет чуть более интуитивно понятным сделать, а то я теряюсь в этом моменте, хочется 1 нажать, а не 2. Не хочу меня концепцию этого паттерна
Думаю дальше про подобные моменты можно не упоминать, ты там продолжаешь ставить конец слайдера на пианинку, которую раньше маппал.
00:24:131 (2,3) - вот тут бы тоже лучше слайдер сделать, потому что на 3 звук всё же слабоват для ноты. Я сделал это по рекомандации другого моддера, не хочу опять менять все
00:28:297 (2,1) - так как вы ребята любите делать бланкеты, поправь пожалуйста вот этот, он не очень ровный. +++
00:26:797 (1) - вот тут зря пианино игноришь, до этого же не игнорил, вот тут - 00:22:798 (1,2,1,2). Можешь разбить этот слайдер на 1/2 сайдер и ноту, думаю будет хорошо. Ээээм, там очень сильный звук пианино, ради которого даже хс есть, там дальше этот же звук фоловится
00:28:964 - ^ ^
Ой, а у тебя таких много. Понимаю, что я не первая, кто об этом пишет, но выглядит это правда странно, особенно вот здесь - 00:36:797 (1) - три очень ярких звука, которые вполне можно было замаппать нотками, но вместо этого выбрал один большой слайдер. ^
00:37:464 (3,1) - ой-ой, а чего так необоснованно далеко поставил? о.о Прямо в два раза больше спейсинг, чем было в предыдущих подобных ^моментах. Да, момент просит спейсухи, но не настолько большой, поставь вот эту штуку - 00:37:797 (4,5,6) поближе к 00:37:464 (3), пожалуйста. Это что инсейн?
00:37:797 (4) - бтв, ты тут нк потерял, вот здесь, например, ты его поставил - 00:33:797 (1). и так там нк
00:43:797 (1,2) - это единственный фуллстак в этой части, и я немного не понимаю, зачем он тут такой, в музыке никаких причин для этого не слышу, может сделаешь это с небольшим оверлапом, как делал до этого? Это правда сбивает с толку. Какая вообще разница? Это тупо патерн его можно мапнуть везде где хочешь
00:48:797 (1,2,3,4,5,6,7,8) - выгнула бы этот стак не вправо, а влево, так будет лучше выглядеть. ^
00:51:797 (4,1) - тут бы нк свапнуть, 4 слайдер выглядит совсем неуместно этой комбе, а вот с нотками вполне себе мило. Тем более что в другом подобном моменте ты нк всё же на большой белый тик ставишь - 00:43:464 (3,1). Совсем 2 разных парта
00:53:131 (3,5) - поставила бы на эти ноты нк, чтобы показать изменения спейсинга. Никто так не делает вроде?Да это и так видно
01:08:131 (4) - учитывая, что до этого ты маппал пианино (вроде как), игнор трёх звуков здесь мне кажется очень и очень странным. это было бы не очень, фоловить онли пианино
01:08:964 (2,3) - вот тут явно есть звук на голубом тике, там бы триплет больше подошёл. Мне так не кажется... Мне хочется мапнуть так.
01:13:131 (1,2) - я бы посоветовала передвинуть этот джамп влево, чтобы 01:12:964 (2,2) были на одном уровне, так и выглядеть будет лучше и играться удобнее. ^
01:39:631 (1) - сделай его ровненьким, а то у него левая половина больше правой. ++++
01:57:130 (1,2,3) - вот эта троечка, судя по звуку, должна принадлежать к предыдущему комбо и выглядеть соответственно. ^
01:58:463 (1,2,3,4) - сейм ^
Проверь короче это место, мне такое разделение на паттерны кажется малость странным. Проверил, все нормально
02:06:797 (1) - вот в этой части ты как-то странно наспамил нк, идея с нк на каждый даунбит здесь кажется куда более уместной. ^
02:10:797 (1,2,1,2) - разве что вот в этом месте такое оправданно.
02:18:130 (4,5,6,7,8) - из-за наклона слайдера стрим выглядит неровно, впрочем это не критично. Выглядит красиво
02:19:047 - нотку потерял ++++[
02:17:713 (2) - ну, или убери её отсюда тогда, раз больше их не маппаешь. ^^^
02:23:297 - вот тут звук потерял. Я их не фоловлю
02:24:630 - ^ ^
02:57:297 (1) - вот тут странно что киай включается.+++++++++++
Я бы его здесь включила - 02:57:797, и то в пределах большого белого тика, чтобы только всплеск звёздочек был на сильный звук пианино. ^^^
02:59:130 (2) - ^ ^^^
02:59:130 (2) - вот тут непонятно зачем он выключается. ^^^
03:00:463 (1) - и вот тут включила бы окончательно на второй большой киай. ^^^
03:31:964 - вот тут пианино лучше кликабельным сделать, сильный звук. Извини но нет
04:39:129 (1,2) - лучше ctrl+g сюда, так движения будут естественнее. +++++++++++
04:44:210 (1) - ^ +++++++++++
04:46:377 (2) - ^ сомнительно, слишком большой спейспинг
05:12:876 (4,5) - тут фуллстак это тоже плохая идея, лучше оверлапнуть их. Я НЕ ПОНИМАЮ ПОЧЕМУ ЭТО ПЛОХО


В остальном вроде хорошо.

СПАСИБО КИСЯ

LowComboFC wrote:

mod xd

  1. 00:22:131 (1,2) - I have a strong belief the slider's rhythm will be confused in contrast to their spacing. That's because 00:20:131 (1,2,3) - these sliders that only have 1/4 distance to each other have the same spacing as the ones I mentioned and it could lead to possible confusion to people playing the map (I did get confused xd) so it would be better to space them more. +++++
  2. 00:52:797 (1,2,3,4,5,6) - kinda subjective but I would NC them to indicate that the rhythm isn't 1/4. +++++
  3. 00:54:797 (1,2) - Pretty confusing rhythm imo because there is a dominant piano sound at 00:55:131 - and it would be better if it was made clickable. +++++ Same goes for all the other sections that use this rhythm, I don't wanna flood the mod lol.
  4. 01:12:798 (1,2,1,2) - These jumps are way too large compared to 01:20:797 (1,2,3) - not to mention the choice of rhythms. I would recommend either lower the spacing of the jumps in the first section or buffing the second section's spacing and rhythms as it's of identical (or even more) intensity. t plays well and adds diversity
  5. 01:27:131 (1) - shouldn't there be a jump here instead to emphasize the piano? (in case you don't understand I mean a rhythm like this: I don't like that idea

    Your rhythm isn't faulty but I think emphasizing the piano would feel better xd. +++++
  6. 01:30:797 (1,2,3,1,2) - Neither the NCs nor the stream anchors seem to emphasize anything. A more appropriate way to do it would be this imo just like you did 01:42:964 (1,2,3,4,1) - here
  7. There are generally quite a few rhythm emphasis issues in the stream section but the above were the most significant ones. Try going through the whole section and see if you can change anything else. This section starting from 01:45:464 (2) - was emphasized way better, so you could use that as an example.
  8. 03:19:797 - something something dominant sound something something should be clickable I don't think so, sorry
  9. 03:26:297 (1,2,1) - Why is the jump so big while this 03:28:964 (1,2,1) - is way smaller? They're the exact same sound so they should be represented identically. +++++
  10. 04:06:297 (1) - Subjective, but why is this NCed anyway lol, there isn't an SV change and removing it makes a nice nc symmetry with 04:06:630 (1) - . +++++
  11. 04:38:796 (1,2,1,2) - I can read this pattern but it wasn't introduced anywhere before.. pretty inconsistent. Would be better if you made it like 04:33:463 (1,2,1,2) - this. I do not understand...
  12. 04:46:877 - something something dominant sound something something should be clickable +++++
  13. 05:23:543 - ^^ but not this

Hope my mod helped in any way, the map is generally really polished and should definitely be ranked! Good luck :)

THANKS <3333333


ByBy wrote:

01:20:631 (4) - // 01:24:631 (4) - // 02:06:463 (1) - // 02:56:463 (1,1,1,1,1) - and so on according to RC you should have each 1/4 gap between 1/8 buzz sliders so you must nerf these sliders (removing one repeat only) +++++
01:36:797 (1) - unsnapped slider it is supposed to end on 1/2 (01:36:964 - ) +++++
01:39:464 (4) - intentional whistle on slider's body? if no, better remove it because it doesn't fit the song imo +++++


no kds lol
<3 LOVE U

Hey lululu wrote:

M4M
U R GOD
  1. some slider's sliderslide is mute like 00:01:964 (4) - but some sliderslide have sound pls fix hitsound +++++
  2. 00:07:298 (4,1,4,4,4) - I think those slider end is clickable
  3. 00:28:297 (2) - remove whistle 00:28:464 (3) - whistle +++++
  4. 00:30:131 (2) - whistle +++++
  5. 00:40:464 (3) - 00:40:797 (1) - heart beats,drum finish
  6. 00:58:464 (1,2) - stream better than short slider?
  7. 01:12:798 (1,2,1,2) - this big jump's distance can be closer +++++
  8. 01:12:798 (1,2,1,2) - there is jump 01:17:131 (2) - but no
  9. 03:26:297 (1,2) - 03:28:964 (1,2) - different distance? lol +++++
  10. 03:36:130 (1,2,3,4) - I think there rythem is wrong
  11. 03:38:797 (1,2,3,4) - ^
  12. 05:09:210 (3) - move to 399 18?
6.2*(X 8*(O

THANK YOUUUUUUUUUUUU
Ametrin
we called this HIGH QUALITY
take my star
Monstrata
00:48:797 (1,2,3) - I would remove the circle on 2. You can hear there's a pause before the 1/4's begin on the red tick.
00:55:131 (2,3) - not a good rhythm choice. You make 3 the point of emphasis with this rhythm but it's a weak blue tick.
00:57:797 (3,4) - felt rather empty. I think you could have used a 1/2 slider and added some more density. But if you want rhythm variety i'll accept that as a valid argument (but only if you mean it).
01:02:797 (1,2) - Not a good rhythm either. for the same reason as earlier. I would shorten 01:02:797 (1) - to a 3/4 slider and use the same rhythm i recommended earlier.
01:45:714 (1) - Sounds entirely unnecessary imo.
01:46:047 (3,4) - These are all wrong. Put them on white ticks please. Listen to 01:46:130 - 01:46:464 - :P your current rhythm has no rhythmic value since you do a 2x repeat, then a 3x repeat, then a 1x repeat. its impossible to read how many repeats there should be on a 1/4 slider.
01:56:130 - 02:06:797 - This section is waaaay more difficult than the earlier section. I don't think its appropriate at all, its too much of a step up and already feels like the kiai section in terms of intensity. Also, the triplets are very overmapped.
02:54:713 (2,3) - Stacking is better. It's really hard to aim a 1/4 jump like this and still have to slow down to catch 3 due to them being spaced.
02:56:463 (1,1,1,1,1) - These are 1/6.
03:09:463 (3,4,1) - The overlap makes the pattern a bit unpolished for me
03:14:463 (1,2,1,2) - use streams instead? You spam 1/4 sliders so often that when i hear clear 1/4 beats i wish you used something different. Here is a good opportunity.
03:19:630 (4) - Make this a 1/4 slider because 03:19:797 - is a really important beat. You have to keep it clickable or you ruin the 3/4 rhythm here. 03:20:047 (2,3) - is good.
03:20:463 (1,2,3,1) - I would just not map it... the snapping is somewhere between 1/12 and 1/8 and probably requires a bpm shift. simplify rhythm here unless you want to time it, because the current snap is definitely wrong/
03:36:380 (2) - Remove this since you don't do 1/4 jumps on the second one. Imo the 1/4 jump is too much of a spike for this section anyways.
03:39:047 (2) - ^
03:50:797 (1,1) - Huge jump out of nowhere...
04:01:130 (4,5) - This jump is really inappropriate too... why does 5 need such large spacing?
04:14:797 (1,2) - I think its too hard to see the repeats on slider 2. Don't stack and do a different pattern that keeps the slider visible.
04:25:463 (1,1,1,1,1) - 1/6
05:09:543 (4) - two circles instead? The beat on red tick is pretty important too.
05:11:543 (3) - Same here. You map 05:11:210 (2,3) - similarly, but they sound different, the second one has two notes.
05:14:543 (1,2,3,4,5,6) - Same here. You map them the same, but the first is just two notes, theres no beat on the blue tick. Remove 05:14:626 (2) - .
05:18:876 (1,2) - Ctrl+G slider 1 two times (and adjust the inconsistency) before you copy paste/ Slider 2 is off because you didn't do this step.
05:20:543 (1,2) - You could use the same slider design imo.

[]

Pretty good map. I like how it isn't stream heavy. I think you overdo the 1/4 sliders a bit too much though so you could cut back a bit and put a bit more short streams on the kiai's. I mentioned like one or two places. Generally the set is pretty well designed, but that section in the middle with the triplets is my biggest concern.

Also, please properly reply to previous mods. You left a lot of stuff blank. I assume you fixed? and what is +++++?
Topic Starter
Lama Poluna

Monstrata wrote:

00:48:797 (1,2,3) - I would remove the circle on 2. You can hear there's a pause before the 1/4's begin on the red tick. ++++
00:55:131 (2,3) - not a good rhythm choice. You make 3 the point of emphasis with this rhythm but it's a weak blue tick. ++++
00:57:797 (3,4) - felt rather empty. I think you could have used a 1/2 slider and added some more density. But if you want rhythm variety i'll accept that as a valid argument (but only if you mean it). I made a mistake... I don't know why it looks empty. But then I missthe note at 01:01:381 - , like this 00:57:714 (2) - .
01:02:797 (1,2) - Not a good rhythm either. for the same reason as earlier. I would shorten 01:02:797 (1) - to a 3/4 slider and use the same rhythm i recommended earlier. ++++
01:45:714 (1) - Sounds entirely unnecessary imo. ++++
01:46:047 (3,4) - These are all wrong. Put them on white ticks please. Listen to 01:46:130 - 01:46:464 - :P your current rhythm has no rhythmic value since you do a 2x repeat, then a 3x repeat, then a 1x repeat. its impossible to read how many repeats there should be on a 1/4 slider. ++++
01:56:130 - 02:06:797 - This section is waaaay more difficult than the earlier section. I don't think its appropriate at all, its too much of a step up and already feels like the kiai section in terms of intensity. Also, the triplets are very overmapped. The music intensifies and I have to show it. I asked many times to play this map and this part was not so difficult.
02:54:713 (2,3) - Stacking is better. It's really hard to aim a 1/4 jump like this and still have to slow down to catch 3 due to them being spaced. ++++
02:56:463 (1,1,1,1,1) - These are 1/6. ++++
03:09:463 (3,4,1) - The overlap makes the pattern a bit unpolished for me ++++
03:14:463 (1,2,1,2) - use streams instead? You spam 1/4 sliders so often that when i hear clear 1/4 beats i wish you used something different. Here is a good opportunity. If you looked at my map completely, you noticed that the sounds I'm using these sliders. This is the concept map.
03:19:630 (4) - Make this a 1/4 slider because 03:19:797 - is a really important beat. You have to keep it clickable or you ruin the 3/4 rhythm here. 03:20:047 (2,3) - is good. ++++
03:20:463 (1,2,3,1) - I would just not map it... the snapping is somewhere between 1/12 and 1/8 and probably requires a bpm shift. simplify rhythm here unless you want to time it, because the current snap is definitely wrong/ ++++
03:36:380 (2) - Remove this since you don't do 1/4 jumps on the second one. Imo the 1/4 jump is too much of a spike for this section anyways. ++++
03:39:047 (2) - ^ ++++
03:50:797 (1,1) - Huge jump out of nowhere... ++++
04:01:130 (4,5) - This jump is really inappropriate too... why does 5 need such large spacing? ++++
04:14:797 (1,2) - I think its too hard to see the repeats on slider 2. Don't stack and do a different pattern that keeps the slider visible. ++++
04:25:463 (1,1,1,1,1) - 1/6 ++++
05:09:543 (4) - two circles instead? The beat on red tick is pretty important too. ++++
05:11:543 (3) - Same here. You map 05:11:210 (2,3) - similarly, but they sound different, the second one has two notes. ++++
05:14:543 (1,2,3,4,5,6) - Same here. You map them the same, but the first is just two notes, theres no beat on the blue tick. Remove 05:14:626 (2) - . ++++
05:18:876 (1,2) - Ctrl+G slider 1 two times (and adjust the inconsistency) before you copy paste/ Slider 2 is off because you didn't do this step. ++++
05:20:543 (1,2) - You could use the same slider design imo. And is it so bad?

[]

Pretty good map. I like how it isn't stream heavy. I think you overdo the 1/4 sliders a bit too much though so you could cut back a bit and put a bit more short streams on the kiai's. I mentioned like one or two places. Generally the set is pretty well designed, but that section in the middle with the triplets is my biggest concern.
Thank you very much. I just map it as I hear this song.

Also, please properly reply to previous mods. You left a lot of stuff blank. I assume you fixed? and what is +++++?
If I leave something blank, it means that I don't like this idea. I just don't want to write "I don't like it" every time. ++++ - it means that I agree
Monstrata
Artist: gmtn. vs. kozato (fw. ルゼ) & gmtn. (witch's slave)
Romanised Artist: gmtn. vs. kozato (fw. LUZE) & gmtn. (witch's slave)
Title: squartatrice vs. disperagioia

Since this is a combination of two songs, you should specify the correct artist metadata for both songs in the "Artist" field. gmtn is used twice yes, but we should distinguish "gmtn. vs. kozato (fw. ルゼ)" from "gmtn. (witch's slave)". Right now, it sounds like kozato (fw. LUZE) composed disperagioia, but that's not the case at all, since both of them composed squaratrice.

Once you've applied this fix, I can nominate. (You can remove the witch's slave from tag I guess)
Topic Starter
Lama Poluna

Monstrata wrote:

Artist: gmtn. vs. kozato (fw. ルゼ) & gmtn. (witch's slave)
Romanised Artist: gmtn. vs. kozato (fw. LUZE) & gmtn. (witch's slave)
Title: squartatrice vs. disperagioia

Changed!

Since this is a combination of two songs, you should specify the correct artist metadata for both songs in the "Artist" field. gmtn is used twice yes, but we should distinguish "gmtn. vs. kozato (fw. ルゼ)" from "gmtn. (witch's slave)". Right now, it sounds like kozato (fw. LUZE) composed disperagioia, but that's not the case at all, since both of them composed squaratrice.

Once you've applied this fix, I can nominate. (You can remove the witch's slave from tag I guess) ++++

thank you! <3
X Light
Masterpiece
Monstrata
Remember you only need one more BN now thanks to the new BN rule! Nominated~
vanucik
еее лама ещё одну иконку и всё
Cryptic
A few things:

  1. 00:01:964 (4) - 00:04:631 (4) - I think these are better off ending on the red tick. Having the next note only be a 1/4th away in the timeline just feels awkward to me.
  2. 01:10:797 (1) - or 01:14:798 (1,2) - needs to change. They represent the same sound but are mapped differently.
  3. 01:16:964 (1,2) - This reads as a 1/2 or something, I recommend just overlapping the 1 on the 2 somehow, like you do everywhere else in this section (01:20:631 (4,1) - 01:24:631 (4,1) - )
  4. 01:53:463 (1,2,1,2,1,2,1,2) - Why does spacing increase here when pitch decreases? In my opinion, it makes the last two (01:54:130 (1,2,1,2) - ) end up being way too large as you currently have it mapped. Bring down the spacing on those last two to be around the same as the first, and it should be fine.
  5. 04:47:210 (1,2,3,4,5,6,1,2,3,4,5,1) - or 04:55:210 (1,2,3,4,5,1,2,3,4,5) - Aren't these essentially the same rhythms/sounds at different points? What lead to the different patterns?
  6. 04:57:877 (1,2,1,2,1,2,1,2) - Not a huge fan of this. 04:57:877 (1,2,1,2,1,2) - Has an odd linear feel with flow breaks on the end of each 1/2, but then you break the patterning going from 04:58:543 (1,2,1,2) - which is more of a zig-zag. IMO, based off the rest of the map, zig-zag works better, but if you want that weird linear-short-stop sort of feel, change the kicks to fit it as well. (You'll have to change a bit about the kick jumps but it shouldn't be too hard to work in based off your current patternings.)
That should be about it, call me back.
Topic Starter
Lama Poluna

Cryptic wrote:

A few things:

  1. 00:01:964 (4) - 00:04:631 (4) - I think these are better off ending on the red tick. Having the next note only be a 1/4th away in the timeline just feels awkward to me. ++++
  2. 01:10:797 (1) - or 01:14:798 (1,2) - needs to change. They represent the same sound but are mapped differently. ++++
  3. 01:16:964 (1,2) - This reads as a 1/2 or something, I recommend just overlapping the 1 on the 2 somehow, like you do everywhere else in this section (01:20:631 (4,1) - 01:24:631 (4,1) - ) ++++
  4. 01:53:463 (1,2,1,2,1,2,1,2) - Why does spacing increase here when pitch decreases? In my opinion, it makes the last two (01:54:130 (1,2,1,2) - ) end up being way too large as you currently have it mapped. Bring down the spacing on those last two to be around the same as the first, and it should be fine. ++++
  5. 04:47:210 (1,2,3,4,5,6,1,2,3,4,5,1) - or 04:55:210 (1,2,3,4,5,1,2,3,4,5) - Aren't these essentially the same rhythms/sounds at different points? What lead to the different patterns? I hear 04:55:210 (1,2,3,4,5,1,2,3,4,5) - stronger beats, so i map it like only notes. It is very important for me to show this moment.
  6. 04:57:877 (1,2,1,2,1,2,1,2) - Not a huge fan of this. 04:57:877 (1,2,1,2,1,2) - Has an odd linear feel with flow breaks on the end of each 1/2, but then you break the patterning going from 04:58:543 (1,2,1,2) - which is more of a zig-zag. IMO, based off the rest of the map, zig-zag works better, but if you want that weird linear-short-stop sort of feel, change the kicks to fit it as well. (You'll have to change a bit about the kick jumps but it shouldn't be too hard to work in based off your current patternings.) ++++ . i change pattern
That should be about it, call me back.
thank you ;w;
Namki
smth passing by

okay, I can agree with undermapped prominent sounds at the beginning but 01:08:131 (4) - can you hear something here 01:08:297 - ? Having such prominent piano sound undermapped feels sorta weird to me. Consider emphasis it somehow.
also, timing seems kinda off, recheck it once again, please.

best of luck
Topic Starter
Lama Poluna

Namki wrote:

smth passing by

okay, I can agree with undermapped prominent sounds at the beginning but 01:08:131 (4) - can you hear something here 01:08:297 - ? Having such prominent piano sound undermapped feels sorta weird to me. Consider emphasis it somehow. ++++
also, timing seems kinda off, recheck it once again, please. All is well with him, it was checked many times.

best of luck
thanku
_Erra_
wtf i can't open diff
Topic Starter
Lama Poluna

_Erra_ wrote:

wtf i can't open diff


lol i can
Cryptic
Apparently quite a few people can't download or it doesn't open/show-up or something, so I'm going to try and figure out what causes that. It worked fine for me, but I'll look into it.

Also, before I qualify & recheck, I'd like you to change the diffname to something related to the song, as right now it's quite out-there and random.
Topic Starter
Lama Poluna

Cryptic wrote:

Apparently quite a few people can't download or it doesn't open/show-up or something, so I'm going to try and figure out what causes that. It worked fine for me, but I'll look into it.

Also, before I qualify & recheck, I'd like you to change the diffname to something related to the song, as right now it's quite out-there and random.
fixed diffname
Cryptic
Now that that's fixed, everything should be good to go.

Fixed a few hitsounds and changed the combo colors to be more readable in general; Qualified!
Topic Starter
Lama Poluna
yayy <3
schoolboy
congrats bby <333
Namki
поздравляю!
Shmiklak
Ура лама вышел из помойки
_Hou
Gratzzz
Topic Starter
Lama Poluna
Спасибо всем, люблю <3
tokiko
жаль, что не "Extra Stage"
gambatte
ламочка поздравляю это лучшая карта в мире :!: :!: :!:
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