osu! (OS X) beta release

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Juu_DELETED
When I play in a windowed resolution the fps sits at exactly 120, even with unlimited framerate on. In fullscreen it was running over 350, is there a known reason for this?
Juu_DELETED
RIP OSX Support.... really glad I'm ordering a PC :/
wonjae
I cant map Mode specific maps like ctb or mania
Cannu
I need some help. I user Beta/Cutting Edge but it says I require some NET Framework but when I click to install, it fails.
Agrrox
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Cannu

Agrrox wrote:

CannuJul wrote:

I need some help. I user Beta/Cutting Edge but it says I require some NET Framework but when I click to install, it fails.
dont use cutting edge because wineskin has problem with .Net higher than 3.5
Thanks :) Sticking with Beta from now on but would really like to see this issue fixed ASAP :D
Agrrox
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The Kindly One
Just moved too mac and installed Osu.

There is DEFINITELY a slight audio delay throughout the whole game (BOTH music and the beats, so universal offset is of no use here)

At lower difficulties, it's probably fine, but at higher difficulties, Osu is completely impossible to play like this.

You can't play to the beat of the music. You HAVE TO hit the beats slightly earlier.
PizzaLovers007
Yeah there is input lag unfortunately. I've just been dealing with it, but hopefully the new wrapper will fix it.
Agrrox
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Cannu

Agrrox wrote:

The Kindly One wrote:

Just moved too mac and installed Osu.

There is DEFINITELY a slight audio delay throughout the whole game (BOTH music and the beats, so universal offset is of no use here)

At lower difficulties, it's probably fine, but at higher difficulties, Osu is completely impossible to play like this.

You can't play to the beat of the music. You HAVE TO hit the beats slightly earlier.
Did you played on windows before ? because your overal accuracy is very low (90.2%) to judge delays.
Idk i am dealing with it kinda good but its really hard to play on my old macbook. What mac you have ?
I have a late 2013 iMac, but I find that the offset settings can vary on any given day (Somewhat sporadic imo), cause sometimes it'll be like -10 and then others it's +5, and I'm using the same headphones, so I'm really not sure. Hopefully we can have this OS X Beta Release back on track :D
Agrrox
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Agrrox
Also i have better performance when i set Mac Driver.
To do it just go to osu! > Show Package Contents > Set Screen Options > Use Mac Driver instead of X11
Let me know if that helped.
gamer33
my game is mot working it says move to the trash help me :?:( please help :shock:
pinkLFox
The map rythm is slightly ahead of the music. Like the stuff ur supposed to click or whatever is earlier than the rythm :(
This is on every map.
The Kindly One

Agrrox wrote:

Also i have better performance when i set Mac Driver.
To do it just go to osu! > Show Package Contents > Set Screen Options > Use Mac Driver instead of X11
Let me know if that helped.
I've played on windows before, and i'm positive that there's an audio delay on mac.

I know I'm not that good, but on a Mac, I have to "predict" when the beats hit i.e. I have to press earlier. And universal offset doesn't help at all, since ALL the audio is delayed. Even the sounds you make in the menu have a slight delay.

I've only just gotten a new mac, first time ever using one. MBP 13 inch 2015, running latest version of Yosemite.

Could you just give me the fleshed out step by step on how to get it to use Mac Driver? Your set of instructions seems to be messing a few steps and i'm lost.
PizzaLovers007
First you need to find where your osu!.app file is and go there. Next you need to right click the osu!.app and click "Show Package Contents"


Once inside, run the Wineskin.app and look at "Set Screen Options". This is where the "Use Mac Driver instead of X11" checkbox is located.

There are a lot of other settings that you could try to mess with, but I don't believe there is a way that can completely remove the (input?) delay that you have. Personally I have around a 200 ms input delay from my keyboard when trying to hit notes so I just compensate by pressing earlier.
The Kindly One
yeah, i set it to use Mac Driver, but problem's still there.

I think it's more of a sound delay vs input delay, as even menu sounds seem to have a slight delay when i click on a button (compared with windows version).
RMP
Just a quick question, and I'm sorry if it's been asked before, but I couldn't find it;
Is there ever going to be a native Osu! version for OS X (or maybe even Linux)?

Microsoft is slowly falling apart and people are starting to move on to alternatives- most of them of course to a Mac.
The only thing that keeps me from destroying my Windows partition is Osu! ; it just doesn't run that well on both OS X/Linux.
That's not the fault of Osu! or its OpenGL implementation, it's the fault of Wine (especially Wine on OS X; the performance is much worse than Wine on Linux for some reason) and the way the OS handles key and mouse input (and because Osu! is running through Wine, Osu! is unable to take these different ways of input handling into account; besides, running through a layer (in this case Wine) always gives input lag to some degree ).

It'd be absolutely amazing of course if a natively written version for OS X/Linux would eventually arive, but I would understand it if that's way too much work :P (especially Linux with its package limbo).
So, to repeat my question, because I'm just rambling on about nothing at this point: Is there ever going to be a native Osu! version for OS X (or maybe even Linux)?
Agrrox
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