When I play in a windowed resolution the fps sits at exactly 120, even with unlimited framerate on. In fullscreen it was running over 350, is there a known reason for this?
Thanks Sticking with Beta from now on but would really like to see this issue fixed ASAP
Agrrox wrote:dont use cutting edge because wineskin has problem with .Net higher than 3.5
CannuJul wrote:I need some help. I user Beta/Cutting Edge but it says I require some NET Framework but when I click to install, it fails.
I have a late 2013 iMac, but I find that the offset settings can vary on any given day (Somewhat sporadic imo), cause sometimes it'll be like -10 and then others it's +5, and I'm using the same headphones, so I'm really not sure. Hopefully we can have this OS X Beta Release back on track
Agrrox wrote:Did you played on windows before ? because your overal accuracy is very low (90.2%) to judge delays.
The Kindly One wrote:Just moved too mac and installed Osu.
There is DEFINITELY a slight audio delay throughout the whole game (BOTH music and the beats, so universal offset is of no use here)
At lower difficulties, it's probably fine, but at higher difficulties, Osu is completely impossible to play like this.
You can't play to the beat of the music. You HAVE TO hit the beats slightly earlier.
Idk i am dealing with it kinda good but its really hard to play on my old macbook. What mac you have ?
I've played on windows before, and i'm positive that there's an audio delay on mac.
Agrrox wrote:Also i have better performance when i set Mac Driver.
To do it just go to osu! > Show Package Contents > Set Screen Options > Use Mac Driver instead of X11
Let me know if that helped.