It seems no one made a final confirmation on Taiko based on the thread, since the latest change from ghm12 7 days ago.
[Taiko-tou]
> 00:15:883 - from this 0.8x section, 1/6s are hard to distiguish the actual incoming time visually. While in musical sense, 1/6 usage could be implemented right after the Kiai since the after Kiai session contains more layers. No need to make some early bursts in the introduction part imo unless strong rationale behind.
> 01:42:714 - shifting the SV green timing point to 01:42:080 - can give a small notice to players that: SVs are going to change due to different velocity of barlines.
> 02:16:517 - you missed a note here?
> 02:37:432 - imitating the similar SV changes at 02:50:953 - , a 1.01x timing point should be put here.
! 04:02:362 - redundant barline here, you should have a red timing point with barline omission set. Make sure add it in EVERY difficulty.
[]
I am confused that no one checked the Taiko diff. before the whole set was approved, what a pity.
[Taiko-tou]
> 00:15:883 - from this 0.8x section, 1/6s are hard to distiguish the actual incoming time visually. While in musical sense, 1/6 usage could be implemented right after the Kiai since the after Kiai session contains more layers. No need to make some early bursts in the introduction part imo unless strong rationale behind.
> 01:42:714 - shifting the SV green timing point to 01:42:080 - can give a small notice to players that: SVs are going to change due to different velocity of barlines.
> 02:16:517 - you missed a note here?
> 02:37:432 - imitating the similar SV changes at 02:50:953 - , a 1.01x timing point should be put here.
! 04:02:362 - redundant barline here, you should have a red timing point with barline omission set. Make sure add it in EVERY difficulty.
[]
I am confused that no one checked the Taiko diff. before the whole set was approved, what a pity.