Halozy - Paranoid Lost [Taiko]

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Smallwu
Hello, mod from my queue
[General]
  1. Try HP6, HP5 feels a little low

  2. Open your .osu file, search "background.jpg", and do the thing below here to show the two girls
    (There only can add one number. Choose a number between 80~100 to get the best effect
    0,0,"background.jpg",0,80~100
  3. Title : (Change the weird space between "録" and "~")
    東方風神録 ~ Mountain of Faith. (Bad)
    東方風神録 〜 Mountain of Faith. (Nice)

[Inner Oni]
*Let Kiai Time Volume improve to 90% or 100%? Because it's Kiai, need to highhhhhhhhhh*

00:21:801 - Remove this green line, and make the first red line sound volume cut down to 60%?

00:21:801 - 00:26:914 - All don or All kat - Reason see below

00:27:255 - 00:32:369 - All kat or All don - It's very clear that these two parts have different sound pitches. Very suggest you use different color to distinguish them

01:24:358 (334,335) - Ctrl+G to follow voice pitch, you also use dkkd at 03:13:108

01:26:403 (343) - Remove this to highlight that you're following voice

01:26:573 (343,344,345,346) - d k k d or k d k d? - First k-d (d-k) because the pitch of voice (I can't distinguish which higher, so you choose it please =w=). Second k-d because the sound effect

01:29:812 - Add a kat (or don) because the clear voice, remove the Spinner at here

01:29:983 - Add Spinner [01:29:983 - 01:31:687]

01:35:267 - Add a don because the clear voice, remove the Spinner at here

01:35:437 - Add a Spinner [01:35:437 - 01:36:289]

01:36:460 (1,2) - k k because they sound same, and they higher than (3)

02:31:772 (363,365) - Remove because no drum sound

02:48:306 (486) - d because it's easily to hit :3. Another reason is the high pitch electronic organ appears at (487), not (486), I don't think you need to highlight (486)

02:53:931 (529,530) - Ctrl+G becomes k-d. Because drum shows at (530), so use don to follow it. (529) sounds like (528), so use kat like it

03:03:903 (582) - k to follow voice

03:15:494 (644) - Remove it to highlight that you're following voice

03:15:664 (644,645,646,647) - d k k d or k d k d - Reason same as 01:26:573

03:18:903 (1) - Add a kat (or don) because the clear voice, remove the Spinner at here

03:19:073 - Add a Spinner [03:19:073 - 03:20:778]

03:21:119 (1,2) - Their pitches sound like d-k

03:24:358 (1) - Add a don because the clear voice, remove the Spinner at here

03:24:528 - Add Spinner [03:24:528 - 03:25:380]

03:25:551 (1,2) - k k because they sound same, and they higher than (3)

03:36:801 - Try to make the others part become same as here, I think here is the best :3 (d d k d K k D or d d k d K d K) [00:42:255 - 01:47:710 - 04:09:528]

03:38:164 (60) - K? Just suggest :3

04:53:590 (489,491) - Remove because no drum sound

04:57:767 (522,523,524,525,526,527) - kkd kdk - Just my thought that I think do this can highlight the high sound effects better

04:59:215 (532) - Strongly suggest you remove this because it not belongs to the ddkdkdk, they're separated

05:00:835 (544,547) - Ctrl+G to follow pitch

05:02:198 (554,555,556,557) - d k d k? They sound like that

05:03:647 (563,564) - Ctrl+G to follow electronic organ [Listen carefully, like 05:02:710 and 05:03:221 and 05:03:733]

05:10:125 (606) - Remove it, reason same as 04:59:215

05:11:744 (618,621) - Ctrl+G to follow pitch

05:36:801 (734) - kat here makes me feel good DX

05:38:164 (741) - D? Because it sounds lower than before

=====
Sorry for late, maybe the mod isn't good :3
Anyway, GL with Rank!
Topic Starter
Greenshell

Smallwu wrote:

Hello, mod from my queue
[General]
  1. Try HP6, HP5 feels a little low nah, this is fine since it's a marathon

  2. Open your .osu file, search "background.jpg", and do the thing below here to show the two girls
    (There only can add one number. Choose a number between 80~100 to get the best effect I like this idea, but I'll need more opinions on this
    0,0,"background.jpg",0,80~100
  3. Title : (Change the weird space between "録" and "~")
    東方風神録 ~ Mountain of Faith. (Bad)
    東方風神録 〜 Mountain of Faith. (Nice)
done
[Inner Oni]
*Let Kiai Time Volume improve to 90% or 100%? Because it's Kiai, need to highhhhhhhhhh* ok let's try it out

00:21:801 - Remove this green line, and make the first red line sound volume cut down to 60%? changed

00:21:801 - 00:26:914 - All don or All kat - Reason see below

00:27:255 - 00:32:369 - All kat or All don - It's very clear that these two parts have different sound pitches. Very suggest you use different color to distinguish them I get the idea, but honestly, it just doesn't sound good. The synth pitch is already high enough to start the map off with a kat, and the higher pitches are indeed noticable, but not worthy to use any dons. (or maybe I'm just stubborn af lol)

01:24:358 (334,335) - Ctrl+G to follow voice pitch, you also use dkkd at 03:13:108 the vocals are already followed by this cause the pitch going up, same deal with 03:13:108 - but there it's going down.

01:26:403 (343) - Remove this to highlight that you're following voice nice one, changed

01:26:573 (343,344,345,346) - d k k d or k d k d? - First k-d (d-k) because the pitch of voice (I can't distinguish which higher, so you choose it please =w=). Second k-d because the sound effect changed to d k k d, nice find!

01:29:812 - Add a kat (or don) because the clear voice, remove the Spinner at here

01:29:983 - Add Spinner [01:29:983 - 01:31:687]

01:35:267 - Add a don because the clear voice, remove the Spinner at here

01:35:437 - Add a Spinner [01:35:437 - 01:36:289] okay

01:36:460 (1,2) - k k because they sound same, and they higher than (3) I can clearly hear different pitches, changed 01:37:482 (3) - to k instead

02:31:772 (363,365) - Remove because no drum sound 02:31:687 (362,363,364) - is meant to follow the ongoing pattern, which is why I kept it like this. Though, I'm not sure about 02:31:943 (365) - since it plays smoother with it imo. I'll think about it

02:48:306 (486) - d because it's easily to hit :3. Another reason is the high pitch electronic organ appears at (487), not (486), I don't think you need to highlight (486) yep, this makes up a better flow, changed

02:53:931 (529,530) - Ctrl+G becomes k-d. Because drum shows at (530), so use don to follow it. (529) sounds like (528), so use kat like it I honestly like this pattern the way it is, sounds okay to me and plays perfectly fine

03:03:903 (582) - k to follow voice right, changed

03:15:494 (644) - Remove it to highlight that you're following voice same

03:15:664 (644,645,646,647) - d k k d or k d k d - Reason same as 01:26:573 ^

03:18:903 (1) - Add a kat (or don) because the clear voice, remove the Spinner at here

03:19:073 - Add a Spinner [03:19:073 - 03:20:778]

03:21:119 (1,2) - Their pitches sound like d-k

03:24:358 (1) - Add a don because the clear voice, remove the Spinner at here

03:24:528 - Add Spinner [03:24:528 - 03:25:380] same deal as before

03:25:551 (1,2) - k k because they sound same, and they higher than (3) same deal again

03:36:801 - Try to make the others part become same as here, I think here is the best :3 (d d k d K k D or d d k d K d K) [00:42:255 - 01:47:710 - 04:09:528] changed

03:38:164 (60) - K? Just suggest :3 I don't want to begin the calm part with a finish, although the drums would support it

04:53:590 (489,491) - Remove because no drum sound There are snare drums on these

04:57:767 (522,523,524,525,526,527) - kkd kdk - Just my thought that I think do this can highlight the high sound effects better changed to kdd kdk

04:59:215 (532) - Strongly suggest you remove this because it not belongs to the ddkdkdk, they're separated but my overmapping :c /s

05:00:835 (544,547) - Ctrl+G to follow pitch okay

05:02:198 (554,555,556,557) - d k d k? They sound like that sounds fine to me

05:03:647 (563,564) - Ctrl+G to follow electronic organ [Listen carefully, like 05:02:710 and 05:03:221 and 05:03:733] changed to something different

05:10:125 (606) - Remove it, reason same as 04:59:215 :c

05:11:744 (618,621) - Ctrl+G to follow pitch okay

05:36:801 (734) - kat here makes me feel good DX DX

05:38:164 (741) - D? Because it sounds lower than before nah

=====
Sorry for late, maybe the mod isn't good :3
Anyway, GL with Rank!

Thank you!
Ak1o
Mod by M4M or whatever (wieso schreib ich überhaupt englisch)

wenn ich keinen großartigen grund angebe wieso ich sachen change geh davon aus dass ich finde dass es sich besser anhört, varietät oder so, denk dir was aus

[Inner Oni]
  1. 1. 00:38:164 (41) - to 00:40:722 (56) - hier würde mir persönlich etwas mehr varietät gefallen; nach den ersten K d K d K d K d kannst du ja bspw. mit K k K d K k K d weitermachen damits nicht so lame bleibt (wäre auch meine beste option hier, auch wenn sich die stelle durchgängig komplett gleich anhört)
  2. 2. 00:48:221 (110) - könnte man zu nem d machen
  3. 3. 00:48:903 (116,117) - ctrl+G - ich vermute dass du zum großteil zum beat mappst, aber der pitch in der synth verändert sich hier nach oben weswegen ich das bevorzugen würde
  4. 4. 00:54:358 (154) - d, ich finde die k nicht passend genug
  5. 5. 00:59:812 (194,195) - siehe 3.
  6. 6. 01:01:346 (204,205,206,207,208,209,210,211,212,213) - die selbe struktur nehmen wie bei 00:55:892 (164,165,166,167,168,169,170,171,172,173) - also 01:02:113 (211) - nach 01:02:284 - verschieben (hast du 00:44:983 (88,89,90,91,92,93,94,95,96) - und 00:50:437 (125,126,127,128,129,130,131,132,133) - nicht anders gemacht)
  7. 7. 01:21:630 (321) - oder 01:21:715 (322) - d, unterscheidet sich dann wenigstens etwas vom vorherigen triplet (und ist weniger lame)
  8. 8. 01:22:994 (328,329) - 01:24:358 (334,335) - ctrl+G, würde daraufhin auch 01:25:721 (340) - zu nem d changen ums variabler zu machen (und wegen dem sound)
  9. 9. 01:26:573 (343,344) - ctrl+G - viel viel besser, vom sound und des spielens her intuitiver
  10. 10. 01:29:812 (2) - vllt d wegen dem voicepitch der runter geht (hast du hier 01:35:096 (1,2) - ja auch gemacht)
  11. 11. 01:43:619 (20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35) - siehe 1.
  12. 12. 01:50:011 (65) - remove, mehrere triplets hintereinander sind hier nicht so cool finde ich
  13. 13. 01:52:738 (85) - siehe 12.
  14. 14. 01:55:210 (103,104) - 01:56:233 (111,112) - vllt ctrl+G? bin mir nicht sicher, hast die pattern nachher schon benutzt und ich bin ja selber ein fan von varietät rip
  15. 15. 02:00:920 (148) - siehe 12.
  16. 16. 02:03:647 (168) - siehe 12.
  17. 17. 02:10:721 (232,233) - ctrl+G, mehr enthusiasmus auf dem finisher
  18. 18. 02:16:176 (273,274) - siehe 3.
  19. 19. 02:30:153 (352,355,359,362) - k für varietät
  20. 20. 02:32:710 (374) - finisher, dafür 02:32:625 (373) - removen
  21. 21. 02:34:329 (385,391) - einen von beiden removen, zu viele triplets meiner meinung nach
  22. 22. 02:39:784 (425,431) - siehe 21.
  23. 23. 02:48:647 (492) - d wegen flow und sound
  24. 24. 03:03:562 (580,581,582,583,584,585,586) - das pattern finde ich persönlich besser als in 01:14:471 (279,280,281,282,283,284,285) - entscheide dich hier für eins und nimm das dann in beiden fällen
  25. 25. 03:10:721 (622,623) - siehe 7.
  26. 26. 03:12:085 (629,630,635,636,641,644,645) - siehe 8. und 9.
  27. 27. 03:18:903 (2) - siehe 10.
  28. 28. 03:32:710 (17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - siehe 1.
  29. 29. 03:38:164 (57) - würde hier einen finisher adden; vorzugsweise sogar eher D als K wegen dem eher ruhigen part
  30. 30. 03:38:676 (58,59,60,61,62,63) - hier ist nicht viel anders als in 03:41:403 (68,69,70,71,72,73) - also entscheide dich für eins von beiden (vorzugsweise das zweite pattern)
  31. 31. 03:54:528 (108) - to 03:59:642 (125) - der part gefällt mir nicht ganz. struktur ist klar, aber patterns sind eher random in der zweiten hälfte - vielleicht 03:56:573 (114) - k für den flow und weil 03:59:301 (123,124,125) - auch kdk besitzt; dazu 03:57:767 (118,122) - gleichfarbig machen, entweder du gehst wie bei 03:57:767 (118) - nach voice oder bei 03:58:789 (122) - nach vorheriger pattern
  32. 32. 04:05:438 (142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157) - siehe 1.
  33. 33. 04:11:829 (187,207) - siehe 12.
  34. 34. 04:18:903 (246) - d weil du in der ersten kiai an der stelle 01:57:085 (119) - ebenfalls ein d hast
  35. 35. 04:21:630 (272) - d wegen 01:59:812 (141) - ist hier ebenfalls ein d
  36. 36. 04:22:738 (279,299) - siehe 12.
  37. 37. 04:32:539 (356,357) - siehe 17.
  38. 38. 04:41:062 - hier entweder eine note adden wie bei 02:19:244 (295) - oder diese weglassen
  39. 39. 04:40:721 (417) - und 02:18:903 (293) - identisch machen
  40. 40. 04:51:971 (475,478,482) - siehe 19.
  41. 41. 04:54:443 (496,497) - siehe 20.
  42. 42. 05:03:647 (560) - hier würde ich eher d hinpacken, hast sonst drei mal die selbe pattern hintereinander (triplet)
  43. 43. 05:04:244 (564,565,566) - könnte man auch variieren wenn du möchtest, hast du im späteren verlauf ja auch gemacht (05:12:426 (620,621,622) - )
  44. 44. 05:32:710 (699,700,701,702,703,704,705,706,707,708,709,710,711,712,713,714) - siehe 1.
  45. 45. 05:36:375 (726) - die stört mich irgendwie, das pattern mit der betonung passt nicht wirklich zum song wenn die note k ist. ein vorschlag von mir wäre 05:36:119 (723,724,725,726,727,728,729,730,731) - zu kkddkkkdk zu ändern, aber kannst stattdessen auch was anderes nehmen solange die betonung anders ist als vorher
  46. 46. 05:38:164 (738) - D wegen 01:49:073 (59) - und 04:10:892 (181) - sind beides ebenfalls Ds


ich hoffe mein (erster) mod ist nicht zu drastisch für dich, hab jetzt eher darauf geachtet struktur und flow möglichst schick zu halten (und die vorherigen mods gekonnt ignoriert). liegt im endeffekt an dir was du änderst und was nicht :)
Topic Starter
Greenshell

Ak1o wrote:

Mod by M4M or whatever (wieso schreib ich überhaupt englisch)

wenn ich keinen großartigen grund angebe wieso ich sachen change geh davon aus dass ich finde dass es sich besser anhört, varietät oder so, denk dir was aus

[Inner Oni]
  1. 1. 00:38:164 (41) - to 00:40:722 (56) - hier würde mir persönlich etwas mehr varietät gefallen; nach den ersten K d K d K d K d kannst du ja bspw. mit K k K d K k K d weitermachen damits nicht so lame bleibt (wäre auch meine beste option hier, auch wenn sich die stelle durchgängig komplett gleich anhört) ich weiß dass das monoton af ist, aber ich würde das gerne so beibehalten, gerade weil die sounds gleich bleiben. wenn das häufiger angesprochen wird, werde ich mir was überlegen
  2. 2. 00:48:221 (110) - könnte man zu nem d machen changed
  3. 3. 00:48:903 (116,117) - ctrl+G - ich vermute dass du zum großteil zum beat mappst, aber der pitch in der synth verändert sich hier nach oben weswegen ich das bevorzugen würde die pattern ist in der form consistent mapped, weswegen ich das gerne so lassen würde
  4. 4. 00:54:358 (154) - d, ich finde die k nicht passend genug meh, finde das besser als kat, das ist auch ähnlich zu dem davor und danach
  5. 5. 00:59:812 (194,195) - siehe 3. same
  6. 6. 01:01:346 (204,205,206,207,208,209,210,211,212,213) - die selbe struktur nehmen wie bei 00:55:892 (164,165,166,167,168,169,170,171,172,173) - also 01:02:113 (211) - nach 01:02:284 - verschieben (hast du 00:44:983 (88,89,90,91,92,93,94,95,96) - und 00:50:437 (125,126,127,128,129,130,131,132,133) - nicht anders gemacht) die pattern kommt 02:50:437 (504,505,506,507,508,509,510,511,512,513) - hier in der form nochmal vor an demselben part vom song, deswegen lass ich es erstmal so, vielleicht ändere ich was mit zukünftigen mods
  7. 7. 01:21:630 (321) - oder 01:21:715 (322) - d, unterscheidet sich dann wenigstens etwas vom vorherigen triplet (und ist weniger lame) ich versteh was du da machen willst, aber es klingt in der form imo am besten
  8. 8. 01:22:994 (328,329) - 01:24:358 (334,335) - ctrl+G, würde daraufhin auch 01:25:721 (340) - zu nem d changen ums variabler zu machen (und wegen dem sound) an der stelle habe ich vocals und bass(?) emphasized, sich am synth zu orientieren nimmt die eigentliche emphasis
  9. 9. 01:26:573 (343,344) - ctrl+G - viel viel besser, vom sound und des spielens her intuitiver ^
  10. 10. 01:29:812 (2) - vllt d wegen dem voicepitch der runter geht (hast du hier 01:35:096 (1,2) - ja auch gemacht) 01:35:096 (1,2) ist ein deutlich größerer unterschied als 01:29:642 (1,2) - was den pitch angeht, den don hab ich gesetzt um einen kontrast herzustellen, welcher bei deinem timestamp nicht so gut passt. bei 01:32:028 (1,2,3) - hab ich dasselbe gemacht, aus demselben grund wie bei 01:35:096 (1,2)
  11. 11. 01:43:619 (20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35) - siehe 1. same deal
  12. 12. 01:50:011 (65) - remove, mehrere triplets hintereinander sind hier nicht so cool finde ich die triplets sind dafür da, um die intensität der kiais hervorzuheben, da sie natürlich schwerer als die sonstigen parts sein sollen
  13. 13. 01:52:738 (85) - siehe 12. same
  14. 14. 01:55:210 (103,104) - 01:56:233 (111,112) - vllt ctrl+G? bin mir nicht sicher, hast die pattern nachher schon benutzt und ich bin ja selber ein fan von varietät rip mein fav pattern von der map :c /s | das werde ich mit sicherheit nicht ändern auch wenns in anderen mods angesprochen wird, das ist zum chorus direkt wiederholend gemappt weil es das in meinen augen so wert ist. dementsprechend auch die wiederholung der patterns
  15. 15. 02:00:920 (148) - siehe 12. same
  16. 16. 02:03:647 (168) - siehe 12. same
  17. 17. 02:10:721 (232,233) - ctrl+G, mehr enthusiasmus auf dem finisher das würde auch wieder gegen die struktur gehen
  18. 18. 02:16:176 (273,274) - siehe 3. same
  19. 19. 02:30:153 (352,355,359,362) - k für varietät ich finde es unsinnig, für die selben sounds und eine pattern die in der form (imo) sinn ergibt unterschiedlich zu mappen, aber das variiert wahrscheinlich von mapper zu mapper (und es ist consistent)
  20. 20. 02:32:710 (374) - finisher, dafür 02:32:625 (373) - removen ich will die snares an der stelle emphasizen, weil sie so nur zweimal vorkommen im song
  21. 21. 02:34:329 (385,391) - einen von beiden removen, zu viele triplets meiner meinung nach okay
  22. 22. 02:39:784 (425,431) - siehe 21. jo
  23. 23. 02:48:647 (492) - d wegen flow und sound ich lass das erstmal so wie es ist, zu nem späteren zeitpunkt werd ich das vllt ändern
  24. 24. 03:03:562 (580,581,582,583,584,585,586) - das pattern finde ich persönlich besser als in 01:14:471 (279,280,281,282,283,284,285) - entscheide dich hier für eins und nimm das dann in beiden fällen guter punkt, hab 01:14:471 (279,280,281,282,283,284,285) angepasst für consistency
  25. 25. 03:10:721 (622,623) - siehe 7.same
  26. 26. 03:12:085 (629,630,635,636,641,644,645) - siehe 8. und 9. selbe sache, hab hier die vocals emphasized
  27. 27. 03:18:903 (2) - siehe 10. same deal
  28. 28. 03:32:710 (17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - siehe 1. :thonking:
  29. 29. 03:38:164 (57) - würde hier einen finisher adden; vorzugsweise sogar eher D als K wegen dem eher ruhigen part ich will den ruhigen part nicht mit nem finisher beginnen, der kat gilt eher dem vocals als den instrumentals
  30. 30. 03:38:676 (58,59,60,61,62,63) - hier ist nicht viel anders als in 03:41:403 (68,69,70,71,72,73) - also entscheide dich für eins von beiden (vorzugsweise das zweite pattern) die patterns sind beide auf den jeweiligen vocal pitch mapped, also lass ich die so (und sie sind spiegelsymmetrisch ayy)
  31. 31. 03:54:528 (108) - to 03:59:642 (125) - der part gefällt mir nicht ganz. struktur ist klar, aber patterns sind eher random in der zweiten hälfte - vielleicht 03:56:573 (114) - k für den flow und weil 03:59:301 (123,124,125) - auch kdk besitzt; dazu 03:57:767 (118,122) - gleichfarbig machen, entweder du gehst wie bei 03:57:767 (118) - nach voice oder bei 03:58:789 (122) - nach vorheriger pattern bin mir selbst nicht sicher bei dem part, die punkte die du aufgelistet hast kann ich nachvollziehen, aber ich änder sie erstmal nicht. kat war hier für hoher vocal pitch oder snare drum, während don für niedrigen vocal pitch und base drums mapped sind
  32. 32. 04:05:438 (142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157) - siehe 1. *thonking intensifies*
  33. 33. 04:11:829 (187,207) - siehe 12. ist wieder das gleiche
  34. 34. 04:18:903 (246) - d weil du in der ersten kiai an der stelle 01:57:085 (119) - ebenfalls ein d hast gut aufgepasst, changed
  35. 35. 04:21:630 (272) - d wegen 01:59:812 (141) - ist hier ebenfalls ein d ^
  36. 36. 04:22:738 (279,299) - siehe 12. jo
  37. 37. 04:32:539 (356,357) - siehe 17. meh
  38. 38. 04:41:062 - hier entweder eine note adden wie bei 02:19:244 (295) - oder diese weglassen added don
  39. 39. 04:40:721 (417) - und 02:18:903 (293) - identisch machen ayy
  40. 40. 04:51:971 (475,478,482) - siehe 19. möp
  41. 41. 04:54:443 (496,497) - siehe 20. asdf
  42. 42. 05:03:647 (560) - hier würde ich eher d hinpacken, hast sonst drei mal die selbe pattern hintereinander (triplet)changed, aber nicht für variety sondern für den runtergehenden pitch
  43. 43. 05:04:244 (564,565,566) - könnte man auch variieren wenn du möchtest, hast du im späteren verlauf ja auch gemacht (05:12:426 (620,621,622) - ) hab mich da auch wieder am pitch orientiert
  44. 44. 05:32:710 (699,700,701,702,703,704,705,706,707,708,709,710,711,712,713,714) - siehe 1.
  45. 45. 05:36:375 (726) - die stört mich irgendwie, das pattern mit der betonung passt nicht wirklich zum song wenn die note k ist. ein vorschlag von mir wäre 05:36:119 (723,724,725,726,727,728,729,730,731) - zu kkddkkkdk zu ändern, aber kannst stattdessen auch was anderes nehmen solange die betonung anders ist als vorher ich schau mal, was ich da machen kann. dein patternvorschlag gefällt mir nicht so, aber ich verstehe warum du das ändern willst
  46. 46. 05:38:164 (738) - D wegen 01:49:073 (59) - und 04:10:892 (181) - sind beides ebenfalls Ds bei den finishern hab ich mich an der melodie insgesamt orientiert, die don finisher passen zu beginn der beiden kiais besser mit dem vocal pitch (vocals sind dominant), hier hab ich mich am letzten piano sound orientiert, welcher einen höheren pitch als die vocals hat (piano ist hier dominant bzw. das einzige instrument neben dem cymbal lol). deswegen lass ich das so


ich hoffe mein (erster) mod ist nicht zu drastisch für dich, hab jetzt eher darauf geachtet struktur und flow möglichst schick zu halten (und die vorherigen mods gekonnt ignoriert). liegt im endeffekt an dir was du änderst und was nicht :)
die meisten deiner punkte waren für mich verständlich, auch wenn ich vieles denied habe. entweder gingen sie gegen das, was ich emphasized habe (vocal) oder besonders die punkte, die sich wiederholt haben, hätten die struktur so umgewälzt, dass sie nicht mehr meinem mapping style entsprechen. versuch in zukunft beim modden darauf zu achten, was der mapper womit emphasized hat und ob es consistent ist oder nicht (muss ich selbst noch lernen). bei einem song der relativ repetitive ist bringt es nichts, großartig viel variation einzubringen (außer es ist ne collab), weswegen die meisten angenommenen punkte für die consistency waren. trotzdem danke für den mod! (gott bin ich mies was wortwahl angeht)

updated and added some tags~
Ozu
hi, m4m from #modreqs ( ´ ▽ ` )ノツ



[ Inner Oni ]

00:21:801 (1) ~ 00:32:369 (24) - There is only k. how about 6d 6k 6d 6k?
00:38:164 (41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56) - Um, this isn't great idea... think that you play this with DT. i think just kdkd is better.
00:42:937 (77) - k. no big sound, and KdK is hard to hit than kdK.
00:56:829 (172) - delete?
01:21:119 (317,318,319) - ddd or ddk. In next kkd after this, melody is going up.
01:27:426 (1) , 01:29:983 (1) , 01:32:880 (1) , 01:35:437 (1) - so many spinner. exspecially, i think 01:35:437 (1) this spinner doesn't need.
01:43:619 (20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35) - same part 00:38:164
01:48:392 (56) - same part 00:42:937
02:05:437 (181) ~ 02:10:551 (231) - this is my suggestion.
1) not 5 5 5 5, 1 3 1 3 1 3 1 3
2) 02:08:165 (207) ~ 02:10:551 (231) - reverse 02:05:437 (181) ~ 02:07:823 (205)
03:12:596 (629,630) - ctrl g? to extraordinary
03:16:517 (1) , 03:19:074 (1) , 03:21:971 (1) , 03:24:528 (1) - same part 01:27:426
03:32:710 (17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - same part 00:38:164
04:05:438 (142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157) - ^
04:10:210 (178) - same part 00:42:937
04:19:073 (247) ~ 04:21:460 (271) - same part 02:05:437
04:42:767 (432,433,434,435,436,437,438,439,440) - maybe have greater pattern like d d k k d d k d k(or d cause of next K) than kdkd.
04:43:619 (441,442,443,444,445,446,447,448,449,450,451,452,453,454,455,456) - i think this part is little diffrent with another same part. this part is climax so it looks great that add some notes like note that follow melody.
05:26:574 (680) -delete?
05:32:710 (700,701,702,703,704,705,706,707,708,709,710,711,712,713,714,715) - same part 00:38:164


Song is nice and map too!
really fun to mod xD
Good luck~
Topic Starter
Greenshell

404 AccNotFound wrote:

hi, m4m from #modreqs ( ´ ▽ ` )ノツ



[ Inner Oni ]

00:21:801 (1) ~ 00:32:369 (24) - There is only k. how about 6d 6k 6d 6k? Alright, since this got mentioned so many times, I'll change it. I was probably too stubborn about this. Changed it to 12d 12k due to the rising pitch though.
00:38:164 (41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56) - Um, this isn't great idea... think that you play this with DT. i think just kdkd is better. I didn't map this song with the intention to make it easy on DT, nor HR / HD / any mods. I mapped this to the drums, and since there are cymbals on each 1/1 beat, I put kat finishers here.
00:42:937 (77) - k. no big sound, and KdK is hard to hit than kdK. again, I mapped the finishers to the cymbals.
00:56:829 (172) - delete? huh I thought I've done this already, fixed
01:21:119 (317,318,319) - ddd or ddk. In next kkd after this, melody is going up. okay
01:27:426 (1) , 01:29:983 (1) , 01:32:880 (1) , 01:35:437 (1) - so many spinner. exspecially, i think 01:35:437 (1) this spinner doesn't need.I'm still not sure about the spinners, I had sliders before instead, but I figured it's annoying to play, so I put spinners in here to get the same effect (stretching vocals).
01:43:619 (20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35) - same part 00:38:164same thing
01:48:392 (56) - same part 00:42:937 same thing
02:05:437 (181) ~ 02:10:551 (231) - this is my suggestion.
1) not 5 5 5 5, 1 3 1 3 1 3 1 3
2) 02:08:165 (207) ~ 02:10:551 (231) - reverse 02:05:437 (181) ~ 02:07:823 (205) This is mapped according to the chorus / lyrics; with the lyrics repeating itself, the patterns are repeating themselves too.
03:12:596 (629,630) - ctrl g? to extraordinary I'm following the vocal pitch here, so unchanged.
03:16:517 (1) , 03:19:074 (1) , 03:21:971 (1) , 03:24:528 (1) - same part 01:27:426 hmm
03:32:710 (17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - same part 00:38:164 same thing
04:05:438 (142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157) - ^ ^
04:10:210 (178) - same part 00:42:937 pls
04:19:073 (247) ~ 04:21:460 (271) - same part 02:05:437
04:42:767 (432,433,434,435,436,437,438,439,440) - maybe have greater pattern like d d k k d d k d k(or d cause of next K) than kdkd. good one, changed
04:43:619 (441,442,443,444,445,446,447,448,449,450,451,452,453,454,455,456) - i think this part is little diffrent with another same part. this part is climax so it looks great that add some notes like note that follow melody. meh, I like the idea but I can't emphasize both vocals and drumset, as it would become inconsistent and therefore break the core structure.
05:26:574 (680) -delete? unchanged for now cause I'm thinking of remapping this part a little. Might consider it for future mods though.
05:32:710 (700,701,702,703,704,705,706,707,708,709,710,711,712,713,714,715) - same part 00:38:164 huh


Song is nice and map too! Thanks!
really fun to mod xD
Good luck~
Thank you!

updated and did something about the audio at the beginning~
Estaryo
We talked about it earlier and i really like the song, so have fun with this mod.
Keep in mind that its only the things I would change, you should check all i said for yourself first. I hope there are some things that help you.

General

  1. AiMod – hmmm the background, i'll look later if i can do something with the picture.
  2. Timing – Seems Fine
  3. Song Setup – Considering the Starrating and Speed of the Map i would prefer OD 5 but 6 is still ok.
  4. Difficulty's – Seems Fine

Halozy - Paranoid Lost (Inner Oni)


Inner Oni
  1. 00:42:596 (75,76) – Delete – I don't know but i would delete both of these notes, why? Cause the Background is taking a short break and this section is mapped depending on the background – R(03:36:971)
  2. 01:06:801 (242,256,298,313) – Change to 1/4 later – i know why you put notes on that, but in this case i would change the patternlength to go more with the vocals, since the section in total depends more on them, than on the background. – R(02:55:892)
  3. 02:07:568 (202,230) – Delete – Looking at your KIAI the first thing i recognized was: 5x5 Patternlength. Let's go in detail. The song/the vocal is playing ABABC. You were mapping it like this, considering C is having the double amount of vocals you could change that pattern to create a little difference. – R(04:18:392)
  4. 03:48:392 (87,88) – Strg + G – The note placed on 88 is the same as 81,82. the section is following even if you didn't intend to, the following: Vocal ending on I = Kat else Don. The Mentioned Position is the only one where it's not like that (A=Kat) so if you want to use a kat i would prefer using it at the U-Vocal since it's the only one there and wasn't used before.
  5. 04:59:386 (531) – Switch to 04:59:897 and change the Pattern in total. – since you are focusing on that new backgroundpart in this section it would fit perfectly if you start this pattern 1/2 later. Pattern should be something like DDKKDDK/KKDDKKD/DKDKDKD. Keeping the 1,3,5,7 Notes all the same or changing them each time. – R(05:10:295)

R(Time) = Mentioned Issue is repeating at…

I hope this mod was helpful in any way.
Good luck with your Map.

Übers Hintergrundbild müssen wir im Discord nochma quatschen
Topic Starter
Greenshell

Estaryo wrote:

We talked about it earlier and i really like the song, so have fun with this mod.
Keep in mind that its only the things I would change, you should check all i said for yourself first. I hope there are some things that help you.

General

  1. AiMod – hmmm the background, i'll look later if i can do something with the picture.
  2. Timing – Seems Fine
  3. Song Setup – Considering the Starrating and Speed of the Map i would prefer OD 5 but 6 is still ok. I'll stick with OD 6
  4. Difficulty's – Seems Fine

Halozy - Paranoid Lost (Inner Oni)


Inner Oni
  1. 00:42:596 (75,76) – Delete – I don't know but i would delete both of these notes, why? Cause the Background is taking a short break and this section is mapped depending on the background – R (03:36:971) Yeah, this is mapped to the drumset at this point which takes a break at mentioned point, but the piano is getting so strong on these that it is worth mapping them too, imo. As for 03:37:141 (51,52) -, there are even vocals which I could've mapped (still following the piano), so I'll leave it unchanged.
  2. 01:06:801 (242,256,298,313) – Change to 1/4 later – i know why you put notes on that, but in this case i would change the patternlength to go more with the vocals, since the section in total depends more on them, than on the background. – R(02:55:892) Expain this to me on Discord later, don't really understand what you're pointing out right now.
  3. 02:07:568 (202,230) – Delete – Looking at your KIAI the first thing i recognized was: 5x5 Patternlength. Let's go in detail. The song/the vocal is playing ABABC. You were mapping it like this, considering C is having the double amount of vocals you could change that pattern to create a little difference. – R(04:18:392) I'll think about it.
  4. 03:48:392 (87,88) – Strg + G – The note placed on 88 is the same as 81,82. the section is following even if you didn't intend to, the following: Vocal ending on I = Kat else Don. The Mentioned Position is the only one where it's not like that (A=Kat) so if you want to use a kat i would prefer using it at the U-Vocal since it's the only one there and wasn't used before. Nope, 81,82 have the same pitch while the pitch on 88 is noticeably higher than on 87, which is why I put a kat on this.
  5. 04:59:386 (531) – Switch to 04:59:897 and change the Pattern in total. – since you are focusing on that new backgroundpart in this section it would fit perfectly if you start this pattern 1/2 later. Pattern should be something like DDKKDDK/KKDDKKD/DKDKDKD. Keeping the 1,3,5,7 Notes all the same or changing them each time. – R(05:10:295) nice one, changed!

R(Time) = Mentioned Issue is repeating at…

I hope this mod was helpful in any way.
Good luck with your Map.

Übers Hintergrundbild müssen wir im Discord nochma quatschen
Thank you for the mod!
DarkVortex
Heyho!

Source: Shouldn't this be 東方Project instead of the full name? I've seen both ways during last week getting ranked, I think you should clarify this before.

[Inner Oni]

00:42:767 (76) - This should be a k to match the ascending piano.
00:42:426 (74,75,76) - As an alternative you could delete these to give the upcoming finishers much more emphasis.
This also applies to: 01:47:880 (53,54,55) - 03:36:971 (50,51,52,56) - 04:09:698 (175,176,177) - 05:36:971 (732,733,734) -

01:21:119 (316,317,318) - This starts on a white tick while the triplets before always start on a red tick (01:16:858 (292,293,294) - 01:18:221 (300,301,302) - 01:19:585 (307,308,309) - ). If that's not intended you could do something like this here:
This way you also match 01:23:164 (328,329,330) - which echoes this part and therefore should be the same pattern.
01:24:017 (331,332,333,334) - To distinguish that part from the echo before you could put a d k k d pattern here
This also applies to: 03:09:869 (614,615,616,617,618,619,620,621,622) - and 03:13:108 (631,632,633,634) -

03:38:164 (57) - D instead for the lower pitch than the crashes before
04:58:108 (522,523,524,525) - This could be a kkddk
05:36:289 (725) - Add k, the kddkddk rhythm doesn't really fit here imo
05:38:164 (738) - D for the lower pitch than the crashes before

Okay that's it. Good map and good luck with it! :)
Topic Starter
Greenshell

DarkVortex wrote:

Heyho!

Source: Shouldn't this be 東方Project instead of the full name? I've seen both ways during last week getting ranked, I think you should clarify this before. I'm not sure about this, either. I've seen more ranked maps with the original game source getting ranked lately, which is why I went for it too, as it is more precise than just 東方Project.

[Inner Oni]

00:42:767 (76) - This should be a k to match the ascending piano. changed
00:42:426 (74,75,76) - As an alternative you could delete these to give the upcoming finishers much more emphasis.
This also applies to: 01:47:880 (53,54,55) - 03:36:971 (50,51,52,56) - 04:09:698 (175,176,177) - 05:36:971 (732,733,734) - I think I'll go with the first suggestion.

01:21:119 (316,317,318) - This starts on a white tick while the triplets before always start on a red tick (01:16:858 (292,293,294) - 01:18:221 (300,301,302) - 01:19:585 (307,308,309) - ). If that's not intended you could do something like this here:
This way you also match 01:23:164 (328,329,330) - which echoes this part and therefore should be the same pattern. This was actually intended, but the suggestion sounds good, changed!
01:24:017 (331,332,333,334) - To distinguish that part from the echo before you could put a d k k d pattern here changed
This also applies to: 03:09:869 (614,615,616,617,618,619,620,621,622) - and 03:13:108 (631,632,633,634) -

03:38:164 (57) - D instead for the lower pitch than the crashes before I didn't want to put a finisher on this in the first place (calm part + kat for vocal emphasis), I'll leave it as it is.
04:58:108 (522,523,524,525) - This could be a kkddk seems good, changed
05:36:289 (725) - Add k, the kddkddk rhythm doesn't really fit here imo okay
05:38:164 (738) - D for the lower pitch than the crashes before since this has been pointed out before I'll change it

Okay that's it. Good map and good luck with it! :)
Thank you for the mod! :)
Namki
hello, not for a deep modding here but still.
  1. 00:32:710 (25) - it's kinda strange having the same density note for the new measure. Also music there changes a lot, new instrumentals are instroduced, in that case Don fits much better. Also, you may want to reconsider the whole pattern if you change 00:32:710 - to D.
  2. 00:35:437 (33,34,35,36,37,38,39,40) - can't really get the point of this pattern tbh. if would be logical if you had the same pattern with Dons but there... idk, doesn't really fit the structure itself.
    NOTE: 01:40:892 (12,13,14,15,16,17,18,19) - the same and others.
  3. 00:42:937 (77,78,79) - as there's such clap at 00:42:937 - it would be pretty logical to indicate this unlike 00:42:596 (75,76) - .
    NOTE: 01:48:392 (56,57,58) - etc.
  4. 03:16:346 (646,1) - unsure about this one, isn't that better to start spinner from here 03:16:346 - as vocals are prominent.
    01:27:255 (346,1) - the same. 01:29:812 (2,1) - and 03:18:903 (2,1) - . 03:21:801 (3,1) - etc.
  5. 04:58:619 - skipping the new measure first beat isn't a good idea, tbh.


nothing extraordinary, neat
gl
Topic Starter
Greenshell

Namki wrote:

hello, not for a deep modding here but still.
  1. 00:32:710 (25) - it's kinda strange having the same density note for the new measure. Also music there changes a lot, new instrumentals are instroduced, in that case Don fits much better. Also, you may want to reconsider the whole pattern if you change 00:32:710 - to D. I've used this pattern a few times throughout the map, more precisely the parts where the cymbals are the most dominant sound. So eh,
    I don't think this needs to be changed.
  2. 00:35:437 (33,34,35,36,37,38,39,40) - can't really get the point of this pattern tbh. if would be logical if you had the same pattern with Dons but there... idk, doesn't really fit the structure itself. This used to be the same as before, but after some talking with a few people about this I decided to use kats here, 1. for at least a bit of variation and 2. for the rising synth pitch. Unchanged.
    NOTE: 01:40:892 (12,13,14,15,16,17,18,19) - the same and others. Keeping the structure here.
  3. 00:42:937 (77,78,79) - as there's such clap at 00:42:937 - it would be pretty logical to indicate this unlike 00:42:596 (75,76) - .
    NOTE: 01:48:392 (56,57,58) - etc. What. I don't really understand what you mean, I can only explain why I mapped it like this: look, the stream should be clear, 00:42:426 (74,75,76,77,78,79) - is mapped to the piano pitch, and as on 00:42:937 (77) and 00:43:278 (79) there are clearly audible crash cymbals, I mapped them as finishers. If I got you wrong on this, please let me know.
  4. 03:16:346 (646,1) - unsure about this one, isn't that better to start spinner from here 03:16:346 - as vocals are prominent.
    01:27:255 (346,1) - the same. 01:29:812 (2,1) - and 03:18:903 (2,1) - . 03:21:801 (3,1) - etc. this is the weirdest part of the map, I gotta admit that. The main purpose of the spinners is to stretch the vocals which start on 03:16:346 (646) , as you've said. I had it like this before, but after a suggestion from a mod I applied it cause it sounds fine to me. I'm still thinking about whether I should use sliders here instead or not, but for now I'll leave it as it is.
  5. 04:58:619 - skipping the new measure first beat isn't a good idea, tbh. I'm focusing on the new instruments which are playing in this part, so duck the beat.


nothing extraordinary, neat
gl
Wasn't really expecting this, but thank you for trying!
Akemi_Homura
Hi~ M4M. '-'

d = don
D = big don
k = kat
K = big kat

  • [Inner Oni]

  1. 01:51:801 (79, 80) - swap this. so make ddk d.(sound is higher pitch in 01:51:801 than 01:52:142. and I think ddk d kdd is more follow vocal's flexion.)
  2. 02:05:437 (181) ~ 02:07:312 (200) - just suggestion. current pattern is nice imo. but I think this pattern is good too. :3


    'kkddk ddkkd kkddk ddkkd'

  3. 03:05:948 (280, 281, 282) - change to ddk.(vocal has same height (279),(282),(284).)
  4. 03:06:630 (285) - k (vocal is little higher than (284).so change this k, If you apply upper suggestion and this, you can follow drum sound & vocal at once.)
  5. 03:08:676 (295, 296, 297) - same above. change to ddk.
  6. 03:09:358 (300) - k (same above.)
  7. 03:10:721 (308, 309, 310) - kkk (vocal is high at 03:10:892. I think k is fit.)
  8. 03:26:573 (3) - d (vocal is downward from 03:25:551 (1). so kd d is more follow vocal.)
  9. 03:38:676 (58, 59, 60, 61, 62, 63) - kddkkd.(If you follow vocal's pitch)
  10. 03:54:869 - add d here.(why ignore this. ;w;)
  11. 03:57:596 - add k here.(same thing~)
  12. 04:18:392 (243, 244, 245, 246, 247) - kkddk.(consistency with 02:07:483 (201, 202, 203, 204, 205).)
  13. 04:24:358 (291, 292, 293) - change to ddk.(you used kkd at 02:02:539 (160, 161, 162). so using reverse pattern for consistency.)
  14. 04:56:062 (510) - move to 04:55:892.(because we can hear drum sound at this point. but 04:56:062 is not. '-')
  15. 04:58:789 (527) - move to 04:58:619. and change to d.
  16. 05:06:971 (586) - move to 05:06:801.(same thing~)
  17. 05:20:608 - add d here.
  18. 05:26:062 - same above.

Other things are good for me.
I think this is Nice map already.
I hope this ranked soon. GL~! :3
Topic Starter
Greenshell

Akemi_Homura wrote:

Hi~ M4M. '-'

d = don
D = big don
k = kat
K = big kat

  • [Inner Oni]

  1. 01:51:801 (79, 80) - swap this. so make ddk d.(sound is higher pitch in 01:51:801 than 01:52:142. and I think ddk d kdd is more follow vocal's flexion.) I honestly don't like this, as the ddd triplet is making up the bass on the downbeat and it fits the vocal pitch like this, while the kat is placed to keep this an overall consistent pattern.
  2. 02:05:437 (181) ~ 02:07:312 (200) - just suggestion. current pattern is nice imo. but I think this pattern is good too. :3


    'kkddk ddkkd kkddk ddkkd'
    nice idea, but as you said, it should be fine.

  3. 03:05:948 (280, 281, 282) - change to ddk.(vocal has same height (279),(282),(284).) the mentioned points where I put kats are focusing on the snare
  4. 03:06:630 (285) - k (vocal is little higher than (284).so change this k, If you apply upper suggestion and this, you can follow drum sound & vocal at once.) yes
  5. 03:08:676 (295, 296, 297) - same above. change to ddk. same as above
  6. 03:09:358 (300) - k (same above.) yep
  7. 03:10:721 (308, 309, 310) - kkk (vocal is high at 03:10:892. I think k is fit.) I get the point, but the don is emphasizing the bass on the downbeat pretty much throughout the whole map
  8. 03:26:573 (3) - d (vocal is downward from 03:25:551 (1). so kd d is more follow vocal.) it has a higher pitch than 2 tho
  9. 03:38:676 (58, 59, 60, 61, 62, 63) - kddkkd.(If you follow vocal's pitch) you're right, changed
  10. 03:54:869 - add d here.(why ignore this. ;w;) because there's neither a drum sound nor vocals on this
  11. 03:57:596 - add k here.(same thing~) don't really want to do this, though I'll think about it
  12. 04:18:392 (243, 244, 245, 246, 247) - kkddk.(consistency with 02:07:483 (201, 202, 203, 204, 205).) the intent was to keep the flow the same. In the first kiai, I used kkddk cause the previous 5-plet was kdddd. In the second kiai, I used kdddk cause the previous 5-plet was kkddd.
  13. 04:24:358 (291, 292, 293) - change to ddk.(you used kkd at 02:02:539 (160, 161, 162). so using reverse pattern for consistency.) changed to kkd
  14. 04:56:062 (510) - move to 04:55:892.(because we can hear drum sound at this point. but 04:56:062 is not. '-') I'm putting the emphasis in this part on the new instruments
  15. 04:58:789 (527) - move to 04:58:619. and change to d. same as above
  16. 05:06:971 (586) - move to 05:06:801.(same thing~) ^
  17. 05:20:608 - add d here. only going for the strong sounds here
  18. 05:26:062 - same above. same

Other things are good for me.
I think this is Nice map already.
I hope this ranked soon. GL~! :3
Thank you for modding!
Aisha
Hi! mod request from my queue t/579972 . Remember they're just suggestions so feel free to deny :P. Sorry for taking this long ;;

[Inner Oni]
About the bg, I agree with some of comments above, the taiko bar overlap so much the bg, you can move it by using
[Events]
//Background and Video events
0,0,"hw.png",0,(use some number around 120, try them)
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
Or simply finding another one, it's kinda nice for me already so i suggest that one first ;;

01:49:073 - why no preview timing point here? i think that blue tick -> white isn't neccesary xD

  1. 00:23:846 (5) - imo a kat here sounds great and makes it fun :P
  2. 01:15:153 (282) - i feel like you here are following some of the vocal, so i feel this note unnecesary even it's a section change (try this)
  3. 01:16:176 (287,288,289,290) - isn't this 1/6 pattern unnecesary? at least i don't even feel a fast sound, i get your idea of making something dynamic so...
  4. if you're making an spinner because that long vocal, then delete 01:27:255 (346) - and move spinner here
  5. 01:29:812 (2) - ^
  6. 01:32:710 (3) - ^
  7. 01:35:267 (2) - ^
  8. 02:06:289 (190) - 02:07:312 (200) - i think if you make them kat they're more playable and fun, just a suggest :P
  9. 02:13:789 (253) - try deleting this :p
  10. 03:05:267 (587,588,589,590) - same comment of the other 1/6
  11. 03:16:346 - same comments of spinners... you can use sliders if you want to keep the sound since almost everyplayers finishes spins before than the normal length
  12. 04:16:687 (225,235) - same as above
  13. 04:53:505 - maybe do a ddddkkkkddkkd to make it different than the first one


what a fun map, it was hard for me to looking if there's any mistake, i hope it's helpful for you and star for you ~ goodluck!
Topic Starter
Greenshell

xfraczynho wrote:

Hi! mod request from my queue t/579972 . Remember they're just suggestions so feel free to deny :P. Sorry for taking this long ;;

[Inner Oni]
About the bg, I agree with some of comments above, the taiko bar overlap so much the bg, you can move it by using huh I already moved it by 125, should be fine
[Events]
//Background and Video events
0,0,"hw.png",0,(use some number around 120, try them)
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
Or simply finding another one, it's kinda nice for me already so i suggest that one first ;;

01:49:073 - why no preview timing point here? i think that blue tick -> white isn't neccesary xD doesn't really make a difference yeah but preview sounds better like this imo

  1. 00:23:846 (5) - imo a kat here sounds great and makes it fun :Pdoesn't really make sense to me cause the pitch isn't really changing
  2. 01:15:153 (282) - i feel like you here are following some of the vocal, so i feel this note unnecesary even it's a section change (try this) okay, applied this to the second part as well
  3. 01:16:176 (287,288,289,290) - isn't this 1/6 pattern unnecesary? at least i don't even feel a fast sound, i get your idea of making something dynamic so... this is actually 1/8, using 1/6 here cause 1/8 are stupid on taiko
  4. if you're making an spinner because that long vocal, then delete 01:27:255 (346) - and move spinner here
  5. 01:29:812 (2) - ^
  6. 01:32:710 (3) - ^
  7. 01:35:267 (2) - ^ I should definitely ask some people about this, though I don't really want to change it
  8. 02:06:289 (190) - 02:07:312 (200) - i think if you make them kat they're more playable and fun, just a suggest :Pdoesn't fit the repeating lyrics too well, besides all 3-plets / 5-plets during this secion end on don
  9. 02:13:789 (253) - try deleting this :p structure is similar to the part after the kiai since it sounds similar (every 2nd patterns has a note on mentioned tick)
  10. 03:05:267 (587,588,589,590) - same comment of the other 1/6 same thing
  11. 03:16:346 - same comments of spinners... you can use sliders if you want to keep the sound since almost everyplayers finishes spins before than the normal length
  12. 04:16:687 (225,235) - same as above same
  13. 04:53:505 - maybe do a ddddkkkkddkkd to make it different than the first one nah


what a fun map, it was hard for me to looking if there's any mistake, i hope it's helpful for you and star for you ~ goodluck!
Thank you for the mod and star!
Xay
[General]

- Was hitting early during a testplay, checked offset and changed to -20 (note that this offset was used for this mod).
- Also note that, by definition, tags should be keywords, not whole sentences.


[Inner Oni]

1*) 01:24:354 (332) - d; in accordance to 01:12:592 (270,271,272,273,274,275,276,277,278,279,280,281)

2*) 01:36:456 (1,2) - I feel like I should let you know there were hardly two notes audible listening to the music while playing with hitsounds set to 50% volume. It only made sense when I listened to the song in the editor. Despite that, I still want to suggest making 01:36:456 (1) a d because it's not the same sound as 01:35:092 (1,2)

03:13:445 (632) - see 1*)

03:25:547 (1) - see 2*)

3*) 03:37:648 (54) - Feels empty without a D here when a chorus or whatever is being introduced next.

03:55:035 (109) - You've mapped the voice here as a d on 03:45:149 (80) and 03:46:854 (84) . Consider changing this note to a d as well.

03:57:763 (118) - If you have decided to apply the above suggestion, consider changing this note to a k as it's not the same voice as above. Otherwise leave this as is.

04:10:376 (179) - If you added a D to 3*), please do so here as well to create a nice closure to the end of this part of the song.

04:42:081 (427) - k for voice here as well? Just like at 04:40:547 (416,417)

4* 05:00:319 (538,539,540,541,542,543,544,545,546,547,548,549,550,551) - Pattern suggestion because it feels nicer to play alongside those... sounds that are going on in the music (you have layered them as kdkdkdk right before this spot):


05:11:229 (612,613,614,615,616,617,618,619,620,621,622,623,624) - Same deal as in 4*; if you happened to apply that suggestion, then might as well change 05:11:399 (613,614,615,616,617,618) to kdk dkd and leave the rest as is for variety.

05:37:648 (737) - Same as 3*), but should leave this as is, because you have the D at 05:38:160 (739) already.




That's all I could come up with, there's not much else to say without completely disrupting the pattern flow you have going on throughout the song, which feels satisfying enough to play.

I don't like modding repetitive songs, but I hope at least one suggestion is useful. Otherwise yey kds gachiBALD
Topic Starter
Greenshell

Xay wrote:

[General]

- Was hitting early during a testplay, checked offset and changed to -20 (note that this offset was used for this mod). I'll ask some people about this
- Also note that, by definition, tags should be keywords, not whole sentences. lol


[Inner Oni]

1*) 01:24:354 (332) - d; in accordance to 01:12:592 (270,271,272,273,274,275,276,277,278,279,280,281) focusing on the vocals

2*) 01:36:456 (1,2) - I feel like I should let you know there were hardly two notes audible listening to the music while playing with hitsounds set to 50% volume. It only made sense when I listened to the song in the editor. Despite that, I still want to suggest making 01:36:456 (1) a d because it's not the same sound as 01:35:092 (1,2) okay

03:13:445 (632) - see 1*) same

03:25:547 (1) - see 2*) same

3*) 03:37:648 (54) - Feels empty without a D here when a chorus or whatever is being introduced next. K's are mapped to the cymbals

03:55:035 (109) - You've mapped the voice here as a d on 03:45:149 (80) and 03:46:854 (84) . Consider changing this note to a d as well. okay, fixed

03:57:763 (118) - If you have decided to apply the above suggestion, consider changing this note to a k as it's not the same voice as above. Otherwise leave this as is. nah, sounds better as don

04:10:376 (179) - If you added a D to 3*), please do so here as well to create a nice closure to the end of this part of the song. nah

04:42:081 (427) - k for voice here as well? Just like at 04:40:547 (416,417) okay

4* 05:00:319 (538,539,540,541,542,543,544,545,546,547,548,549,550,551) - Pattern suggestion because it feels nicer to play alongside those... sounds that are going on in the music (you have layered them as kdkdkdk right before this spot):

changed to something slightly different

05:11:229 (612,613,614,615,616,617,618,619,620,621,622,623,624) - Same deal as in 4*; if you happened to apply that suggestion, then might as well change 05:11:399 (613,614,615,616,617,618) to kdk dkd and leave the rest as is for variety. hmm, don't really like this

05:37:648 (737) - Same as 3*), but should leave this as is, because you have the D at 05:38:160 (739) already.




That's all I could come up with, there's not much else to say without completely disrupting the pattern flow you have going on throughout the song, which feels satisfying enough to play.

I don't like modding repetitive songs, but I hope at least one suggestion is useful. Otherwise yey kds gachiBALD
yey mod gachiBALD
gaston_2199
Hi!
Really sorry for the delay :o
M4M from your request~
[ Inner Oni]
  1. This is a sugestion only, it's fine but you can better this: Change the BG resolution to 1366x768 or 1900x1080 for a best quality in the BG.
  2. 00:46:517 (98) - It feels a bit rare because here isn't a destacable sound, I suggest remove and follow consistence with 00:43:619 (80) -
  3. 00:47:284 (103) - Move this to 00:46:943 - for consistence with 00:44:130 (82,83,84) -
  4. 00:51:971 (135) - Same as 00:46:517 (98) -
  5. 01:10:039 (258) - What you follow here? Change to don
  6. 01:26:573 (341,342,343,344,345) - It better if you change to ddkkD imo
  7. 01:50:352 (68) - Remove to follow the vocal. Also this follow better the rhythm
  8. 01:51:715 (78) - kat? Sounds good
  9. 01:53:079 (88) - Same as 01:50:352 (68) -
  10. 02:19:244 (295) - Remove to follow the breaks
  11. 02:37:994 (412) - Remove? Here hasn't a destacable sound
  12. 02:48:647 (490) - don, the sound is better imo
    Since here the rest is almost the same as above, check these points
  13. 03:36:715 (48) - kat to follow the vocal and more confortable to play
  14. 03:38:676 - 03:48:733 - Why not follow a bit the instumental here? Follow the vocal is rare for me. Only is my opinion, maybe is your mapping style
  15. 03:54:528 - I listen snares here 03:54:869 - 03:56:233 - 03:57:596 - , etc.
That's all. Maybe you deny various points because your style don't goes with me :lol: . Anyways overall is fine, nice map!
Good luck~
Topic Starter
Greenshell

gaston_2199 wrote:

Hi!
Really sorry for the delay :o
M4M from your request~
[ Inner Oni]
  1. This is a sugestion only, it's fine but you can better this: Change the BG resolution to 1366x768 or 1900x1080 for a best quality in the BG. If someone can provide me the BG with mentioned resolution, I'll change it.
  2. 00:46:517 (98) - It feels a bit rare because here isn't a destacable sound, I suggest remove and follow consistence with 00:43:619 (80) - this was actually intended, you can see this in the second similar section (after the 1st Kiai) doing the same thing too.
  3. 00:47:284 (103) - Move this to 00:46:943 - for consistence with 00:44:130 (82,83,84) - I think I'll do something different about this,
    not sure yet.
  4. 00:51:971 (135) - Same as 00:46:517 (98) - same
  5. 01:10:039 (258) - What you follow here? Change to don keeping this for variety and vocal pitch
  6. 01:26:573 (341,342,343,344,345) - It better if you change to ddkkD imo nah, I think this follows the vocals just fine and finisher is meh here
  7. 01:50:352 (68) - Remove to follow the vocal. Also this follow better the rhythm hm, seems fine to me and it plays better as it is
  8. 01:51:715 (78) - kat? Sounds good changed to kkd and did some minor adjustments
  9. 01:53:079 (88) - Same as 01:50:352 (68) - same
  10. 02:19:244 (295) - Remove to follow the breaks following a similar structure like the same part which you mentioned before
  11. 02:37:994 (412) - Remove? Here hasn't a destacable sound wut. this is literally the same thing as the rest of the map
  12. 02:48:647 (490) - don, the sound is better imo keeping it for now, might change it if it gets mentioned by more people
    Since here the rest is almost the same as above, check these points yeah
  13. 03:36:715 (48) - kat to follow the vocal and more confortable to play okay
  14. 03:38:676 - 03:48:733 - Why not follow a bit the instumental here? Follow the vocal is rare for me. Only is my opinion, maybe is your mapping style hm yeah, I get the idea but following both synth and vocals doesn't go along well imo
  15. 03:54:528 - I listen snares here 03:54:869 - 03:56:233 - 03:57:596 - , etc.I don't like mapping the snares here too, mostly focusing on vocals and bass. Did a minor change here though.
That's all. Maybe you deny various points because your style don't goes with me :lol: . Anyways overall is fine, nice map!
Good luck~
Thank you for the mod!
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