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Hyper Potions - Surf

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Topic Starter
Tacto
This beatmap was submitted using in-game submission on Tuesday, March 2, 2021 at 12:07:25 AM

Artist: Hyper Potions
Title: Surf
BPM: 155
Filesize: 6297kb
Play Time: 00:19
Difficulties Available:
  1. Hard (3.11 stars, 51 notes)
  2. Surfs up (4.54 stars, 474 notes)
Download: Hyper Potions - Surf
Information: Scores/Beatmap Listing
---------------
surfs up
_handholding
こんにちは!
quick mod, let's go ~

Surfs Up!
  1. 00:05:770 (3) - Feels like this should be straight like the previous 3 sliders. In the beginning all groups of 4 such as 00:00:931 (1,1,1,3) and 00:07:125 (1,1,1,1) . Though I might be overthinking it tbh since after the 3 phrase it appears that only the first 3 sliders re meant to be the same. Anyways 00:05:770 (3) is such a waek curve and looks slightly weird in contrast with the rest of the section, would look better to curve it like 00:02:673 (3) and 00:08:867 (1)
  2. 00:07:125 (1) - Such low spacing and no change of direction means this slider receives no emphasis. Something like ctrl g would give it a decent enough emphasis.
  3. 00:08:286 (1) - If you do the above then ctrl + g this object would be a good idea as well. Not only would it have the pattern make more sense but I personally quite like the flow of the pattern and how it reflects the music. These 2 points are just suggestions ~
  4. 00:08:867 (1) - Use the same NC pattern as 00:02:673 (3) and 00:05:770 (3)
  5. 00:10:802 (2,3) - small thing but aesthetically it would look a lot better if you could increase the blanket size a bit so it matches 00:10:222 (1,2) and 00:11:383 (3,1)
  6. 00:31:319 (8,9,1) - Overlaps really only look good if they're part of a structure and this overlap looks a bit messy tbh; moving it a bit would make it look slightly cleaner https://osu.ppy.sh/ss/8168343
  7. 00:31:899 (1,2,3,4,1,2,3,4) - I feel like a much funner rhythm could be used here instead of just 1/2 sliders tbh :p Jumps or a variation of the rhythm used in the last section would be much more engaging on the player and would feel a lot more fitting imo.
  8. 00:41:190 (1,2) - If you're going to have jumps this big then make the spacing on the next object much smaller, as of now the big spacing of 00:41:577 (3) takes away much of the emphasis that you made with 00:41:190 (1,2) and feels like 3 jumps instead of 2. Same with 00:44:673 (3) and 00:44:673 (3)
  9. 00:45:254 - You should have this as a clickable circle as this is the same kind of beat as all the other jumps in the chorus
[] I hope you could understand my wording and explanations, GL!
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