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Demetori - Shoujo Satori ~ Innumerable Eyes

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Melan Blue
Topic Starter
pieguyn
Added

Thanks Leyko :)
Melan Blue
Yay! xD no prob
Art-FzTT
star !! really fun map =)

i really want this to be ranked !!!

GL
Bakario

Art-FzTT wrote:

star !! really fun map =)

i really want this to be ranked !!!

GL
idem :roll: :D ;)
Hellzero
M4M

General
Del 2 osb files
Remove Lead-in

Lunatic
00:27:909 - need note (with finish)
01:01:225 (3,4) - stack
00:34:067 (1) - revome finish?
01:04:383 - add note?
01:55:541 (6) - whistle at start?

Hard
First test play i missed on this part 01:44:962 (1,2,1,2,1,2,1,2) - maybe me confused NC i dont know D: Just say
00:25:383 (1) - add finish at start
02:05:172 (1,2,3) - after jumps this part look like jumps D: increase the distance?
03:15:593 (4) - NC
03:15:909 (1) - remove NC

Normal
Different Kiai? Oh, it's guest diff D:
00:54:120 (4) - triplet on normal? Del this and star spinner
03:01:225 (3) - add whistle like 03:11:329 (4)
03:15:593 (4) - Del this and star spinner

Easy
OD -1?
02:11:488 (1,2,3,4) - hm... easy... ok.
Nothing here but it look like normal :\
Topic Starter
pieguyn
Thanks Art-FzTT and -SiKaRiO- for stars~ :D

Hellzero wrote:

M4M

General
Del 2 osb files done
Remove Lead-in done

Lunatic
00:27:909 - need note (with finish) Added, but didn't put a finish
01:01:225 (3,4) - stack Done
00:34:067 (1) - revome finish? I like it as is
01:04:383 - add note? I think it's fine as is
01:55:541 (6) - whistle at start? hm....done

Hard
First test play i missed on this part 01:44:962 (1,2,1,2,1,2,1,2) - maybe me confused NC i dont know D: Just say
00:25:383 (1) - add finish at start I think it's fine as is
02:05:172 (1,2,3) - after jumps this part look like jumps D: increase the distance? I think it's fine as is
03:15:593 (4) - NC I think it's fine as is
03:15:909 (1) - remove NC ^

Normal will relay to Leyko
Different Kiai? Oh, it's guest diff D:
00:54:120 (4) - triplet on normal? Del this and star spinner
03:01:225 (3) - add whistle like 03:11:329 (4)
03:15:593 (4) - Del this and star spinner

Easy
OD -1? not really sure, I can 100% it with HR either way so I can't tell the difference at all
02:11:488 (1,2,3,4) - hm... easy... ok. I think it should be fine, it's easy to know how the rhythm goes and they're all sliders
Nothing here but it look like normal :\
thanks for mod+star :)
Melan Blue

Hellzero wrote:

Normal
Different Kiai? Oh, it's guest diff D:
00:54:120 (4) - triplet on normal? Del this and star spinner okay
03:01:225 (3) - add whistle like 03:11:329 (4) okay
03:15:593 (4) - Del this and star spinner okay
Here :3

Download: Demetori - Satori Maiden ~ Innumerable Eyes (pieguy1372) [Leyko's Normal].osu
Raging Bull
General:
*Opens folder* -> *Sees smiley face* -> :D!

Easy:
00:34:541 - Timing section seems useless. Remove it.
01:19:698 (2) - Slider nazi. It looked pretty weird compared to most of your other sliders. Make a better beat blanket? :L
01:36:120 - Map here to keep breaks consistent?
03:08:646 (3) - Why don't you move this note down instead? So it doesn't get overlapped by the slider.

Normal:
Seems okay, though I don't like some overlaps :L

Hard:
00:34:541 - Don't need this timing section. Remove it.
00:44:962 (3,4) - This looks more like it would fit the lunatic difficulty. Make it slightly easier? Or extend the slider all the way to where 4 is on timeline.
01:23:488 (1,4) - I suggest you change the position for one of these two. Right now, 1 nearly blocks out 4 and makes it so it doesn't look like a slider.
03:06:435 (3,4) - Same as second comment.

Insane:
Put a break at 00:58:225 instead? Or map this part for hard/easy to keep breaks consistent.
00:34:541 (1,1) - It might be an insane/lunatic, but I think this part is a bit cruel. 1/2 note after spinner. :/
Use a slider instead with slower velocity?

I tried :L Anyways good map
Topic Starter
pieguyn

Raging Bull wrote:

General:
*Opens folder* -> *Sees smiley face* -> :D! ^o^

Easy:
00:34:541 - Timing section seems useless. Remove it. Done
01:19:698 (2) - Slider nazi. It looked pretty weird compared to most of your other sliders. Make a better beat blanket? :L fixed a bit~
01:36:120 - Map here to keep breaks consistent? I think it's fine as is
03:08:646 (3) - Why don't you move this note down instead? So it doesn't get overlapped by the slider. I dunno, I kind of like it as is :? I'll change it if more people want though

Normal:
Seems okay, though I don't like some overlaps :L

Hard:
00:34:541 - Don't need this timing section. Remove it. Done
00:44:962 (3,4) - This looks more like it would fit the lunatic difficulty. Make it slightly easier? Or extend the slider all the way to where 4 is on timeline. I think it's fine as is
01:23:488 (1,4) - I suggest you change the position for one of these two. Right now, 1 nearly blocks out 4 and makes it so it doesn't look like a slider. moved (4)~
03:06:435 (3,4) - Same as second comment. I think it's fine as is

Insane:
Put a break at 00:58:225 instead? Or map this part for hard/easy to keep breaks consistent. I think it's fine as is, as it gets harder I map more and remove some breaks~
00:34:541 (1,1) - It might be an insane/lunatic, but I think this part is a bit cruel. 1/2 note after spinner. :/
Use a slider instead with slower velocity? I think it's fine as is :?

I tried :L Anyways good map thanks for mod+star~ :)
Suimya
wow another touhou map well good luck and have star >W< I like it
EnakoRin
General

  • The part of mp3 files after 03:20:014 are not used yet. You should cut them off via software. If you don't know how to do, just PM me and I'll help you~
Easy

  • AR - 1, now is a little fast
    00:17:172 (2) - add normal-finish on the last circle
    00:20:330 (1) - move 1 grid left
    00:44:330 (2) - kinda ugly
    02:04:856 (3,4) - too close
    02:15:751 (4,1) - I suggest you to change these circles to one slider. It's hard for beginner
Leyko's Normal

  • 01:06:435 (2,4) - these notes aren't stack well. move the circle to (312, 66)
    01:46:856 (1,2) - too close
    01:52:541 (4) - new combo?
Hard
  • Very good and I can't find any bug.
Lunatic
  • You can set the HP Drain Rate to 8
    00:34:541 (1,1) - too fast, you may move the spinner to 00:34:383
    01:08:804 (3,1) - these notes aren't stack well. move the slider (01:09:593 (1)) to (315, 214)
    01:25:067 (6) - confusing, hard to read
    01:50:330 (2,3) - don't use this pattern, it is unrankedable now!
Really nice map, and awesome. star(now I'm short of KDS, I will give KDS star when I get enough KDS)
----------
EasyModder 1.3
Program By Weiren
Topic Starter
pieguyn
Thanks -Sekai- for the star~ :)

Weiren wrote:

General

  • The part of mp3 files after 03:20:014 are not used yet. You should cut them off via software. If you don't know how to do, just PM me and I'll help you~ I prefer to keep the full song there so people can listen to it~
Easy

  • AR - 1, now is a little fast Done
    00:17:172 (2) - add normal-finish on the last circle I prefer it as is, but I will change it if more people want~
    00:20:330 (1) - move 1 grid left instead I moved (3) and (4) right a bit~
    00:44:330 (2) - kinda ugly I think it's fine as is
    02:04:856 (3,4) - too close Intentional, I wanted (4) to be in the center~
    02:15:751 (4,1) - I suggest you to change these circles to one slider. It's hard for beginner I'm not sure about this :? I kind of prefer it the way I have it, but I will change it if more people want~
Leyko's Normal will relay to Leyko~

  • 01:06:435 (2,4) - these notes aren't stack well. move the circle to (312, 66)
    01:46:856 (1,2) - too close
    01:52:541 (4) - new combo?
Hard
  • Very good and I can't find any bug.
Lunatic
  • You can set the HP Drain Rate to 8 Setting it to 8 makes the score too high, and I think 8 is a bit too high :?
    00:34:541 (1,1) - too fast, you may move the spinner to 00:34:383 Changed~
    01:08:804 (3,1) - these notes aren't stack well. move the slider (01:09:593 (1)) to (315, 214) o.o good eye, fixed~
    01:25:067 (6) - confusing, hard to read I think it's fine as is
    01:50:330 (2,3) - don't use this pattern, it is unrankedable now! :o it is? I think it's fine and not hard at all to read, nor have I seen anywhere that it was unrankable :?
Really nice map, and awesome. star(now I'm short of KDS, I will give KDS star when I get enough KDS) thanks for mod+star~ :)
----------
EasyModder 1.3
Program By Weiren
Raging Bull
Lunatic
00:28:067 (1) - Space it properly D: It tricked me *sniffles* But really. Looked like 1/2 to me since it is spaced almost as far as other 1/2 notes.

No kds if you found it helpful.
Topic Starter
pieguyn

Raging Bull wrote:

Lunatic
00:28:067 (1) - Space it properly D: It tricked me *sniffles* But really. Looked like 1/2 to me since it is spaced almost as far as other 1/2 notes. stacked it on top of (2). I originally had another note stacked on top of (1) but then decided I didn't like that note, this solution seems better IMO~

No kds if you found it helpful. Thanks for checking~ :)
Breeze
Hi there

[Easy]
  1. 00:37:383 (3) - 2 sounds on a note sounds bad, really, use only whistle would better
  2. 00:42:435 (3) - ^
  3. 00:52:541 (5) - ^
  4. 02:08:330 - Use silent sound(5%) would be better IMO, since backgronud music here no sound to match
  5. 02:56:330 - ^
  6. 03:03:909 (4) - 2 sounds on a note sounds bad, really, use only whistle would better
  7. 03:08:962 (4) - ^
[Lkyo's Normal]
  1. 00:36:435 (2) - Remove whistle, and then add whistle at 00:37:067 (4)
  2. 00:47:646 (4) - Remove whistle on slider or add whistle to other slider to stay the same
  3. 01:07:383 (3) - Add whistle sounds better
  4. 02:03:593 (6) - Remove whistle IMO
  5. 03:08:646 (3) - Add whistle
[Hard]
  1. 00:33:751 (1,1,1) - Is here needed new combo? Or maybe you have some particular reson
  2. 00:42:277 (2) - Remove whistle here sounds better
  3. 00:44:962 (3) - It's a bit hard to read while playing, I suggest use a note and a slider which repeat 3 time, sicne 3 repeat slider is used in most times
  4. 00:52:383 (2) - Remove whistle
  5. 01:12:593 (4) - ^
  6. 01:25:698 (3) - Tiny spacing wrong
  7. 01:37:698 (2,3) - sldier(2) covered by previou note, looked bad and also hard to see, then note (3) spacing wrong
  8. 01:37:698 Spinner - Although auto play could get 2000 bonus at this spinner, I still think this spinner is hard to 300 while playing, maybe use a slider better
  9. 03:03:751 (2) - Remove whistle
  10. 03:06:435 (3) - Same suggestion to 00:44:962 (3)
[Lunatic]
Wow, you're challennge the limit of human ability.
  1. 00:27:593 (7) - Spacing too far
  2. 00:36:435 (4) - ^
  3. 00:38:962 (5,6) - ^
  4. 00:47:962 (4) - Well, this is too close, when a jump appear or just a spacing change, it's better to use new combo so that player could noticed
    There are few sound suggetion same to Hard diff. So I won't post them out again
nice map, star
Melan Blue

Weiren wrote:

01:06:435 (2,4) - these notes aren't stack well. move the circle to (312, 66) fixed
01:46:856 (1,2) - too close fixed
01:52:541 (4) - new combo? okay

Breeze wrote:

00:36:435 (2) - Remove whistle, and then add whistle at 00:37:067 (4) hmm okay
00:47:646 (4) - Remove whistle on slider or add whistle to other slider to stay the same i think its okay that way :?
01:07:383 (3) - Add whistle sounds better okay
02:03:593 (6) - Remove whistle IMO okay
03:08:646 (3) - Add whistle okay
Thanks for mods and stars :)
oh, and here.

Download: Demetori - Satori Maiden ~ Innumerable Eyes (pieguy1372) [Leyko's Normal].osu
Topic Starter
pieguyn

Breeze wrote:

Hi there

[Easy]
  1. 00:37:383 (3) - 2 sounds on a note sounds bad, really, use only whistle would better I think it sounds fine~ I'll change it if more people want me to, though :?
  2. 00:42:435 (3) - ^ ^
  3. 00:52:541 (5) - ^ ^
  4. 02:08:330 - Use silent sound(5%) would be better IMO, since backgronud music here no sound to match Changed
  5. 02:56:330 - ^ ^
  6. 03:03:909 (4) - 2 sounds on a note sounds bad, really, use only whistle would better As before, I think it sounds fine as is :?
  7. 03:08:962 (4) - ^ ^
[Lkyo's Normal]
  1. 00:36:435 (2) - Remove whistle, and then add whistle at 00:37:067 (4)
  2. 00:47:646 (4) - Remove whistle on slider or add whistle to other slider to stay the same
  3. 01:07:383 (3) - Add whistle sounds better
  4. 02:03:593 (6) - Remove whistle IMO
  5. 03:08:646 (3) - Add whistle
[Hard]
  1. 00:33:751 (1,1,1) - Is here needed new combo? Or maybe you have some particular reson I think it looks nice and I wanted to emphasize that part
  2. 00:42:277 (2) - Remove whistle here sounds better Fixed~
  3. 00:44:962 (3) - It's a bit hard to read while playing, I suggest use a note and a slider which repeat 3 time, sicne 3 repeat slider is used in most times I think it plays fine, but I'll change it if more people want :?
    [attachment=0:ed21f]1.jpg[/attachment:ed21f]
  4. 00:52:383 (2) - Remove whistle Done
  5. 01:12:593 (4) - ^ ^
  6. 01:25:698 (3) - Tiny spacing wrong I put it under the end of 01:23:804 (2), I prefer it how it is~
  7. 01:37:698 (2,3) - sldier(2) covered by previou note, looked bad and also hard to see, then note (3) spacing wrong o.o...not sure how that ended up there, fixed~
  8. 01:37:698 Spinner - Although auto play could get 2000 bonus at this spinner, I still think this spinner is hard to 300 while playing, maybe use a slider better I'm not sure about this, I think this spinner is fine :? I'll change it if more people want though
  9. 03:03:751 (2) - Remove whistle Done
  10. 03:06:435 (3) - Same suggestion to 00:44:962 (3) I think it plays fine, but I'll change it if more people want :?
[Lunatic]
Wow, you're challennge the limit of human ability. hehe x)
  1. 00:27:593 (7) - Spacing too far I think it's fine as is
  2. 00:36:435 (4) - ^ ^
  3. 00:38:962 (5,6) - ^ ^
  4. 00:47:962 (4) - Well, this is too close, when a jump appear or just a spacing change, it's better to use new combo so that player could noticed I'm not sure I want to add a jump there, but if more people want I will~ Also, I think most of the jumps are readable enough without new combos, and since there are so many, it would be weird to put a new combo on all of them~
    There are few sound suggetion same to Hard diff. So I won't post them out again
nice map, star thanks for mod+star :)
zsr123
Hi, can I make a taiko diff for this map ?
I like Demetori's music :)
Topic Starter
pieguyn
Yes, you can make a taiko diff~

Thanks for the star :)
zsr123
Topic Starter
pieguyn
added :)

Thanks for making it~ :)

Also, thanks Weiren for kudosu star~
SapphireGhost
I'd put a clever song reference here but nah, I'm not in the mood.

[General]
- It would be good to cut your mp3 due to more than 20% being unmapped.
- Keep the spinners on your difficulties the same length.

[Easy]
Settings are a bit too high. HP Drain and Overall Difficulty should be set to 2.
00:17:172 (2) - I'd advise not putting such short sliders that repeat an unpredictable number of times on an Easy difficulty to avoid confusion. You have several of them, though, so oh well.
01:28:541 - 18 seconds is getting too long for this break. I'd advise making it consistent with the other difficulties.
02:16:541 - I'm not sure why this break is dragged, sir.
03:07:067 (1,2,3) - It would be cool to position these so that (1) and (3) don't overlap.

[Leyko's Normal]
00:26:962 (3,4) - It would be nice to remove the overlap here.
02:06:435 (1) - Spinner might be a bit long, but oh well.

[Hard]
00:30:593 (2,1,1,1) - It would be nice if these didn't overlap.
00:33:909 (1,1) - I'd remove new combo here because it's getting a bit spammy.
02:15:830 (1) - I'd remove the spinner altogether and drag the break to where it ends. This removes your short spinner and provides coolness.

[Insane]
I don't think Approach Rate 9 is necessary or better than Approach Rate 8 here, and I feel pretty strongly that's the case. The rest played alright, though.

Have a star. Fun fun fun fun.
Topic Starter
pieguyn

SapphireGhost wrote:

I'd put a clever song reference here but nah, I'm not in the mood.

[General]
- It would be good to cut your mp3 due to more than 20% being unmapped. I like keeping the full song, and almost 80% is mapped :?
- Keep the spinners on your difficulties the same length. why? o.o on easier diffs, I prefer to put longer spinners~

[Easy]
Settings are a bit too high. HP Drain and Overall Difficulty should be set to 2. Changed
00:17:172 (2) - I'd advise not putting such short sliders that repeat an unpredictable number of times on an Easy difficulty to avoid confusion. You have several of them, though, so oh well. I think it should be fine, all you need to do is hit the start and hold until it ends~
01:28:541 - 18 seconds is getting too long for this break. I'd advise making it consistent with the other difficulties. I prefer to have more breaks on easier diffs~
02:16:541 - I'm not sure why this break is dragged, sir. it's not o.o reinserted anyway
03:07:067 (1,2,3) - It would be cool to position these so that (1) and (3) don't overlap. I think it's fine as is, but I'll change it if more people want

[Leyko's Normal] will relay to Leyko
00:26:962 (3,4) - It would be nice to remove the overlap here.
02:06:435 (1) - Spinner might be a bit long, but oh well.

[Hard]
00:30:593 (2,1,1,1) - It would be nice if these didn't overlap. they hardly overlap D: oh well, changed
00:33:909 (1,1) - I'd remove new combo here because it's getting a bit spammy. I think it looks nice, and I wanted to emphasize that part
02:15:830 (1) - I'd remove the spinner altogether and drag the break to where it ends. This removes your short spinner and provides coolness. I think it's fine as is, but I'll change it if more people want

[Insane]
I don't think Approach Rate 9 is necessary or better than Approach Rate 8 here, and I feel pretty strongly that's the case. The rest played alright, though. For me, AR9 is better and more fun~ :)

Have a star. Fun fun fun fun. thanks for mod+star~ :)
Melan Blue

SapphireGhost wrote:

[Leyko's Normal]
00:26:962 (3,4) - It would be nice to remove the overlap here. Done~
02:06:435 (1) - Spinner might be a bit long, but oh well. No worries, changed it xD
Thanks ^^

Download: Demetori - Satori Maiden ~ Innumerable Eyes (pieguy1372) [Leyko's Normal].osu
NoeL-CIFER
STAR!!!!好图啊!!! :) :) :)要是再有一个简单的难度就好了= =
NatsumeRin
why not post this map to me.....Satori's theme is my favourite Touhou BGM, also i like Demetori.
JauiPlaY
hihi~ :)
some suggestions:

[General]
fine. but you've mapped all the diff to 3:17 only, and the length of the song is 4:23...so maybe cut the .mp3 file?

[Easy]
02:30:120 (x) - add a note here?
03:08:646 (3) - x272y256 may be better imo.

[Leyko's Normal]
00:26:962 (3,4) - may be confusing for new players.
00:33:751 (1) - remove the repeat or let the volume louder.
00:55:698 (T) - useless timing point.
01:26:014 (T) - ^
03:02:646 (2) - should be overlapped by 03:01:225 (3).

[Hard]
01:57:435 (4) - x384y160 may be better imo.
01:57:593 (1) - and x432y224.
02:15:830 (1) - maybe too short...

[Lunatic]
00:34:383 (1) - should starts at 00:34:146 imo.
00:45:041 (4,5) - spacing. though it's fine but looks weird.
02:36:751 (1) - starts at 02:36:672?

nice map.
so
star~
Melan Blue

JauiPlaY wrote:

[Leyko's Normal]
00:26:962 (3,4) - may be confusing for new players. Changed.
00:33:751 (1) - remove the repeat or let the volume louder. Changed.
00:55:698 (T) - useless timing point. Fixed.
01:26:014 (T) - ^ Fixed.
03:02:646 (2) - should be overlapped by 03:01:225 (3). Fixed.
Thank you :D

Download: Demetori - Satori Maiden ~ Innumerable Eyes (pieguy1372) [Leyko's Normal].osu
Topic Starter
pieguyn
thanks NoeL-CIFER and NatsumeRin for stars~

JauiPlaY wrote:

hihi~ :)
some suggestions:

[General]
fine. but you've mapped all the diff to 3:17 only, and the length of the song is 4:23...so maybe cut the .mp3 file? aaaaaa >.< :cry: All right I'll do it later~

[Easy]
02:30:120 (x) - add a note here? Hm...done~
03:08:646 (3) - x272y256 may be better imo. seeing as many people have pointed this out, I have changed it~

[Leyko's Normal] will relay to Leyko
00:26:962 (3,4) - may be confusing for new players.
00:33:751 (1) - remove the repeat or let the volume louder.
00:55:698 (T) - useless timing point.
01:26:014 (T) - ^
03:02:646 (2) - should be overlapped by 03:01:225 (3).

[Hard]
01:57:435 (4) - x384y160 may be better imo. this is just a mirrored version of 01:56:330 (1,2,3), so I think it's fine as is~
01:57:593 (1) - and x432y224. ^
02:15:830 (1) - maybe too short... because many people have pointed this out, I changed it~

[Lunatic]
00:34:383 (1) - should starts at 00:34:146 imo. I wanted to create more of a build-up with the spinner, which is why there's a pause (without one it just seems like it's continuing the previous part).
00:45:041 (4,5) - spacing. though it's fine but looks weird. how does it look weird? o.o It's evenly spaced, so I think it should be fine as is :?
02:36:751 (1) - starts at 02:36:672? I think it's fine as is

nice map.
so
star~ thanks for mod+star~ :)
zsr123
update please :)
Download: Demetori - Satori Maiden ~ Innumerable Eyes (pieguy1372) [zsr123's Taiko].osu


btw , I would keep the mp3 file not cut if I were you.
Sakura
[General]
Your mp3 has only 75% mapped, you need to cut the rest

[Lunatic]
00:33:751 (1,1,1) - Please avoid using portal combos (NC spam) they mess up HP calculations.
00:34:383 (1,1) - Spinner is pretty short and having a note 1/2 after at this speed is not a good idea
01:58:383 (1,2,3) - Why suddenly use some jumps? they dont fit with this part of the music imo, nor with the pattern you were using.
02:03:909 (1,2,3,4) - These jumps look somewhat random positioned to me, since they dont seem to form a pattern nor the music seems to be jumping either.
02:05:014 (5,1) - Switch new combo.
02:35:488 (1,2,3,4,5,6,7,8) - Can you at least form a shape with these notes? they look like randomly thrown around the grid ._. see?

[Hard]
00:33:751 (1,1,1) - Same comment as [Lunatic]
00:34:225 - Delete this green line while you're at it.
01:39:120 (3) - I couldnt see this slider due to the hitburst :<

[zsr123's Taiko]
02:06:593 (807,808,809,810,811,812,813,814,815,816,817,818,819,820,821,822,823,824,825,826,827,828,829,830,831,832,833,834,835,836) -
This is a really mean move at such a high bpm to put so many finishes even if they are 1/2 plus switching around, i recommend instead that you use regular katsus.
02:16:541 - This is a really weird kiai section actually, plus isnt it kinda long?

[Leyko's Normal]
Tag "zsr123" is missing
Really, lower SV or increase AR, it makes no sense when approach circles are much slower than the sliders specially on a song with such adrenaline as this one.
The 2 sections where you're using kiai sound really different, try fore a more consistent kiai?
01:10:067 (5) - Start this slider 1/2 earlier then extend it by 1 repeat, so it follows the music more, it's pretty awkward right now.
00:32:488 (1,1) - Remove NC on those 2.
00:35:488 - Why have a kiai fountain when you could just have kiai regularly?
01:05:804 - ^
01:44:962 (5) - My ears X_X please dont spam such a loud hitsound on a repeat slider

[Easy]
00:17:172 (2), and all others - Please dont use small sliders that repeat more than once because they confuse new players

Note to both of the guest mappers: I know kiai can be different on a guest difficulty but it'd be better to see some kiai that makes more sense, remember kiai is your appreciation of the strongest parts of the song, and it makes very little sense if all your kiai sections sound different

Really great map pieguy, you deserve a star--- icon lol
Melan Blue

Sakura Hana wrote:

[Leyko's Normal]
Tag "zsr123" is missing Fixed
Really, lower SV or increase AR, it makes no sense when approach circles are much slower than the sliders specially on a song with such adrenaline as this one. Okay, increased AR.
The 2 sections where you're using kiai sound really different, try fore a more consistent kiai? Okay ;3;
01:10:067 (5) - Start this slider 1/2 earlier then extend it by 1 repeat, so it follows the music more, it's pretty awkward right now. Okay
00:32:488 (1,1) - Remove NC on those 2. Okay
00:35:488 - Why have a kiai fountain when you could just have kiai regularly? Changed it
01:05:804 - ^
01:44:962 (5) - My ears X_X please dont spam such a loud hitsound on a repeat slider Woops.. sorry xD
Thanks for modding^^

Download: Demetori - Satori Maiden ~ Innumerable Eyes (pieguy1372) [Leyko's Normal].osu
zsr123

Sakura Hana wrote:

[zsr123's Taiko]
02:06:593 (807,808,809,810,811,812,813,814,815,816,817,818,819,820,821,822,823,824,825,826,827,828,829,830,831,832,833,834,835,836) -
This is a really mean move at such a high bpm to put so many finishes even if they are 1/2 plus switching around, i recommend instead that you use regular katsus.I think this is okay.... as I can simple pass without miss here even I'm a newbie taiko player(I can't pass the whole diff ;_;) and this fit the music
02:16:541 - This is a really weird kiai section actually, plus isnt it kinda long? for the guitar solo@ @ if you really dont like this I can change..
thanks for modding :)
Topic Starter
pieguyn

Sakura Hana wrote:

[General]
Your mp3 has only 75% mapped, you need to cut the rest this is bold and in red so I guess I have to fix it now :? anyway, done

[Lunatic]
00:33:751 (1,1,1) - Please avoid using portal combos (NC spam) they mess up HP calculations. these jumps are so large that I would expect players to miss at least one of them some of the time, so the "messing up" is actually intentional o.o
00:34:383 (1,1) - Spinner is pretty short and having a note 1/2 after at this speed is not a good idea aaa alright, I've removed the spinner :?
01:58:383 (1,2,3) - Why suddenly use some jumps? they dont fit with this part of the music imo, nor with the pattern you were using. I think it's fine as is :?
02:03:909 (1,2,3,4) - These jumps look somewhat random positioned to me, since they dont seem to form a pattern nor the music seems to be jumping either. I think this is fine as is, it's building up along with the song
02:05:014 (5,1) - Switch new combo. Done~
02:35:488 (1,2,3,4,5,6,7,8) - Can you at least form a shape with these notes? they look like randomly thrown around the grid ._. see? I'd rather make this part more "free-style" after using a lot of patterns... anyway, (1,2,3,4) make a zig-zag because of the song's pitch going up and down, and (5,6,7,8) are making a sort of spiral because the song's pitch is going straight up, with it ending in the center at the spinner.

[Hard]
00:33:751 (1,1,1) - Same comment as [Lunatic] Changed~
00:34:225 - Delete this green line while you're at it. Deleted this and the one after it
01:39:120 (3) - I couldnt see this slider due to the hitburst :< I think it's fine as is, the only part that's covered up is the end and it has a low AR

[zsr123's Taiko]
02:06:593 (807,808,809,810,811,812,813,814,815,816,817,818,819,820,821,822,823,824,825,826,827,828,829,830,831,832,833,834,835,836) -
This is a really mean move at such a high bpm to put so many finishes even if they are 1/2 plus switching around, i recommend instead that you use regular katsus.
02:16:541 - This is a really weird kiai section actually, plus isnt it kinda long?

[Leyko's Normal]
Tag "zsr123" is missing
Really, lower SV or increase AR, it makes no sense when approach circles are much slower than the sliders specially on a song with such adrenaline as this one.
The 2 sections where you're using kiai sound really different, try fore a more consistent kiai?
01:10:067 (5) - Start this slider 1/2 earlier then extend it by 1 repeat, so it follows the music more, it's pretty awkward right now.
00:32:488 (1,1) - Remove NC on those 2.
00:35:488 - Why have a kiai fountain when you could just have kiai regularly?
01:05:804 - ^
01:44:962 (5) - My ears X_X please dont spam such a loud hitsound on a repeat slider

[Easy]
00:17:172 (2), and all others - Please dont use small sliders that repeat more than once because they confuse new players I think it should be fine as is, since all you have to do is hit the slider and hold until it ends. I think it should be fine because when doing this, there isn't anything directly after, so it's not like there's no time to recover after it ends. Also, it helps a lot by knowing the song and map~

Note to both of the guest mappers: I know kiai can be different on a guest difficulty but it'd be better to see some kiai that makes more sense, remember kiai is your appreciation of the strongest parts of the song, and it makes very little sense if all your kiai sections sound different

Really great map pieguy, you deserve a star--- icon lol thanks for mod~ :)
NatsumeRin
don't know if it's because you changed the mp3, but offset+6 (126).

no kud.
Topic Starter
pieguyn

NatsumeRin wrote:

don't know if it's because you changed the mp3, but offset+6 (126). fixed~

no kud. Thanks~ :)
zsr123
update please :)
there were 3 1/3 notes off after offset changed
now fixed

Download: Demetori - Satori Maiden ~ Innumerable Eyes (pieguy1372) [zsr123's Taiko].osu
Topic Starter
pieguyn
updated, sorry about that :?

SPOILER
Your message is too short.
NatsumeRin
sorry for being so late...

[Easy]
02:46:862 (1,2) - i suggest add whistle at the beginning.
02:50:336 (3) & 02:52:862 (3) - also here.
03:13:389 (3) - sounds too busy (compared to the 2/1 before), a 1/1 repeat slider would be better for me.

[Leyko's Normal]
00:14:336 (2,3) - nothing wrong here, but just mention: playing such upbeat sliders make me feel a little comfortable. the music has a obvious "new start" at 00:15:283 -, but that's the slider's end. it's just... you don't "hit" on a "strong beat"
00:19:073 (2) - move 1/2 later. your beats are very regular before, i don't see a reason for sudden change here (including the music itself)
01:08:810 (2,3,4,5) - spacing looks not good
01:53:810 (1,2) - why not continue the whistle pace here..? try add whistle at the beginning? i know it's not 3/2, but your notes also changed~
02:59:810 - add a note?

[zsr123's Taiko]
说实话我觉得做的不好,这歌很有特征,你的蓝大多就只摆在二四白线上,其他部分也基本规律的要死。这泥马不是随便一个歌就能这么摆吗,浪费曲子。
对于这歌的主旋律,把蓝的位置放成x o o x o o x o我觉得是明智一些的做法,怎么插音看自己。
00:29:178 (127) - 这一串比整体难度高太多,建议改
怒喷。

[Hard]
00:18:757 (4) - move it 1/2 earlier?
01:21:441 (2,3,4) - the 3/4 is a bit sudden (you just use 1/2s before...) so a slider here may be better? (change 2 to a triple)
01:25:231 (2) - whistle at the beginning?
02:12:441 (5,6,7,8) - personally i'd like them to be something placed like (1,2,3,4) = =...

[Insane]
01:21:915 - add a note? for me... 3/4 is making the whole pace slow...= =
03:06:599 (1) - remove new combo

one more star, whatever...
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