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Tada Aoi - Word of Dawn (TV Size)

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Total Posts
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Topic Starter
miradzin
This beatmap was submitted using in-game submission on 2022年9月1日 at 18:45:58

Artist: Tada Aoi
Title: Word of Dawn
Source: Rewrite
Tags: ending 2 second ed TV アニメ size リライト trynna
BPM: 124
Filesize: 18552kb
Play Time: 01:27
Difficulties Available:
  1. Advanced (2.41 stars, 143 notes)
  2. Asami's Hard (2.65 stars, 192 notes)
  3. Trynna's Normal (1.42 stars, 80 notes)
  4. Memories (3.58 stars, 256 notes)
Download: Tada Aoi - Word of Dawn
Download: Tada Aoi - Word of Dawn (no video)
Information: Scores/Beatmap Listing
---------------
If anyone ever reaches the sky...
I want them to find the girl on the Moon...

Find the girl crouching all by herself...
I want them to walk up to her...
That is...
my only wish...


Please, rank this!!

Mapset:
Normal by Trynna
Advanced by me.
Hard by Nanashima Asami
Memories by me.


Redownload if downloaded before March 3, 2017
Trynna
just a common check cuz why not~

Memories


  1. 00:04:189 (2,3,4) - i really feel like these are following nothing, the vocal and instrumental are focusing on red ticks, you should do something similar to 00:02:253 (1,2,3) -
  2. 00:23:544 (2,3,4,5,6,7) - this pattern looks weird, i feel like receiving 0 feedback from this, 00:23:786 (3,4,5,6) - is the same flow, the player should expect some flow break on 00:24:269 (5) - to a better emphasis on the jumps, such as example, since 00:23:544 (2,3) - and 00:24:511 (6,7) - actually have it
  3. 00:51:124 (5) - weird it have no NC and u decided to put on 00:51:849 (1) - instead, i know that can be a thing since u did it on 00:49:915 (1) - but i kinda disagree with this one too
  4. 00:47:252 - on this section i think the triplets are just useless since the intensity got really low and some overmapping shouldn't work. It would also give a real emphasis to 00:52:818 (4,5,6) - without being necessary to make it spaced
  5. 00:57:294 (2,3) - looks out of place and too close from another triplet (00:57:657 (4,5,6) -), I'd recommend you to put a note on 00:56:809 - to emphasize the vocal and remove this one 00:57:294 (2) -. note: you already did on 01:00:560 (7,8,1) - !
  6. 00:58:019 - is just pointless to do something as 00:55:721 (2,3,4,5) - and then ignore the stream sound i guess
  7. 01:02:010 - there's a stream sound here, i' wouldn't avoid it, mainly cuz 01:02:373 - is important tho, life is not triplets only!111
  8. 01:09:753 (4,5,6,7,8) - i still think a stream would fit better, you're basically saying 01:10:115 - is a passive note and not that important so it can be considered a jumpy transition when it actually is quite important imo

your normal is fine though i think 1/4 snap is a bit too much 00:52:818 (6) - you are not obligated to follow every single sound :( that was the calm part. Also a normal being cs 4 and a easy being 3 is just weird, the actual spread consists in 3 - 4 - 4.2, which is a huge difference from easy to normal imo
Topic Starter
miradzin

Trynna wrote:

just a common check cuz why not~

Memories


  1. 00:04:189 (2,3,4) - i really feel like these are following nothing, the vocal and instrumental are focusing on red ticks, you should do something similar to 00:02:253 (1,2,3) - You're correct xd, changed.
  2. 00:23:544 (2,3,4,5,6,7) - this pattern looks weird, i feel like receiving 0 feedback from this, 00:23:786 (3,4,5,6) - is the same flow, the player should expect some flow break on 00:24:269 (5) - to a better emphasis on the jumps, such as example, since 00:23:544 (2,3) - and 00:24:511 (6,7) - actually have it I don't get exactly what you meant, but I don't have intentions on making changes here for now :c
  3. 00:51:124 (5) - weird it have no NC and u decided to put on 00:51:849 (1) - instead, i know that can be a thing since u did it on 00:49:915 (1) - but i kinda disagree with this one too yeah, changed NC to 00:51:123 -
  4. 00:47:252 - on this section i think the triplets are just useless since the intensity got really low and some overmapping shouldn't work. It would also give a real emphasis to 00:52:818 (4,5,6) - without being necessary to make it spaced I don't really think is a problem, but I'll keep that in mind
  5. 00:57:294 (2,3) - looks out of place and too close from another triplet (00:57:657 (4,5,6) -), I'd recommend you to put a note on 00:56:809 - to emphasize the vocal and remove this one 00:57:294 (2) -. note: you already did on 01:00:560 (7,8,1) - ! Yeah, that's right, changed
  6. 00:58:019 - is just pointless to do something as 00:55:721 (2,3,4,5) - and then ignore the stream sound i guess Didn't notice, lol, changed
  7. 01:02:010 - there's a stream sound here, i' wouldn't avoid it, mainly cuz 01:02:373 - is important tho, life is not triplets only!111 NO, I love triples.. but you're right, changed ;-;
  8. 01:09:753 (4,5,6,7,8) - i still think a stream would fit better, you're basically saying 01:10:115 - is a passive note and not that important so it can be considered a jumpy transition when it actually is quite important imoAgreed, changed it to a stream

your normal is fine though i think 1/4 snap is a bit too much 00:52:818 (6) - you are not obligated to follow every single sound :( that was the calm part. Also a normal being cs 4 and a easy being 3 is just weird, the actual spread consists in 3 - 4 - 4.2, which is a hige difference from easy to normal imo About 00:52:817 - I think is fine, about cs, I thought I had changed already lol, well I'm making it 3.8
Thanks for modding :D
Tarrasky
Ta, mod requisitado pelo Trynna

  • Geral

    A bg 796683.png tem q seguir o padrão máximo de dimensão q o osu aceita, 1920x1080, ela ta maior

    A source deveria ser em jp, リライト, e o nome "Rewrite" deveria vir nas tags (o nome oficial é em katakana, não em romaji)

    o resto parece estar ok

    Trynna's Easy


    00:05:640 (1) - como vc falou, eu achei esse momento 00:06:366 - bem impactante, e ta quebrando um pouco a consistência, eu acho q seria melhor vc terminar esse slider no 00:06:124 - e fazer um slide começando em 00:06:366 - e terminando em 00:06:850 -, o espaço livre q vai ficar aki 00:07:092 - parece q combina bastante com seu mapping

    00:27:899 (4,1) - a transição ta meia estranha, tenta mover o 00:28:624 (1) - um pouco mais pra direita, tem espaço de sobra na frente, já como que vc pode mover os 00:29:834 (2,3) - por causa do spin depois

    00:35:640 (1,2) - o msm do anterior, tenta trazer o 1 um pouco mais pro lado esquerdo, pra ficar rente ao outro slider https://osu.ppy.sh/ss/7460465

    senti aqui meio vazio 00:57:898 - mas não tenho dicas do que fazer a respeito :/ (same 01:05:639 - 01:13:381 - )

    Normal

    00:01:770 (1,2) - Essa transição não parece estéticamente polida, tente fazer os sliders fluirem, fica bem melhor ^^ exemplo

    00:22:818 (1,3) - Talvez seja possivel evitar esse overlap, já como que overlap não é muito recomendado em dificuldades baixas devido ao baixo ar

    00:25:721 (1,1) - A transição pode ficar melhor se mecher o slider 00:26:447 (1) - um pouco mais pra direita

    01:14:349 (1,2) - Esse tipo de overlap é extremamente aceito e eu recomendo que utilize isso mais em todos seus mapas, parabens 10/10

    01:22:091 (3) - NC?

    Memories

    esse overlap 00:17:253 (1,3) - foi proposital? ficou meio estranho e eu n achei nenhum padrão igual no mapa

    Gostei bastante dessa diff, ta mt boa de jogar, só esses slides 01:22:092 (1,2) - que estéticamente para mim parece meio estranhos, eles não se stackam e a curva não está bem polida, mas nenhum problema caso opte por deixar assim :)
boa sorte >w<
Trynna

Tarrasky wrote:

Ta, mod requisitado pelo Trynna <3

Geral

A bg 796683.png tem q seguir o padrão máximo de dimensão q o osu aceita, 1920x1080, ela ta maior Background images must not exceed a width of 1920 pixels and a height of 1200 pixels

A source deveria ser em jp, リライト, e o nome "Rewrite" deveria vir nas tags (o nome oficial é em katakana, não em romaji)

o resto parece estar ok

Trynna's Easy


00:05:640 (1) - como vc falou, eu achei esse momento 00:06:366 - bem impactante, e ta quebrando um pouco a consistência, eu acho q seria melhor vc terminar esse slider no 00:06:124 - e fazer um slide começando em 00:06:366 - e terminando em 00:06:850 -, o espaço livre q vai ficar aki 00:07:092 - parece q combina bastante com seu mapping conversando com o Ataraxia, eu achei melhor diminuir 00:05:640 (1) - pra 1/1 e a seção já fica aceitável. Meu erro foi, eu tava seguindo o violão, só que ele não puxa até 00:06:366 -, eu tava tentando pegar duas notas de uma vez só... mas o resto eu vou manter, acredito que 00:06:608 (2,3) - ta bem ok

00:27:899 (4,1) - a transição ta meia estranha, tenta mover o 00:28:624 (1) - um pouco mais pra direita, tem espaço de sobra na frente, já como que vc pode mover os 00:29:834 (2,3) - por causa do spin depois eu gosto de brincar com flow em diff baixa porque não muda muito você seguir o slider certinho ou não IGAHIGAEUHL mas eu vou arrumar esse aí, fixado

00:35:640 (1,2) - o msm do anterior, tenta trazer o 1 um pouco mais pro lado esquerdo, pra ficar rente ao outro slider https://osu.ppy.sh/ss/7460465 mas esse ficou tão bonitinho :( e foi proposital pra combinar com 00:37:576 (4,5,6) - !

senti aqui meio vazio 00:57:898 - mas não tenho dicas do que fazer a respeito :/ (same 01:05:639 - 01:13:381 - ) é que antes eu tava focando no instrumental, mas agora to no vocal porque o instrumental se encontra muito noisy e 1/2 constante, então seguir ele fica meio weird. Usei o intervalo depois de 00:53:059 (3) - pra mudar, então não devem haver problemas aqui

boa sorte >w<
@Miradzin os BGs estão em formato PNG sem um grande motivo pra isso, recomendo deixar tudo JPG pra ocupar menos espaço, os BNs vão dizer isso anyway, só adiantando

g
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54027
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 35640,54994,66607,70478
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Word of Dawn
TitleUnicode:Word of Dawn
Artist:Tada Aoi
ArtistUnicode:多田葵
Creator:miradzin
Version:Trynna's Easy
Source:Rewrite
Tags:ending 2 second ed TV アニメ size リライト trynna
BeatmapID:1227512
BeatmapSetID:578514

[Difficulty]
HPDrainRate:3.3
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"word of dawn~1.avi"
0,0,"796683.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Ataraxia
oii ><

Irc com o gay(trynna)
2017-03-01 20:46 Ataraxia: olha e que assim em easy a gente n ve mto tick vermelho e bem ra ro
2017-03-01 20:46 Ataraxia: mas e low bpm acho q e de boa
2017-03-01 20:46 Ataraxia: mas aqui ja é demais 00:24:995 (1,2,3) -
2017-03-01 20:47 Ataraxia: faça algo tipo assim o https://puu.sh/upXmj/96bb9e5842.jpg nesse jeito ae
2017-03-01 20:48 Trynna: z
2017-03-01 20:48 Trynna: lembrando
2017-03-01 20:48 Trynna: isso n vale pra todos os easy
2017-03-01 20:48 Trynna: bpm muito baixo
2017-03-01 20:48 Trynna: se eu tentasse fazer full 1/1 seria bem merda
2017-03-01 20:49 Trynna: eu perderia muito som e o mapa seria full random
2017-03-01 20:49 Trynna: é aceitável
2017-03-01 20:49 Trynna: já discuti com os outros sobre
2017-03-01 20:49 Ataraxia: entao de boa
2017-03-01 20:49 Trynna: o lance é
2017-03-01 20:49 Trynna: todos os outros aspectos do easy contam
2017-03-01 20:49 Trynna: apesar de ser 1/2 based
2017-03-01 20:49 Trynna: eu tenho que dar pausas
2017-03-01 20:49 Trynna: deixar bem ok pra novato
2017-03-01 20:49 Trynna: e tal
2017-03-01 21:06 Ataraxia: Entendo
2017-03-01 21:07 Ataraxia: seguindo~
2017-03-01 21:07 Trynna: nota
2017-03-01 21:07 Trynna: a estrutura é meio que
2017-03-01 21:07 Trynna: quando eu utilizo 1/2
2017-03-01 21:08 Trynna: são duas notas e uma pausa
2017-03-01 21:08 Trynna: a parte que tu mostrou são três, no caso
2017-03-01 21:08 Trynna: mas ela ainda é ok no meu ponto de vista
2017-03-01 21:08 Trynna: tem uma que ta quebrando mais a estrutura
2017-03-01 21:08 Trynna: 00:04:915 (4,1,2,3) -
2017-03-01 21:08 Trynna: acho que pode ser evitado
2017-03-01 21:08 Trynna: mas não sei como
2017-03-01 21:10 Ataraxia: hmm
2017-03-01 21:11 Ataraxia: deixa assim k
2017-03-01 21:11 Trynna: tipo
2017-03-01 21:11 Trynna: se eu tirar alguma nota ou tentar simplificar algo
2017-03-01 21:11 Trynna: seria meio weird
2017-03-01 21:11 Trynna: porque no início eu segui 1000% o instrumental
2017-03-01 21:11 Trynna: mas não sei não
2017-03-01 21:12 Ataraxia: olha
2017-03-01 21:12 Ataraxia: arriscado
2017-03-01 21:12 Ataraxia: 00:06:608 (2) -
2017-03-01 21:12 Trynna: same
2017-03-01 21:13 Ataraxia: deleta isso
2017-03-01 21:13 Ataraxia: so deixa o circle aqui 00:06:608 (2) -
2017-03-01 21:13 Trynna: isso que eu tava pensando
2017-03-01 21:13 Trynna: vou ver se ficabom
2017-03-01 21:13 Trynna: ah ma seu ignoro um som muito forte aqui 00:07:092 -
2017-03-01 21:13 Trynna: grrrrr
2017-03-01 21:13 Ataraxia: foda-se kkk
2017-03-01 21:13 Ataraxia: e easy
2017-03-01 21:14 Trynna: ja sei
2017-03-01 21:14 Trynna: eu posso encurtar 00:05:640 (1) -
2017-03-01 21:14 Trynna: pra 1/1
2017-03-01 21:14 Trynna: porque o violão não segura até lá
2017-03-01 21:15 Trynna: eu tava tentando dar cover num som bem merda
2017-03-01 21:15 Trynna: ele segura só aqui 00:07:334 (3) -
2017-03-01 21:15 Trynna: então de certa forma fixed?!?!
2017-03-01 21:16 Ataraxia: Fixed!?!
2017-03-01 21:16 Ataraxia: pode se ueee
2017-03-01 21:16 Ataraxia: irc mod by trynna
2017-03-01 21:16 Trynna: IUGAHLIUGAHEI
2017-03-01 21:18 Trynna: [https://puu.sh/upZLq/322985984e.jpg me irl]
2017-03-01 21:18 Ataraxia: trynna desu nee >W>W>W><W><W>W<>W<><@>@<>W<>W<$>W<$>W<
2017-03-01 21:44 Trynna: o btw seu lixo
2017-03-01 21:44 Trynna: https://osu.ppy.sh/forum/p/5852578
2017-03-01 21:44 Trynna: eu mencionei vc
2017-03-01 21:44 Trynna: cade seu post la pra eu te da kudo
2017-03-01 21:44 Trynna: lixo
2017-03-01 21:44 Ataraxia: ae verdade
2017-03-01 21:45 Ataraxia: esqueci
2017-03-01 21:45 Ataraxia: OIPJASDPOIFASDFOI


vo aproveita e da um mod enos

Normal

00:22:818 (1,2,3) - esse overlap nao ficou daora, tenta deixar assim o https://puu.sh/uq27j/d533a587c9.jpg

00:24:995 (1,2,3) - mema coisa, uma solucao um tanto eficaz: https://puu.sh/uq2vF/096b4288e8.jpg

gl <3
William K
Hi, from my queue.

[General]

  1. You could improve the bit rate of the MP3 to 192kbps for a better quality.
  2. Those PNG Images are way too large in file size compared to a JPEG image, maybe you could try converting the file into JPEG to save file size.
  3. And, the spread of the beatmap is imbalance. If you try looking at "Trynna's Easy"'s kiai. The rhythm density is like not dense but when you see "Normal" it's filled with 1/2 rhythm spams. And also the kiai of Normal and the highest diff in this map has the same problem. ("Memories" kiai is filled with streams)
  4. About the diffs, in this set. "Trynna's Easy" just looks like a Normal difficulty as it's too dense for an Easy. An Easy shouldn't be mapped with 1/2 rhythms too frequently. About this you could just rename the difficulty's name into "Trynna's Normal".
  5. Also, the current "Normal" difficulty looks like a Hard difficulty looking how it was spaced and how the rhythm density is. (Rhythm = 1/2 everywhere). In this case too, you could just rename the diff name into "Hard" to simply solve the case.
  6. I'm not sure if this set needs an Easy difficulty but I recommend making one?

[Memories]

  1. 00:02:979 (3) - I think there's no reason for this to be spaced higher than 00:03:463 (1) - as there's nothing at 00:02:979 - worth emphasizing. Suggestion: https://osu.ppy.sh/ss/7463037
  2. 00:09:511 (1) - You've been following vocals and some other instruments from the beginning. So it would be a bit questionable if you pass the vocals at 00:09:753 - and also, the passed vocals result in an inconsistency of rhythmings.
  3. 00:14:108 - Same problem here as I said earlier, a passed vocal and same applies to 00:14:834 - . The current rhythm at 00:13:866 (2,1,2,3) - seems questionable as when the vocals are active, you only follow the instruments even though at 00:13:140 (1) - you're still following the vocals.
  4. 00:21:124 (1,2,3,4,1) - I suppose you're following the vocals here? If yes, 00:21:850 - is pretty strong in terms of pitch actually so making it clickable would be better imo. How about making 2 circles there instead?
  5. 00:30:318 (4,5) - You can nerf the spacing here as the one at 00:30:560 (5) - isn't strong compared to 00:29:834 (2) - which is spaced normally.
  6. 00:47:616 (3,3) - An overmap, there's nothing there. Please delete those two notes.
  7. 00:54:995 (1) - 00:58:866 (1) - 01:02:737 (1) - 01:04:673 (1) - 01:06:608 (1) - etc... Personally, I don't really like the 1/1 sliders in kiai as it doesn't really fit with the section which is filled with streams, and 1/2s. And is really intense in the background. How about erasing those 1/1 sliders and make 1/2 slider + single note instead?
  8. 01:24:027 - How about adding a note here for a finishing note? Looks much more suiting imo than leaving it blank.
[]
The rhythm is inconsistent and often confusing on what you're following. I recommend checking the rhythmings again :3 And also, isn't AR 8.5 a bit too big? How about AR 7.5 or something near that?

Good Luck~ :3
Topic Starter
miradzin

Tarrasky wrote:

Ta, mod requisitado pelo Trynna

  • Geral

    A source deveria ser em jp, リライト, e o nome "Rewrite" deveria vir nas tags (o nome oficial é em katakana, não em romaji) Na vdd não, inclusive outros mapas já rankeados não utilizam o título em katakana, http://www.rewrite-anime.tv/, como vc pode ver também o título escrito em romanji é muito maior do que o escrito em katakana

    o resto parece estar ok

    Normal

    00:01:770 (1,2) - Essa transição não parece estéticamente polida, tente fazer os sliders fluirem, fica bem melhor ^^ exemplo ok

    00:22:818 (1,3) - Talvez seja possivel evitar esse overlap, já como que overlap não é muito recomendado em dificuldades baixas devido ao baixo ar mudei de acordo com o exemplo do ataraxia

    00:25:721 (1,1) - A transição pode ficar melhor se mecher o slider 00:26:447 (1) - um pouco mais pra direita mudei ele um pouco depois de ver o ataraxia, basicamente acho q n segui o conselho de nenhum dos dois lol

    01:14:349 (1,2) - Esse tipo de overlap é extremamente aceito e eu recomendo que utilize isso mais em todos seus mapas, parabens 10/10 adolo

    01:22:091 (3) - NC? oh, que burrice a minha

    Memories

    esse overlap 00:17:253 (1,3) - foi proposital? ficou meio estranho e eu n achei nenhum padrão igual no mapa Era proposital por causa do spacing, porém acho que não é um overlap bonito então fiz algumas mudanças.

    Gostei bastante dessa diff, ta mt boa de jogar, só esses slides 01:22:092 (1,2) - que estéticamente para mim parece meio estranhos, eles não se stackam e a curva não está bem polida, mas nenhum problema caso opte por deixar assim :)Não acho eles estranhos :<, não pretendo mudá-los... e obrigado xd
boa sorte >w< Vlw :3

Ataraxia wrote:

oii ><

vo aproveita e da um mod enos

Normal

00:22:818 (1,2,3) - esse overlap nao ficou daora, tenta deixar assim o https://puu.sh/uq27j/d533a587c9.jpg ok

00:24:995 (1,2,3) - mema coisa, uma solucao um tanto eficaz: https://puu.sh/uq2vF/096b4288e8.jpg fiz algumas mudanças, não exatamente como no exemplo

gl <3 thnx :3
Topic Starter
miradzin

William K wrote:

Hi, from my queue.

[General]

  1. You could improve the bit rate of the MP3 to 192kbps for a better quality. Oh, I thought it already was 192kbps, my bad :< going to change it soon
  2. Those PNG Images are way too large in file size compared to a JPEG image, maybe you could try converting the file into JPEG to save file size. Changed
  3. And, the spread of the beatmap is imbalance. If you try looking at "Trynna's Easy"'s kiai. The rhythm density is like not dense but when you see "Normal" it's filled with 1/2 rhythm spams. And also the kiai of Normal and the highest diff in this map has the same problem. ("Memories" kiai is filled with streams)
  4. About the diffs, in this set. "Trynna's Easy" just looks like a Normal difficulty as it's too dense for an Easy. An Easy shouldn't be mapped with 1/2 rhythms too frequently. About this you could just rename the difficulty's name into "Trynna's Normal".
  5. Also, the current "Normal" difficulty looks like a Hard difficulty looking how it was spaced and how the rhythm density is. (Rhythm = 1/2 everywhere). In this case too, you could just rename the diff name into "Hard" to simply solve the case.
  6. I'm not sure if this set needs an Easy difficulty but I recommend making one? I think you're wrong, but well... I'll ask some other people, because bpm is very low, so making many 1/2 rhythms is not a real problem, that can be seen in other maps with bpm even higher so... I'll keep it as it is

[Memories]

  1. 00:02:979 (3) - I think there's no reason for this to be spaced higher than 00:03:463 (1) - as there's nothing at 00:02:979 - worth emphasizing. Suggestion: https://osu.ppy.sh/ss/7463037 agreed, changed.
  2. 00:09:511 (1) - You've been following vocals and some other instruments from the beginning. So it would be a bit questionable if you pass the vocals at 00:09:753 - and also, the passed vocals result in an inconsistency of rhythmings. Nothing wrong with the rhythm imo, I was mapping mainly the guitar since the beginning, and I kept mapping it, that being said I can't see any inconsistency either.
  3. 00:14:108 - Same problem here as I said earlier, a passed vocal and same applies to 00:14:834 - . The current rhythm at 00:13:866 (2,1,2,3) - seems questionable as when the vocals are active, you only follow the instruments even though at 00:13:140 (1) - you're still following the vocals. Well, same answer too, I was still mapping the guitar sounds, although at 00:11:205 (1,2,3,4,5,6,1) - I was mapping the vocals, because it stands out much more than the instruments in this part, but at 00:13:866 - started mapping again the guitar, basically I was mapping only the guitar, but when vocals are much more noticeable than it, then I mapped vocals, I don't think rhythm is questionable anywhere in this part.
  4. 00:21:124 (1,2,3,4,1) - I suppose you're following the vocals here? If yes, 00:21:850 - is pretty strong in terms of pitch actually so making it clickable would be better imo. How about making 2 circles there instead? Yeah, I think makes more sense, changed.
  5. 00:30:318 (4,5) - You can nerf the spacing here as the one at 00:30:560 (5) - isn't strong compared to 00:29:834 (2) - which is spaced normally. ok, made some changes in spacing
  6. 00:47:616 (3,3) - An overmap, there's nothing there. Please delete those two notes.
  7. 00:54:995 (1) - 00:58:866 (1) - 01:02:737 (1) - 01:04:673 (1) - 01:06:608 (1) - etc... Personally, I don't really like the 1/1 sliders in kiai as it doesn't really fit with the section which is filled with streams, and 1/2s. And is really intense in the background. How about erasing those 1/1 sliders and make 1/2 slider + single note instead? Uhm, no, I like with the 1/1 sliders more, and I think it fits very well too :3
  8. 01:24:027 - How about adding a note here for a finishing note? Looks much more suiting imo than leaving it blank. It's pretty better without that note, because those sliders are following vocals
[]
The rhythm is inconsistent and often confusing on what you're following. I recommend checking the rhythmings again :3 And also, isn't AR 8.5 a bit too big? How about AR 7.5 or something near that? Yeah, AR 8.5 is probably too big xd, but still want to make it big, so changed to 8.2 lol, also rhythmings are perfectly fine for me, I can't see why it is inconsistent and confusing for you... :<

Good Luck~ :3 Thanks~ :3
Trynna
For those who doubt about Easy density, I made an structure that basically i can use 1/2 cuz the song was based and have some focus on 1/2 sounds. It basically consists in 2 notes 1/2, a pause of 1 beat and then a single note or two 1/2 again.

Examples: 00:01:770 (1,2) - 2 notes 1/2 + 00:02:979 - till 00:03:463 - 1/1 pause 00:03:463 (3) - + single note with repeat
I tried to apply it on everything that was possible, giving players some rest time and making them used to the 1/2 thingy which should not be a problem, the bpw is way too low and the criteria applies only to something around 180 shit, if you have a real reason you can bypass it.

Since my diff got some errors and I decided to simplify some sounds and make my structure a more objetive thing I'm dropping out an update. Also talked with Delis about shit

log with delis since he's lazy as fuck thank you
2017-03-02 10:59 Delis: giv map
2017-03-02 10:59 Trynna: ACTION is editing [https://osu.ppy.sh/b/1227512 Tada Aoi - Word of Dawn [Trynna's Easy]]
2017-03-02 10:59 Trynna: 00:05:640 (1) - was error stuff
2017-03-02 10:59 Trynna: this is 1/1
2017-03-02 10:59 Trynna: already fixod
2017-03-02 11:00 Trynna: so basically 00:01:770 (1,2) - 2 notes 1/1 00:03:221 - pause 00:03:463 (3) - single note
2017-03-02 11:00 Trynna: this is the structure i focused
2017-03-02 11:02 Delis: well there's kinda too many 1/2s :thinking:
2017-03-02 11:02 Delis: man add more 1/1 circles
2017-03-02 11:02 Delis: only 9 is sick
2017-03-02 11:03 Trynna: same
2017-03-02 11:04 Delis: tbh it plays ok though
2017-03-02 11:05 Trynna: yea the song calls for some 1/2 and i can't just ignore it to follow 1/1
2017-03-02 11:05 Delis: maybe you should at least avoid having variety of stacks
2017-03-02 11:05 Trynna: hm
2017-03-02 11:05 Trynna: can u give an example?
2017-03-02 11:05 Delis: I mean 00:58:381 (4,1) - 01:06:365 (4,1) -
2017-03-02 11:06 Trynna: o yea
2017-03-02 11:06 Trynna: the vocal did this shit
2017-03-02 11:06 Delis: 1/2 stack is more popular in easier difficulties, 1/1 isn't really
2017-03-02 11:06 Trynna: but i must consider change it
2017-03-02 11:06 Delis: ya lol
2017-03-02 11:06 Trynna: so 00:58:381 (4,1) - make it spaced should solve it? lo
2017-03-02 11:07 Delis: yes yes
2017-03-02 11:07 Trynna: kk fixed
2017-03-02 11:07 Delis: 01:13:865 (4,1) - found another one :3
2017-03-02 11:07 Trynna: also fixed
2017-03-02 11:08 Delis: 00:39:511 (1) - any reason of this not being a 1/1?
2017-03-02 11:08 Delis: oh well
2017-03-02 11:08 Delis: nvm
2017-03-02 11:08 Trynna: hm the background sound
2017-03-02 11:08 Delis: I was listening to music LOL
2017-03-02 11:08 Trynna: but i must consider simplifying this one
2017-03-02 11:08 Trynna: cuz as i said
2017-03-02 11:08 Trynna: it kinda break my structure
2017-03-02 11:08 Trynna: 00:39:511 (1,2,3,4,5) -
2017-03-02 11:08 Trynna: 5 notes in a row
2017-03-02 11:08 Delis: I mean I was playing another song while taking a look
2017-03-02 11:09 Trynna: LOOOOOL
2017-03-02 11:10 Delis: anyway mine is also considerable one as it still follows something while making rhythm easier
2017-03-02 11:10 Delis: it's fine as is though
2017-03-02 11:11 Delis: 00:43:381 (1) - I feel this is finish more than whistle
2017-03-02 11:11 Trynna: hm agreed!
2017-03-02 11:11 Trynna: new section tho

updat
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54027
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 35640,54994,66607,70478
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Word of Dawn
TitleUnicode:Word of Dawn
Artist:Tada Aoi
ArtistUnicode:多田葵
Creator:miradzin
Version:Trynna's Easy
Source:Rewrite
Tags:ending 2 second ed TV アニメ size リライト trynna
BeatmapID:1227512
BeatmapSetID:578514

[Difficulty]
HPDrainRate:3.3
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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William K

Trynna wrote:

For those who doubt about Easy density, I made an structure that basically i can use 1/2 cuz the song was based and have some focus on 1/2 sounds. It basically consists in 2 notes 1/2, a pause of 1 beat and then a single note or two 1/2 again.

Examples: 00:01:770 (1,2) - 2 notes 1/2 + 00:02:979 - till 00:03:463 - 1/1 pause 00:03:463 (3) - + single note with repeat
I tried to apply it on everything that was possible, giving players some rest time and making them used to the 1/2 thingy which should not be a problem, the bpw is way too low and the criteria applies only to something around 180 shit, if you have a real reason you can bypass it.
Actually, even though the song was based on 1/2 sounds, you should try simplifying the rhythm to the simplest for an Easy as Easy difficulty is made for newcomers. They might not have been familiar with those 1/2 rhythms. Even though you tried making some breaks after those 1/2s, the 1/2 rhythmings don't really work for an Easy. And also, remember that a Normal also consists of breaks, this doesn't really look like an Easy but this is a Normal.

Also, 124 BPM isn't that low. Actually, it's an average BPM. And also, not only the rhythms that doesn't make it an Easy, but also the note placements. The note placements are way too complicated for an Easy i must say. Like, you see the stack at 01:06:365 (4,1) - . And also overlaps. I still recommend you renaming this into a Normal difficulty. I also asked Kagetsu about this:

I think you're wrong, but well... I'll ask some other people, because bpm is very low, so making many 1/2 rhythms is not a real problem, that can be seen in other maps with bpm even higher so... I'll keep it as it is
1/2 rhythms are mainly for Normals and higher diffs, (well if the BPM is like 60-100, maybe it's an exception). And I can't see any other Easy in higher BPM use 1/2 rhythms as their main rhythm.

And, the spread of the beatmap is imbalance. If you try looking at "Trynna's Easy"'s kiai. The rhythm density is like not dense but when you see "Normal" it's filled with 1/2 rhythm spams. And also the kiai of Normal and the highest diff in this map has the same problem. ("Memories" kiai is filled with streams)
I think you passed one of my mod on Generals.

Good Luck :3
Topic Starter
miradzin
Ok, so I talked to Doyak and he said the same, so I'm changing:
-Trynna's diff name to "Trynna's Normal"
-Normal to "Advanced"
-and as suggested by him I'm going to make a new Hard diff.
With that the mapset will probably be ok, but I won't make an easy one because it's not necessary.
In the end trynna's diff really is harder than an Easy should be, and Normal was harder than a Normal, so by solving the problem in the spread I'm getting a GD for Hard diff.
Saika0k1
Hi!,

mod from my queue and sorry but I forgot to mention that I can't mod anything below 4*
but since im here I'll just shoot a star!

Good Luck!
DeletedUser_7370134
done
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Topic Starter
miradzin

Nanashima Asami wrote:

done
osu file format v14

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[Metadata]
Title:Word of Dawn
TitleUnicode:Word of Dawn
Artist:Tada Aoi
ArtistUnicode:多田葵
Creator:miradzin
Version:Asami's Hard
Source:Rewrite
Tags:ending 2 second ed TV アニメ size リライト trynna
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Great! Thanks for the gd :3
Xinnoh
m4m

most diffs only use smaller parts of the play field, eg advanced doesn't touch the bottom have 90% of the time
01:24:027 (1) - A spinner should be added here on most diffs for two measures
can you just name the spread easy/normal/hard/memories because it makes


Normal
01:06:365 (4,1) - Don't use this, it's the only 1/2 active rhythm in the diff. doesn't match rest of the diff. delete it and adding a 1/1 slider at 01:05:640 (4) - works.
01:15:075 (2) - and the sliders that follow after play a lot like 00:59:591 (2) - , change it up a bit if can

Advanced
00:50:639 (3) - could add note
when using multiple SVs, simplify as much as possible. group 1.15 and 1.1 together, group .7 .8 and .9 together. Constantly changing SV on normal is really discouraged

Hard
00:42:172 (2,3,4,1) - something's really off about this square, maybe increase distance of 4,1
01:09:994 (5) - simplify these to 3x, no time to react to that it's 4x repeat, thus getting 100s. That or could change so the next slider is almost stacked under the repeat
good diff

Memories
best bg, should use in all diffs
00:13:867 (2) - imo better if this was a 1/1 slider, since stuff on the tail is weak
00:47:253 (1) - reduce volume more in this section
00:55:721 (2,3,4) - tbh, a 5x stream is way more playable than this kind of pattern. Ask a testplayer what they think about these, since I don't think they should be used at all.

I normally have more to say but this is a pretty good set tbh
Topic Starter
miradzin

Sinnoh wrote:

m4m

most diffs only use smaller parts of the play field, eg advanced doesn't touch the bottom have 90% of the time
01:24:027 (1) - A spinner should be added here on most diffs for two measures I don't really like the idea
can you just name the spread easy/normal/hard/memories because it makes no, the reason is explained in the thread


Advanced
00:50:639 (3) - could add note added
when using multiple SVs, simplify as much as possible. group 1.15 and 1.1 together, group .7 .8 and .9 together. Constantly changing SV on normal is really discouraged this is not a normal :c


Memories
best bg, should use in all diffs no :<
00:13:867 (2) - imo better if this was a 1/1 slider, since stuff on the tail is weak I understand the point, but I prefer this way
00:47:253 (1) - reduce volume more in this section reduced
00:55:721 (2,3,4) - tbh, a 5x stream is way more playable than this kind of pattern. Ask a testplayer what they think about these, since I don't think they should be used at all. Hmm, I constantly play it with dt and it plays well, but I'll ask testplayers too

I normally have more to say but this is a pretty good set tbh
Thanks for the mod xd
Trynna

Sinnoh wrote:

Normal
01:06:365 (4,1) - Don't use this, it's the only 1/2 active rhythm in the diff. doesn't match rest of the diff. delete it and adding a 1/1 slider at 01:05:640 (4) - works. instrumental starts on 01:06:607 -, 01:06:365 (4) - is placed to give more variety and avoid some giant and frustrating pauses between the kiais
01:15:075 (2) - and the sliders that follow after play a lot like 00:59:591 (2) - , change it up a bit if can i don't get what you meant here sorry :( but i don't want to do the same thing all the way tho
Thanks!
diraimur
memories

- 00:17:254 (1,2) - i know its probably not meant to be blanket but can u make it plz /me runs
- 00:29:592 (1,2,3,4,5) - using a perfect star shape would look a lot better tbh, try it! (if you dont know how to make one, you can use ctrl+shift+d to create a polygon and rotate/scale to whatever you want, then change the note placements on timeline to create a star)
- 00:58:865 - perhaps place a clap here since it sounds kinda empty
- 01:04:672 - ^
- 01:06:003 (6) - i feel like this note is overmapped, would be better without it imo
- 01:12:414 - again a clap here would be nice imo
- 01:14:349 - ^
- 01:24:752 - i recommend you to add a 3/2 slider here, would be a better way to end the map tbh

late nm ftw
gl
Topic Starter
miradzin

diraimur wrote:

memories

- 00:17:254 (1,2) - i know its probably not meant to be blanket but can u make it plz /me runs
- 00:29:592 (1,2,3,4,5) - using a perfect star shape would look a lot better tbh, try it! (if you dont know how to make one, you can use ctrl+shift+d to create a polygon and rotate/scale to whatever you want, then change the note placements on timeline to create a star)
- 00:58:865 - perhaps place a clap here since it sounds kinda empty
- 01:04:672 - ^
- 01:06:003 (6) - i feel like this note is overmapped, would be better without it imo
- 01:12:414 - again a clap here would be nice imo
- 01:14:349 - ^
- 01:24:752 - i recommend you to add a 3/2 slider here, would be a better way to end the map tbh I don't think so :c well, ended with a spinner cause it sounds empty

late nm ftw
gl
Thanks for mod, all fixed :D
DeletedUser_7370134
thanks sinnoh
fixed everything

code
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Title:Word of Dawn
TitleUnicode:Word of Dawn
Artist:Tada Aoi
ArtistUnicode:多田葵
Creator:miradzin
Version:Asami's Hard
Source:Rewrite
Tags:ending 2 second ed TV アニメ size リライト trynna
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71,50,64672,6,0,P|130:15|208:55,1,157.499995193482,2|8,0:0|0:0,0:0:0:0:
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243,136,65519,1,0,0:0:0:0:
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206,305,66123,1,10,0:0:0:0:
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232,214,66607,6,0,P|284:218|404:236,1,157.499995193482,6|8,0:0|0:0,0:0:0:0:
475,270,67333,1,2,0:0:0:0:
475,270,67454,1,0,0:0:0:0:
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506,99,68059,1,8,0:0:0:0:
506,99,68301,1,0,0:0:0:0:
430,41,68543,6,0,P|384:29|323:119,1,157.499995193482,2|8,0:0|0:0,0:0:0:0:
355,192,69269,1,2,0:0:0:0:
291,261,69510,2,0,P|236:259|202:252,1,78.7499975967408,2|0,0:0|0:0,0:0:0:0:
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416,121,71930,2,0,P|425:71|421:34,1,78.7499975967408,8|0,0:0|0:0,0:0:0:0:
336,171,72414,6,0,P|376:206|483:182,1,157.499995193482,2|8,0:0|0:0,0:0:0:0:
495,100,73139,1,2,0:0:0:0:
495,100,73260,1,0,0:0:0:0:
495,100,73381,2,0,P|445:106|407:117,1,78.7499975967408
336,171,73865,1,10,0:0:0:0:
316,78,74107,1,0,0:0:0:0:
336,171,74349,6,0,P|329:240|308:342,1,157.499995193482,2|8,0:0|0:0,0:0:0:0:
229,372,75075,1,2,0:0:0:0:
229,372,75196,1,0,0:0:0:0:
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170,298,75559,2,0,P|110:284|70:281,1,78.7499975967408,2|8,0:0|0:0,0:0:0:0:
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63,169,76285,6,0,P|122:173|243:196,1,157.499995193482,2|8,0:0|0:0,0:0:0:0:
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294,246,77131,1,0,0:0:0:0:
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306,152,77494,1,0,0:0:0:0:
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306,152,79188,2,0,P|264:156|212:164,1,78.7499975967408,0|8,0:0|0:0,0:0:0:0:
211,152,79551,1,8,0:0:0:0:
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253,371,80881,1,8,0:3:0:0:
329,319,81123,1,8,0:3:0:0:
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449,327,83543,1,0,0:0:0:0:
376,286,83785,1,0,0:0:0:0:
306,331,84027,6,0,P|251:324|111:308,2,191.250003647804,0|2|0,0:0|0:0|0:0,0:0:0:0:
256,192,85599,12,0,87898,0:0:0:0:
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