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Nekomanma Team! - Koiuta Shippuu! Karuta Queen ...

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Topic Starter
Nanatsu
This beatmap was submitted using in-game submission on 2020년 1월 20일 월요일 at 오후 10:34:44

Artist: Nekomanma Team!
Title: Koiuta Shippuu! Karuta Queen Iroha
Source: pop'n music éclale
Tags: NU-KO NUKO bemani japanese rhythm video game Konami ポップン ミュージック エクラル BeatStream アニムトライヴ SDVX IV
BPM: 120
Filesize: 3573kb
Play Time: 02:01
Difficulties Available:
  1. Futsuu (2.42 stars, 283 notes)
  2. Inner Oni (4.58 stars, 777 notes)
  3. Kantan (1.4 stars, 170 notes)
  4. Muzukashii (2.81 stars, 438 notes)
  5. Oni (3.65 stars, 601 notes)


Download: Nekomanma Team! - Koiuta Shippuu! Karuta Queen Iroha
Information: Scores/Beatmap Listing
---------------
my 4th taiko ranked map!

ばばん!ばん!ばばん! 恋は一字決まりね
子音の瞬間 駆け出す恋は お手つき覚悟の運命戦さ

ずばばばばーん! 恋の歌 舞い落ちる
わかるよーな わからんよーな 和歌の心 宿して

https://www.youtube.com/watch?v=i0jpan7v_c4&t=
Surono
like my dragonforce seasons bg, sad bg boi pls welppp this cancurs ;w;

18:09 Nanatsu: hey surono o-o may i ask test?
18:10 Surono: wafghjayaiwgkjgauihgwkjgkjgw
18:10 Surono: mod my map tank
18:10 Surono: jk, wheres ur map?
18:10 *Nanatsu is listening to [https://osu.ppy.sh/b/1223783 Nekomanma Team! - Koiuta Shiffu! Karuta Queen Iroha]
18:10 Nanatsu: wait
18:10 Nanatsu: gonna update
18:10 Surono: wtf bg
18:10 Surono: Dx ohhhhh demmmmmmmmmm
18:10 Nanatsu: nice bg
18:10 Surono: WRYYYYYYyyy
18:10 Nanatsu: updated
18:10 *Surono is listening to [https://osu.ppy.sh/b/1041619 DragonForce - Seasons]
18:10 Surono: reminds my maps
18:10 Surono: SEA SONS
18:10 Nanatsu: lmao
18:11 Nanatsu: i just typed japanese wallpaper on google
18:11 Nanatsu: wtf
18:11 Surono: HAHAHAHAA
18:11 Surono: XD
18:11 Nanatsu: nvm random bg at most
18:12 *Surono is listening to [https://osu.ppy.sh/b/1223783 Nekomanma Team! - Koiuta Shiffu! Karuta Queen Iroha]
18:12 Nanatsu: why you put 'gay' on your preview
18:12 Surono: da hell, feels...................
18:12 Surono: :'D dem bg with song aheuheuheuhe
18:12 Nanatsu: japanese song
18:12 Nanatsu: xd
18:13 Surono: bcus... seasons song if use mainstream BG are have like plain colors = gai
18:13 Surono: okey, ur map is gai, jk
18:13 *Surono is playing [https://osu.ppy.sh/b/1223783 Nekomanma Team! - Koiuta Shiffu! Karuta Queen Iroha [Oni?]] <Taiko> +Nightcore
18:15 Nanatsu: wtf
18:15 Nanatsu: song ww
18:15 Surono: DAT FINISHER DD DD DD DD DDDDDDDD
18:18 Nanatsu: DD D DD..
18:18 Surono: :okhand: that finisher so sudden to hit xddd
18:18 Nanatsu: hmm
18:18 Nanatsu: but idk what to do tbh
18:19 Surono: DK D DK
18:19 Surono: more better, cuz haev rest when alternating on mid fingers.
18:20 Nanatsu: is that rankable too?
18:20 Nanatsu: maybe DK D DK is more better yeah
18:20 Surono: yes, but just try.. if that allowed, that makes taiko more interesting :^)
18:21 Nanatsu: it's comfortable pattern on keyboard but if AC controller
18:21 Nanatsu: maybe harder than DD D DD?
18:22 Surono: dd d dd.. index fingers/same fingers ;~;
18:23 Surono: 01:39:325 (412,413,414,415,416,417,418,419,420) - btw, wanna cahnge these dkddkdkkd. 01:39:682 (416,418) - more sense in these emphasize
18:24 Nanatsu: okok
18:24 Surono: 01:53:879 - why not k? drum and guitar are goes high :^
18:25 Nanatsu: ok
18:25 Surono: 01:50:218 (505,506,507,508,509,510) - I think the range of sounds is different with 01:48:789 (495,496,497,498,499,500) - these.
18:25 Nanatsu: btw is this inner oni or just an oni?
18:25 Surono: inner pls XD that longstream
18:26 Nanatsu: hmm
18:26 Nanatsu: i understand
18:26 Surono: 01:50:218 (505,506,507,508,509,510) - i suggest to change these all d. cuz low, in 01:55:932 (550,551,552,553,554,555) - here too
18:27 Nanatsu: i'll try the whole re-arrange around there
18:27 Surono: (y)
18:27 Surono: 02:00:129 - pls add note for consistent 01:59:772 (581,582) - same sounds. 01:59:772 (581,582) - n then spinner here xd llelele
18:27 Nanatsu: no spinner?
18:29 Surono: nahh, 02:00:218 - here spinner.., bcus 02:00:129 - this is mainsounds you should add notes
18:30 Surono: I post this, I need Kudoss hehehehe. nice map ye, seems ez pz PP for DT :^)
18:31 Nanatsu: ww post sure
18:31 Nanatsu: go ahead
18:31 Surono: .... you know, I feel this BG feels like.. sad aura, but why u use this :"D
18:31 Surono: try to find BG japanese that haev brighterr or high contrast.. demmm
Topic Starter
Nanatsu

Surono wrote:

like my dragonforce seasons bg, sad bg boi pls welppp this cancurs ;w;

18:09 Nanatsu: hey surono o-o may i ask test?
18:10 Surono: wafghjayaiwgkjgauihgwkjgkjgw
18:10 Surono: mod my map tank
18:10 Surono: jk, wheres ur map?
18:10 *Nanatsu is listening to [https://osu.ppy.sh/b/1223783 Nekomanma Team! - Koiuta Shiffu! Karuta Queen Iroha]
18:10 Nanatsu: wait
18:10 Nanatsu: gonna update
18:10 Surono: wtf bg
18:10 Surono: Dx ohhhhh demmmmmmmmmm
18:10 Nanatsu: nice bg
18:10 Surono: WRYYYYYYyyy
18:10 Nanatsu: updated
18:10 *Surono is listening to [https://osu.ppy.sh/b/1041619 DragonForce - Seasons]
18:10 Surono: reminds my maps
18:10 Surono: SEA SONS
18:10 Nanatsu: lmao
18:11 Nanatsu: i just typed japanese wallpaper on google
18:11 Nanatsu: wtf
18:11 Surono: HAHAHAHAA
18:11 Surono: XD
18:11 Nanatsu: nvm random bg at most
18:12 *Surono is listening to [https://osu.ppy.sh/b/1223783 Nekomanma Team! - Koiuta Shiffu! Karuta Queen Iroha]
18:12 Nanatsu: why you put 'gay' on your preview
18:12 Surono: da hell, feels...................
18:12 Surono: :'D dem bg with song aheuheuheuhe
18:12 Nanatsu: japanese song
18:12 Nanatsu: xd
18:13 Surono: bcus... seasons song if use mainstream BG are have like plain colors = gai
18:13 Surono: okey, ur map is gai, jk
18:13 *Surono is playing [https://osu.ppy.sh/b/1223783 Nekomanma Team! - Koiuta Shiffu! Karuta Queen Iroha [Oni?]] <Taiko> +Nightcore
18:15 Nanatsu: wtf
18:15 Nanatsu: song ww
18:15 Surono: DAT FINISHER DD DD DD DD DDDDDDDD
18:18 Nanatsu: DD D DD..
18:18 Surono: :okhand: that finisher so sudden to hit xddd
18:18 Nanatsu: hmm
18:18 Nanatsu: but idk what to do tbh
18:19 Surono: DK D DK
18:19 Surono: more better, cuz haev rest when alternating on mid fingers.
18:20 Nanatsu: is that rankable too?
18:20 Nanatsu: maybe DK D DK is more better yeah
18:20 Surono: yes, but just try.. if that allowed, that makes taiko more interesting :^)
18:21 Nanatsu: it's comfortable pattern on keyboard but if AC controller
18:21 Nanatsu: maybe harder than DD D DD?
18:22 Surono: dd d dd.. index fingers/same fingers ;~;
18:23 Surono: 01:39:325 (412,413,414,415,416,417,418,419,420) - btw, wanna cahnge these dkddkdkkd. 01:39:682 (416,418) - more sense in these emphasize
18:24 Nanatsu: okok
18:24 Surono: 01:53:879 - why not k? drum and guitar are goes high :^
18:25 Nanatsu: ok
18:25 Surono: 01:50:218 (505,506,507,508,509,510) - I think the range of sounds is different with 01:48:789 (495,496,497,498,499,500) - these.
18:25 Nanatsu: btw is this inner oni or just an oni?
18:25 Surono: inner pls XD that longstream
18:26 Nanatsu: hmm
18:26 Nanatsu: i understand
18:26 Surono: 01:50:218 (505,506,507,508,509,510) - i suggest to change these all d. cuz low, in 01:55:932 (550,551,552,553,554,555) - here too
18:27 Nanatsu: i'll try the whole re-arrange around there
18:27 Surono: (y)
18:27 Surono: 02:00:129 - pls add note for consistent 01:59:772 (581,582) - same sounds. 01:59:772 (581,582) - n then spinner here xd llelele
18:27 Nanatsu: no spinner?
18:29 Surono: nahh, 02:00:218 - here spinner.., bcus 02:00:129 - this is mainsounds you should add notes
18:30 Surono: I post this, I need Kudoss hehehehe. nice map ye, seems ez pz PP for DT :^)
18:31 Nanatsu: ww post sure
18:31 Nanatsu: go ahead
18:31 Surono: .... you know, I feel this BG feels like.. sad aura, but why u use this :"D
18:31 Surono: try to find BG japanese that haev brighterr or high contrast.. demmm
let's find other BGs www
Surono
C U T E song

xtrem3x
(?)


General:

Don = d
Kat = k
Big Don = D
Big Kat = K



  • 01:09:504 - Change to k .. have same vocal pitch sound as previous 2 notes.

    01:26:647 - add d note here ... is kiai time and needs more density.
    01:32:361 - add k note .. same

    02:00:218 - this "Gong" sound is questionable ... can be D o K (but my suggest is more focused in D) <<< if applies this then remove finish in 01:59:504-

  • 00:18:255 - change to k .. to follow vocal sound.

    00:26:825 - kdk here... consistence with 00:27:539

    01:33:789 - add d note here... density.

    02:00:039 - same as kantan .. is better follow "Gong" song with a big note (preferally D)

  • 01:35:307 - add d note here .. have same vocal sound for a triple.

    01:43:789 (388,393) - Delete these notes .. this sequence is too long.

    02:00:039 - same indication as Futsuu.

  • 00:18:433 (3,4,5) - kkk ... to follow vocal sound.

    01:31:647 - change this for a triple (ddd) specifically to follow vocal sound.

    02:00:039 - same indication as Futsuu/Muzukashii

  • In process...

is too good ... 5 stars (>w<)/*****

PD: is possible add other Inner Oni by me?
Topic Starter
Nanatsu

xtrem3x wrote:

I will mod this but a little detail...

where is futsuu???
i couldnt have enough time to make futsuu.

if you have interested in modding my map, i want to ask you to mod the 3 diffs first? then i'll try to make futsuu too.

thanks for your support anyway :3
Surono
Inner or Oni???????? ??????////////// ????//////////////////////???/

?



if you think ur diff is Oni I will make Inner... seems overmap if I do that, nvm.
if you think its Oni.. I will not make something... if you...

well, at least FootShoe diff is pe pe
Topic Starter
Nanatsu

Surono wrote:

Inner or Oni???????? ??????////////// ????//////////////////////???/

?



if you think ur diff is Oni I will make Inner... seems overmap if I do that, nvm.
if you think its Oni.. I will not make something... if you...

well, at least FootShoe diff is pe pe
YOU ARE SO MEME DUDE :?:?:?:?:?:?:?:?:?:?:?:?:?
Q____X
Hi ʕ/ ·ᴥ·ʔ/ from my modding queue

[General]
> Turn off widescreen support on Kantan Futsuu and Muzukashii
> Open AiMod i change the resolution of bg New bg
> Change the position of bg to this, i think it's better
> Open the map folder, there is an image you are not using.
[Muzukashii]

> 00:03:755 (10) - change to k
> 00:17:183 (2,3) - ctrl + g
> 01:04:325 (206) - add K
> 01:31:647 (328) - change to K and add d here 01:31:825 -
[Oni]
> 00:21:647 (24,25,26,27,28,29,30,31,32,33,34,35) - change to d d kk because is the same sound like before
> 00:24:682 - to 00:29:861 - You can use these suggestions to change that part
> 00:25:664 - add d to give variety
> 00:27:272 - k
> 00:28:344 (69) - change to d and add d in 00:28:522 -
> 00:38:164 (117) - move to 00:38:343 - and change to d, follow better the rhythm, also i feel strange in the break of 00:38:611 - maybe you can add d imo it's good
> 00:39:504 (125,126,127,128,129) - since, here you are mapping vocals that pattern is awkward and a bit overmapped, delete 00:39:593 (126,128) - and change 00:39:682 (127) - to d
> 00:44:772 (23,28) - change to k
> I suggest to make a new oni, because this is more like a inner.

Good luck
Topic Starter
Nanatsu

Q____X wrote:

Hi ʕ/ ·ᴥ·ʔ/ from my modding queue

[General]
> Turn off widescreen support on Kantan Futsuu and Muzukashii OK.
> Open AiMod i change the resolution of bg New bg OK.
> Change the position of bg to this, i think it's betterOK.
> Open the map folder, there is an image you are not using. OK.
[Muzukashii]

> 00:03:755 (10) - change to k ok
> 00:17:183 (2,3) - ctrl + g re-arranged
> 01:04:325 (206) - add K this is 3-plots..
> 01:31:647 (328) - change to K and add d here 01:31:825 - no add.. but re-arranged
[Oni]
> 00:21:647 (24,25,26,27,28,29,30,31,32,33,34,35) - change to d d kk because is the same sound like before I'll try to find others' opinions too
> 00:24:682 - to 00:29:861 - You can use these suggestions to change that part ^
> 00:25:664 - add d to give variety this is intro part.. so i don't want to make harder here
> 00:27:272 - k ^
> 00:28:344 (69) - change to d and add d in 00:28:522 - ^
> 00:38:164 (117) - move to 00:38:343 - and change to d, follow better the rhythm, also i feel strange in the break of 00:38:611 - maybe you can add d imo it's good I moved. thanks
> 00:39:504 (125,126,127,128,129) - since, here you are mapping vocals that pattern is awkward and a bit overmapped, delete 00:39:593 (126,128) - and change 00:39:682 (127) - to d I need others opinion here too. keep now
> 00:44:772 (23,28) - change to k ok
> I suggest to make a new oni, because this is more like a inner. oh sure..

Good luck
Thanks for mod!! :):)
Nardoxyribonucleic
Here is an IRC modding log upon testing the Inner Oni difficulty regarding the use of finishes and SV.

20:57 Nanatsu: hello nardo owo... may i ask test play? probably my map has unrankable issue so i'm not sure on some patterns now
20:57 Nardoxyribonucleic: link?
20:59 *Nanatsu is listening to [https://osu.ppy.sh/b/1225061 Nekomanma Team! - Koiuta Shiffu! Karuta Queen Iroha]
20:59 Nanatsu: inner oni!
21:02 Nanatsu: the finishers i guess owo..
21:03 Nardoxyribonucleic: Yeah, you should either delete 01:26:022 (302,304) - or make them as dk d dk
21:03 Nanatsu: i guess DK D DK is more better to play than DD D DD but i'm still not sure
21:04 Nanatsu: if only playability is problem
21:05 Nanatsu: oh btw 01:31:647 (346,347,348,349,350) - is this ok?
21:05 Nardoxyribonucleic: kkkkD is fine here
21:06 Nanatsu: ok!
21:06 Nardoxyribonucleic: If you want emphasis of stressed sound at 01:25:932 - then use 3 finishes instead, while dk d dk if you want to follow vocal
21:07 Nanatsu: how about dk D dk
21:07 Nanatsu: is this weird?
21:07 Nardoxyribonucleic: This would be a bit less consistent but also a good compromise
21:09 Nanatsu: people will notice intuitively that i changed pattern from DK D DK maybe lol
21:09 Nardoxyribonucleic: Yeah, but either dk d dk or dk D dk would work
21:10 Nardoxyribonucleic: in the sense of following vocals
21:10 Nanatsu: i want to try dk D dk or something like>,<
21:10 Nanatsu: maybe need many modders
21:10 Nardoxyribonucleic: Just change it then
21:10 Nanatsu: alright.. thanks for make sure me!! and do you have something else problem on this diff?
21:11 Nardoxyribonucleic: 00:30:218 - maybe try 0.8x SV here?
21:11 Nanatsu: seems good
21:11 Nardoxyribonucleic: There is only a 1/1 rest, so a smaller SV change would look better
21:12 Nanatsu: yep
21:13 Nardoxyribonucleic: Then 01:20:843 - 01:22:272 - try 1.2x to correlate with the 0.8x?
21:14 Nanatsu: that makes sense
21:17 Nardoxyribonucleic: 01:36:647 - maybe try to lower the speed here gradually?
21:17 Nardoxyribonucleic: [https://puu.sh/uv561.png For example]
21:18 Nanatsu: oh
21:19 Nanatsu: yeah this is really good
21:19 Nanatsu: it flows quite naturally
21:20 Nardoxyribonucleic: I think that's all for finish and SV problems. Remember to change in Oni diff as well :3
21:20 Nanatsu: actually i did D D K on oni diff.. lol
21:21 Nardoxyribonucleic: Yeah, noticed it
21:21 Nanatsu: maybe dk d dk for consistency problem?
21:21 Nanatsu: so inner oni can have dk D dk
21:21 Nardoxyribonucleic: Sure
21:21 Nardoxyribonucleic: and then you can use D D K in Muzu instead
21:22 Nanatsu: alright
21:23 Nanatsu: thanks a lot >,< mapset improved a lot

Good luck for now~ :3
Topic Starter
Nanatsu

Nardoxyribonucleic wrote:

Here is an IRC modding log upon testing the Inner Oni difficulty regarding the use of finishes and SV.

20:57 Nanatsu: hello nardo owo... may i ask test play? probably my map has unrankable issue so i'm not sure on some patterns now
20:57 Nardoxyribonucleic: link?
20:59 *Nanatsu is listening to [https://osu.ppy.sh/b/1225061 Nekomanma Team! - Koiuta Shiffu! Karuta Queen Iroha]
20:59 Nanatsu: inner oni!
21:02 Nanatsu: the finishers i guess owo..
21:03 Nardoxyribonucleic: Yeah, you should either delete 01:26:022 (302,304) - or make them as dk d dk
21:03 Nanatsu: i guess DK D DK is more better to play than DD D DD but i'm still not sure
21:04 Nanatsu: if only playability is problem
21:05 Nanatsu: oh btw 01:31:647 (346,347,348,349,350) - is this ok?
21:05 Nardoxyribonucleic: kkkkD is fine here
21:06 Nanatsu: ok!
21:06 Nardoxyribonucleic: If you want emphasis of stressed sound at 01:25:932 - then use 3 finishes instead, while dk d dk if you want to follow vocal
21:07 Nanatsu: how about dk D dk
21:07 Nanatsu: is this weird?
21:07 Nardoxyribonucleic: This would be a bit less consistent but also a good compromise
21:09 Nanatsu: people will notice intuitively that i changed pattern from DK D DK maybe lol
21:09 Nardoxyribonucleic: Yeah, but either dk d dk or dk D dk would work
21:10 Nardoxyribonucleic: in the sense of following vocals
21:10 Nanatsu: i want to try dk D dk or something like>,<
21:10 Nanatsu: maybe need many modders
21:10 Nardoxyribonucleic: Just change it then
21:10 Nanatsu: alright.. thanks for make sure me!! and do you have something else problem on this diff?
21:11 Nardoxyribonucleic: 00:30:218 - maybe try 0.8x SV here?
21:11 Nanatsu: seems good
21:11 Nardoxyribonucleic: There is only a 1/1 rest, so a smaller SV change would look better
21:12 Nanatsu: yep
21:13 Nardoxyribonucleic: Then 01:20:843 - 01:22:272 - try 1.2x to correlate with the 0.8x?
21:14 Nanatsu: that makes sense
21:17 Nardoxyribonucleic: 01:36:647 - maybe try to lower the speed here gradually?
21:17 Nardoxyribonucleic: [https://puu.sh/uv561.png For example]
21:18 Nanatsu: oh
21:19 Nanatsu: yeah this is really good
21:19 Nanatsu: it flows quite naturally
21:20 Nardoxyribonucleic: I think that's all for finish and SV problems. Remember to change in Oni diff as well :3
21:20 Nanatsu: actually i did D D K on oni diff.. lol
21:21 Nardoxyribonucleic: Yeah, noticed it
21:21 Nanatsu: maybe dk d dk for consistency problem?
21:21 Nanatsu: so inner oni can have dk D dk
21:21 Nardoxyribonucleic: Sure
21:21 Nardoxyribonucleic: and then you can use D D K in Muzu instead
21:22 Nanatsu: alright
21:23 Nanatsu: thanks a lot >,< mapset improved a lot

Good luck for now~ :3
so finally i could make appropriate decision for this mapset. thanks for your help a lot :):):):):):):):):)
Topic Starter
Nanatsu

xtrem3x wrote:

(?)


General:

Don = d
Kat = k
Big Don = D
Big Kat = K



  • 01:09:504 - Change to k .. have same vocal pitch sound as previous 2 notes. no, I'm following instrument sound here

    01:26:647 - add d note here ... is kiai time and needs more density. Personally, I can't find appropriate sound to emphasize as Kantan diff on this section. but i'll try to add here if someone will point out it again.

    01:32:361 - add k note .. same However, I can accept this suggestion. It has different reason compared to above section.

    02:00:218 - this "Gong" sound is questionable ... can be D o K (but my suggest is more focused in D) <<< if applies this then remove finish in 01:59:504- Personal reason again. I don't want to delete finisher in 01:59:504 (57) - than change 02:00:218 - to finisher so i want to keep for now.

  • 00:18:255 - change to k .. to follow vocal sound. I think it's rather related to vocal interval pitch problem?

    00:26:825 - kdk here... consistence with 00:27:539 Changed and Re-arranged overall of this part. Thanks a lot.

    01:33:789 - add d note here... density. prefer to add on 01:33:968 - here

    02:00:039 - same as kantan .. is better follow "Gong" song with a big note (preferally D) Same as above reason.

  • 01:35:307 - add d note here .. have same vocal sound for a triple. o..k..

    01:43:789 (388,393) - Delete these notes .. this sequence is too long. good.

    02:00:039 - same indication as Futsuu. Same as above reason.

  • 00:18:433 (3,4,5) - kkk ... to follow vocal sound. Same as above reason but Re-arranged for consistency.

    01:31:647 - change this for a triple (ddd) specifically to follow vocal sound. Cool! It seems quite neat ;)

    02:00:039 - same indication as Futsuu/Muzukashii Same as above reason.

  • In process...

is too good ... 5 stars (>w<)/*****

PD: is possible add other Inner Oni by me?
Well.. I think it is already enough to be full mapset :? So maybe i can't accpet other difficulty..?

Anyway Thanks a lot for nice mod and stars :)
Remus
Hello.

Add tags to all diffs.
Try to make some greend points have different volume settings to emphasize music's parts. (for example, only kiai should have 90% volume settings, in my opinion).
I'll try to not mention slow part rhytmics, because idk how to fix them. Anyway, i think, that you can improve and make here one stable.

[Muzukashii]
  1. 00:35:218 - do not miss sound here, because it will be easier to play then (sudden triple is harder, than tap and triple after it)
  2. 01:10:754 - 01:12:182 - 01:13:611 - 01:14:147 - - i think that you should fill those gaps too.
  3. 01:33:789 - don here maybe?
  4. 01:52:004 (425,426,427) - k k d suits better, imo.
  5. Also, check timing points, AIMod says something about it.


[Oni]
  1. 00:02:005 - you miss really loud vocal/instrumental here.
  2. 00:06:505 - if you tried to make here instrumental part, sso better to map this huge gap between 00:06:505 - 00:08:005 (19) -, because there are a lot of sounds here.
  3. 00:34:504 - 00:35:218 - the same suggestion for gap, as i said above, but as i already said in Muzu, even if you not decided to fix that gap, so fix 00:35:218 - that lack of note here.
  4. 00:42:093 - i hear sound here. In moments, when you decide between two things (wher ethere is 5-note stream, how to map : triple then tap, or tap then triple) better to choose triple then tap, because of better emphasizing. There are a lot of that kind of moments in map, so check them again and think about it. 01:02:004 (110,111,112,113,114,115) - you did it here, for example.
  5. 01:07:905 - you are mapping vocal here (starting with 01:04:504 (124) - ), so better to not miss vocal sounds here. And do not forget, one simple note here will not break density of the part.
  6. 01:15:397 - ^
  7. 01:33:789 - as i requested in Muzu, better to fill this gap by don.
  8. 01:37:361 (297,298,299,300,301,302,303,304) - 01:40:218 (313,314,315,316,317,318,319,320) - similar, but mapped different. For better stability try to make them similar.


[Inner Oni]
  1. 00:28:789 (72) - fix AIMod (object isn't on tick)
  2. Do not also forget to fix timing points.
  3. 00:06:505 (22,23) - well, in Inner Oni it looks really empty.
  4. 00:17:362 (1) - be very accurate with that, disputable decision.
  5. 00:24:861 (45,46,50,51,55,56) - i hear sounds between them. Yes, you choose vocal, but they are so loud, just think about emphasizing them somehow.
  6. 00:37:182 - delete here and add one at 00:38:611 - for better rhytm.
  7. 00:42:004 (4,5,6) - oh well, here you mapped triple, but not mapped it before.
  8. 00:55:307 (103,104) - swap them for better rhytm.
  9. 00:57:986 - delete to emphasize vocal (which starts at 00:58:075 (125) - )
  10. 01:33:968 (363,364,365,366) - non-reasonable 1/6 here. It's like overmapping
  11. 01:43:343 (445,453) - better to make them similar, it will make stream mor enjoyable and a bit more stable rhytm.
  12. 01:44:772 (460,465) - if you like, so what about kats here?



That's all i can suggest.
Good emphasizing, but there are some strange gaps in diffs. Density can be polished a bit to.
Anyway, good luck !
Topic Starter
Nanatsu

Remus wrote:

Hello.

Add tags to all diffs. ok
Try to make some greend points have different volume settings to emphasize music's parts. (for example, only kiai should have 90% volume settings, in my opinion). hmm ok
I'll try to not mention slow part rhytmics, because idk how to fix them. Anyway, i think, that you can improve and make here one stable.

[Muzukashii]
  1. 00:35:218 - do not miss sound here, because it will be easier to play then (sudden triple is harder, than tap and triple after it) hmm ok
  2. 01:10:754 - 01:12:182 - 01:13:611 - 01:14:147 - - i think that you should fill those gaps too. I intended it for diff gap. but I'll try to change if someone will point out it again.
  3. 01:33:789 - don here maybe? I'm following vocal flowing here
  4. 01:52:004 (425,426,427) - k k d suits better, imo. re-arranged
  5. Also, check timing points, AIMod says something about it. lol yeah ;w; done


[Oni]
  1. 00:02:005 - you miss really loud vocal/instrumental here. ok
  2. 00:06:505 - if you tried to make here instrumental part, sso better to map this huge gap between 00:06:505 - 00:08:005 (19) -, because there are a lot of sounds here. I'm following vocal flowing rest
  3. 00:34:504 - 00:35:218 - the same suggestion for gap, as i said above, but as i already said in Muzu, even if you not decided to fix that gap, so fix 00:35:218 - that lack of note here. fixed
  4. 00:42:093 - i hear sound here. In moments, when you decide between two things (wher ethere is 5-note stream, how to map : triple then tap, or tap then triple) better to choose triple then tap, because of better emphasizing. There are a lot of that kind of moments in map, so check them again and think about it. 01:02:004 (110,111,112,113,114,115) - you did it here, for example. done thanks!
  5. 01:07:905 - you are mapping vocal here (starting with 01:04:504 (124) - ), so better to not miss vocal sounds here. And do not forget, one simple note here will not break density of the part. re-arranged
  6. 01:15:397 - ^ i dont follow vocal here
  7. 01:33:789 - as i requested in Muzu, better to fill this gap by don. ^
  8. 01:37:361 (297,298,299,300,301,302,303,304) - 01:40:218 (313,314,315,316,317,318,319,320) - similar, but mapped different. For better stability try to make them similar. It's simply reversal of don kat so.. maybe no huge problem?


[Inner Oni]
  1. 00:28:789 (72) - fix AIMod (object isn't on tick) Done.
  2. Do not also forget to fix timing points. Done.
  3. 00:06:505 (22,23) - well, in Inner Oni it looks really empty. Added on 00:07:505 -
  4. 00:17:362 (1) - be very accurate with that, disputable decision. 00:17:005 (1,2) - Could be vocal. but spinner part is not vocal. so it should be separated?
  5. 00:24:861 (45,46,50,51,55,56) - i hear sounds between them. Yes, you choose vocal, but they are so loud, just think about emphasizing them somehow. 00:25:039 (46,51,56) - those kats are enough to emphasize i guess
  6. 00:37:182 - delete here and add one at 00:38:611 - for better rhytm. Nice!
  7. 00:42:004 (4,5,6) - oh well, here you mapped triple, but not mapped it before. ?
  8. 00:55:307 (103,104) - swap them for better rhytm. ok
  9. 00:57:986 - delete to emphasize vocal (which starts at 00:58:075 (125) - ) ok
  10. 01:33:968 (363,364,365,366) - non-reasonable 1/6 here. It's like overmapping i can hear something instrument sounds by 25%...
  11. 01:43:343 (445,453) - better to make them similar, it will make stream mor enjoyable and a bit more stable rhytm. ok
  12. 01:44:772 (460,465) - if you like, so what about kats here? alright



That's all i can suggest.
Good emphasizing, but there are some strange gaps in diffs. Density can be polished a bit to.
Anyway, good luck !
Thanks for nice mods!!!!!!!!!!!!!! :D:D:D:D
Gemu-
Hi! Nanatsu ^w^

Request from Jessi, Thousand & Gemu's Taiko Queue



d
k
D (Big d)
K (Big k)


  • [ Kantan]

  1. 01:29:861 - If you can you can add a d, Cltr G 01:30:575 (10,11) - and remove 01:30:575 (10) - to keep the voice, the drums and to emphasize the finish K 01:31:647 (12) -
  2. 01:35:575 - Same in this part, add a d, change to k 01:35:932 (20) - and move 01:36:289 (21) - to 01:36:647 -
  3. 02:00:218 (58) - Change to d, because in Muzukashi, Oni and Inner Oni you have it like a d, and the drum in both difficulties is the same.
  • [ Futsuu]

  1. 00:25:039 (24) - Change to d to keep consistency with 00:26:467 (29) - , 00:27:897 (34) - , 00:29:325 (39) -
  2. 00:37:539 (51) - It would sound better if you move it to 00:37:718 - for the drums.
  3. 00:54:682 (99) - Same, is better if you move the note to 00:54:861 - for the drums.
  4. 02:00:129 (295) - Move to 02:00:218 - and change to d, because in Muzukashi, Oni and Inner Oni you have it at a d, and the drum in both difficultys is the same.
  • [ Muzukashii]

  1. Change the SV to 1,40 because you have it in all the difficulty exept this difficulty. But the important reason is:

    "This is to ensure readability and for the amount of notes that you can see in the screen."



  2. 00:29:950 - , 00:30:039 - You can add a d in those notes to keep conistency with 00:26:825 (44,45,46,47) - or maybe to k to emphasize the finish 00:30:218 (59) -
  3. 02:00:129 (468) - Move to 02:00:218 - Only if you apply in the previous difficultys.
  • [ Oni]

  1. 00:24:057 (36) - Change to k to flow the kkd with the sound 00:23:075 (30,31,32,33,34) -
  2. 00:43:700 (14) - Change to k, the sound is similar to 00:44:682 (19,20,21,22,23,24,25,26,27) -
  3. 01:27:182 - You can add a k to variate a bit and to follow the rhythm 01:27:361 (235,236,237,238,239,240,241,242,243) - and for increases the density a bit.
  4. 01:29:325 - Add a d or k to keep the voice and the rhythm in this part 01:28:789 (244,245,246,247,248,249,250,251,252,253,254,255,256) -
  5. 01:30:754 - Add a d for the previous reason.
  6. 01:35:754 - ^
  7. 01:50:039 - I can hear a drum, add a d to keep the rhythm you are doing in 01:49:682 (369,370) -
  8. 01:51:468 - I can hear a drum too, please add a k to keep the rhythm you are doing in 01:51:111 (377,378,379,380,381) -
  9. 01:55:754 - Same ^
  10. 01:57:182- ^
  11. 02:00:129 (429) - Move to 02:00:218 - Only if you apply in the previous difficultys.
  • [ Inner Oni]

  1. 01:23:879 (287) - Change to k, sounds much better.
  2. 01:26:914 (306) - Change to k, sounds very good because the voice can hear in this part, the same for the sound and to flow. For example 01:32:539 (351,352,353) -
  3. 02:00:129 (579) - Move to 02:00:218 - Only if you apply in the previous difficultys.




I hope my mod has been helpful you, Good luck!
Topic Starter
Nanatsu

game rock wrote:

Hi! Nanatsu ^w^

Request from Jessi, Thousand & Gemu's Taiko Queue



d
k
D (Big d)
K (Big k)


  • [ Kantan]

  1. 01:29:861 - If you can you can add a d, Cltr G 01:30:575 (10,11) - and remove 01:30:575 (10) - to keep the voice, the drums and to emphasize the finish K 01:31:647 (12) - ok
  2. 01:35:575 - Same in this part, add a d, change to k 01:35:932 (20) - and move 01:36:289 (21) - to 01:36:647 - ok
  3. 02:00:218 (58) - Change to d, because in Muzukashi, Oni and Inner Oni you have it like a d, and the drum in both difficulties is the same. ok
  • [ Futsuu]

  1. 00:25:039 (24) - Change to d to keep consistency with 00:26:467 (29) - , 00:27:897 (34) - , 00:29:325 (39) - ok
  2. 00:37:539 (51) - It would sound better if you move it to 00:37:718 - for the drums. ok
  3. 00:54:682 (99) - Same, is better if you move the note to 00:54:861 - for the drums. ok
  4. 02:00:129 (295) - Move to 02:00:218 - and change to d, because in Muzukashi, Oni and Inner Oni you have it at a d, and the drum in both difficultys is the same. ok
  • [ Muzukashii]

  1. Change the SV to 1,40 because you have it in all the difficulty exept this difficulty. But the important reason is:

    "This is to ensure readability and for the amount of notes that you can see in the screen."


    I don't know how to fix it.


  2. 00:29:950 - , 00:30:039 - You can add a d in those notes to keep conistency with 00:26:825 (44,45,46,47) - or maybe to k to emphasize the finish 00:30:218 (59) - keep
  3. 02:00:129 (468) - Move to 02:00:218 - Only if you apply in the previous difficultys. ok
  • [ Oni]

  1. 00:24:057 (36) - Change to k to flow the kkd with the sound 00:23:075 (30,31,32,33,34) - ok
  2. 00:43:700 (14) - Change to k, the sound is similar to 00:44:682 (19,20,21,22,23,24,25,26,27) - ok
  3. 01:27:182 - You can add a k to variate a bit and to follow the rhythm 01:27:361 (235,236,237,238,239,240,241,242,243) - and for increases the density a bit. ok
  4. 01:29:325 - Add a d or k to keep the voice and the rhythm in this part 01:28:789 ok(244,245,246,247,248,249,250,251,252,253,254,255,256) -
  5. 01:30:754 - Add a d for the previous reason. keep for rest part
  6. 01:35:754 - ^ ok
  7. 01:50:039 - I can hear a drum, add a d to keep the rhythm you are doing in 01:49:682 (369,370) - ok
  8. 01:51:468 - I can hear a drum too, please add a k to keep the rhythm you are doing in 01:51:111 (377,378,379,380,381) - ok
  9. 01:55:754 - Same ^ ok
  10. 01:57:182- ^ ok
  11. 02:00:129 (429) - Move to 02:00:218 - Only if you apply in the previous difficultys.
  • [ Inner Oni]

  1. 01:23:879 (287) - Change to k, sounds much better. ok
  2. 01:26:914 (306) - Change to k, sounds very good because the voice can hear in this part, the same for the sound and to flow. For example 01:32:539 (351,352,353) - ok
  3. 02:00:129 (579) - Move to 02:00:218 - Only if you apply in the previous difficultys. ok




I hope my mod has been helpful you, Good luck!
thanks for nice mod xd
davidminh0111
Hello, i'm from "No Where"
I think your beatmap looks good and I needn't to mod your

Thank you
Topic Starter
Nanatsu

davidminh0111 wrote:

Hello, i'm from "No Where"
I think your beatmap looks good and I needn't to mod your

Thank you
hmm ok. i could give you kudosu if you modded something though
davidminh0111
I will mod your map at 5:15😇 GMT+7
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