forum

Mizuho - Tobira Hiraite, Futari Mirai he -ballad of arterial

posted
Total Posts
59
Topic Starter
Astom
This beatmap was submitted using in-game submission on jueves, 18 de agosto de 2011 at 22:07:04

Artist: Mizuho
Title: Tobira Hiraite, Futari Mirai e -ballad of arterial-
Source: Fortune Arterial
Tags: Kenezz KenezzEdward August VN
BPM: 75,5
Filesize: 21272kb
Play Time: 04:33
Difficulties Available:
  1. Hard (4,22 stars, 449 notes)
  2. Normal (2,07 stars, 258 notes)
  3. Special (4,93 stars, 514 notes)
Download: Mizuho - Tobira Hiraite, Futari Mirai e -ballad of arterial-
Information: Scores/Beatmap Listing
---------------
WARNING
Don't press ctrl + z in editor or SB will mess up

[Normal] 100%
Song: Tobira Hiraite, Futari Mirai e -ballad of arterial-
00:29:095 - 01:32:671 Astom
01:32:671 - 01:45:386 Break
01:45:386 - 03:28:697 Kenezz
03:28:697 - 03:35:055 Break
03:35:055 - 04:37:042 Astom

[Hard] 100%
Song: Tobira Hiraite, Futari Mirai e -ballad of arterial-
00:29:095 - 01:32:671 Kenezz
01:32:671 - 01:45:386 Break
01:45:386 - 03:28:697 Astom
03:28:697 - 03:35:055 Break
03:35:055 - 04:37:042 Kenezz

[Special] 100%
Song: Tobira Hiraite, Futari Mirai e
00:33:366 - 01:11:909 Astom
01:11:909 - 01:23:035 Break
01:23:035 - 02:02:770 Kenezz
02:02:770 - 02:40:916 Astom
02:40:916 - 03:06:346 Astom
03:06:346 - 03:15:883 Break
03:15:883 - 03:49:260 Kenezz
03:49:260 - 04:21:048 Kenezz

[SB]
Normal - Hard 100%
Special 100%

[Skin] 100%
Special thx to Kenezz for his help with comboburst and Yunacat for his section-pass.
Thite
:) :)
HeatKai
Bakanezz <3
CuNha
:oops: 8-)
populus_old
excellent map!
Topic Starter
Astom

Thite wrote:

:) :)
Thx :3

HeatKai wrote:

Bakanezz <3
Maybe I need add bakanezz to tags :3

CuNha wrote:

:oops: 8-)
;>

populus wrote:

excellent map!
Thx~ and for you star too.


<3 thx all for playing and for your stars
Kenezz
Star Star <3
NatsumeRin
[General]
offset -6 (480)

[Normal]
01:04:658 (6,7,8) - use a slider instead? (or instead of 7&8? if just based on feeling there should be no notes on 8)
02:08:234 - i'll suggest to add a note here and remove clap at 02:08:631
02:28:101 (1) - sounds strange, shorten by 1/4?
03:14:393 (1) - add whistle at the end?
03:53:731 (2,3) - switch clap?
04:22:340 (1) - probably should be somewhere like x:256 y:160, now it's not on axis-y
04:26:313 (4) - remove whistle

[Hard]
00:32:274 (4,5,6,7) - for all the "4*whistle"s, i suggest to remove the 2nd whistle (5 for this combo, and 2 for 00:44:989 (1,2,3,4) & 00:51:346 (1,2,3,4), don't know if i will miss some if i try to list, so just say here.
00:39:426 (2) - whistle?
01:03:267 (5) - ^
02:14:591 (1) - whistle since you already have one at 02:13:797 (5)
02:21:942 (4) - clap instead of whistle at the beginning
02:27:505 (2,3,4) - looks not so good...any other way to arrange them
02:33:863 (2,3) - you should probably stack them imo (because they both use clap as a drum), make a back-forth combo is not fit here. how about make 3,4 a slider and stack it with 2
03:17:969 (3) - whistle?
04:12:406 (2) - remove clap at the end?
Topic Starter
Astom

NatsumeRin wrote:

[General]
offset -6 (480)

[Normal]
01:04:658 (6,7,8) - use a slider instead? (or instead of 7&8? if just based on feeling there should be no notes on 8) ok
02:08:234 - i'll suggest to add a note here and remove clap at 02:08:631
02:28:101 (1) - sounds strange, shorten by 1/4?
03:14:393 (1) - add whistle at the end?
03:53:731 (2,3) - switch clap?
04:22:340 (1) - probably should be somewhere like x:256 y:160, now it's not on axis-y ups :B
04:26:313 (4) - remove whistle ok

[Hard]
00:32:274 (4,5,6,7) - for all the "4*whistle"s, i suggest to remove the 2nd whistle (5 for this combo, and 2 for 00:44:989 (1,2,3,4) & 00:51:346 (1,2,3,4), don't know if i will miss some if i try to list, so just say here.
00:39:426 (2) - whistle?
01:03:267 (5) - ^
02:14:591 (1) - whistle since you already have one at 02:13:797 (5) ok
02:21:942 (4) - clap instead of whistle at the beginning ok
02:27:505 (2,3,4) - looks not so good...any other way to arrange them fixed
02:33:863 (2,3) - you should probably stack them imo (because they both use clap as a drum), make a back-forth combo is not fit here. how about make 3,4 a slider and stack it with 2 no
03:17:969 (3) - whistle? ok
04:12:406 (2) - remove clap at the end?
o/ thx for your mod :3
Kenezz

NatsumeRin wrote:

[General]
offset -6 (480)

[Normal]
01:04:658 (6,7,8) - use a slider instead? (or instead of 7&8? if just based on feeling there should be no notes on 8) ok
02:08:234 - i'll suggest to add a note here and remove clap at 02:08:631 no
02:28:101 (1) - sounds strange, shorten by 1/4? uhmm no ><
03:14:393 (1) - add whistle at the end? oki
03:53:731 (2,3) - switch clap?
04:22:340 (1) - probably should be somewhere like x:256 y:160, now it's not on axis-y ups :B
04:26:313 (4) - remove whistle ok

[Hard]
00:32:274 (4,5,6,7) - for all the "4*whistle"s, i suggest to remove the 2nd whistle (5 for this combo, and 2 for 00:44:989 (1,2,3,4) & 00:51:346 (1,2,3,4), don't know if i will miss some if i try to list, so just say here. ok
00:39:426 (2) - whistle? ok
01:03:267 (5) - ^ ^
02:14:591 (1) - whistle since you already have one at 02:13:797 (5) ok
02:21:942 (4) - clap instead of whistle at the beginning ok
02:27:505 (2,3,4) - looks not so good...any other way to arrange them fixed
02:33:863 (2,3) - you should probably stack them imo (because they both use clap as a drum), make a back-forth combo is not fit here. how about make 3,4 a slider and stack it with 2 no
03:17:969 (3) - whistle? ok
04:12:406 (2) - remove clap at the end? ok
o/ thx for your mod :3

Download: Mizuho - Tobira Hiraite, Futari Mirai he -ballad of arterial- (Astom) [Hard].osu

Download: Mizuho - Tobira Hiraite, Futari Mirai he -ballad of arterial- (Astom) [Normal].osu
lovhin456
Hi! Here's my mod ~

General;
- Good

Skin;
- Good

Normal;
- 02:28:095 >> Divide this slider into 3 notes and add claps as you like
- 03:15:592 >> Shorten the slider to the blue tick and add a repeat, add clap at start

Hard;
- 03:36:440 >> Add a note ?

* Delicious map, star + kd star ~
Kanon
Star~ Awesome sb.
I am curious that why Kenezz's id is flashing so frequently in normal diff? maybe some error in SB?
normal
02:08:228 add note? or move slider to here and add a loop?
02:11:605 (1) - add finish?
02:13:195 (1) - ^

No kds for this plz, just little advice
Nooko
´ω`)ノ
Topic Starter
Astom

lovhin456 wrote:

Hi! Here's my mod ~

General;
- Good

Skin;
- Good

Normal;
- 02:28:095 >> Divide this slider into 3 notes and add claps as you like
- 03:15:592 >> Shorten the slider to the blue tick and add a repeat, add clap at start

Hard;
- 03:36:440 >> Add a note ?

* Delicious map, star + kd star ~
Thx por las estrellas, hay q esperar a bakanez para q revise su parte :3

Kanon wrote:

Star~ Awesome sb.
I am curious that why Kenezz's id is flashing so frequently in normal diff? maybe some error in SB?
normal
02:08:228 add note? or move slider to here and add a loop?
02:11:605 (1) - add finish?
02:13:195 (1) - ^

No kds for this plz, just little advice xD sry but I need give it to you because actually was a SB error, thx for point it, /me blames bakanez
And thx for you star :3

Nooko wrote:

´ω`)ノ
Thx <3
Cyril Scarlet
:shock:
Kenezz

Kanon wrote:

02:11:605 (1) - add finish? no
02:13:195 (1) - ^ ok
Ningun cambio en el mod de Lovhin >: y otra cosa

03:14:387 (1) - Puedes eliminar el whistle del final? :3

Puedes realizar esos cambios baka? *-* Gracias~
Topic Starter
Astom

S i R i R u wrote:

:shock:
:roll:
Thx for you star <3

Kenezz wrote:

Kanon wrote:

02:11:605 (1) - add finish? no
02:13:195 (1) - ^ ok
Ningun cambio en el mod de Lovhin >: y otra cosa

03:14:387 (1) - Puedes eliminar el whistle del final? :3

Puedes realizar esos cambios baka? *-* Gracias~
rdy
Luvdic
Found nothing wrong with the map, except a few thoughts (Anyways, they are merely just personal opinion anyways):

The red combo colour blends a bit too much with the reverse arrow. I would delete the red combo colour, or change it to another colour because of this.

The hard difficulty could use a bit more AR and HP drain.

No kudosu if youre going to do these changes.
Topic Starter
Astom

ErufenRito wrote:

Found nothing wrong with the map, except a few thoughts (Anyways, they are merely just personal opinion anyways):

The red combo colour blends a bit too much with the reverse arrow. I would delete the red combo colour, or change it to another colour because of this.actually fixed yesterday with a new reverse arrow

The hard difficulty could use a bit more AR and HP drain. I increased CS, so I don't think that is necessary ~

No kudosu if youre going to do these changes.
Gracias por la star~
MoodyRPG
[Normal]

Bien

[Hard]

Circle Size: -1?

Mapa Perfecto,nada que decir

Star~
Topic Starter
Astom

MoodyRPG wrote:

[Normal]

Bien

[Hard]

Circle Size: -1? eehh no xD de hecho esta en 5 por una sugerencia de CnF haha

Mapa Perfecto,nada que decir

Star~
Thx por la estrella :3
Gonzvlo
[General]
  1. Astom \o/
  2. SB: Awesome as always! the only thing that bothers me, is that the sides of 'BN' look too linear, I think it would look better if you make the shape more smoothly.
  3. Spinner: I strongly suggest to keep the spinner-metre only for the sides this time. Mainly because it mixes up with the spinner-circle so it's not easy to see that 'something' is actually spinning. I edited the files for you, hope you agree with me.
    -
  4. 02:23:526 - Si haces un cambio y luego presionas 'ctrl-z', se produce un loop infinito de flashes, talvez ya lo sabías pero es gracioso :3
[Normal]
  1. Increase stack leniency at least 1 tick for this diff, please.
    -Astom
  2. 00:33:857 (1,2,3,4,5,6,7) - Try to keep combo's length considerably short for the easiest diffs, 1 or 2 stanzas should be enough. Try splitting this combo up, perhaps NC on (5)?
  3. 01:05:645 (1) - I don't tend to recommend this kind of things but you should start this spinner 1/4 earlier even if the rhythm doesn't start there, It's barely noticeable and it gives rookies a little more time to spin.
  4. 01:18:162 (2,3) - Dues to the previous repeating slider on 1/4, these objects might be a bit hard to hit so I strongly suggest to use a slider instead.
    -Kenezz
  5. 02:09:420 (1) - Same as before, I think this spinner could start 1/4 earlier to give rookies more time to spun.
  6. 02:13:195 (1,1) - The 2nd NC doesn't seem necessary, I would remove it.
  7. 02:48:956 (1,2,3) - You should use an Horizontal Flip here, it improves the flow imo.
  8. 03:23:923 (1,2) - I'm not a big fan of these overlaps that can be avoided easily, just personal taste. You should move them a bit so the overlap disappears.
    -Astom
  9. 04:05:844 (1,2,3,4,5,6,7,8) - Perhaps turn 2 of these pairs into a slider to make this pattern a bit easier to play? Something like this should work.
[Hard]
  1. -Kenezz
  2. 01:02:466 (3,4,5,6,7) - A NC should be placed on (3) due to the end of the reduced spacing.
  3. 01:29:685 (2) - (I don't mod hitsounds too often unless it's necessary) This claps sounds quite off, I mean... It sounds out of place, you should remove it.
  4. -Astom
  5. 02:33:658 (1,2,3,4) - I think you picked a bad place to place this kind of pattern, there's one main reason: the last circles is not intuitive enough so since players won't be able to see the last circle due to the hit-bursts they will end up hitting only 3 circles. I suggest to unstack all the circles or re-arrange the pattern using other shape.
  6. 02:46:970 (2) - The last repeat seems not intuitive enough imo. I suggest to remove one repeat and then add a circle instead.
  7. 03:03:261 (4) - I'm not sure if this is intentional but shouldn't this be stacked properly?
Kenezz

Gonzvlo wrote:

[Normal]


  • -Kenezz
  1. 02:09:420 (1) - Same as before, I think this spinner could start 1/4 earlier to give rookies more time to spun. bpm slow, map slow, song setup easy... I think that is well~
  2. 02:13:195 (1,1) - The 2nd NC doesn't seem necessary, I would remove it. ok
  3. 02:48:956 (1,2,3) - You should use an Horizontal Flip here, it improves the flow imo. ok
  4. 03:23:923 (1,2) - I'm not a big fan of these overlaps that can be avoided easily, just personal taste. You should move them a bit so the overlap disappears. uhm i leave like this >:
[Hard]
  1. -Kenezz
  2. 01:02:466 (3,4,5,6,7) - A NC should be placed on (3) due to the end of the reduced spacing. rdy
  3. 01:29:685 (2) - (I don't mod hitsounds too often unless it's necessary) This claps sounds quite off, I mean... It sounds out of place, you should remove it. removed :3
Thanks Gonzy Gonz~

Download: Mizuho - Tobira Hiraite, Futari Mirai he -ballad of arterial- (Astom) [Hard].osu

Download: Mizuho - Tobira Hiraite, Futari Mirai he -ballad of arterial- (Astom) [Normal].osu
Topic Starter
Astom

Gonzvlo wrote:

[General]
  1. Astom \o/
  2. SB: Awesome as always! the only thing that bothers me, is that the sides of 'BN' look too linear, I think it would look better if you make the shape more smoothly. rdy
  3. Spinner: I strongly suggest to keep the spinner-metre only for the sides this time. Mainly because it mixes up with the spinner-circle so it's not easy to see that 'something' is actually spinning. I edited the files for you, hope you agree with me.
    - not rly necesary but fixed by myself
  4. 02:23:526 - Si haces un cambio y luego presionas 'ctrl-z', se produce un loop infinito de flashes, talvez ya lo sabías pero es gracioso :3 Por eso el warning bien grande xD
[Normal]
  1. Increase stack leniency at least 1 tick for this diff, please. ok
    -Astom
  2. 00:33:857 (1,2,3,4,5,6,7) - Try to keep combo's length considerably short for the easiest diffs, 1 or 2 stanzas should be enough. Try splitting this combo up, perhaps NC on (5)? ok
  3. 01:05:645 (1) - I don't tend to recommend this kind of things but you should start this spinner 1/4 earlier even if the rhythm doesn't start there, It's barely noticeable and it gives rookies a little more time to spin. uhm no
  4. 01:18:162 (2,3) - Dues to the previous repeating slider on 1/4, these objects might be a bit hard to hit so I strongly suggest to use a slider instead. no
    -Kenezz
  5. 02:09:420 (1) - Same as before, I think this spinner could start 1/4 earlier to give rookies more time to spun.
  6. 02:13:195 (1,1) - The 2nd NC doesn't seem necessary, I would remove it.
  7. 02:48:956 (1,2,3) - You should use an Horizontal Flip here, it improves the flow imo.
  8. 03:23:923 (1,2) - I'm not a big fan of these overlaps that can be avoided easily, just personal taste. You should move them a bit so the overlap disappears.
    -Astom
  9. 04:05:844 (1,2,3,4,5,6,7,8) - Perhaps turn 2 of these pairs into a slider to make this pattern a bit easier to play? Something like this should work. no
[Hard]
  1. -Kenezz
  2. 01:02:466 (3,4,5,6,7) - A NC should be placed on (3) due to the end of the reduced spacing.
  3. 01:29:685 (2) - (I don't mod hitsounds too often unless it's necessary) This claps sounds quite off, I mean... It sounds out of place, you should remove it.
  4. -Astom
  5. 02:33:658 (1,2,3,4) - I think you picked a bad place to place this kind of pattern, there's one main reason: the last circles is not intuitive enough so since players won't be able to see the last circle due to the hit-bursts they will end up hitting only 3 circles. I suggest to unstack all the circles or re-arrange the pattern using other shape. no
  6. 02:46:970 (2) - The last repeat seems not intuitive enough imo. I suggest to remove one repeat and then add a circle instead. no
  7. 03:03:261 (4) - I'm not sure if this is intentional but shouldn't this be stacked properly? ok
Yunacat
I made a pass/fail image! O: Now you don't have to worry about people complaining about there being no image there! :3

Pass

Fail

ミ☆

drownway
best beat map ive seen in a long time keep up the great work!! <(^_^<)
Sure
Hi~ Astomoe, you always have an awesome SB. 8-)
Special still WIP. o_o

By the way, the title should be fixed.
Hepburn romanization and Nihon-shiki romanization, both are used in the current title. It's ridiculous.

In modified Hepburn
When he へ is used as a particle it is written e.
If you follow Hepburn style, the title should be 'Tobira Hiraite, Futari Mirai e -ballad of arterial-'.
If you follow Nihon-shiki style, the title should be 'Tobira Hiraite, Hutari Mirai he -ballad of arterial-'.

Please fix it to what you prefer.
Topic Starter
Astom

Yunacat wrote:

I made a pass/fail image! O: Now you don't have to worry about people complaining about there being no image there! :3

Pass
SPOILER
[attachment=1:2cd87]section-pass.png[/attachment:2cd87]

Fail
SPOILER
[attachment=0:2cd87]section-fail.png[/attachment:2cd87]

ミ☆
I'm gonna use that pass section, but with some changes ;3
thx :3
Topic Starter
Astom

ykcarrot wrote:

Hi~ Astomoe, you always have an awesome SB. 8-)
Special still WIP. o_o

By the way, the title should be fixed.
Hepburn romanization and Nihon-shiki romanization, both are used in the current title. It's ridiculous.

In modified Hepburn
When he へ is used as a particle it is written e.
If you follow Hepburn style, the title should be 'Tobira Hiraite, Futari Mirai e -ballad of arterial-'.
If you follow Nihon-shiki style, the title should be 'Tobira Hiraite, Hutari Mirai he -ballad of arterial-'.

Please fix it to what you prefer.
All ready, thx :3
Lizbeth
add "astomoe" to tags

Special
00:57:406 (1) - rojo sobre rojo~ @.@ se me hace confuso moe >.>
aparte de eso que quieres que te diga? ^^<3

Normal
02:28:095 (1) - que tal esto: http://puu.sh/3Avb ?

;^;
Topic Starter
Astom

Lizbeth wrote:

add "astomoe" to tags

Special
00:57:406 (1) - rojo sobre rojo~ @.@ se me hace confuso moe >.>
aparte de eso que quieres que te diga? ^^<3 yo digo q se queda asi :3

Normal
02:28:095 (1) - que tal esto: http://puu.sh/3Avb ? bakanez dice q no

;^;
o/
narakucrimson
o/

[General]
  1. God, the visual appeal on this is awesome. Seriously. You could, perhaps, add those flowers to the section-pass and section-fail, in a way similar to the scorebar. That's all I have to say regarding this.
[Easy]
  1. Astom:
    1. 00:44:585 (4) - I guess this should be moved one grid right :P
    2. 01:17:367 (1) - The jump from (3)... I just don't know, you have been placing everything at a 1,0x distance, why change now?
      At least, you could do this with the previous slider, (3):
    3. 03:53:725 (2,3) - Remove the clap from (2), and also remove the whistle and add a clap on (3). I think it sounds better n.n
  2. Kenezz:
    1. 02:14:585 (2,3) - Perhaps it would be better to place them with 1,0x spacing. You can still keep the symmetry :3
    2. 02:16:374 (1,2,3) - And as Astom did, this could be a compressed stream. I think it's better for playability, for new players of course.
    3. 02:41:804 (1,2,3) - Same, you could try a compressed stream. Or not. Remember these are just suggestions :D
[Hard]
  1. Kenezz:
    1. 01:02:864 (2,5) - If you wanted to make a pentagon, moving these two one grid down will make it be even more regular :D
[Special]
  1. Good, good.
Ok, have your star guys!
show more
Please sign in to reply.

New reply