really thanks some check GarvenGarven wrote:
[Easy]
Change this line256,192,17093,12,4,21693to this line256,192,17093,12,4,21683to snap the spinner end correctly.Fixed:3
00:01:093 - Wasn't there a note here before?eh,Add note
[Normal]
00:36:518 (4,6) - Overlap ><fixed
02:08:166 (1,2) - Slight overlapnot fixed
02:18:715 (1) - Remove new combofixed
02:21:353 (1) - ^^
02:24:979 (4) - 2 grids right because of this:
kk
02:38:825 (1,2) - Overlapfixed
[Hard]
04:15:161 (1) - I keep finding it strange that this is the only diff with an ending spinner, but oh well.not fixed
[Collab]
About the tick rate: it just sounds and plays better with tick rate 2 is all. No need to add it, but I feel it would make the map much better.I'll keep it.
02:00:748 (2) - This really doesn't flow very well. Might be better having it like this instead:
fixed
02:07:177 (2) - Hmm, might look better stacked.fixed
02:50:693 (1,2) - I still think this looks strange and could be easily fixed. Either just stack the 1 and 2 or move the 1 somewhere else.
stacked~
04:09:517 (1) - Make this a 3-hit slider and a normal circle for the last hit. The last hit is unsnapped otherwise.keep it
Almost there!