Sakakibara Yui - Himitsujikake no apple

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spboxer3
[Astom's Easy]
00:46:658 (1) - up 1 grid(size 4) ?
01:34:120 (1) - let it stack in 01:31:658 (1) - ?

[Normal]
00:41:285 (7) - why here has X1.5 this Normal I think you doesn't need it!
00:49:568 (1,2) - stack?
01:05:016 (4,5) - ^

[eldnL's Hard]
All good

[Insane]
00:44:643 (4) - left and up 1 grid(size 3)?
01:11:061 - remove finish?
01:25:837 (4) - stange rhythm?
01:44:195 (1,2,3) - www not pretty triangle...(fix?)

star~!
wmfchris
[General]
- The vid is quite ero and it should be unrankable.
- SB, make it disappear gradually instead of suddenly.
- Try to put a spinner after it ends (02:00:091)

[Insane]
00:01:434 (4) - +whistle?
00:05:016 (3) - whistle at the first tick only
00:10:837 (1) - place at (400,120)
00:32:105 (3,4) - right 1 grid, (4) whistle
00:34:792 (5) - sounds odd, try to place a single note here, then a 1/2 slider 1 beat after this.
00:50:016 (3,4,5) - try to make them in a better way, the spacing can be tweeked a bit in harder diff.
00:56:956 (3,4) - left 1 grid
00:59:419 (1,2) - clap
01:07:255 (4,5) - whistle
01:26:173 (4) - tweek the direction of slider and extend this by 1/4 beat
01:59:867 (6) - I prefer softer sound.

placement of claps in the kiai time is pretty good for me, just try to be more consistent in placing whistle. Also in insane the rhythm maybe a bit empty between two phrases, and more creation on the rhythm maybe needed.

[Hard]
01:59:867 (5) - I prefer softer sound.

really nice.

[Normal]
OD+1? ._.
00:00:091 (1) - try this code
128,64,91,2,0,B|164:96|164:96|256:96,1,140
that (1,3) completely overlaps.
01:05:016 (4,5) - stack properly
01:22:926 (5) - stack on the slider properly
01:59:867 (4) - ._. ~

Astom's diff would be as good as usual.

Normal -> the placement of hitsound is much better than insane ._____. Just one more problem: try to stack things properly, use more precise tools like grid level 4 or off the grid snap to stack or tweek the sliders that objects are stacks on the same pixels.

Insane -> may need more mods especially on hitsounds, some doubts on new combo as well? : /
Topic Starter
merchat7
spboxer3

spboxer3 wrote:

[Normal]
00:41:285 (7) - why here has X1.5 this Normal I think you doesn't need it! Just something to make it more interesting and it feels better imo
00:49:568 (1,2) - stack? already stacked? and i think it's stacked perfectly
01:05:016 (4,5) - ^ No, keeping consistency with similar combos in this diff. eg. 00:31:658 (1,2,3,4)

[Insane]
00:44:643 (4) - left and up 1 grid(size 3)? Done
01:11:061 - remove finish? K
01:25:837 (4) - stange rhythm? fine to me, but may change if you got some ideas
01:44:195 (1,2,3) - www not pretty triangle...(fix?) Fixed, move (2) one grid right in grid 3
wmfchris

wmfchris wrote:

[General]
- The vid is quite ero and it should be unrankable. Read post I wrote above on this page
- SB, make it disappear gradually instead of suddenly. Intend to let it disappear at the same time as the title, but suggestion followed
- Try to put a spinner after it ends (02:00:091) Need to discuss with Astom & eldnl since it would be weird if only Normal and Insane have a spinner

[Insane]
00:01:434 (4) - +whistle? Done
00:05:016 (3) - whistle at the first tick only Done
00:10:837 (1) - place at (400,120) Done
00:32:105 (3,4) - right 1 grid, (4) whistle Did not specify which size grid, used grid size 4 since 3 feel too much, whistle added
00:34:792 (5) - sounds odd, try to place a single note here, then a 1/2 slider 1 beat after this. Done, rearranged notes to new spacing
00:50:016 (3,4,5) - try to make them in a better way, the spacing can be tweeked a bit in harder diff. Hm, i like how it is now, moved (4,5,6,7) 1 grid left, 1 grid up in grid 3 and adjusted spacing accordingly
00:56:956 (3,4) - left 1 grid Done in grid 4 for same reason as 00:32:105
00:59:419 (1,2) - clap Done
01:07:255 (4,5) - whistle Done
01:26:173 (4) - tweek the direction of slider and extend this by 1/4 beat Done
01:59:867 (6) - I prefer softer sound. Used eldnL's Hard as reference so will change if he changes

placement of claps in the kiai time is pretty good for me, just try to be more consistent in placing whistle. Also in insane the rhythm maybe a bit empty between two phrases, and more creation on the rhythm maybe needed. I'm up for suggestions

[Normal]
OD+1? ._. Done
00:00:091 (1) - try this code
128,64,91,2,0,B|164:96|164:96|256:96,1,140
that (1,3) completely overlaps. Fixed, i think
01:05:016 (4,5) - stack properly Stack as best as i could (no grid snap manually)
01:22:926 (5) - stack on the slider properly ^
01:59:867 (4) - ._. ~ ??

Normal -> the placement of hitsound is much better than insane ._____. Just one more problem: try to stack things properly, use more precise tools like grid level 4 or off the grid snap to stack or tweek the sliders that objects are stacks on the same pixels. Fixed the things you mentioned in your mod

Insane -> may need more mods especially on hitsounds, some doubts on new combo as well? : / Hmm, don't see any big issues with the new combos. Hitsound is probably uninteresting, but there isn't anything that is distracting either. Accepting suggestions.
Thanks for mods! Will ask Astom and eldnl to check their diff. later.
Keyboard_old
Normal:
00:09:270 (3) - Extend to 00:09:829
00:45:986 (1) - Slider can be extended to 00:46:770
00:48:225 (3) - Change the circle to a slider and make it end 00:48:449
01:06:583 (8) - End it at 01:07:367
01:20:464 (2) - Change to a slider that ends at 01:20:911

Insane:
00:09:717 (8) - Turn the circle into a slider that ends at 00:10:389
00:37:479 (3) - Extend to 00:38:150 and then remove circle
01:07:926 (6) - Change it to a slider that ends at 01:08:598
01:29:419 (3) - Can add a 'finish'

That's all I have to say, it was pretty good! :D
Topic Starter
merchat7

Keyboard wrote:

Normal:
00:09:270 (3) - Extend to 00:09:829 Hitsound sound wrong so no
00:45:986 (1) - Slider can be extended to 00:46:770 No since, this will be the only hit object to start/end on a blue tick.
00:48:225 (3) - Change the circle to a slider and make it end 00:48:449 Keeping consistency with the past combo so no.
01:06:583 (8) - End it at 01:07:367 Blue tick so no.
01:20:464 (2) - Change to a slider that ends at 01:20:911 Done

Insane:
00:09:717 (8) - Turn the circle into a slider that ends at 00:10:389 Done, long slider so had to make some weird shape, may remove if someone suggest to do so
00:37:479 (3) - Extend to 00:38:150 and then remove circle Circle feel better so no
01:07:926 (6) - Change it to a slider that ends at 01:08:598 Long slider again, used the same shape as the slider in 00:09:717
01:29:419 (3) - Can add a 'finish' Already is a finish here
Thanks for mod
HakuNoKaemi
[General]
- The vid is quite ero and it should be unrankable.
There are only a few scenes plus it could be considered 16+ only in one point, because the rest are cutted. So it isn't unrankable.

[Astom's Easy]
00:05:016 (3) - 1 Less repeat seems better ( were following voice... so.. )

[Normal]
00:03:673 (1) - a 1/1 repeat slider feel better Example
00:07:255 (1) - One less repeat and add 00:08:598 (2) -
00:10:837 (5,6,7) - Soft Hitsound on those
00:39:493 (2) - Manually Stack or Make Stack Leniency much lower and manually stack 00:40:389 (4,5) - (example, Press Shift + Ctrl while doing this)
00:43:523 (2) - Blanket for 00:44:643 (3) - Like this
00:47:105 (2) - Same thing here
01:05:911 (6,7) - Place them like this
01:18:673 (5) - Make it an Arch? it seems to flow better Example
01:19:792 (6,7,8) - Move and reshape like [url=http://puu.sh/3zkt]this[/url]?

[eldnL's Hard]
00:09:493 (x) - Add a Note
00:09:717 (x) - Substitute it with a slider ( this seems good )
00:11:285 (1,2,3,4) - Soft Hitsound are better here
00:41:285 (6) - Make it more similiar to a blanket?

[Insane]
00:27:516 (3) - 2 grid up or down(like 00:25:389 (2,3,4) - )
00:30:314 (4) - Blanket 00:30:091 (3) - ( refer to image of the next suggestion )
00:30:762 (5) - like this
00:35:016 (6) - You're stopping after Vocal end... so delete this note?
00:48:001 (3,4) - don't like the overlap
01:07:926 (6) - Use a different shape like Blanket? Blanket with correct spacing?
01:46:658 (2) - 2 grid down ( or up )
01:47:889 (2) - 2 grid up ( or down )
01:49:008 (2) - 2 grid down ( or up )
01:49:568 (5) - stack under the position 01:49:008 (2) - have now
01:50:799 (3) - 2 grid right ( or left )
01:53:822 (3) - ^
01:55:053 (3) - 2 grid left ( or right )
01:56:173 (2) - 2 grid up ( or down )
01:56:844 (6) - 2 grid down ( or up )

Most were on graphic side, so... i can STAR!
eldnl

HakuNoKaemi wrote:

[eldnL's Hard]
00:09:493 (x) - Add a Note Nop
00:09:717 (x) - Substitute it with a slider ( this seems good ) Nop
00:11:285 (1,2,3,4) - Soft Hitsound are better here Nop
00:41:285 (6) - Make it more similiar to a blanket? Okay
Thanks ~

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [eldnL's Hard].osu
Roddie
Hey.

Oh, Look. I got to mod the same song again.

Oh, one thing I should say. Sorry, man but you're not going to get your map ranked because some parts of the video is a bit too much, you know? Like this one for example. By the way, I've checked osuplayer111's map that contains the same video and he made the right move of censoring some parts of the video. You should probably do the same. :P

  1. If you're going to have a hitcircle.png in your map's folder, you got to have a hitcircleoverlay.png and a approachcircle .png.
  2. If you have a cursor.png in your map's folder, you got to have a cursortrail.png.
  3. Insane has a different preview point than eldnL's Hard, Normal and Astom's Easy.
  4. Maybe a lead-in time of 2 seconds is better than 3 seconds.
  1. 01:48:896 (2)-Add a finish on the end?
  1. Hmm... Maybe decrease both the Overall Difficulty and Approach Rate by one tick?
  2. 00:10:389 (x)-Add a note here? Plus, add a clap as well?
  3. 00:10:837 (5)-Put a new combo here?
  4. 00:28:076 (1)-Add a finish on the end.
  5. 00:42:404 (1)-^
  6. 00:53:374 (1)-^
  7. 00:55:389 (4)-Add a finish on the beginning.
  8. 01:00:986 (5)-Add a finish on the beginning. And put a new combo here?
  9. 01:09:046 (2)-Add a finish on the beginning.
  10. 01:26:732 (6)-^
  11. 01:49:344 (9)-Put a new combo here?
  12. 01:54:493 (5)-Add a finish?
  1. 01:45:314 (x)-It feels like there should be a note here.... and a clap maybe?
  1. 00:26:285 (6)-Add a finish on the end?
  2. 00:53:598 (2)-^
  3. 00:57:180 (4)-Add a finish.
  4. 01:16:882 (5)-^
  5. 01:31:210 (5)-^
  6. 01:52:702 (6)-I think it would be better if you remove the finish from the beginning and add a finish on the end...

Good luck. :P And here's a star.

Edit: Fixing a few grammar mistakes.
Astom

spboxer3 wrote:

[Astom's Easy]
00:46:658 (1) - up 1 grid(size 4) ? ._. no
01:34:120 (1) - let it stack in 01:31:658 (1) - ? no

HakuNoKaemi wrote:

[Astom's Easy]
00:05:016 (3) - 1 Less repeat seems better ( were following voice... so.. ) no

wmfchris wrote:

Astom's diff would be as good as usual. xD thx

Roddie wrote:

01:48:896 (2)-Add a finish on the end? ok
Topic Starter
merchat7
HakuNoKaemi

HakuNoKaemi wrote:

[Normal]
00:03:673 (1) - a 1/1 repeat slider feel better Example Done
00:07:255 (1) - One less repeat and add 00:08:598 (2) - Done
00:10:837 (5,6,7) - Soft Hitsound on those Done
00:39:493 (2) - Manually Stack or Make Stack Leniency much lower and manually stack 00:40:389 (4,5) - (example, Press Shift + Ctrl while doing this) Not really sure if i fixed since it already look perfectly stacked to me. Moved a little bit with grid and distant snap turn off.
00:43:523 (2) - Blanket for 00:44:643 (3) - Like this Tried my best to copy your slider, done
00:47:105 (2) - Same thing here ^
01:05:911 (6,7) - Place them like this Done
01:18:673 (5) - Make it an Arch? it seems to flow better Example Again, tried my best to copy your slider
01:19:792 (6,7,8) - Move and reshape like this? k Done

[Insane]
00:27:516 (3) - 2 grid up or down(like 00:25:389 (2,3,4) - ) Done
00:30:314 (4) - Blanket 00:30:091 (3) - ( refer to image of the next suggestion ) Done
00:30:762 (5) - like this ^
00:35:016 (6) - You're stopping after Vocal end... so delete this note? Weird, why was that slider there in the first place, but i'll keep it to keep with the "flow"
00:48:001 (3,4) - don't like the overlap Feels a little weird, but don't have any other ideas.
01:07:926 (6) - Use a different shape like Blanket? Blanket with correct spacing? Done
01:46:658 (2) - 2 grid down ( or up ) Prefer 1 grid. Down
01:47:889 (2) - 2 grid up ( or down ) ^ up
01:49:008 (2) - 2 grid down ( or up ) ^ down
01:49:568 (5) - stack under the position 01:49:008 (2) - have now Done
01:50:799 (3) - 2 grid right ( or left ) ^ right
01:53:822 (3) - ^ ^ Right
01:55:053 (3) - 2 grid left ( or right ) ^ left
01:56:173 (2) - 2 grid up ( or down ) ^ up
01:56:844 (6) - 2 grid down ( or up ) ^ down

Most were on graphic side, so... i can STAR!
Roddie

Roddie wrote:

  1. If you're going to have a hitcircle.png in your map's folder, you got to have a hitcircleoverlay.png and a approachcircle .png. Deleted since it was simply a more white hitcircle.png
  2. If you have a cursor.png in your map's folder, you got to have a cursortrail.png. Done, add the one from the templateskin
  3. Insane has a different preview point than eldnL's Hard, Normal and Astom's Easy. took me a while to find out how to check what the preview point were for the other difficulties. Fixed
  4. Maybe a lead-in time of 2 seconds is better than 3 seconds.Done
  1. Hmm... Maybe decrease both the Overall Difficulty and Approach Rate by one tick? Done
  2. 00:10:389 (x)-Add a note here? Plus, add a clap as well? Tried it, feels odd so no
  3. 00:10:837 (5)-Put a new combo here? Done
  4. 00:28:076 (1)-Add a finish on the end. Done
  5. 00:42:404 (1)-^ ^
  6. 00:53:374 (1)-^ ^
  7. 00:55:389 (4)-Add a finish on the beginning. Done
  8. 01:00:986 (5)-Add a finish on the beginning. And put a new combo here? Done
  9. 01:09:046 (2)-Add a finish on the beginning. Done
  10. 01:26:732 (6)-^ ^
  11. 01:49:344 (9)-Put a new combo here? would be odd for this to be the only 1 combo
  12. 01:54:493 (5)-Add a finish? Done
  1. 00:26:285 (6)-Add a finish on the end? Done
  2. 00:53:598 (2)-^ ^
  3. 00:57:180 (4)-Add a finish. Done
  4. 01:16:882 (5)-^ ^
  5. 01:31:210 (5)-^ ^
  6. 01:52:702 (6)-I think it would be better if you remove the finish from the beginning and add a finish on the end... Done

Good luck. :P And here's a star.

Regarding video...

merchat7 wrote:

I assume you mean that it contains 18+ content which breaks one of the Official Ranking Submission Criteria. However, at the moment,, you can break those rule in special cases since they are all just guidelines. I'll leave it for BAT to decide. The (Not Yet) Official Ranking Submission Rules and Guidelines is being discussed here viewtopic.php?f=3&t=56528&st=0&sk=t&sd=a. Feel free to read through it (part about video and last page recommended). Also http://osu.ppy.sh/s/32898 have a uncensored video as well and this was recently ranked. There are a few scene which is definitely not suitable for PG 12.
And about http://puu.sh/3zUU , I'd say this is already censored somewhat (usage of soap to cover the main parts). There isn't any straight forward hentai stuff in the video. I'm quite surprised osuplayer censored the video. If you want to see a video that should definitely be censored, check this out http://www.youtube.com/watch?v=L2c_MwFVeko. Coincidentally there is a censored version uploaded to youtube http://www.youtube.com/watch?v=_pGGuHNF_Co. Note i may map this song one day since i like song by Katakiri Rekka :P So there's my reason for not censoring.

Thanks for stars and mods.
indyinyou
[Hard]
00:42:180 : move to 00:42:404 and add fin
01:40:837 : fin

[insane

00:11:508 : add note
00:41:620 : clap volum 40 ~ 45 %
00:41:956 : ^
00:43:076 : fin

good map star ~
Topic Starter
merchat7

indyinyou wrote:

[Hard] Will ask eldnl to check his diff. later.
00:42:180 : move to 00:42:404 and add fin
01:40:837 : fin

[insane]

00:11:508 : add note No, doesn't feel right for me.
00:41:620 : clap volum 40 ~ 45 % You mean, lower the volume for this section? The clap is part of the mp3. If so, done.
00:41:956 : ^ ^
00:43:076 : fin Done

good map star ~
Ty for mod and star
Snowy Dream
[Astom's Easy]
01:17:329 (x) - add a note


[eldnL's Hard]
02:00:091 (1) - try to end at 02:05:799


[Insane]
00:48:001 (3,4) - looks not very nice
01:43:523 (6,7) - (6)move to (x:48 y:256),then add a note at 01:43:635, stack [New](8) behind (6,[New]7)
------------------------------------------
Nice map ;)
Star~☆
Topic Starter
merchat7

Snowy Dream wrote:

[eldnL's Hard]
02:00:091 (1) - try to end at 02:05:799 no, since all the other spinner in other diffs end at 02:05:911 and I prefer spinner to end on a white tick.


[Insane]
00:48:001 (3,4) - looks not very nice Seems ok, but if you have a suggestion, feel free to suggest it.
01:43:523 (6,7) - (6)move to (x:48 y:256),then add a note at 01:43:635, stack [New](8) behind (6,[New]7) Basically, stack (6,7,8) right? Also i adjusted the spacing for this part so that all the hit circles become perfectly symmetrical
------------------------------------------
Nice map ;)
Star~☆
Astom will check his diff later. Ty for mod and star!
flatps
why this map isnt ranked yet?

title:Himitsujikake no apple (Short Ver.)
Topic Starter
merchat7

flatps wrote:

why this map isnt ranked yet?

title:Himitsujikake no apple (Short Ver.)
k done

Ty for star!
eldnl

Roddie wrote:

[list][*]01:45:314 (x)-It feels like there should be a note here.... and a clap maybe? Ok fixed

indyinyou wrote:

[Hard]
00:42:180 : move to 00:42:404 and add fin Sure
01:40:837 : fin okk

Snowy Dream wrote:

[eldnL's Hard]
02:00:091 (1) - try to end at 02:05:799 No, but I think it's better if you move the spin merchat
Thanks a lot guys ~

Download: Sakakibara Yui - Himitsujikake no apple (Short Ver.) (merchat7) [eldnL's Hard].osu
Backfire
Is it bad that when I saw apple I said "Oh shit another bad apple ;~;"?
Topic Starter
merchat7
@eldnl
kk will change spinner for all difficulties
@Backfire
lol, ty for star ^^
Astom

Snowy Dream wrote:

[Astom's Easy]
01:17:329 (x) - add a note no
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