use sum of dem combo colors doe
before i really point anything out too specifically, I think the non-kiai part jumps should have a bit of higher spacing. Since it's 6.08*, that means its pretty imbalanced in term of difficulty spikes and stuff. Also, it's causing a bunch of odd lookin overlaps, which ill get to in a bit
00:03:663 (1) - i would NC off here just so you dont spam here. its fine in the beginning because with the lines it wouldnt look good, but here i think it would be better not to spam NC
00:05:663 (5) - NC here cuz downbeat
00:10:586 (7) - ^ same reason
00:05:201 (5,1) - I think 1 is way more emphasized than 5, so i would space 5 and one out more than 00:04:894 (4,5) - these two. A good place to put 5 might be somewhere around x:73 y:44. it flows really well that way too
00:09:201 (4,1,3) - a cool aesthetic thing you could do here is make the distance between 4 and 1 and 3 all the same. Example:
00:09:970 (4) - maybe stack this with 00:08:894 (2) - ? it would flow into the stream better imo and emphasize the heavier guitar riff
00:14:432 (1,2,3,4,5,6) - maybe add a timing point here and decrease the volume of these notes
00:15:201 (6,1) - I know you were trying to go for the blanket with the slider, but since 1 is the start of a new musical statement, I think it should be spaced out much more, and maybe even not be in the same flow line as the zig zag you were making
something like this would make it more exciting to play, have better flow, and makes a sugoi straight line with 00:15:047 (5,6,1) - these
00:15:817 (2,3,4,5,6) - these are what i was referring to when i said space non kiai jumps out a bit. they feel a bit cramped, which for noobs like me, makes high bpm maps not play as well as when they are higher spaced. also, 00:15:817 (2,4,6) - these are all touching, which kind of makes for a cramped look. It's always better to either space jumps out so they aren't touching, or overlap so it looks like its more on purpose and neater, rather than just having the edges touch and
LOOK EDGY AS FUK HAHAHAHAHAHAHAHHA kill me
00:18:740 (4,1) - 1 is really emphasized, even more so than the other ones like 00:17:817 (1) - these. the straight, linear flow between these two sliders completely kill emphasis, especially since 1 continues the flow from 4. I would either break flow starting at the end of 4, or change the shape and direction of 1 so it changes flow there.
00:23:047 (2,3,4,5,6,7,8,1,2,3,4,5,6) - I love this so much <3
but damn you need to do some different slider shapes xD change it up from those circles
00:29:047 (3) - NC here to indicate downbeat and SV change
00:30:740 (1,1,1) - dont really need NC here. should get rid of them and make 00:31:509 (3) - this NC
00:36:432 (1) - I would change this slider to linear maybe, since having it be curved like 00:36:124 (5) - this doesn't make it look so good
00:43:047 (1,1) - NC unneeded
00:43:970 (2) - NC here
00:46:124 (3) - NC here, and not 00:46:432 (1,1) - here
00:49:970 (1,2) - Maybe blanket? could look cool
00:52:432 (9,1) - messy overlap. space 1 out so it doesn't touch 9
00:56:586 (4) - I would move this slider to the white tick where this slider ends, if you're going to place a slider at all, because right now the slider head doesn't really have an emphasized sound, while the end has bass kick and vocals on it.
01:01:047 (1) - I would change your flow of jump after this note, because it starts to look repetitive
01:07:509 (2) - I always find this kind of unpredictable when i see it, because I expect 01:07:509 (2,1) - this jump to be 1/2. since its kiai and the SV is so fast, I think having a 1/1 gap so early into kiai is a bad idea, since it kind of makes the kiai sound unimportant if there are more notes or things going on when its not kiai than when it is kiai, yknow
01:10:124 (1) - NC off. the 1 here makes it unpredictable since you NC 01:07:817 (1) - these every time and you have 1/1 spacing for those, but 1/2 for these
01:11:509 (1) - NC off here as well
01:21:970 (3) - NC here cuz downbeat, and 01:22:586 (1) - NC off here
01:25:970 (6) - NC here for emphasis maybe
01:32:894 (1,1) - why don't you keep the shape pattern for these? I rather liked it. also 00:20:278 (5,6,1,2,1,2,1,2,3,1) - you kept pattern up for these so you should for those too
01:48:894 (5,1) - Not a good overlap, I would blanket them
01:49:663 (2,4,6) - touches like these don't look very good either, definitely check all of them because i think theres a lot in this map
01:52:432 (5,1) - good blanket opportunity
01:55:817 (8) - Make two 1/2 sliders because the slider end is really emphasized from vocal note
02:06:278 (1,2,3,4,5) - hmm interesting stream shape :thinking: maybe make it a bit neater. You tried to do zigzag i think, but the zigzags aren't even
02:07:970 (7) - same situation as last time where the slider end is more emphasized than the head
02:09:817 (5) - Make slider end clickable because it has a strong kick drum sound.
02:11:201 (4) - NC here and increase distance 02:11:201 (4,5) - between these since the emphasis strong desu
02:18:432 (4) - NC in this kiai isn't consistent in last kiai, where you NCed all of these 1/1 sliders
02:27:817 (1) - NC off
02:33:355 (1) - the placement here is really awkward. the change of flow plus the short distance makes it not play well for me, so I would either ctrl-j it or move it farther to the top right corner
02:34:432 (1) - change in musical statement again, so the direct flow here doesn't emphasize it well enough. could be fixed with simple ctrl-j
02:37:355 (6) - NC for emphasis?
02:38:740 (3) - I would NC this and make this different flow/shape from 02:38:432 (2) - because its a different type of sound, the same type as 02:39:047 (1,2) - so you should make 3, 1, and 2 the same type of slider
02:41:201 (3,1,2) - same here
02:42:586 (4) - maybe tilt this a little to the left, because it looks kinda off with the circular flow, like this:
you know what i mean?
02:43:663 (3,1,2) - same as above points
02:45:663 (3) - definitely NC here
02:51:355 (4,5) - these seem more emphasized than 02:51:201 (3,4) - these, so I would make the distances bigger than 3 and 4
02:51:047 (1) - NC off and 02:50:586 (5) - NC on
02:51:663 (6) - NC
02:55:970 (1) - I would NC off here and 02:56:124 (2) - NC on here because that's where the statement officially starts. 02:55:970 (1) - is just an upbeat to the downbeat.
03:00:432 (3) - NC off, also the perfect flow from 03:00:278 (2) - really kills emphasis, as mentioned before
03:01:509 (4) - NC. A common mistake that you repeat is that you NC at sort of random times. A general rule of them is that if something lands on the big white tick (the downbeat) you should NC it or if a 1/2 slider goes across the big white tick, you should NC that
03:04:432 (1,2) - I wouldn't perfectly stack these since it makes them sort of hard to read, maybe just inch them to the left or right like 5-10 pixels
03:07:355 (1,1) - aaaaaaaaaa the NC spam needs to not be there
03:08:432 (2) - NC here so people know that 03:07:663 (1,2) - is a 1/1 gap
03:25:355 (1,2,3,1,2,3,1,2,3,4,1,2,3) - so circular 0-0. change it up a bit every NC maybe to keep it more interesting
03:25:355 (1,2,3,1,2,3) - also not sure why you NCed every 3 here, because there's nothing that important in the music that goes on in 3s. Only NC in 3s if the beat goes DUN-dun-dun DUN-dun-dun (u got nuthin on my sexy beatboxing over the internet >.<)
03:26:894 (1,2,3) - these are much more emphasized (they have kick drum and snare drum) than 03:26:432 (2,3,4) - , yet they are the same spaced. I would change the flow, AND make it higher spaced to show that
03:41:662 (6) - NC so people know that 03:41:662 (6,1) - is a 1/2 jump and not just a crazy 1/4 stream jump
03:44:124 (1,2,3,1,2,3) - No 3's here. this is also a great place to do those 1-2-1-2 jumps because the snare is on every downbeat, which is a common indicator for those types of beat emphasized jumps. also the flow of the jumps here do not indicate change in the music at all. Parts where the music says that there should be bigger emphasis or change in flow, you keep within the same triangle or combo, whereas when there are no real difference in sounds, you NC and change flow (03:45:047 (1) - ). Instead of placing jumps just because the music is at a jumpy part, try listening to the music closely and placing jumps where the music says they should be placed, in terms of spacing, comboing, and even position on the y axis, if you were to map partly to the pitch as well.
03:46:586 (4,5,6,7) - I think the drums get less and less emphasized, so maybe decrease the spacing of these jumps after each note
03:59:509 (1,2,1,2,1,2,1,2,1) - NC pattern different from 00:05:663 (5,1,2,1,2,1,2,1,2) - these in the beginning. I suggest changing the first one to match this one
04:04:432 (1,1,2,1,2,1,2,1,2) - jk change them to match this
04:08:432 (1,2,3,4,5) - increase spacing? jumps seem so puny compared to 04:06:124 (1,2) -
04:14:278 (1,1,1,1,1,1,1,1,1,1,1) - over 9000% no need for the NC spam here, nor 04:19:201 (1,1,1,1,1,1,1,1) - here
04:23:817 (6,1) - increase spacing here because the small jump really kills the emphasis on the last note. I would even consider flipping it horizontally and blanketing with 04:23:201 (2) - instead of 6.
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in general, the NC needs to be more consistent when used normally, and used better when used for emphasis. its always easier if you listen to the music and NC where there are heavy drum beats + vocals at the same time, or so.
Also, I saw you improved jump patterns on one part, so you should try coming up with new patterns for the other triangle/circular jump patterns. you can do eht xD
Overlaps are also a thing for this map. There are lots of maps out there with overlaps, but they gotta look gud first. Having one circle barely touch another looks messy, whereas having multiple overlaps in one combo with different amounts of the circles overlapped for each one also looks messy. When overlapping, consider symmetry (as when youre overlapping a slider, you should think about overlapping in the middle of the slider, or with half the circle), timing (if notes are 1/1 apart then an overlap may look on purpose, but more than that may just seem like you placed it randomly), and spacing (if you're not spacing out enough, it may cause the circles to touch). Overlaps aren't a bad thing, but "just barely" overlaps do indeed look bad
Lastly, i just wanted to discuss emphasis a bit. Rule of thumb is that higher emphasis=higher spacing, but there is also flow change to consider. From my experience, which could be totally off mark, there are two places where you can change flow for slider to slider jumps: right after the first slider, or the direction of the second slider. You could do neither if it is not emphasized at all (meaning keep the circular, linear, or zigzag flow you have), one (if the sound on the second slider is emphasized), but not both because that is considered bad flow. Circle to slider jumps generally are just straight linear flows, so you should treat the jump as if the circle was a linear slider pointing straight at the next slider, unless you have a circular pattern already going on with the circles and sliders before it. Again, you should listen to what the music tells you for this.