congrats on your first skin dude. can't wait to see your future skins
What's the font used?Brandon Grotesque
Will you provide .psd (or similar) scorebar file for name and flag to customize in both colors?You would need the font (which is not free) on your computer in order to edit the name, and I don't have the licence to distribute it. I will see if I can find a similar free font that I could use for the name. Or alternatively I could make custom scorebars on demand and send out the .png files. I will get back to you on that soon.
And maybe give it more colors?Only red or blue, sorry. Anything other than that wouldn't fit the theme. But since the files are lossless .png's, you could open them in Photoshop and change the color yourself if you really wanted to.
Just looked at the skin folder, spinner-warning is for Taiko and you made it blank... mistakes were madeoops... that's definitely not intentional.
I think you should make a preview image on the hitcirclesDo you mean in this forum post? There are preview images under the "Screenshots" spoilerbox.
back button is blank. Is that intentional?Yes. I chose to leave it blank because I wanted to make the ranking screen as clean as possible. It's still clickable though.
This is truly a very nice skin!I'm glad you like it!
I can even read HDHR with this eheheh
Oh cool! Will try that tomorrow
Zisha wrote:I'm not a big fan of a small crosshair without any trails. Otherwise it's awesome!In the customizations folder there are two alternative cursors. One has a long, thin trail and the other one has a short, thick trail. Have you tried those?
Hitcircles in sliders are like this to me: http://prntscr.com/ezc9nzYou're not on Fallback, are you?
Your skin is good but hitcircle is not support fallback ver.
So, uhh... about that long trail... I noticed that the SD file size is an odd and HD is an even... I tried to make the trail not dotted lolIllustrator has some issues with scaling when exporting to .png. Sometimes it makes them 1 pixel too small or large. I doesn't really make a difference gameplay-wise, so I haven't bothered looking into it.