00:35:965 (1) - This note has such a unique sound, it should be mapped differently. Maybe have a high velocity shape here.
00:36:743 (5) - This should stay as a curved slider, since it isn't a unique sound.
00:37:298 (8) - This should be the angled slider.
00:40:965 (9) - This shouldn't be such a weird shape, as it doesn't represent a special sound.
00:41:298 (1) - This has a drum beat the same as 00:39:521 (1) so should be mapped the same.
00:42:076 (5) - Why is the 5th one always different? Is there something I am missing?
00:43:076 (1) - This should have the same shape as 00:39:521 (1) for the same reason as before.
00:43:854 (5,6) - Ok maybe there is a point to changing the 5 sliders into a ball, but I am not seeing it. Change the fifth into a regular shape, and change the orientation of 6 of accommodate.
00:47:076 (1,2) - Erm, I see your attempt to match the music, but 2 problems.
1. You failed at matching the music. I recommend actually slowing it down and seeing the intricate pattern, and mapping to it. Mainly the first slider fails.
2. This is not playable. I don't mean impossible, but the pattern doesn't work in your map. Make this pattern match the music while maintaining the style you built throughout the whole song. I dunno how, but it should be fun
01:17:743 (1,1,1) - This is not consistent to your past iterations to this pattern eg. 00:49:299 (1,1,1) . If you want to make it special to show a stronger base drop, make the pattern bigger. Otherwise, it would contradict, rather than reflect the music.
01:31:965 (1,1,1) - Same as /\
01:35:743 (1,2,3) - I dunno how to fix this. It just doesn't fit in and I dunno why. This may be completely normal and I am just dumb.
01:37:521 (4) - This needs a NC since that is what you just repeated throughout the kiai section like 01:26:409 (3,1) 01:29:965 (2,1) and many more. The NC represents a gap in the music, so abandoning that method here, would be dumb.