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Camellia - Dans la mer de son

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Topic Starter
[ Lilu ]
This beatmap was submitted using in-game submission on March-01-17 at 2:42:20 PM

Artist: Camellia
Title: Dans la mer de son
BPM: 175
Filesize: 9856kb
Play Time: 06:34
Difficulties Available:
  1. Tides (6.11 stars, 1750 notes)
Download: Camellia - Dans la mer de son
Information: Scores/Beatmap Listing
---------------
Hi~!

Here is the newest creation from the masterful mind of Lilu, with collaboration from Voltaeyx! (otherwise known as my wife) :3

We've spent the past week or so making this and i think it turned out pretty good!
Of course its unfinished and unrefined, but we're still working on it and feedback is MUCH appreciated.

In the long term this might be for approval, but for now we need to polish up what we can then being getting mods :D

Polishing Completion: 100%
Hitsounds Completion: Lilu's 100%, Volt 0%
Ready for modsssssssssss!!!

Beautiful Modders:
frogyfro
Voltaeyx
(otherwise known as my wife) :3
i'm triggered
Topic Starter
[ Lilu ]
Mod for Volt!

Tides

00:43:309 (1,2) - This jump has large spacing, even though 2 is a soft sound. If you listen to 00:43:652 (3) - it is a stronger sound. I suggest making the larger jump on the 3 rather than 2, for more accurate emphasis.

00:46:566 (4) - refer to above, only the louder sound is now on the 4th note.

00:49:480 (5,1) - jump from slider end to next note is very small despite being a 1/1 gap between the notes.

00:49:480 (5,3) - these two overlap, possibly alter the jump patterns rotation? up to you (overlaps are consider untidy)

00:52:223 (5) - surely the slider master volt can make a more circular circle

00:54:452 (2,3) - i dont see the point in having these as 1/4 sliders, but if you insist, maybe reduce spacing to ease into it (its a bit suprising to play)

00:54:966 (5,3) - overlaps, i suggest redoing the spacing of the 1/4 slider jumps, to again, ease into the more intense jumps later on.

01:00:794 - theres a beat here thats completely missed

01:01:052 - and here 01:01:309 - and here 01:01:394 - and here

01:02:080 (4) - isnt mapped to a sound

01:24:452 (1,1) - overlapping

01:24:966 (1,1) - overlapping here too

01:25:480 (1,1) - here as well

Now a quick note is that a lot of the jumps in this section dont really flow. The slider ends point away from the next note, which i think is fine for a few of the jumps, but some are just too much for flows sake, heres a list of what i think needs to be revised. To fix them maybe justflip the slider or curve it a little in the direction of the next note.

01:24:452 (1,2) -

01:25:480 (1,2) -

01:32:680 (1,2) -

01:33:709 (1,2) -

01:34:652 (2,3) - highlight these and control G, better flow

01:34:994 - beat completely missed here

01:35:423 (1,2) - flow, as above mentioned

01:36:452 (1,2) - Flow as above mentioned

moving on

01:36:452 (1,2) - these overlap, maybe just move the yellow slider to completely overlap

02:08:852 (3,2) - these overlap too

02:13:823 (1,2,3,1,2,3) - is you select these you can see they all kind of unevenly overlap, maybe just alter some positioning so it looks neater with proper overlaps (when i say proper i mean one circle completely overlapped by another, this is considerered neat.)

02:16:566 (1,2,3,1,2) - herer too

02:18:023 (1,1,2,3,4,5) - move the stream up a little so its blanketed by the yellow slider. A blanket is just when a circle fits inside the curve of a slider

02:18:794 (4,5) - these can probably be 1/8 sliders

02:29:852 (2,1,2) - have these all stacked ontop of each other, easier to play

03:03:194 - if we're talking about possibly ranking here, the 1/8 sliders gotta go, if there are exceptions, ill point them out

03:03:880 (1) - i believe this not can be a 1/4 slider, its got a drum beat on the note so something more than a nc needs to emphasise it, remember, if it flows, you can have a larger jump to a stream after a slider, even if its 1/4 spacing. (this means that when you add more sliders to this sections its not just a giant ass stream)

03:04:223 (3) - this 1/8 is fine

03:05:251 (1,1) - this jump doesnt flow. if you follow the stream with 25% time, you'll find it feels awkward to be moving in a counter clockwise motions from the stream, to then just snap in the opposite direction. You might be able to fix this with the addition of a slider to the final note of the stream.

03:06:109 (1,2) - should probably stack these, they are rather hard to play when spaced

03:06:537 (4,1) - if anything this one should be spaced because of the drum beat

03:06:794 (1,2) - stack them

03:07:223 (4,1) - space em (but only a little, not too much)

03:07:480 (1,2,3,4,1) - this pattern is fucked, completely redo it.

03:07:909 (5,1) - space these the same as the above

03:09:366 (1) - slider

03:08:852 (1,2,3,4,5,6,1,1,2,3) - think about the motion leading from this (clockwise direction) stream into this (counterclockwise direction) yellow stream triangle thing. It has no flow, maybe just rotate the yellow stream triangle thing so it has flow

03:10:737 (1) - slideroo

03:10:909 (1,2,3) - flow, refer to above

03:11:680 (2,4) - these overlap just make the 4 overlap the yellow slider

03:13:566 (4,1) - same here, i see the copy paste

03:13:823 (2,1,2,3,4,5,6,1) - overlap, and that stream in general is a pretty bad shape, maybe just rework it into a rounder and neater stream

03:17:080 (1,2) - im sure you get the idea, change these to be stacked, and the ones with drums to be spaced (only a little!)

03:20:509 (1,2,3,4,5,6,1,1,2,3,4,5,6,1) - the 1/8 in these two streams gotta go, and maybe just neaten them up a bit when you do remove the 1/8. Think about flow when neatening up, does your cursor 'flow' to the next note

03:21:880 (1,2,3,4,5,6,1) - this is fine as it is

03:22:652 (1,2,1,1,2,1,1,2) - this is a nice pattern, but i think 03:24:108 (2) - should be rotated so its facing to the left, not right. If you look at the previous sliders they slowly rotate further to the left, which is a nice looking pattern and i think you should continue it. https://puu.sh/uev1L/f37ddaa261.jpg

03:47:080 (1) - this whole section is really nice imo

04:34:223 (2) - This note, 04:35:594 (2) - this note, 04:36:966 (2) - this note 04:38:337 (2) - this note, it think you get the point, they all have a room for a 1/2 slider after them, which could lead to some much more intesting patterns and fun playability. (THINK ABOUT FLOW IF YOU REMAP THESE)

05:16:223 (1) - is this your secret love confession for me, thanks babe <3

Theres other problems, but those are the fundamentals that i can pick out, and i want to see how well you can understand this and make changes accordingly, Still i dont want you to completely abandon your unique and quirky mapping style to adhere to this mod, keep it as 'you' as possible :D
Voltaeyx
Made Rejected Kinda Implemented

[ Lilu ] wrote:

00:43:309 (1,2) - This jump has large spacing, even though 2 is a soft sound. If you listen to 00:43:652 (3) - it is a stronger sound. I suggest making the larger jump on the 3 rather than 2, for more accurate emphasis.

00:46:566 (4) - refer to above, only the louder sound is now on the 4th note.
This makes sense so I changed things accordingly.

[ Lilu ] wrote:

00:49:480 (5,1) - jump from slider end to next note is very small despite being a 1/1 gap between the notes.
I consistently have these small 1/1 jumps after every slider in this section. Do you want me to change them all? I want to maintain that this section is just a buildup and should (try to) remain calm.

[ Lilu ] wrote:

00:49:480 (5,3) - these two overlap, possibly alter the jump patterns rotation? up to you (overlaps are consider untidy)
Rotated slightly

[ Lilu ] wrote:

00:52:223 (5) - surely the slider master volt can make a more circular circle
I want the slider to be slightly distorted to represent the gradual transition from order to chaos; plus the tear shape is pretty to me

[ Lilu ] wrote:

00:54:452 (2,3) - i dont see the point in having these as 1/4 sliders, but if you insist, maybe reduce spacing to ease into it (its a bit suprising to play)
Like I said, gradual transition to chaos and the 1/4 sliders help represent that. That being said, I lowered the spacing.

[ Lilu ] wrote:

00:54:966 (5,3) - overlaps, i suggest redoing the spacing of the 1/4 slider jumps, to again, ease into the more intense jumps later on.
Yeah I definitely overdid these jumps in my attempt to build up

[ Lilu ] wrote:

01:00:794 - theres a beat here thats completely missed

01:01:052 - and here 01:01:309 - and here 01:01:394 - and here

01:02:080 (4) - isnt mapped to a sound
Fixed

[ Lilu ] wrote:

01:24:452 (1,1) - overlapping

01:24:966 (1,1) - overlapping here too

01:25:480 (1,1) - here as well
Spread out slightly to fix

[ Lilu ] wrote:

Now a quick note is that a lot of the jumps in this section dont really flow. The slider ends point away from the next note, which i think is fine for a few of the jumps, but some are just too much for flows sake, heres a list of what i think needs to be revised. To fix them maybe justflip the slider or curve it a little in the direction of the next note.

01:24:452 (1,2) -

01:25:480 (1,2) -
Slightly rotated these sliders more toward the following circles. I don't want to change the shape or reverse them.

[ Lilu ] wrote:

01:32:680 (1,2) -

01:33:709 (1,2) -
Greatly rotated these sliders toward the following circles.

[ Lilu ] wrote:

01:34:652 (2,3) - highlight these and control G, better flow
I wanted the inner and outer triangles to contrast but alright I'll go for the flow

[ Lilu ] wrote:

01:34:994 - beat completely missed here
Added a slider

[ Lilu ] wrote:

01:35:423 (1,2) - flow, as above mentioned

01:36:452 (1,2) - Flow as above mentioned
Reversed

[ Lilu ] wrote:

moving on

01:36:452 (1,2) - these overlap, maybe just move the yellow slider to completely overlap
Not sure what you meant but you pasted the wrong ones in. I cleaned this whole section up anyway.

[ Lilu ] wrote:

02:08:852 (3,2) - these overlap too

02:13:823 (1,2,3,1,2,3) - is you select these you can see they all kind of unevenly overlap, maybe just alter some positioning so it looks neater with proper overlaps (when i say proper i mean one circle completely overlapped by another, this is considerered neat.)

02:16:566 (1,2,3,1,2) - herer too
See above.

[ Lilu ] wrote:

02:18:023 (1,1,2,3,4,5) - move the stream up a little so its blanketed by the yellow slider. A blanket is just when a circle fits inside the curve of a slider
Not sure what you meant but I moved the slider so things line up better

[ Lilu ] wrote:

02:18:794 (4,5) - these can probably be 1/8 sliders
I like them as is. I want to preserve the clarity of this challenging pattern.

[ Lilu ] wrote:

02:29:852 (2,1,2) - have these all stacked ontop of each other, easier to play
Changed

[ Lilu ] wrote:

03:03:194 - if we're talking about possibly ranking here, the 1/8 sliders gotta go, if there are exceptions, ill point them out
All that effort :'(

[ Lilu ] wrote:

03:03:880 (1) - i believe this not can be a 1/4 slider, its got a drum beat on the note so something more than a nc needs to emphasise it, remember, if it flows, you can have a larger jump to a stream after a slider, even if its 1/4 spacing. (this means that when you add more sliders to this sections its not just a giant ass stream)
Changed to slider

03:04:223 (3) - this 1/8 is fine
yes ty

[ Lilu ] wrote:

03:05:251 (1,1) - this jump doesnt flow. if you follow the stream with 25% time, you'll find it feels awkward to be moving in a counter clockwise motions from the stream, to then just snap in the opposite direction. You might be able to fix this with the addition of a slider to the final note of the stream.
Tried a slider to turn the direction

[ Lilu ] wrote:

03:06:109 (1,2) - should probably stack these, they are rather hard to play when spaced
Reduced the spacing because I want to maintain direction in those doubles

[ Lilu ] wrote:

03:06:537 (4,1) - if anything this one should be spaced because of the drum beat
Added a slider for the drum beat instead

[ Lilu ] wrote:

03:06:794 (1,2) - stack them
Reduced spacing like above

[ Lilu ] wrote:

03:07:223 (4,1) - space em (but only a little, not too much)
Added a slider like above instead

[ Lilu ] wrote:

03:07:480 (1,2,3,4,1) - this pattern is fucked, completely redo it.
Changed

[ Lilu ] wrote:

03:07:909 (5,1) - space these the same as the above
Added a slider like above instead

[ Lilu ] wrote:

03:09:366 (1) - slider
slider

[ Lilu ] wrote:

03:08:852 (1,2,3,4,5,6,1,1,2,3) - think about the motion leading from this (clockwise direction) stream into this (counterclockwise direction) yellow stream triangle thing. It has no flow, maybe just rotate the yellow stream triangle thing so it has flow
Flipped and slightly rotated

[ Lilu ] wrote:

03:10:737 (1) - slideroo
slideree

[ Lilu ] wrote:

03:10:909 (1,2,3) - flow, refer to above
Reversed the first two circles

[ Lilu ] wrote:

03:11:680 (2,4) - these overlap just make the 4 overlap the yellow slider

03:13:566 (4,1) - same here, i see the copy paste
Not entirely sure what you meant but I changed this part

[ Lilu ] wrote:

03:13:823 (2,1,2,3,4,5,6,1) - overlap, and that stream in general is a pretty bad shape, maybe just rework it into a rounder and neater stream
Cleaned up

[ Lilu ] wrote:

03:17:080 (1,2) - im sure you get the idea, change these to be stacked, and the ones with drums to be spaced (only a little!)
See above

[ Lilu ] wrote:

03:20:509 (1,2,3,4,5,6,1,1,2,3,4,5,6,1) - the 1/8 in these two streams gotta go, and maybe just neaten them up a bit when you do remove the 1/8. Think about flow when neatening up, does your cursor 'flow' to the next note
Cleaned

[ Lilu ] wrote:

03:21:880 (1,2,3,4,5,6,1) - this is fine as it is
Thank you

[ Lilu ] wrote:

03:22:652 (1,2,1,1,2,1,1,2) - this is a nice pattern, but i think 03:24:108 (2) - should be rotated so its facing to the left, not right. If you look at the previous sliders they slowly rotate further to the left, which is a nice looking pattern and i think you should continue it. https://puu.sh/uev1L/f37ddaa261.jpg
ok

[ Lilu ] wrote:

03:47:080 (1) - this whole section is really nice imo
Thank you again. I create better flow when it's just sliders lol

[ Lilu ] wrote:

04:34:223 (2) - This note, 04:35:594 (2) - this note, 04:36:966 (2) - this note 04:38:337 (2) - this note, it think you get the point, they all have a room for a 1/2 slider after them, which could lead to some much more intesting patterns and fun playability. (THINK ABOUT FLOW IF YOU REMAP THESE)
Added sliders

[ Lilu ] wrote:

05:16:223 (1) - is this your secret love confession for me, thanks babe <3
please stop

[ Lilu ] wrote:

Theres other problems, but those are the fundamentals that i can pick out, and i want to see how well you can understand this and make changes accordingly, Still i dont want you to completely abandon your unique and quirky mapping style to adhere to this mod, keep it as 'you' as possible :D
I went over my parts thoroughly and took into consideration everything you've said

The new file
frogyfro
sorry for the late mod. overall i thought this was pretty good. theres a ton of small things that needed patching up but i didnt see any major flaws that apply to the entire map

00:18:623 (1) - throughout this whole section theres new combos on red ticks, which makes this part awkward to read for no good reason. i'd try to make the comboing a bit more logical

00:46:052 (1,2,3,4,5) - i love how you have to flow through 1,2,3,4 and then snap 5 really hard. i think this type of pattern really suits this section well. my suggestion is to try something similar for the rest of these parts (i.e. 00:40:566 (1,2,3,4,5) - 00:43:309 (1,2,3,4,5) -etc.) instead of the more generic patterns you're using right now.

01:03:880 (1) - the angle in this slider is much more acute than the others, looks ugly

01:13:480 (1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2) - i like the idea here, but you gotta make this readable if you're going for it. when the player sees a 1/4 slider, they expect to jump from it to a note 1/2 away. try out this pattern, i think its got the same flair as what you're doing right now but it's much more readable

(just convert the slider to a stream and add new combos)

01:38:509 (2,1,2) - every time throughout this section you've had this pattern of three notes, you've used a wide angle. but this time it's sharp. change this one so it matches the rest of the section

02:09:366 (1) - this whole section of the map is awesome

02:41:252 (2,3,1) - i like this rhythm. i think that 02:41:937 (2,1,2) - isn't putting enough emphasis on the blue tick immediately before the white one. i'd change all instances of the latter to be that of the former.

03:10:223 (1,2,3,4,5,6) - i dont think a corner in this stream really fits this part

04:22:737 (1,2,3) - so immediately before this you're using some big jumps. on this downbeat the song gains intensity, yet you change to this pattern with close sliders. either make these sliders further apart and harder to hit, or nerf the jumps just before this so that the map is building intensity with the song

04:33:709 (1) - i love how the streams play in this section, but the sliders dont really work. theres parts in here where you ignore the melody (e.g. 04:35:080 (1) - ) but theres also parts where you ignore the drums (e.g. 04:39:966 (1,2,3,1,2,3) - ). the rhythm throughout this part feels really inconsistent and awkward. this part is really fun to play and reflects the intensity of the music, i just dont think it reflects the rhythm of the music properly

04:38:594 (1,2,3,4,5,6,7) - corner would fit much better on the 4 than the 5. bass drum sound + note where melody changes from going higher to going lower.

04:54:280 (1,2,3,1,2,3,1,2,3,1,2,3) - this pattern absolutely rocks, keep this exactly like this

04:55:652 (2) - overall this section here is much better than the previous. it has some of the same issues but the sliders make this part feel much more consistent than the section before it. maybe try patterns more like this at 04:33:709 (1) - ?

04:56:337 (3,1) - i think the melody does actually have a sound on the blue tick in between these two sliders (same applies to 05:01:823 (3,1) - 05:09:709 (3,1) - ). does not apply to 05:07:309 (1,2) -

05:27:794 (1,2,3,4,5) - this pattern emphasizes 2 and 5 which i dont think is warranted. change the pattern to put emphasis on 3

06:01:480 (1,2,3) - theres's a lot of cool sounds throughout this last part that you're not mapping to. (e.g. the sound immediately after 06:06:966 (1,2,3) - )

hopefully this helps!
Voltaeyx
The new file

Made Rejected Kinda Implemented

frogyfro wrote:

00:46:052 (1,2,3,4,5) - i love how you have to flow through 1,2,3,4 and then snap 5 really hard. i think this type of pattern really suits this section well. my suggestion is to try something similar for the rest of these parts (i.e. 00:40:566 (1,2,3,4,5) - 00:43:309 (1,2,3,4,5) -etc.) instead of the more generic patterns you're using right now.
I moved/changed the patterns to better reflect your suggestion.

frogyfro wrote:

01:38:509 (2,1,2) - every time throughout this section you've had this pattern of three notes, you've used a wide angle. but this time it's sharp. change this one so it matches the rest of the section
I'm not entirely sure what you mean by this but I moved the first 2 (and the mirrored 2) outwards

frogyfro wrote:

02:09:366 (1) - this whole section of the map is awesome
Thanks :D

frogyfro wrote:

03:10:223 (1,2,3,4,5,6) - i dont think a corner in this stream really fits this part
I agree. I've changed it to be the same burst like the last but slightly rotated.

frogyfro wrote:

04:33:709 (1) - i love how the streams play in this section, but the sliders dont really work. theres parts in here where you ignore the melody (e.g. 04:35:080 (1) ) but theres also parts where you ignore the drums (e.g. 04:39:966 (1,2,3,1,2,3) - ). the rhythm throughout this part feels really inconsistent and awkward. this part is really fun to play and reflects the intensity of the music, i just dont think it reflects the rhythm of the music properly
I had trouble figuring out what to map but you're right that I missed drum beats and melody notes. I've changed the section to better represent both of them.

frogyfro wrote:

04:38:594 (1,2,3,4,5,6,7) - corner would fit much better on the 4 than the 5. bass drum sound + note where melody changes from going higher to going lower.
Definitely. Stream changed

frogyfro wrote:

04:46:823 (1,2,3,4,5) - really dont like how this pattern plays
Changed the repeat slider from 4 to 5. Might just put an entire burst in instead but who knows

frogyfro wrote:

05:27:794 (1,2,3,4,5) - this pattern emphasizes 2 and 5 which i dont think is warranted. change the pattern to put emphasis on 3
Changed
Topic Starter
[ Lilu ]

frogyfro wrote:

sorry for the late mod. overall i thought this was pretty good. theres a ton of small things that needed patching up but i didnt see any major flaws that apply to the entire map

00:18:623 (1) - throughout this whole section theres new combos on red ticks, which makes this part awkward to read for no good reason. i'd try to make the comboing a bit more logical I get what you mean, but its kinda tough to make 'logical' new combos when most of the strong piano sounds are on a red tick. I did redo some as it made sense to, but a few i just didnt think it would work to change

01:03:880 (1) - the angle in this slider is much more acute than the others, looks ugly Fixed

01:13:480 (1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2) - i like the idea here, but you gotta make this readable if you're going for it. when the player sees a 1/4 slider, they expect to jump from it to a note 1/2 away. try out this pattern, i think its got the same flair as what you're doing right now but it's much more readable

(just convert the slider to a stream and add new combos) OK, tbh this was a weird pattern for me, personally i could play it fine, but i found that others sometimes struggled, and i couldn't understand why, fixed.


02:41:252 (2,3,1) - i like this rhythm. i think that 02:41:937 (2,1,2) - isn't putting enough emphasis on the blue tick immediately before the white one. i'd change all instances of the latter to be that of the former. I changed what i believed what necessary

04:22:737 (1,2,3) - so immediately before this you're using some big jumps. on this downbeat the song gains intensity, yet you change to this pattern with close sliders. either make these sliders further apart and harder to hit, or nerf the jumps just before this so that the map is building intensity with the song Fixed

04:54:280 (1,2,3,1,2,3,1,2,3,1,2,3) - this pattern absolutely rocks, keep this exactly like this Ty! <3

04:55:652 (2) - overall this section here is much better than the previous. it has some of the same issues but the sliders make this part feel much more consistent than the section before it. maybe try patterns more like this at 04:33:709 (1) - ? Hm, im not too sure about redoing my mapping style here, You can see that Volt emphasises the background 'electric' kind of noises whereas my section emphasises the drum beats while still trying to incorporate those same electric sounds. I think its fine for now, but we'll see

04:56:337 (3,1) - i think the melody does actually have a sound on the blue tick in between these two sliders (same applies to 05:01:823 (3,1) - 05:09:709 (3,1) - ). does not apply to 05:07:309 (1,2) - remapped

06:01:480 (1,2,3) - theres's a lot of cool sounds throughout this last part that you're not mapping to. (e.g. the sound immediately after 06:06:966 (1,2,3) - ) I want the end to have a similar feeeling to the start, so i think ill leave it as is.

hopefully this helps!
TY so much for the mod! <3
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