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Hana - Aerodynamics Girls and Boys Song

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CMP
:)
Sure
Hi~ there :D
You have a really great fade-in at intro part. Good job.
OK, I have just few suggestions, bcuz maps are pretty nice.


[General]
I suggest extend length of the last spinner to 03:56:081. Then add finish.


[Insane]
00:09:927 (4) - Little bit hard to see return arrow. Uhm... It's border line, I don't know.
03:03:416 (1) - Try to start this spinner from 03:03:664. You may put a note or add one return to previous slider if you fix it.
03:50:229 (1) - Start from 03:50:806 ?


[Suzully's Hard]
01:48:828 (3) - 1/8 slider is not really neccsary at this time. I think just 1/4 is okay.


[Kit's Normal]
Everything is fine to me.


Good luck! ლ( ╹ ◡ ╹ ლ)
Topic Starter
Patchouli

ykcarrot wrote:

Hi~ there :D
You have a really great fade-in at intro part. Good job.
OK, I have just few suggestions, bcuz maps are pretty nice.


[General]
I suggest extend length of the last spinner to 03:56:081. Then add finish. Done~


[Insane]
00:09:927 (4) - Little bit hard to see return arrow. Uhm... It's border line, I don't know.Fixed!
SPOILER
[attachment=0:f0988]screenshot317.jpg[/attachment:f0988]
03:03:416 (1) - Try to start this spinner from 03:03:664. You may put a note or add one return to previous slider if you fix it.Done~
03:50:229 (1) - Start from 03:50:806 ?okey,Done~




[Suzully's Hard]
01:48:828 (3) - 1/8 slider is not really neccsary at this time. I think just 1/4 is okay.No change


[Kit's Normal]
Everything is fine to me.


Good luck! ლ( ╹ ◡ ╹ ლ)
So fast ykcarrot sensei:o
thanks for the quick modding!
Faust
Little IRC Mod in case you decide to kudosu. It's fine if you don't kudosu :D

SPOILER
19:22 <Patchouli> : play thank you~ XDD
19:22 <Faust> : np
19:31 <Faust> : mm, maybe the AR is a bit too high
19:34 <Patchouli> : hmm...
19:38 <Patchouli> : I prefer playing it with AR9 and also AR9 excite players more than AR8 imo
19:38 <Faust> : true. top-tier players seem to like AR9
19:38 <Faust> : lol, just spin 423 rpm
19:38 <Faust> : :o
19:38 <Patchouli> : lol
19:58 <Faust> : 01:23:856 - http://puu.sh/3D73 Suggestion.
19:59 <Faust> : 02:07:290 - Uneven spacing lol
20:02 <Faust> : That's all for your diff. :)
20:03 <Patchouli> : >>01:23:856 nice idea.:D I change it
20:03 <Faust> : On Suzully, I think it'll be nice to put a note on 00:07:620 -
20:03 <Faust> : 00:18:169 - Note here as well.
20:05 <Patchouli> : 02:07:290 - fixed~
20:08 <Faust> : Hmm, silent slidertick?
20:11 <Faust> : 01:16:521 - On Kit's Normal. Shift the inherited timing section 1/4 before.
20:12 <Faust> : 02:31:685 - ^
20:15 <Faust> : I think that's it. Really good map >:3
20:16 <Patchouli> : thank you for modding >.< Sorry poor English;_;
20:16 <Faust> : you're welcome, and np
20:18 <Faust> : Wow, 5 pages of star only.
20:18 <Faust> : and 1 mod.

Fantastic map.
Sharp
yo
Topic Starter
Patchouli
star thx all. ;)
biwako
:)
Ekaru
Insane:

AR 8 fits the map and song a lot better IMO. It's not a fast song, and this map doesn't have the "fast" feel needed to make AR 9 feel good. AR 8 also makes this map a lot more accessible.

Nothing wrong with the map itself though; just that AR 9 doesn't fit it very well. Good map otherwise.

Hard:

03:46:026 (2,4,5) - (4,5)'s stacking makes the overlap here from (2)'s hitburst look really ugly. Fine otherwise.

Normal:

Nothing; probably 'cuz this map's been modded to death already.

Have your star
-SeRa_old
:D
Scarlet Sisters
good map !!!
すごい楽しかったです!
star~
Topic Starter
Patchouli

Ekaru wrote:

Insane:

AR 8 fits the map and song a lot better IMO. It's not a fast song, and this map doesn't have the "fast" feel needed to make AR 9 feel good. AR 8 also makes this map a lot more accessible.

Nothing wrong with the map itself though; just that AR 9 doesn't fit it very well. Good map otherwise.

Hard:

03:46:026 (2,4,5) - (4,5)'s stacking makes the overlap here from (2)'s hitburst look really ugly. Fine otherwise.fixed!

Normal:

Nothing; probably 'cuz this map's been modded to death already.

Have your star
thank you for modding!
terametis
:)
cacipan
ナ、ナイスマップ! :oops:


ミンナニ ナイショダヨ
SPOILER
数字はmsです

歌詞の違い
39268 屋上の塀に立ち→屋上の縁に立ち
45202 消えてなくなる→消えて無くなる
47345 言葉に溢れてる→言葉にあふれてる
89378 空を埋め尽くすよ→空をうめつくすよ
93449 世界を創り直すんだ→世界を作り直すんだ
106356 世界で沈み→世界が沈み
114762 水を掻き分けて→水をかきわけて
164543 空気のようにただ→空気の様にただ
167180 さぁ吐き出す→さぁはきだす
172784 だから今だけは→だからいまだけは
209707 消滅をつかさどる鳥たち→消滅を司る鳥たち

歌詞の実際の区切りと違い(ここに挙げたもの以外はあっています、参考になれば)
49817 さぁ飛び出せ 羽ばたけ私の翼よ 今
114762 水をかきわけて行くんだ
158114 そばに立ち見つめていたいの
176411 空気力学少女と少年の詩を聞かせて
225202 きっと 届くはずさ 今

歌詞と区切り両方の違い
120037 あなたに届く力で 飛ぶんだ→あなたに届く力で、飛ぶんだ
168664 勇気を 好きという言葉→勇気を「好き」と言う言葉。

【届く力で、】の句読点と、【「好き」】の鉤括弧は、半角で印字されています
Akiros_old
suteki na eroge :)
Candy_old_1
:)
KSHR
modding ;)
(all suggestions)


Kit's Nirmal
  1. 02:31:685 (1) - 始点にfinish追加
  2. 02:52:784 (1) - finish追加
  3. 02:56:740 (1) - 始点にfinish追加
  4. 03:02:015 (2,3) - finish追加
  5. 03:46:850 (2) - 終点にfinish追加
  6. 03:50:642 (T) - 緑線不要 ?
Suzully's Hard
  1. 00:54:598 (3,4) - 1grid 上、左 nazi
  2. 03:41:576 (4) - (2)のx軸に対して対称の位置から1grid右になっているので
              気になる場合はこのスライダー以降全てを1grid左に nazi
Insane
  1. 00:21:136 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - コンボが長いので連打の始まる(10)から区切ってみてはどうでしょう
  2. 02:55:751 (5) - 1grid上(見た目) nazi
  3. 03:49:488 (1) - このスライダーと次のスピンまでの空白が少し気になったので提案です
              修正する場合、音付けは最初のサビの終わりと同じ感じでOKだと思います


    awesome AR9 map!!
TL's taiko
  1. TL's Taiko ?

見るとこなくて若ハゲわんちゃんだった..
already stared, fight~ :)
Topic Starter
Patchouli

KSHR wrote:

modding ;)
(all suggestions)

Kit's Nirmal
  1. 02:31:685 (1) - 始点にfinish追加
  2. 02:52:784 (1) - finish追加
  3. 02:56:740 (1) - 始点にfinish追加
  4. 03:02:015 (2,3) - finish追加
  5. 03:46:850 (2) - 終点にfinish追加
  6. 03:50:642 (T) - 緑線不要 ?
Suzully's Hard
  1. 00:54:598 (3,4) - 1grid 上、左 nazi
  2. 03:41:576 (4) - (2)のx軸に対して対称の位置から1grid右になっているので
              気になる場合はこのスライダー以降全てを1grid左に nazi
Insane
  1. 00:21:136 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - コンボが長いので連打の始まる(10)から区切ってみてはどうでしょうfixed
  2. 02:55:751 (5) - 1grid上(見た目) nazifixed
  3. 03:49:488 (1) - このスライダーと次のスピンまでの空白が少し気になったので提案です
              修正する場合、音付けは最初のサビの終わりと同じ感じでOKだと思いますfixed



    awesome AR9 map!!

TL's taikofixed

  1. TL's Taiko ?

見るとこなくて若ハゲわんちゃんだった..
already stared, fight~ :)
cacipan
訂正します

168664 勇気を 好きという言葉→勇気を「好き」と言う言葉。
168664 勇気を 好きという言葉→勇気を「好き」と言う言葉

句点がないのが正確です。度々すみません。
Mixagji
star!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
wring
niceeeeeee staaaaaaaaaaaaar :D
koredemo mizikaitte///
kibisisugiru desyou!
loli_milk
これは!!!!神!!!! :) :)
star~             
phoon
ii map dana-
star- ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;)
Garven
This MP3's quality sounds really low. Is it possible it find a better one? Listen to the cymbals in this recording compared to Aenna's.
azuraer
空気力学少年少女の歌

神曲!

NiceMap^-^

star~
grvyd
Nice 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
Topic Starter
Patchouli

Garven wrote:

This MP3's quality sounds really low. Is it possible it find a better one? Listen to the cymbals in this recording compared to Aenna's.
Yes,But did not find high-quality mp3. ;_;
I'm still looking.

9/23 Edit:mp3 changed! :)
tsuka
> < .
Leorda
Konnchiwa

General
* Are you silence the soft-sliderslide and soft-slidertick? I remember that some modder that soft-sliderslider and soft-slidertick are unrankable for some reason. But, not sure if you silence or not

-------------------------------------------------------------------------

Kit's Normal
01:25:751 (2) - The head slider is almost offscreen! Please move up a bit. It's difficult to read the pattern while playing, and it says at new rules
01:50:806 (2) - The head slider is almost touch the HP Bar. Otherwise, it could be greatly impair the visibility of notes and approach circles to the player
03:44:213 (3) - I'm not sure if sliderbody is hidden and it's safe for normal mode. Some beginner/average player are playing normal diff. If some seen this slider, I'm not sure if they not confusing

-------------------------------------------------------------------------

Suzully's Hard
00:37:455 (2) - Move 2 grid down (Nazi)
01:48:828 (3) - Too much 1/8 kickslider are for Insane diff, not Hard. But, I'm not sure about this one if this appropriate for Hard diff too
02:01:191 (4,5) - This pauses seems odd for me, though
02:57:400 (2) - The tail slider is touch the HP Bar
02:58:059 (3) - ^

-------------------------------------------------------------------------

Insane
00:43:389 (1) - Make a same slider as 00:42:729 (4) and flip horizontally? I feel that this slider are not same as previous slider (Nazi)
00:52:290 (4) - I don't like this slider. I think the sliderpath is cover with tail slider and will result is ugly slider. You should make the slider have a clear path
02:51:301 (5) - New combo?

-------------------------------------------------------------------------

Gomennasai~!!!!!!
Topic Starter
Patchouli

Leorda wrote:

Konnchiwa

General
* Are you silence the soft-sliderslide and soft-slidertick? I remember that some modder that soft-sliderslider and soft-slidertick are unrankable for some reason. But, not sure if you silence or notI think about it.thank you



-------------------------------------------------------------------------

Kit's Normal
01:25:751 (2) - The head slider is almost offscreen! Please move up a bit. It's difficult to read the pattern while playing, and it says at new rules
01:50:806 (2) - The head slider is almost touch the HP Bar. Otherwise, it could be greatly impair the visibility of notes and approach circles to the player
03:44:213 (3) - I'm not sure if sliderbody is hidden and it's safe for normal mode. Some beginner/average player are playing normal diff. If some seen this slider, I'm not sure if they not confusing

-------------------------------------------------------------------------

Suzully's Hard
00:37:455 (2) - Move 2 grid down (Nazi)
01:48:828 (3) - Too much 1/8 kickslider are for Insane diff, not Hard. But, I'm not sure about this one if this appropriate for Hard diff too
02:01:191 (4,5) - This pauses seems odd for me, thoughfixed
02:57:400 (2) - The tail slider is touch the HP Barfixed
02:58:059 (3) - ^fixed


-------------------------------------------------------------------------

Insane
00:43:389 (1) - Make a same slider as 00:42:729 (4) and flip horizontally? I feel that this slider are not same as previous slider (Nazi)fixed
00:52:290 (4) - I don't like this slider. I think the sliderpath is cover with tail slider and will result is ugly slider. You should make the slider have a clear pathfixed
02:51:301 (5) - New combo?fixed


-------------------------------------------------------------------------

Gomennasai~!!!!!!
thank you for modding,Leorda~ :)
se-sukeEila
star~ :)

☆*:・'`★☆。.:*:・'`★*:.。:* ・'`☆。.:*:・'`★.‥∵★¨∴
DeadAlready
>w</

ehhh I really don't have advice to give star DDDD:
Cuuuuri
ぱっちゃんは神なんですか☺?
star~pya~ :oops: :oops: :oops:
opichan_old
nice map ;)
ganbattekudasai
star~
yes
(´・∀・`)(´・∀・`)
Semi_Semi
great><

pending map

viewtopic.php?t=62812




please look ^^^^^
Fabi
Very good beatmap Patchouli, hope it get ranked fast! Just perfect!
Sallad4ever
Hi Patchouli :D

[General]
  1. Missing tags on Kit's Normal
  2. I'm worry with the huge score gap between Normal (1.4 million) & Hard (8.6 million) . The diff spread between them is quite far too. It may be only me but I think there should be a middle diff between them
  3. You can't silence the tick and the sliderslide at the same time, it is unrankable. If you insist on keeping the silence slider tick, at least don't silence the sliderslider, if you think it's too loud, try lowering the volume for it
  4. The slider tick sounds nice too (except for the intro) so it's better if you don't silence it
  5. For Suzully's Hard use slider stack 0.8. This will fix the stack on 02:49:158 (5,6)
  6. There are so many code on the osb file? where did the image files go? or rather did you decide to remove the SB? If it's the latter, don't forget to remove the osb file
[Kit's Normal]
  1. The intro is quite soft so I suggest to decrease the volume on timing sections from 00:02:675 to 00:07:949 to 40% or 50%
  2. 00:13:883 (2) - hmm maybe remove the repeat then extend this slider to 00:14:378 ? it'll sounds better with a slider tick sound but because you silence it, I'm not sure it'll be good. The same applied for the other similar rhythm (00:19:158 (2), 00:24:433 (2), etc)
  3. 03:24:762 (2) - remove this clap? it doesn't sounds good imo
  4. 03:44:213 (3) - the only kick slider on the diff. Kinda break the flow with how the majority of the rhythm is 2/1. It's better if you extend this another half beat
[Suzully's Hard]
  1. I honestly think the change from 1x slider speed to 0.5 is too much. 0.75 works better, you used it on 02:52:702 and it work perfect. Not too fast and too slow either
  2. 00:23:773 (1) - add finish at the start
  3. 00:37:455 (2) - if only you used 1 DS. This slider could have better slider end overlap, same for other overlaps, but oh well you already used 1.1 so it's fine (a complete DS change is too much work I see)
  4. 00:40:669 (2) - I think this 1/4 circle is a bit too much. Remove it?
  5. 00:44:543 (4) - rather than the custom clap, the normal soft/normal finish is better
  6. 00:45:944 (4) - same as 00:40:669 (2)
  7. 00:49:817 (4) - remove the finish, the double hitsound is not working here
  8. 01:38:609 (3) - same as 00:44:543 (4)
  9. 03:03:169 (4) - this finish a little bit forced imo. I think it'll sound better if you remove it
  10. 03:26:081 (1) - same as 00:49:817 (4) Ok there are a lot of this finish & clap hitsound but with all due respect, they don't fit at all. A simple custom clap is good enough, adding another finish is too much. Please check your diff for them and fix it
[TL's Taiko]
  1. 02:04:158 (145,146,147,148) - this sounds very strange, no matter how many times I hear this, it's still tick me off. Maybe move
  2. 02:04:323 (146) to 02:04:323 ?
  3. 02:42:235 (59) - a regular don sounds more fitting here
  4. The taiko diff is good but I still have some doubt over some of the patterns. Please search for an expert Taiko modder to help you with it
[Insane]
  1. The same comment about the 0.5x slider speed on Suzully's diff
  2. I agree that AR 9 doesn't fit with the song. AR 8 works perfectly with the song so I suggest to use it
  3. 00:18:911 (2) - hmm the 1/4 maybe a bit surprising, probably because it's a slider end stack
  4. 00:42:235 (3) - the repeat is partially hidden by the previous slider's hitburst. Please reposition it
  5. 01:43:883 (6,1) - please fix the spacing. The spacing of these objects is the same with 01:43:554 (5,6) but they actually have different rhythm (5,6 is 2/1 beat apart but 6,1 is 1/2 beat apart!!!). I know that there's a speed change but the spacing is still too confusing
  6. 02:42:235 (1) - a normal finish works better here
  7. 02:40:257 (4) - hmm remove this to make it the same as 02:46:026 (5,1) ? I found that the slight stop on 02:46:026 (5,1) fits the song
  8. 03:45:532 (1) - the only 1/4 kick slider as far as I see. I suggest to break it into 2 circles, not only it'll be consistent, it's flow better imo
  9. 02:47:510 (1,2,3,1) - Nice. How about Ctrl + R the 02:48:664 (1) ?
Nice map, The diff spread is worrying but the Hard and Insane are fun. For the taiko diff, try asking arken, lepidon, wmfchris or OzzyOzrock for help
Star for now~
Suzully

Sallad4ever wrote:

[Suzully's Hard]
  1. I honestly think the change from 1x slider speed to 0.5 is too much. 0.75 works better, you used it on 02:52:702 and it work perfect. Not too fast and too slow either
    Changed~
  2. 00:23:773 (1) - add finish at the start Added.
  3. 00:37:455 (2) - if only you used 1 DS. This slider could have better slider end overlap, same for other overlaps, but oh well you already used 1.1 so it's fine (a complete DS change is too much work I see) =D
  4. 00:40:669 (2) - I think this 1/4 circle is a bit too much. Remove it? Removed.
  5. 00:44:543 (4) - rather than the custom clap, the normal soft/normal finish is better Fixed.
  6. 00:45:944 (4) - same as 00:40:669 (2) Removed.
  7. 00:49:817 (4) - remove the finish, the double hitsound is not working here Removed on top.
  8. 01:38:609 (3) - same as 00:44:543 (4) Changed.
  9. 03:03:169 (4) - this finish a little bit forced imo. I think it'll sound better if you remove it Turned the vulume down.
  10. 03:26:081 (1) - same as 00:49:817 (4) Ok there are a lot of this finish & clap hitsound but with all due respect, they don't fit at all. A simple custom clap is good enough, adding another finish is too much. Please check your diff for them and fix it Fixed some of them~
Thank you for mod, Sallad~ :)
Topic Starter
Patchouli

Sallad4ever wrote:

Hi Patchouli :D

[General]
  1. Missing tags on Kit's NormalFixed
  2. I'm worry with the huge score gap between Normal (1.4 million) & Hard (8.6 million) . The diff spread between them is quite far too. It may be only me but I think there should be a middle diff between them.hmm,Normal(1.4million)Hard(8.6million)Insane(15.3million).N-(7.2million)-H-(6.7million)-I.I want to keep this state.But if I have a problems, I plan to add a degree of difficulty
  3. You can't silence the tick and the sliderslide at the same time, it is unrankable. If you insist on keeping the silence slider tick, at least don't silence the sliderslider, if you think it's too loud, try lowering the volume for it.Fixed
  4. The slider tick sounds nice too (except for the intro) so it's better if you don't silence itok
  5. For Suzully's Hard use slider stack 0.8. This will fix the stack on 02:49:158 (5,6)
  6. There are so many code on the osb file? where did the image files go? or rather did you decide to remove the SB? If it's the latter, don't forget to remove the osb fileFixed
[Insane]
  1. The same comment about the 0.5x slider speed on Suzully's diff.No change
  2. I agree that AR 9 doesn't fit with the song. AR 8 works perfectly with the song so I suggest to use itSorry,no change.I want to keep feel speedy...
  3. 00:18:911 (2) - hmm the 1/4 maybe a bit surprising, probably because it's a slider end stackFixed
  4. 00:42:235 (3) - the repeat is partially hidden by the previous slider's hitburst. Please reposition itFixed
  5. 01:43:883 (6,1) - please fix the spacing. The spacing of these objects is the same with 01:43:554 (5,6) but they actually have different rhythm (5,6 is 2/1 beat apart but 6,1 is 1/2 beat apart!!!). I know that there's a speed change but the spacing is still too confusingSome Remap
  6. 02:42:235 (1) - a normal finish works better herehmm...add soft finish.
  7. 02:40:257 (4) - hmm remove this to make it the same as 02:46:026 (5,1) ? I found that the slight stop on 02:46:026 (5,1) fits the songSome Remap
  8. 03:45:532 (1) - the only 1/4 kick slider as far as I see. I suggest to break it into 2 circles, not only it'll be consistent, it's flow better imookey~
  9. 02:47:510 (1,2,3,1) - Nice. How about Ctrl + R the 02:48:664 (1) ?Fixed


Nice map, The diff spread is worrying but the Hard and Insane are fun. For the taiko diff, try asking arken, lepidon, wmfchris or OzzyOzrock for help
Star for now~
thank you for modding! :D
Topic Starter
Patchouli
Edit:

[Kit's Normal]
  1. The intro is quite soft so I suggest to decrease the volume on timing sections from 00:02:675 to 00:07:949 to 40% or 50%Fixed
  2. 00:13:883 (2) - hmm maybe remove the repeat then extend this slider to 00:14:378 ? it'll sounds better with a slider tick sound butNo change
    because you silence it, I'm not sure it'll be good. The same applied for the other similar rhythm (00:19:158 (2), 00:24:433 (2), etc)
  3. 03:24:762 (2) - remove this clap? it doesn't sounds good imoFixed
  4. 03:44:213 (3) - the only kick slider on the diff. Kinda break the flow with how the majority of the rhythm is 2/1. It's better if you extend this another half beatFixed
Apricot
[!] = You NEED to change.
[.] = If possible, change.
[?] = Suggestion/nazi.

[NC] = Add New Combo.
[RNC] = Remove New Combo.

You can ignore hitsound mod if you don't like it.

[General]
01:00:696 - Drag the beginning of the break here ?
02:15:861 - ^

[Kit's Normal]
00:05:312 (1) - add whistle ?
00:10:587 (1) - ^
00:29:048 (1) - add finish ?
00:54:103 (2) - remove clap from end of the slider.
01:24:433 (1) - RNC.
01:32:015 (3) - 1 grid down, 4grid left ?
01:32:345 (1) - ↑ follow this ?
01:41:576 (1) - remove clap from end of the slider.
01:56:081 (2) - ^
02:06:301 (2) - add clap to end of the slider.
02:08:279 (2) - add clap to end of the slider, then remove clap from end of the slider.
03:31:685 (3) - ^

[Suzully's Hard]
00:06:136 (*) - add a beat here ?
00:19:158 (2) - move it to here ?
01:35:477 (2) - should not stack to the previous slider imo ?
01:37:620 (1,2) - add whistle to repeat of the slider.
01:39:598 (1) - スライダーの始点にwhistle.
01:40:916 (2) - Normal-softのFinishを追加 ?
01:41:576 (3) - スライダーの終点のfinishを削除してwhistleを追加.
01:48:828 (3) - 01:49:323で終わらせた方がいいような気がします ?
01:56:905 (*) - サークルを追加 ?
01:59:543 (2) - add clap.
02:33:499 (7) - もう少しきれいに http://osu.ppy.sh/ss/158830
02:51:960 (6) - add normal-soft finish ?
02:52:784 (1) - スライダーの始点のfinishをNormal-softにして、折り返しにwhistleを追加
02:54:762 (2) - add whistle.
02:55:422 (3) - 終点にwhistle.
03:02:015 (1,2,3) - ここはジャンプさせない方がいいと思います
03:26:905 (*) - add circle ?
03:27:070 (2) - ↑を変更しないなら、このスライダーは前のスライダーと重ねない方がいいと思います ?
03:44:707 (3) - 折り返しにwhistle ?
03:45:202 (4) - add whistle ?
03:47:510 (7) - http://osu.ppy.sh/ss/158837 ?
03:50:477 (3) - 始点のfinishを削除して終点にfinishを追加

[Insane]
00:03:664 (1) - かなり見辛いので、ずらした方がいいと思います!http://osu.ppy.sh/ss/158839
00:07:290 (5) - Repeatは1回にして、空いた部分に1つサークルを置いた方がやりやすいと思います
00:43:389 (6) - RNC.
00:52:949 (2,3) - http://osu.ppy.sh/ss/158843 !
01:18:828 (4,5) - ジャンプ置きたい><
†超絶nazi mod†
01:42:729 (4) - 01:43:059 でスライダーを終わらせる
01:43:224 (*) - サークルを追加
01:43:718 (2) - サークルを削除
こんな感じになる。
01:43:718 (2) の削除だけでもした方が、曲に合うと個人的に思います
02:04:323 (5) - 前にある (3) とスタックさせるのはいかが ?
02:10:587 (1) - このスライダーをずらして、ここにfinish付きでサークルを追加 ?
03:32:675 (2) - remove finish ?
03:34:653 (7) - スライダーより、単発2個置いた方がいいと思います ?
03:50:147 (9) - 03:50:477 で終わらせて、03:50:806 にサークル追加 ?
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