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Hana - Aerodynamics Girls and Boys Song

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azuraer
空気力学少年少女の歌

神曲!

NiceMap^-^

star~
grvyd
Nice 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
Topic Starter
Patchouli

Garven wrote:

This MP3's quality sounds really low. Is it possible it find a better one? Listen to the cymbals in this recording compared to Aenna's.
Yes,But did not find high-quality mp3. ;_;
I'm still looking.

9/23 Edit:mp3 changed! :)
tsuka
> < .
Leorda
Konnchiwa

General
* Are you silence the soft-sliderslide and soft-slidertick? I remember that some modder that soft-sliderslider and soft-slidertick are unrankable for some reason. But, not sure if you silence or not

-------------------------------------------------------------------------

Kit's Normal
01:25:751 (2) - The head slider is almost offscreen! Please move up a bit. It's difficult to read the pattern while playing, and it says at new rules
01:50:806 (2) - The head slider is almost touch the HP Bar. Otherwise, it could be greatly impair the visibility of notes and approach circles to the player
03:44:213 (3) - I'm not sure if sliderbody is hidden and it's safe for normal mode. Some beginner/average player are playing normal diff. If some seen this slider, I'm not sure if they not confusing

-------------------------------------------------------------------------

Suzully's Hard
00:37:455 (2) - Move 2 grid down (Nazi)
01:48:828 (3) - Too much 1/8 kickslider are for Insane diff, not Hard. But, I'm not sure about this one if this appropriate for Hard diff too
02:01:191 (4,5) - This pauses seems odd for me, though
02:57:400 (2) - The tail slider is touch the HP Bar
02:58:059 (3) - ^

-------------------------------------------------------------------------

Insane
00:43:389 (1) - Make a same slider as 00:42:729 (4) and flip horizontally? I feel that this slider are not same as previous slider (Nazi)
00:52:290 (4) - I don't like this slider. I think the sliderpath is cover with tail slider and will result is ugly slider. You should make the slider have a clear path
02:51:301 (5) - New combo?

-------------------------------------------------------------------------

Gomennasai~!!!!!!
Topic Starter
Patchouli

Leorda wrote:

Konnchiwa

General
* Are you silence the soft-sliderslide and soft-slidertick? I remember that some modder that soft-sliderslider and soft-slidertick are unrankable for some reason. But, not sure if you silence or notI think about it.thank you



-------------------------------------------------------------------------

Kit's Normal
01:25:751 (2) - The head slider is almost offscreen! Please move up a bit. It's difficult to read the pattern while playing, and it says at new rules
01:50:806 (2) - The head slider is almost touch the HP Bar. Otherwise, it could be greatly impair the visibility of notes and approach circles to the player
03:44:213 (3) - I'm not sure if sliderbody is hidden and it's safe for normal mode. Some beginner/average player are playing normal diff. If some seen this slider, I'm not sure if they not confusing

-------------------------------------------------------------------------

Suzully's Hard
00:37:455 (2) - Move 2 grid down (Nazi)
01:48:828 (3) - Too much 1/8 kickslider are for Insane diff, not Hard. But, I'm not sure about this one if this appropriate for Hard diff too
02:01:191 (4,5) - This pauses seems odd for me, thoughfixed
02:57:400 (2) - The tail slider is touch the HP Barfixed
02:58:059 (3) - ^fixed


-------------------------------------------------------------------------

Insane
00:43:389 (1) - Make a same slider as 00:42:729 (4) and flip horizontally? I feel that this slider are not same as previous slider (Nazi)fixed
00:52:290 (4) - I don't like this slider. I think the sliderpath is cover with tail slider and will result is ugly slider. You should make the slider have a clear pathfixed
02:51:301 (5) - New combo?fixed


-------------------------------------------------------------------------

Gomennasai~!!!!!!
thank you for modding,Leorda~ :)
se-sukeEila
star~ :)

☆*:・'`★☆。.:*:・'`★*:.。:* ・'`☆。.:*:・'`★.‥∵★¨∴
DeadAlready
>w</

ehhh I really don't have advice to give star DDDD:
Cuuuuri
ぱっちゃんは神なんですか☺?
star~pya~ :oops: :oops: :oops:
opichan_old
nice map ;)
ganbattekudasai
star~
yes
(´・∀・`)(´・∀・`)
Semi_Semi
great><

pending map

viewtopic.php?t=62812




please look ^^^^^
Fabi
Very good beatmap Patchouli, hope it get ranked fast! Just perfect!
Sallad4ever
Hi Patchouli :D

[General]
  1. Missing tags on Kit's Normal
  2. I'm worry with the huge score gap between Normal (1.4 million) & Hard (8.6 million) . The diff spread between them is quite far too. It may be only me but I think there should be a middle diff between them
  3. You can't silence the tick and the sliderslide at the same time, it is unrankable. If you insist on keeping the silence slider tick, at least don't silence the sliderslider, if you think it's too loud, try lowering the volume for it
  4. The slider tick sounds nice too (except for the intro) so it's better if you don't silence it
  5. For Suzully's Hard use slider stack 0.8. This will fix the stack on 02:49:158 (5,6)
  6. There are so many code on the osb file? where did the image files go? or rather did you decide to remove the SB? If it's the latter, don't forget to remove the osb file
[Kit's Normal]
  1. The intro is quite soft so I suggest to decrease the volume on timing sections from 00:02:675 to 00:07:949 to 40% or 50%
  2. 00:13:883 (2) - hmm maybe remove the repeat then extend this slider to 00:14:378 ? it'll sounds better with a slider tick sound but because you silence it, I'm not sure it'll be good. The same applied for the other similar rhythm (00:19:158 (2), 00:24:433 (2), etc)
  3. 03:24:762 (2) - remove this clap? it doesn't sounds good imo
  4. 03:44:213 (3) - the only kick slider on the diff. Kinda break the flow with how the majority of the rhythm is 2/1. It's better if you extend this another half beat
[Suzully's Hard]
  1. I honestly think the change from 1x slider speed to 0.5 is too much. 0.75 works better, you used it on 02:52:702 and it work perfect. Not too fast and too slow either
  2. 00:23:773 (1) - add finish at the start
  3. 00:37:455 (2) - if only you used 1 DS. This slider could have better slider end overlap, same for other overlaps, but oh well you already used 1.1 so it's fine (a complete DS change is too much work I see)
  4. 00:40:669 (2) - I think this 1/4 circle is a bit too much. Remove it?
  5. 00:44:543 (4) - rather than the custom clap, the normal soft/normal finish is better
  6. 00:45:944 (4) - same as 00:40:669 (2)
  7. 00:49:817 (4) - remove the finish, the double hitsound is not working here
  8. 01:38:609 (3) - same as 00:44:543 (4)
  9. 03:03:169 (4) - this finish a little bit forced imo. I think it'll sound better if you remove it
  10. 03:26:081 (1) - same as 00:49:817 (4) Ok there are a lot of this finish & clap hitsound but with all due respect, they don't fit at all. A simple custom clap is good enough, adding another finish is too much. Please check your diff for them and fix it
[TL's Taiko]
  1. 02:04:158 (145,146,147,148) - this sounds very strange, no matter how many times I hear this, it's still tick me off. Maybe move
  2. 02:04:323 (146) to 02:04:323 ?
  3. 02:42:235 (59) - a regular don sounds more fitting here
  4. The taiko diff is good but I still have some doubt over some of the patterns. Please search for an expert Taiko modder to help you with it
[Insane]
  1. The same comment about the 0.5x slider speed on Suzully's diff
  2. I agree that AR 9 doesn't fit with the song. AR 8 works perfectly with the song so I suggest to use it
  3. 00:18:911 (2) - hmm the 1/4 maybe a bit surprising, probably because it's a slider end stack
  4. 00:42:235 (3) - the repeat is partially hidden by the previous slider's hitburst. Please reposition it
  5. 01:43:883 (6,1) - please fix the spacing. The spacing of these objects is the same with 01:43:554 (5,6) but they actually have different rhythm (5,6 is 2/1 beat apart but 6,1 is 1/2 beat apart!!!). I know that there's a speed change but the spacing is still too confusing
  6. 02:42:235 (1) - a normal finish works better here
  7. 02:40:257 (4) - hmm remove this to make it the same as 02:46:026 (5,1) ? I found that the slight stop on 02:46:026 (5,1) fits the song
  8. 03:45:532 (1) - the only 1/4 kick slider as far as I see. I suggest to break it into 2 circles, not only it'll be consistent, it's flow better imo
  9. 02:47:510 (1,2,3,1) - Nice. How about Ctrl + R the 02:48:664 (1) ?
Nice map, The diff spread is worrying but the Hard and Insane are fun. For the taiko diff, try asking arken, lepidon, wmfchris or OzzyOzrock for help
Star for now~
Suzully

Sallad4ever wrote:

[Suzully's Hard]
  1. I honestly think the change from 1x slider speed to 0.5 is too much. 0.75 works better, you used it on 02:52:702 and it work perfect. Not too fast and too slow either
    Changed~
  2. 00:23:773 (1) - add finish at the start Added.
  3. 00:37:455 (2) - if only you used 1 DS. This slider could have better slider end overlap, same for other overlaps, but oh well you already used 1.1 so it's fine (a complete DS change is too much work I see) =D
  4. 00:40:669 (2) - I think this 1/4 circle is a bit too much. Remove it? Removed.
  5. 00:44:543 (4) - rather than the custom clap, the normal soft/normal finish is better Fixed.
  6. 00:45:944 (4) - same as 00:40:669 (2) Removed.
  7. 00:49:817 (4) - remove the finish, the double hitsound is not working here Removed on top.
  8. 01:38:609 (3) - same as 00:44:543 (4) Changed.
  9. 03:03:169 (4) - this finish a little bit forced imo. I think it'll sound better if you remove it Turned the vulume down.
  10. 03:26:081 (1) - same as 00:49:817 (4) Ok there are a lot of this finish & clap hitsound but with all due respect, they don't fit at all. A simple custom clap is good enough, adding another finish is too much. Please check your diff for them and fix it Fixed some of them~
Thank you for mod, Sallad~ :)
Topic Starter
Patchouli

Sallad4ever wrote:

Hi Patchouli :D

[General]
  1. Missing tags on Kit's NormalFixed
  2. I'm worry with the huge score gap between Normal (1.4 million) & Hard (8.6 million) . The diff spread between them is quite far too. It may be only me but I think there should be a middle diff between them.hmm,Normal(1.4million)Hard(8.6million)Insane(15.3million).N-(7.2million)-H-(6.7million)-I.I want to keep this state.But if I have a problems, I plan to add a degree of difficulty
  3. You can't silence the tick and the sliderslide at the same time, it is unrankable. If you insist on keeping the silence slider tick, at least don't silence the sliderslider, if you think it's too loud, try lowering the volume for it.Fixed
  4. The slider tick sounds nice too (except for the intro) so it's better if you don't silence itok
  5. For Suzully's Hard use slider stack 0.8. This will fix the stack on 02:49:158 (5,6)
  6. There are so many code on the osb file? where did the image files go? or rather did you decide to remove the SB? If it's the latter, don't forget to remove the osb fileFixed
[Insane]
  1. The same comment about the 0.5x slider speed on Suzully's diff.No change
  2. I agree that AR 9 doesn't fit with the song. AR 8 works perfectly with the song so I suggest to use itSorry,no change.I want to keep feel speedy...
  3. 00:18:911 (2) - hmm the 1/4 maybe a bit surprising, probably because it's a slider end stackFixed
  4. 00:42:235 (3) - the repeat is partially hidden by the previous slider's hitburst. Please reposition itFixed
  5. 01:43:883 (6,1) - please fix the spacing. The spacing of these objects is the same with 01:43:554 (5,6) but they actually have different rhythm (5,6 is 2/1 beat apart but 6,1 is 1/2 beat apart!!!). I know that there's a speed change but the spacing is still too confusingSome Remap
  6. 02:42:235 (1) - a normal finish works better herehmm...add soft finish.
  7. 02:40:257 (4) - hmm remove this to make it the same as 02:46:026 (5,1) ? I found that the slight stop on 02:46:026 (5,1) fits the songSome Remap
  8. 03:45:532 (1) - the only 1/4 kick slider as far as I see. I suggest to break it into 2 circles, not only it'll be consistent, it's flow better imookey~
  9. 02:47:510 (1,2,3,1) - Nice. How about Ctrl + R the 02:48:664 (1) ?Fixed


Nice map, The diff spread is worrying but the Hard and Insane are fun. For the taiko diff, try asking arken, lepidon, wmfchris or OzzyOzrock for help
Star for now~
thank you for modding! :D
Topic Starter
Patchouli
Edit:

[Kit's Normal]
  1. The intro is quite soft so I suggest to decrease the volume on timing sections from 00:02:675 to 00:07:949 to 40% or 50%Fixed
  2. 00:13:883 (2) - hmm maybe remove the repeat then extend this slider to 00:14:378 ? it'll sounds better with a slider tick sound butNo change
    because you silence it, I'm not sure it'll be good. The same applied for the other similar rhythm (00:19:158 (2), 00:24:433 (2), etc)
  3. 03:24:762 (2) - remove this clap? it doesn't sounds good imoFixed
  4. 03:44:213 (3) - the only kick slider on the diff. Kinda break the flow with how the majority of the rhythm is 2/1. It's better if you extend this another half beatFixed
Apricot
[!] = You NEED to change.
[.] = If possible, change.
[?] = Suggestion/nazi.

[NC] = Add New Combo.
[RNC] = Remove New Combo.

You can ignore hitsound mod if you don't like it.

[General]
01:00:696 - Drag the beginning of the break here ?
02:15:861 - ^

[Kit's Normal]
00:05:312 (1) - add whistle ?
00:10:587 (1) - ^
00:29:048 (1) - add finish ?
00:54:103 (2) - remove clap from end of the slider.
01:24:433 (1) - RNC.
01:32:015 (3) - 1 grid down, 4grid left ?
01:32:345 (1) - ↑ follow this ?
01:41:576 (1) - remove clap from end of the slider.
01:56:081 (2) - ^
02:06:301 (2) - add clap to end of the slider.
02:08:279 (2) - add clap to end of the slider, then remove clap from end of the slider.
03:31:685 (3) - ^

[Suzully's Hard]
00:06:136 (*) - add a beat here ?
00:19:158 (2) - move it to here ?
01:35:477 (2) - should not stack to the previous slider imo ?
01:37:620 (1,2) - add whistle to repeat of the slider.
01:39:598 (1) - スライダーの始点にwhistle.
01:40:916 (2) - Normal-softのFinishを追加 ?
01:41:576 (3) - スライダーの終点のfinishを削除してwhistleを追加.
01:48:828 (3) - 01:49:323で終わらせた方がいいような気がします ?
01:56:905 (*) - サークルを追加 ?
01:59:543 (2) - add clap.
02:33:499 (7) - もう少しきれいに http://osu.ppy.sh/ss/158830
02:51:960 (6) - add normal-soft finish ?
02:52:784 (1) - スライダーの始点のfinishをNormal-softにして、折り返しにwhistleを追加
02:54:762 (2) - add whistle.
02:55:422 (3) - 終点にwhistle.
03:02:015 (1,2,3) - ここはジャンプさせない方がいいと思います
03:26:905 (*) - add circle ?
03:27:070 (2) - ↑を変更しないなら、このスライダーは前のスライダーと重ねない方がいいと思います ?
03:44:707 (3) - 折り返しにwhistle ?
03:45:202 (4) - add whistle ?
03:47:510 (7) - http://osu.ppy.sh/ss/158837 ?
03:50:477 (3) - 始点のfinishを削除して終点にfinishを追加

[Insane]
00:03:664 (1) - かなり見辛いので、ずらした方がいいと思います!http://osu.ppy.sh/ss/158839
00:07:290 (5) - Repeatは1回にして、空いた部分に1つサークルを置いた方がやりやすいと思います
00:43:389 (6) - RNC.
00:52:949 (2,3) - http://osu.ppy.sh/ss/158843 !
01:18:828 (4,5) - ジャンプ置きたい><
†超絶nazi mod†
01:42:729 (4) - 01:43:059 でスライダーを終わらせる
01:43:224 (*) - サークルを追加
01:43:718 (2) - サークルを削除
こんな感じになる。
01:43:718 (2) の削除だけでもした方が、曲に合うと個人的に思います
02:04:323 (5) - 前にある (3) とスタックさせるのはいかが ?
02:10:587 (1) - このスライダーをずらして、ここにfinish付きでサークルを追加 ?
03:32:675 (2) - remove finish ?
03:34:653 (7) - スライダーより、単発2個置いた方がいいと思います ?
03:50:147 (9) - 03:50:477 で終わらせて、03:50:806 にサークル追加 ?
Topic Starter
Patchouli

Apricot wrote:

[!] = You NEED to change.
[.] = If possible, change.
[?] = Suggestion/nazi.

[NC] = Add New Combo.
[RNC] = Remove New Combo.

You can ignore hitsound mod if you don't like it.

[General]
01:00:696 - Drag the beginning of the break here ?No change
02:15:861 - ^ No change

[Kit's Normal]
00:05:312 (1) - add whistle ?
00:10:587 (1) - ^
00:29:048 (1) - add finish ?
00:54:103 (2) - remove clap from end of the slider.
01:24:433 (1) - RNC.
01:32:015 (3) - 1 grid down, 4grid left ?
01:32:345 (1) - ↑ follow this ?
01:41:576 (1) - remove clap from end of the slider.
01:56:081 (2) - ^
02:06:301 (2) - add clap to end of the slider.
02:08:279 (2) - add clap to end of the slider, then remove clap from end of the slider.
03:31:685 (3) - ^
All Fixed

[Insane]
00:03:664 (1) - かなり見辛いので、ずらした方がいいと思います!http://osu.ppy.sh/ss/158839Fixed
00:07:290 (5) - Repeatは1回にして、空いた部分に1つサークルを置いた方がやりやすいと思いますNo change
00:43:389 (6) - RNC.Fixed
00:52:949 (2,3) - http://osu.ppy.sh/ss/158843 !
01:18:828 (4,5) - ジャンプ置きたい><Fixed
†超絶nazi mod†
01:42:729 (4) - 01:43:059 でスライダーを終わらせるFixed
01:43:224 (*) - サークルを追加Fixed
01:43:718 (2) - サークルを削除Fixed

こんな感じになる。
01:43:718 (2) の削除だけでもした方が、曲に合うと個人的に思います
02:04:323 (5) - 前にある (3) とスタックさせるのはいかが ?No change
02:10:587 (1) - このスライダーをずらして、ここにfinish付きでサークルを追加 ?No change
03:32:675 (2) - remove finish ?ok
03:34:653 (7) - スライダーより、単発2個置いた方がいいと思います ?Fixed

03:50:147 (9) - 03:50:477 で終わらせて、03:50:806 にサークル追加 ?
thank you for modding!
Breeze

General

  1. [TL's Taiko] offset is 1356 while others are 2675, please use same one
  2. I think this map need no audio lead-in, depends on yourself then.
  3. It seems no need to add (ED Ver.) after the title :o

Timing

  1. I got a offset 2685 (+10 from yours), If you feel this is better, please change it, once you do this, remember to resnap all notes and make timing section (at leaset KIAI) right on ticks

Suzully's Hard

  1. 00:23:124 (1) - This spacing is easily read to a 2 repeat slider before this note, I suggest put this note more close to the end of 00:22:630 (4)
  2. 01:21:476 (1) - Remove finish here, or clap sound is hard to hear
  3. 01:27:410 (1) - ^
  4. 01:33:344 (3) - ^, and many other stuff like this, I won't point out them all then.
  5. 01:34:992 (1) - Remove new combo of this, add new combo to 01:35:487 (2) since there is a huge spacing change there
  6. 02:42:245 (6) - Use default finish here

Insane

  • Wow, AR9 :(
  1. 00:45:037 (2) - I think it's no need to add finish here
  2. 01:27:235 (2) - ^
  3. 01:48:499 (4) - ^
  4. 02:42:400 (1) - ^
  5. 03:02:345 (2) - ^
  6. 01:38:938 (1) - Use default finish here
  7. 02:52:784 (1) - ^
  8. 02:56:740 (4) - ^
  9. 01:49:446 - If you didn't changed the offset, then you shouold snap this KIAI timing section to 01:49:478
  10. 02:41:246 (2) - You forget to add a clap here?
  11. 03:24:439 - If you didn't changed the offset, then you shouold snap this KIAI timing section to 03:24:423

TL's Taiko

  1. 00:07:949 - A D in a stream is bad D:
  2. 00:21:136, 00:21:631, 00:22:620, 00:22:866 - ^
  3. 02:04:158 - I can't find the rhythem you put here...
  4. 03:12:565 - d instead of D would better IMO
Suzully

Apricot wrote:

[Suzully's Hard]
00:06:136 (*) - add a beat here ? Nah.
00:19:158 (2) - move it to here ? Fixed.
01:35:477 (2) - should not stack to the previous slider imo ? 重ねないと次のantijumpが読みづらいと思うのでこのままにしますー
01:37:620 (1,2) - add whistle to repeat of the slider. Added.
01:39:598 (1) - スライダーの始点にwhistle. ^
01:40:916 (2) - Normal-softのFinishを追加 ? Nah.
01:41:576 (3) - スライダーの終点のfinishを削除してwhistleを追加. Fixed.
01:48:828 (3) - 01:49:323で終わらせた方がいいような気がします ? Nah.
01:56:905 (*) - サークルを追加 ? Nah.
01:59:543 (2) - add clap. Added.
02:33:499 (7) - もう少しきれいに http://osu.ppy.sh/ss/158830 (8)との距離を維持しつつちょっと変えました
02:51:960 (6) - add normal-soft finish ? Nah.
02:52:784 (1) - スライダーの始点のfinishをNormal-softにして、折り返しにwhistleを追加 Fixed.
02:54:762 (2) - add whistle. Added.
02:55:422 (3) - 終点にwhistle. ^
03:02:015 (1,2,3) - ここはジャンプさせない方がいいと思います そこまで難しくないと思うのでこのままにしますー
03:26:905 (*) - add circle ? Nah.
03:27:070 (2) - ↑を変更しないなら、このスライダーは前のスライダーと重ねない方がいいと思います ? ^
03:44:707 (3) - 折り返しにwhistle ? Added.
03:45:202 (4) - add whistle ? Fixed.
03:47:510 (7) - http://osu.ppy.sh/ss/158837 ? Fixed.
03:50:477 (3) - 始点のfinishを削除して終点にfinishを追加 Fixed.

Breeze wrote:

Suzully's Hard

  1. 00:23:124 (1) - This spacing is easily read to a 2 repeat slider before this note, I suggest put this note more close to the end of 00:22:630 (4) Stacked it with the end of (4)~
  2. 01:21:476 (1) - Remove finish here, or clap sound is hard to hear Removed finish.
  3. 01:27:410 (1) - ^ ^
  4. 01:33:344 (3) - ^, and many other stuff like this, I won't point out them all then. Fixed most of them.
  5. 01:34:992 (1) - Remove new combo of this, add new combo to 01:35:487 (2) since there is a huge spacing change there Fixed.
  6. 02:42:245 (6) - Use default finish here Fixed.
Thank you very much~ :)
abalee
If you've remove the SB, remember to clear the osb file and full submit.
suggest to set [kit's normal] shown as [N], that makes the diff. spread looks balance.
and try this soft-hitfinish, it's 80% volume and sounds better IMO.

Download: soft-hitfinish.rar
Topic Starter
Patchouli

Breeze wrote:

General

  1. [TL's Taiko] offset is 1356 while others are 2675, please use same one
  2. I think this map need no audio lead-in, depends on yourself then. Fixed
  3. It seems no need to add (ED Ver.) after the title :o
After change it(I wait TL's Taiko)

Timing

  1. I got a offset 2685 (+10 from yours), If you feel this is better, please change it, once you do this, remember to resnap all notes and make timing section (at leaset KIAI) right on ticks
Fixed

Insane

  • Wow, AR9 :( >.<
  1. 00:45:037 (2) - I think it's no need to add finish here Fixed
  2. 01:27:235 (2) - ^ Fixed
  3. 01:48:499 (4) - ^ Fixed
  4. 02:42:400 (1) - ^ Fixed
  5. 03:02:345 (2) - ^ Fixed
  6. 01:38:938 (1) - Use default finish here Fixed
  7. 02:52:784 (1) - ^ Fixed
  8. 02:56:740 (4) - ^ Fixed
  9. 01:49:446 - If you didn't changed the offset, then you shouold snap this KIAI timing section to 01:49:478 Fixed
  10. 02:41:246 (2) - You forget to add a clap here? Fixed
  11. 03:24:439 - If you didn't changed the offset, then you shouold snap this KIAI timing section to 03:24:423 Fixed
thank you for modding! Breeze~<3
Topic Starter
Patchouli

abalee wrote:

If you've remove the SB, remember to clear the osb file and full submit. Fixed
suggest to set [kit's normal] shown as [N], that makes the diff. spread looks balance. Fixed
and try this soft-hitfinish, it's 80% volume and sounds better IMO. Fixed
thanks you advice & Hitsound file! and sorry my bad request :(
Faust
Why did you drop that SB WWWWWWWWWWWWWWWWWWWWWWWWWWWWHY
Topic Starter
Patchouli

Faust wrote:

Why did you drop that SB WWWWWWWWWWWWWWWWWWWWWWWWWWWWHY
I cannot fixed some errors
and backup file is lost...orzzzzzzzzzzzzzzzzzzzzzzzz
I did not have the energy to recreate a new SB...sry :(
Faust
But I can always send you a copy lol. SB can be fixed if you know what to do.
Topic Starter
Patchouli

Faust wrote:

But I can always send you a copy lol. SB can be fixed if you know what to do.
I was pointing out that there are many mistakes in some of the lyrics image.
But I lost backup psd file.
I could not create the same thing. There is something wrong colors and effects
To fix all take a very long time,Also takes time to make a new SB.
I can't kept the motivation.orz
Faust
That's a pity. But onward to ranking !
Topic Starter
Patchouli

Faust wrote:

That's a pity. But onward to ranking !
yeahhhhhhhhhhhh!>w</
Topic Starter
Patchouli

Breeze wrote:

General

  1. [TL's Taiko] offset is 1356 while others are 2675, please use same oneFixed
  2. I think this map need no audio lead-in, depends on yourself then.Fixed
  3. It seems no need to add (ED Ver.) after the title :oTitle Changed!

Timing

  1. I got a offset 2685 (+10 from yours), If you feel this is better, please change it, once you do this, remember to resnap all notes and make timing section (at leaset KIAI) right on ticksFixed

TL's Taiko

  1. 00:07:949 - A D in a stream is bad D:Fixed
  2. 00:21:136, 00:21:631, 00:22:620, 00:22:866 - ^Fixed
  3. 02:04:158 - I can't find the rhythem you put here...Fixed
  4. 03:12:565 - d instead of D would better IMOFixed
thanks a lot!
Colin Hou
hi Patchouli, I have download problem both via web/direct, try full-upload again?

let me know when fixed


seems not your fault lol
Faust

Colin Hou wrote:

hi Patchouli, I have download problem both via web/direct, try full-upload again?

let me know when fixed
There was apparently something with the Beatmap downloads earlier. Should be fine now.
Colin Hou

Faust wrote:

There was apparently something with the Beatmap downloads earlier. Should be fine now.
but I still cannot download any map, ok break time~
Raging Bull
There is no break time for MATs silly.
Topic Starter
Patchouli

Colin Hou wrote:

seems not your fault lol
hi Patchouli, I have download problem both via web/direct, try full-upload again?

let me know when fixed


seems not your fault lol
I will upload this beatmap in puush :D
http://puu.sh/71VN

Faust,Amazingly fast reply lol
Colin Hou
[General]:
  1. make the offset 1366? cuz there are 2 sections at the same time at beginning in taiko diff.
that's all, contact with me when fixed.
btw don't forget to move to pending.

Edit: nice mapset, bubbled!
Topic Starter
Patchouli

Colin Hou wrote:

[General]:
  1. make the offset 1366? cuz there are 2 sections at the same time at beginning in taiko diff.
that's all, contact with me when fixed.
btw don't forget to move to pending.

Edit: nice mapset, bubbled!
thank you Colin sensei! :)
DoKito
  • [Kit's Normal]
  1. 00:40:926 (3) - Clap on sliderreverse
  2. 00:43:563 (2) - ^
  3. 00:54:113 (2) - Clap on sliderend
  4. 01:56:091 (2) - ^
  5. 02:54:442 (1) -
  6. 03:24:772 (2) - Clap
  7. 03:31:695 (3) - Clap on sliderend
  8. 03:45:212 (5) - Clap

    Sometimes you did make 3 claps in a row and sometimes you didn't make it, so the rhythm (claps) goes kinda unevenly.

    [Suzully's Hard]
  9. 03:03:179 (4) - Silderend is silenced > unrankable (Yes, volume 10% is unrankable, if it's not while spinning)


    [Insane]
  10. 00:49:992 (1) - Remove new combo and replace it here (00:49:827 (6)) or here (00:50:157 (2))
  11. 03:03:179 (3) - Sliderend is silenced > unrankable (same as above [Suzully's Hard])


    [TL's Taiko]

    [General]
  12. Lead-In-Time?! Why? Remove it D: It's needless.

    I don't know much about Taiko, so i can't mod this diff^^'
Those silent sliderends and needless Lead-In-Time have to be changed, imo.
Other things are only suggestions.
Raging Bull
Actually slider ends can be silenced. Although it would be better if it isn't silenced unless the music is literally just quiet at that particular section.
Suzully
According to current draft of the rules,
[*]Hitsounds from hitcircles and sliders must be audible. These provide feedback for the player, and having them silent in a rhythm game doesn't make much sense. If you don't like the default sounds, then find replacements rather than silencing notes. You can use hitsounds from the Custom Hitsound Library or easily find others online. Lowering the volume of a few notes to provide a dampened effect is usually fine, but complete silence is always unacceptable. The end of a spinner (or even the entire spinner) the sliding sound of a slider, and the end of a slider can be silent, but only do it if it makes sense. Finally, you cannot silence both slider ticks and slider slides together.
It's not complete silence.
Also it provides a dampened effect? No, it's the last note, and it's a part of end of slider.
I think it's fine :P

EDIT:Wow Raging Bull ninja'd o.o
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