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posted

Backfire wrote:

Ahhh! Don't worry about ranked diffs. I have made 30+ Taiko maps. I have plenty of experience. 90% of my maps are unsubmitted >w>

Seriously check some of them out. They're in my sig.

How about I just make it, and if you dont like it, you dont have to use it?
LOLZ
he showed me that it's ok

MITTENAPPROVED
furry furry furry furry furry furry furry furry
posted
Star~~
posted
Hi there! Sorry for the delay!

[General]
  1. Nothing to say here, actually. Everything is pretty tidy and looks quiet fine to me.


[Easy]
  1. 00:25:909 (3) - Perhaps make this smoother?
    112,184,25909,2,0,B|88:176|88:176|52:164|28:100|80:56|132:72,1,200.000002384186,8|4

    You'd have to move (1) slightly to make the distance consistent :)
  2. 01:10:909 (6) - I would use a new combo here, I think it fits the music fairly and it also makes the combo slightly shorter :D
  3. Not much to say, this looks good~


[Normal]
  1. Good :O


[Taikofire]
  1. Why Taikofire? I don't see the point in that diff name... You should just change it to Taiko Oni if there is no real reason for that name :P
  2. This is impossible to play xD I'm not so sure about this, it doesn't sound that good... (Sorry for that :C)
    Consult someone with more experience in Taiko modding than me :D


[Hard]
  1. 01:17:727 (1) - I don't think that hiding this in this way is a good idea... It isn't so visible, and it confused me while playing. Please place it in some other way, maybe even using a greater jump.
  2. 02:23:181 (1,2,3,4) - Same as before, I suggest spreading this out:
  3. The rest is just fine :)


[Insane]
  1. Oh God, mercy for my fingers x.x


That's all! Good luck :D
posted
Taikofire
Backfire
Fire.
If you want, rename it to Backfire's Taiko Oni or just Taiko Oni.

But no, its not impossible, in fact, I can fc it~

And theres some parts where I didnt especially like where it sounded, but im counting on some mods to fix it.
posted

narakucrimson wrote:

Hi there! Sorry for the delay! np~

[Easy]
  1. 00:25:909 (3) - Perhaps make this smoother? + You'd have to move (1) slightly to make the distance consistent :)done
  2. 01:10:909 (6) - I would use a new combo here, I think it fits the music fairly and it also makes the combo slightly shorter :Dhm, okay

[Hard]
  1. 01:17:727 (1) - I don't think that hiding this in this way is a good idea... It isn't so visible, and it confused me while playing. Please place it in some other way, maybe even using a greater jump. Changed a bit, more than 1/2 is visible now. fixed, i guess
  2. 02:23:181 (1,2,3,4) - Same as before, I suggest spreading this out: Nope, it made specially

That's all! Good luck :D
Thanks for your mod and star~
posted
taiko IRC mod.
well , I hope its helping.

and here taiko BG


its fine.
by the way aleks , don't scared if people makes taiko diff > <


EDIT: mispell lol.
thanks backfire XD

posted
Big big mod ahead. Changed a bunch. I apoligize for it not being super good at first ^^;

Download: Kitsune Soundsystem - Raptorjesus Died for Our Sine Waves (Aleks719) [Taikofire].osu
posted
Taiko mod request from backfire

[General]
Remember to put the taiko BG in and FULL submit the map.

[Taiko]
- You may need 2500/3000 of audio lead in
- delete the duplicated timelines if you hv time

irc chatted with backfire and not much stuffs need to be changed

star~
posted

HeatKai wrote:

taiko IRC mod. ok

and here taiko BG thx

by the way aleks , don't scared if people makes taiko diff > <
Huh, i'm not a monster ! I just want to have cool mapset :P
wmfchris' suggestions fixed too~
posted
Hello there Aleks~

General.-
· Either I'm tired or you have everything ok here.

Insane.-
00:43:977 (2) - I'd ctrl-R this one so that the start isn't hidden by the hitsplashes.
Heh, I won't seem to be able to suggest much wihout changing mayor patterns in this diff.

Hard.- (just modded stuff from reiji's)
01:27:102 (4,1,2) - Spacing change seemed a tad sudden to me. Try to see if you can make (1,2) a slider so that the people can feel first tghe sliderspeed change and then the spacing change (it usually works better that way)
02:19:090 (1,2,3,4) - Most of the patterns that do this on this difficuly have the slider starts and ends touching each other, so it kinda threw me off that this one didn't.
That'd be all. I found this difff very enjoyable.


Normal.-
01:02:727 (1,2,3) - Excpected for (3) to be symmetrycal to (1) since (2) is on the Y axis. Why not move (2) a tad more to the left to make the triangle look isosceles but rotated?

Easy.-
The jump from this to Normal might be a tad too much...
Nice sliders!

Taiko Oni.-
My fingers are not working anymore, I'm typing this with my nose.
Good taiko.

Everything should be pretty much ready to go.
posted
Modded things on my own (again) since people cant seem to find things wrong with my taiko that were obvious ><

Im not happy with the quality of it, but maybe Im hard on myself.

Heres another update >n<

Download: Kitsune Soundsystem - Raptorjesus Died for Our Sine Waves (Aleks719) [Taiko Oni].osu
posted

Krisom wrote:

Hard.- (just modded stuff from reiji's)
01:27:102 (4,1,2) - Spacing change seemed a tad sudden to me. Try to see if you can make (1,2) a slider so that the people can feel first tghe sliderspeed change and then the spacing change (it usually works better that way) Okay, done
02:19:090 (1,2,3,4) - Most of the patterns that do this on this difficuly have the slider starts and ends touching each other, so it kinda threw me off that this one didn't. Fixed
That'd be all. I found this difff very enjoyable.
All fixed yeah :3
Thank you, Krisom!

Download: Kitsune Soundsystem - Raptorjesus Died for Our Sine Waves (Aleks719) [Hard].osu
posted

Krisom wrote:

Hello there Aleks~ Hi, Krisom~

General.-
· Either I'm tired or you have everything ok here. 2nd~

Insane.-
00:43:977 (2) - I'd ctrl-R this one so that the start isn't hidden by the hitsplashes. Remapped
Heh, I won't seem to be able to suggest much wihout changing mayor patterns in this diff. :D

Hard.- (just modded stuff from reiji's)
Updated

Normal.-
01:02:727 (1,2,3) - Excpected for (3) to be symmetrycal to (1) since (2) is on the Y axis. Why not move (2) a tad more to the left to make the triangle look isosceles but rotated? okay, fixed

Easy.-
The jump from this to Normal might be a tad too much... i know but... 0.23star is very cool
Nice sliders! O, rly? oO Thank you~

Taiko Oni.-
Updated

Everything should be pretty much ready to go. It's a mod request? :D
Thanks a lot :)
posted
why change to taiko oni ?
Didn't it taikofire before ?
posted

HeatKai wrote:

why change to taiko oni ?
Didn't it taikofire before ?
I changed it as per Backfire's request
posted
nice mapset, great collab ;)
P.S insane is a little bit too insane for me, but looks interesting ^^"
posted
Rechek!

Hard-
01:01:363 (3,1) - Can you move (3) somewhere else to avoid the reduced spacing?

PM me in-game when this is done and I'll bubble
posted
nice map~~ :)
posted
nice
posted
As per your request:

[General]
  1. Fine


[Easy]
  1. 00:34:090(1)- This slider is quite weird imo,also why you put a long slider suddenly?Perhaps make it like previous pattern?
  2. 02:06:818(3)- ^ Same.
    Zzz..too boring is not a good thing..


[Normal]
  1. 00:26:761(5.6)- Lol,why reduced the spacing here?Do you have any special reason need to do that?otherwise,please don't make any spacing change in Normal diff. (Won't mention this again)
  2. 01:23:522(4)- The beginning of the slider is hidden by the (2)- element!I know it's rankable however,it'll make confused to newbie,so please change an other places if possible
  3. 02:30:000(1-5)- Please change an other pattern if possible!Because I have already seen this pattern at the beginning of the difficulty!


Skiped Taiko diff because I'm lazy :D/

[Hard]
  1. !!Do you REALLY SURE this is a HARD DIFF?I guess it's not,rename to "Collab" would be better!
  2. 00:20:454(1.2.3)- NO!This spacing is really confused!It's absolutely harder then a "Hard" difficulty.Please consistent the spacing!
  3. 00:47:897(x)- IMO,it's not appropriate for a spinner.Why you didn't make it like previous you made?
  4. 02:31:022(4)- Please consistent the spacing!
  5. 02:32:727(4)- I would feel better if you add a finish here.


[Insane]
  1. Oh God!Why I feel overmapped in this diff?
  2. 00:15:000(1)- IMO,you should increse the spacing!(Make a jump here),it's fit if you make a jump here.Also I feel more beautiful if you increase the spacing.
  3. 00:32:556(8.9.1)- Why you increase the spacing suddenly?It's unfair to player,they can't reactive immediately!So please fix it.
  4. 00:42:528(1.2.3)- ^ Same :<
  5. 02:00:085(x)- No please!These spinner are not appropriate here.Please remove these spinner and map this part!

That's it!
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