: PP )Linada wrote:
04:49:116 (1,2,3,4,5,6,7,8) -
fils de pute
: PP )Linada wrote:
04:49:116 (1,2,3,4,5,6,7,8) -
fils de pute
Thanks for modRyuusei Aika wrote:
from queue
Reverberation
00:39:570 (5) - change this into another 1/4 stream would be better Used A 1/2 here to rest the player a bit, I don't think a stream can be really ergonomic to play imo
03:02:206 (1,2,3,4,5,6) - a little weird here, put 6 on the line of 1~5 would be better Fixed
04:27:297 (1,2,3) - how about just make some still single tap like 04:29:479 (1,2,3) - ? the sound here is nearly the same and now those 3 note seems not form any pattern Changed a bit
04:31:661 (1,2,3) - ^
04:40:116 (4) - ctrl+g would be cool and also it can make them with 04:39:297 (1,2) - become an ensemble True
04:49:116 (1,2,3,4,5,6,7,8) - this increasing ds is not quite well, i supposed to reduce them just near 2.2~2.4 cuz here is not like 05:14:206 I just want to make something harder than the rest cause it's a final before a break(1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - , here has almost no tune and drum beat change Explain I don't know
06:33:843 (1,2,3,4,5) - compared with other parts, those sliders looks quite messy... maybe you can try to rearrange them Its look good for me, simply suggestive.
06:36:025 (1,2,3,4,5,6) - ^
07:20:070 (2,3) - blanket? This is not a blanket ^^
mmm...... for me the first part of 1/6 is good, but the second one seems a little messy. try to make sliders more regular like what you do in the first 1/6 part would be better. 2 ways differents, for me the both are good
gl
TequilaWolf wrote:
modReverberation-#
offset is +10ms to me
00:41:206 (2,3) - consider changing to two 1/4 sliders instead oké
00:44:479 (7,8,9,10,1) - use same spacing as 00:43:661 (1,2,3,4,5) - 01:54:297 (4,5,6,7,1,2,3,4,5,6,7,8) - consider tiny spacing for initial 4->7 stream Changed with a reverse
01:58:184 (2,3,4,5) - can throw people off thinking it's 1/3 Why ? there's no way to see a 1/3 there, even the song never use 1/3 before 02:45:843 (1) - also its not a problem imo
02:16:388 (1,2,3,4,5,6) - should go from small->big not the other way round Changed the pattern
02:45:843 (1) - onwards, consider 0.75x SV to make the sliders and repeaters look better I like this SV :/ i'll not change this
03:54:025 (6,7) - a little confusing to read, try stacking 7 on 6 or moving 7 further away than 5->6 Moved the 7
04:11:956 (16,1) - unnecessary 1/4 jump, your turning in stream is enough for emphasis Nah this stream is the best of the map, its not really a jump just a buff of spacing caused of the highest point of the guitar, also I'll not change this one cause its totally playable and fitting with the song.
04:27:297 (1) - would just stack with 2 and 3 like what you did 04:29:479 (1,2,3) - Changed the whole section
04:32:070 (2,3) - would stack these on 1 This is used to prevent the player of changing next patterns
05:13:661 (1) - follow what you did here? 05:12:570 (1,2) - use two instead Basically it was 2 but its so easy to sliderbreak and confusing with rythm and also this reverse is used to recovery
07:43:864 (2) - would ctrl+g for consistency ok !
nothing real, clean map.
Codyy wrote:
For the start, i think instead of a reverse slider, it should be a burst into a reverse slider. The reason I've used a repeat slider here is to help the player to be more accurate with the next streams, because I think start the map directly on a stream can be difficult to accurate correctly.
I also think the spacing should be a little bit more after the scream section and there be a variety of 3-5bursts into reverse sliders. This should be better with timestamp D:, to link a timestamp just go into editor, copy the object you want to timestamp and paste it in a textbox (forum, pm etc...)
There's not much i can say for the rest of the map because it all seems great so far to me
Sorry im a garbage modder and i dont know how to timestamp lol. Suggestions might help a bit (i think).
Broly wrote:
04:51:570 (2) - I would make this into a 1/2 slider imo, felt a little awkward when I played it, maybe it's just me. I'm not specially fine to place a 1/2 here, could be too long, I prefer that one who's more direct
05:07:661 (11) - Shouldn't this be NC'ed? I don't like to NC streams end ^^'
08:02:682 (9) - ^ Maybe here too? Ok for that one
I'm not really a good modder so feel free to object to any of these these but this map is pretty good.
Yeah thanks, I changed the mp3 and replace a wrong timing :/, and yes i'm still working on that. Searching BNs actuallypkk wrote:
Offset should be 55 (+30) if you're still working on this
I changed whole sliders with SVDominiGG wrote:
04:52:418 (1) - the best part
04:52:418 (1,2) - not better to stack it?
(sorry for that i didnt edit my lastest answer im dumb)
Why not, but I don't really want to make this tbh ^^' it's just adding free difficulty for no real reason imoXantaria wrote:
I feel like the section starting at 4:18 should definitely be a stream, stamina is completely fine at this part my hands are actually begging to stream there
It also would fit to the music and put it in line iwth the rest of your map. As I said it just feels like : wtf, where is the streamPonoyoshi wrote:
Why not, but I don't really want to make this tbh ^^' it's just adding free difficulty for no real reason imoXantaria wrote:
I feel like the section starting at 4:18 should definitely be a stream, stamina is completely fine at this part my hands are actually begging to stream there
Monstrata wrote:
Reverberation
00:05:509 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - I feel like this should be a 1/4 repeat trill, its the same as 00:01:145 (1) - . Keep the mapping consistent? It feels a bit overmapped as streams anyways since the 1/4's kind of cut out halfway and gradually fade back in. Changed
00:18:055 (3,4) - These repeats aren't visible. Not rankable imo. Fixed
00:33:873 (1,2,3,4,5) - This rhythm just doesn't fit imo. I can't hear 3/2 rhythm emphasis asnywhere xP. Changed
00:51:191 (1,2) - I would do a kickslider instead. Helps lead into the stream better. Changed the part added more kicksliders
01:06:191 (8) - Should be stacked i think? Fixed
01:23:509 (3,4) - Same as earlier about the repeats. Fixed
01:46:964 (1,2) - Blanket pls cuz 3+4 is blanketted Fixed
01:57:736 (1,2) - Don't do this pls xP start the stream on the white tick, especially if you're going to space them this far apart. Ok ok
04:10:964 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,1,2,3,4) - Nice Thanks !
04:27:327 (1,2,3) - Felt really undermapped imo. 04:29:918 (2,3) - etc... Like the second iteration is higher pitched and more stressed. I feel using simpler patterns is the wrong approach. I really have no idea how to make this less undermapped... If you have any idea to propose, feel free
04:43:418 (3,4) - There's a distinct 5-plet here if you wanna map it instead. It's different from the two circles earlier. Changed
05:01:145 - The drums double here so imo the rhythm choice here is too simple xP. I would consider mapping more circle jumps. You shouldn't simplfy rhythm here too to map the vocals, though you could use jumps instead to emphasize vocals while maintaining a denser rhythm. Changed
05:18:600 - Actually, i think these are 1/3's? lol. Guitar anyways. Fixed for the whole part
05:57:736 (5) - NC Ye
06:02:100 (5,1) - Swap NC's Ye
06:06:463 (4) - NC Ye
06:55:691 (1,2,3,4,5,6,7) - This is a real mess xP. Fixed lol
08:01:076 (1,2) - Doesn't reflect the song well cuz the drum ro0ll comes on 08:01:485 - . Changed, I don't know if its fine x.x
[]
Depending on what you fix, I can potentially push this forward. Call me back when you're ready and we'll see.
Okinami wrote:
a quick little mod because i really want to see this map rankedfeel free to deny[Reverberation]
00:03:873 (1) - maybe no NC here? seems kinda pointless yep
00:20:236 (3,3) - possibly NC these, for consistency (these types of repeat sliders were their own combos) true
00:25:691 (6) - perhaps map this as a triple, leave the other repeat be It was a triple, but I just choose to remove this one cause finger control is really hard after that triple 00:25:282 (2,3,4) -
00:27:327 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - hmm, i think this grid needs some work. maybe tweaking the ratios a little? This is not a grid this is a star into a triangle
00:36:055 - i really like this stream Thanks (>v<)/ !!
00:39:327 (1,2,3,4) - this is a nice idea but its a little much, maybe inch it a bit closer to the slider Why not
00:48:055 (1) - a bit of a sharp turn. if you really cant make it look any fatter, disregard Mhmmm, thats look pretty ok for me, maybe if more ppl want to change that i'll do, but seems ok for me
00:52:964 (4,5,6,7,8) - this is a pretty big snap... Reduced a bit
01:37:827 (7) - overmapped? Slider end is overmapped, but thats not a big problem for playing, also I put that one for emphasis the vocals and imo it's fair
01:47:781 (4) - this spacing is pretty inconsistent, its kinda contradictory with the hype you were building with the previous sliders Totally true, but I like the visuals x.x cause I placed the same pattern here 01:46:964 (1,2) - just symetrics :p
01:52:282 (5) - ctrl+g for flow? Changed the pattern !
02:13:009 (5,1) - looks like 1/4th spacing imo Added more spacing
03:04:964 (2,3) - should be a pair of jumps aswell, feels undermapped I'm not totally agreed for that, cause the song just fading out the intensity and for me its better to make sliders here instead of jumps, like this part 07:04:691 (2,3,4,5,6,7) - I putted jumps cause this is not before a break and the intensity isn't the same at all
03:44:373 - undermapped a red tick here, i feel as though it can be mapped Fixed
04:03:327 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - i like Thank you ♥
04:21:327 (1,2,3,4,5,6,7,8,1) - this feels like it escalates really quickly, should be more gradual, dunno I like it, idk
04:21:941 (1) - have this end on the red tick? its just uncool to have a circle that quickly at such a bpm Why not
04:49:146 (1,2,3,4,5,6,7,8) - feels kinda boring, inconsistent with the other jumps Already nerfed and explain that choice, this is volontary a diff spike to emphasis the next part of the song, like a reward for the player who fc that jump
05:10:964 (1,2) - these are both different sliders, copy paste instead They're the sames
05:13:691 (9) - really fast, looks weird since stream was low spacing Reduced sv
05:27:055 (9) - ^ ok
06:00:873 (1) - pointless NC? i can see the thought behind it though I prefer change the color for that low sv slider
06:41:327 (6) - would look better imo if you ctrl+g and ctrl+h it, but keep in the same place Spacing will be too large
08:01:895 (8) - really difficult to read, but i guess that doesnt matter because its a slider True but its okay I think, can't really make it better :/
08:04:894 (1,2) - switch NC, remove it on the last note? oki !
amazing map, dude. cant wait to see it be your second ranked Thanks bro !
Yes, this is 1/3 guitar, but like I said... it was intentional cause switching a lot 1/3 to 1/4th etc etc can be really hard to read and play and I prefer choose a easier way to map this cause the drums are 1/2 so I think this is possible !AyanokoRin wrote:
05:13:145 (1,2,3,4,5,6,7,8) - isn't that 1/3
change all bgs that use anime girls to songs not related then ehHighTec wrote:
petition to change bg on the map cuz it's not related to touhou!
(x)
Give me a good Background related to this song and i'll change, already tryied to change it, sorryHighTec wrote:
petition to change bg on the map cuz it's not related to touhou!
(x)
Arrival wrote:
Une ou deux remarques :
04:21:736 (7,8,1) - L'accel me parait assez étrange ici un peu trop spaced d'un coup surtout que la guitare s'emballe plus a partir de 04:21:600 (5) -
05:35:100 (2) - Je vois pas trop ce que cette note fait la, ca irait bien mieux niveau emphase si tu finissais sur le downbeat surtout en toute fin de kiai
J'ai fix les deux merci pour le feedback !
Je chercherai un peu plus tout a l'heure limite si tu veux