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DJ Fresh (feat. Rita Ora) - Hot Right Now (Radio Edit) [Taik

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Stingy

game rock wrote:

Hola! >ww<

Pedido a través de Jessi, Thousand & Gemu's Taiko Queue


d
k
D (Big d)
K (Big k)


  • [ Kantan]

    OD: 2

  1. 02:22:382 (13,14,15) - Escucha bien la voz en estas notas. Yo escucho que la voz está de forma creciente, es decir, de una voz baja a alta. En este caso la nota 13 empieza con la voz baja y va aumentando a partir de la nota 14 para culminar en la nota 15. Por esa razón te sugiero que los cambies a d k k
  2. 02:33:353 (29,30,31) - Lo mismo acá, cambia a d la nota 29 por la explicación anterior y también para tener consistencia con la sugerencia anterior.
  • [ Futsuu]

  1. 00:21:353 (21,22,23,24,25,26,27,28,29,30) - ¿Esto es un poco largo para un Futsuu no crees? Si estás de acuerdo elimina 00:23:410 (27) - la consistencia con 00:12:096 (12,1,2,3,4) - no importa mucho, ya que es una excepción por tener el patrón largo.
  2. 01:21:525 (24) - ¿Te gustaría cambiarlo a d? por consistencia con 00:31:296 (42,43,44,45,46) - o si te gusta esto 01:21:353 (23,24,25) - entonces aplícalo 00:31:296 (44,45,46) - para tener consistencia en ambas partes
  3. 02:10:039 (11,12,13,14,15) - Ya sabes que hacer aquí.
  • [ Muzukashii]

    HP: 6
    OD: 4


  1. 02:54:610 (144,145,146,147,148,149,150) - Puedes agregarle un poco más de ritmo cambiando a k 02:55:296 (148) - además la voz tiene un tono alto en esta parte.
  • [ Oni]

    HP: 5
    OD: 5


  1. 00:44:410 (81) - Cambialo a k, digamos que fluye más con el sonido de la canción presentada en esa parte.
  2. 01:12:782 (9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25) - Estás haciendo ese ritmo con las k, pero la hay una nota en donde no pusiste una k para seguir ese ritmo, la cual es 01:13:810 (17) -
    01:16:553 (37) - Igual^



¡Excelente Beatmap! Mucha suerte en Rankearlo y buena suerte ^w^
¿Donde es mio? ;w;
Gemu-

Stingy wrote:

game rock wrote:

¿Donde es mio? ;w;
Sorry I forgot Re-Download the map uwu

I mod this later ;o;
Stingy

game rock wrote:

Sorry I forgot Re-Download the map uwu

I mod this later ;o;
=w=/ lo siento
no sabía ;w;
Gemu-

Stingy wrote:

game rock wrote:

Sorry I forgot Re-Download the map uwu

I mod this later ;o;
=w=/ lo siento
no sabía ;w;
dw :3
Topic Starter
gaston_2199

game rock wrote:

Hola! >ww<

Pedido a través de Jessi, Thousand & Gemu's Taiko Queue


d
k
D (Big d)
K (Big k)


  • [ Kantan]

    OD: 2

  1. 02:22:382 (13,14,15) - Escucha bien la voz en estas notas. Yo escucho que la voz está de forma creciente, es decir, de una voz baja a alta. En este caso la nota 13 empieza con la voz baja y va aumentando a partir de la nota 14 para culminar en la nota 15. Por esa razón te sugiero que los cambies a d k k
  2. 02:33:353 (29,30,31) - Lo mismo acá, cambia a d la nota 29 por la explicación anterior y también para tener consistencia con la sugerencia anterior

    Todo aplicado ~.
  • [ Futsuu]

  1. 00:21:353 (21,22,23,24,25,26,27,28,29,30) - ¿Esto es un poco largo para un Futsuu no crees? Si estás de acuerdo elimina 00:23:410 (27) - la consistencia con 00:12:096 (12,1,2,3,4) - no importa mucho, ya que es una excepción por tener el patrón largo. Eliminado, pero también eliminé 00:12:439 -
  2. 01:21:525 (24) - ¿Te gustaría cambiarlo a d? por consistencia con 00:31:296 (42,43,44,45,46) - o si te gusta esto 01:21:353 (23,24,25) - entonces aplícalo 00:31:296 (44,45,46) - para tener consistencia en ambas partes Aplicado lo primero
  3. 02:10:039 (11,12,13,14,15) - Ya sabes que hacer aquí. Ok
  • [ Muzukashii]

    HP: 6
    OD: 4


  1. 02:54:610 (144,145,146,147,148,149,150) - Puedes agregarle un poco más de ritmo cambiando a k 02:55:296 (148) - además la voz tiene un tono alto en esta parte.

    Todo aplicado ~
  • [ Oni]

    HP: 5
    OD: 5
    No me gusta que el HP de un Oni sea más bajo que de un Muzukashii, quizás cambie el OD a 5. Luego veo

  1. 00:44:410 (81) - Cambialo a k, digamos que fluye más con el sonido de la canción presentada en esa parte. Cambiado
  2. 01:12:782 (9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25) - Estás haciendo ese ritmo con las k, pero la hay una nota en donde no pusiste una k para seguir ese ritmo, la cual es 01:13:810 (17) -
    01:16:553 (37) - Igual^ No lo cambio ya que a mi parecer el drum es muy notorio, además de que es una excepción



¡Excelente Beatmap! Mucha suerte en Rankearlo y buena suerte ^w^ Muchas gracias :D
Gracias por tu mod!
Beatmap updated~
Namki
hello. I'm not really proficient in taiko modding so I wonder if you could write a full proper answer if I'm mistaken somewhere owo
Kantan
  1. As far as I can see you have put Kats on the first tick of the measure (big white ticks, ye) 00:03:867 - / 00:05:239 - and Dons on the second upbeats, so according to that 00:07:296 (5) - should be Don. Same goes here 00:10:725 (7) - Kat. Because 00:01:810 - / 00:05:925 - / 00:07:296 - have the same sound on it but it goes inconsistent. The same for this one as well 00:10:725 (7) - .
  2. 00:17:582 - as it has the same sound as 00:16:896 - wouldn't it be logical to have it Don, instead?
  3. 00:27:867 (22) - this note looks kinda unwanted as you've started to make 2/1 rhythm since 1/1 kick appear in the music (since here 00:28:553 - ), so I do really think it should be deleted.
  4. Also, 00:27:182 (21) - this Kat here looks sorta inconsistent, I'd recommend to match this pattern with this one 00:10:725 (7,8,9,10) - .
  5. Same goes for 01:16:553 (39,40,41,42,43,44) - , 01:17:239 - looks out of the context.
  6. 02:10:039 (9,10,11,12) - is there any reason to make such pattern a bit more complex? I think consistency fits better here.
    Also, I don't really like difficulity spike here as the last kiai isn't that intense, so it makes no sense to make rhythm more intense so far.


Futsuu
  1. 00:06:610 (7) - idk but this stays at kind of inaudible beat. It would be really better if you move this note here 00:07:982 - , instead.
  2. 00:54:267 (23,24,25,26) - I'm kinda concered about this pattern. As 00:53:581 (22,23) - go Kats and they really match eachother. But there starts a new meausure and vocal changes so I suggest you to change Kats to Dons and Dons to Kats here 00:54:610 (24,25,26) - . The same goes for 01:43:982 (24,25,26) - .
  3. 01:08:325 -
  4. Is there any following reason to change rhythm and add some triplets 02:17:239 (12,13,14) - / 02:28:210 (12,13,14) - / 02:34:039 (29,30,31) -


Muzu
  1. 00:14:839 (11) - I truly think Kat fits better here. As here 00:25:810 (55) - .
  2. 00:28:553 (66,67,68,69,70,71,72,73) - looks kinda boring? You may want to make this more various.
  3. 00:55:982 (54) - as kiai ends and this is an upbeats I think finisher looks actually good here.
  4. 01:30:953 (41,42,43,44,45) - pretty fine pattern but this 01:30:953 (41) - Don sounds kinda off, as they vary 01:30:953 (41,42) - I think it would be better to change 01:30:953 (41) - to Kat.
  5. 02:44:839 (101) - can't really get why is Don here instead of Kat as there's no sound to emphasis it another way.
  6. 02:55:467 (149) - seems kinda overmapped as there no such audible sounds under it. Consider deleting it.


Can't say much about GD and nonGD Oni but Stingy may want to make these finisher 00:39:525 - / 00:50:496 - / 00:55:982 - / 01:28:896 - etc. since they're kinda strong and as it's Oni it would be fine if patterns will be a bit complex.

Good luck and sorry I ain't modded all diffs owo
Topic Starter
gaston_2199

Namki wrote:

hello. I'm not really proficient in taiko modding so I wonder if you could write a full proper answer if I'm mistaken somewhere owo It's fine. My english is very bad, But I'll do what I can
Kantan
  1. As far as I can see you have put Kats on the first tick of the measure (big white ticks, ye) 00:03:867 - / 00:05:239 - and Dons on the second upbeats, so according to that 00:07:296 (5) - should be Don. Same goes here 00:10:725 (7) - Kat. Because 00:01:810 - / 00:05:925 - / 00:07:296 - have the same sound on it but it goes inconsistent. The same for this one as well 00:10:725 (7) - . Nice revision, I use the sound volume in 100% and 50% in music, it must be for that reason
  2. 00:17:582 - as it has the same sound as 00:16:896 - wouldn't it be logical to have it Don, instead? Sure, changed
  3. 00:27:867 (22) - this note looks kinda unwanted as you've started to make 2/1 rhythm since 1/1 kick appear in the music (since here 00:28:553 - ), so I do really think it should be deleted. This note is for consistency with 00:16:896 (12) -
  4. Also, 00:27:182 (21) - this Kat here looks sorta inconsistent, I'd recommend to match this pattern with this one 00:10:725 (7,8,9,10) - . The same case ^. Consistence with 00:16:210 (11) - (I change to don)
  5. Same goes for 01:16:553 (39,40,41,42,43,44) - , 01:17:239 - looks out of the context. The same reason ^ (change to don 01:16:553 (39) -
  6. 02:10:039 (9,10,11,12) - is there any reason to make such pattern a bit more complex? I think consistency fits better here.
    Also, I don't really like difficulity spike here as the last kiai isn't that intense, so it makes no sense to make rhythm more intense so far. I like variation, it's my mapping style. Besides that it follows more the voice. There are no changes


Futsuu
  1. 00:06:610 (7) - idk but this stays at kind of inaudible beat. It would be really better if you move this note here 00:07:982 - , instead. You are right, moved
  2. 00:54:267 (23,24,25,26) - I'm kinda concered about this pattern. As 00:53:581 (22,23) - go Kats and they really match eachother. But there starts a new meausure and vocal changes so I suggest you to change Kats to Dons and Dons to Kats here 00:54:610 (24,25,26) - . The same goes for 01:43:982 (24,25,26) - . Nice, fixed!
  3. 01:08:325 - ?
  4. Is there any following reason to change rhythm and add some triplets 02:17:239 (12,13,14) - / 02:28:210 (12,13,14) - / 02:34:039 (29,30,31) - Yes. As I said before, it's my mapping style. I don't like repeating the same things without adding anything new, in addition I think this is more intense than the previous parts


Muzu
  1. 00:14:839 (11) - I truly think Kat fits better here. As here 00:25:810 (55) - . This is don because it coincides with Kantan, is to have a better spread in the notes in my opinion. I change this 00:25:810 (55) - to don for consistence and 00:14:496 (10,54) - to kat for follow the vocal
  2. 00:28:553 (66,67,68,69,70,71,72,73) - looks kinda boring? You may want to make this more various. Modified with d k d k
  3. 00:55:982 (54) - as kiai ends and this is an upbeats I think finisher looks actually good here. Finisher added
  4. 01:30:953 (41,42,43,44,45) - pretty fine pattern but this 01:30:953 (41) - Don sounds kinda off, as they vary 01:30:953 (41,42) - I think it would be better to change 01:30:953 (41) - to Kat. Sounds good, applied!
  5. 02:44:839 (101) - can't really get why is Don here instead of Kat as there's no sound to emphasis it another way. Here I follow the tune of the electro vocal
  6. 02:55:467 (149) - seems kinda overmapped as there no such audible sounds under it. Consider deleting it. Deleted


Can't say much about GD and nonGD Oni but Stingy may want to make these finisher 00:39:525 - / 00:50:496 - / 00:55:982 - / 01:28:896 - etc. since they're kinda strong and as it's Oni it would be fine if patterns will be a bit complex. I leave it to Stingy

Good luck and sorry I ain't modded all diffs owo
Great mod! Thank you!
Beatmap updated~
Username105
hello, NM from my queue
[Kantan]
00:36:096 - / 01:25:467 - In my opinion, since this pattern is repeated in the music it sould be mapped accordingly with the repeated object mapped both times (add something 00:36:096 - here).
01:36:439 - ^ Same as above.
00:50:496 (16) - switch this to d to make it consistent with the other starting objects eg. 00:39:525 (6) - here, instead, leave 01:39:867 (18) - this as a k because it differentiates in the instruments there
02:12:782 - / 02:34:725 - please nerf this kiai because from the first kiai, it's great difficulty spike and it's heavily inconsistent, eg. remove excessive notes like 02:13:467 (2) - this and 02:16:553 (6) - this etc. or add them in other kiais for consistency
[Futsuu]
similar problems to Kantan...
your kiais are inconsistent as you use a lot of 1/2 triplets in your third kiai eg. 02:17:410 (13) - / 02:28:382 (13) - these, consider adding these in other kiais
and in your other difficulties, make them more consistent with themselves
I hope I have helped >w<
best of luck~
Topic Starter
gaston_2199

Jonawaga wrote:

hello, NM from my queue
[Kantan]
00:36:096 - / 01:25:467 - In my opinion, since this pattern is repeated in the music it sould be mapped accordingly with the repeated object mapped both times (add something 00:36:096 - here). Added
01:36:439 - ^ Same as above. Ok
00:50:496 (16) - switch this to d to make it consistent with the other starting objects eg. 00:39:525 (6) - here, instead, leave 01:39:867 (18) - this as a k because it differentiates in the instruments there Applied
02:12:782 - / 02:34:725 - please nerf this kiai because from the first kiai, it's great difficulty spike and it's heavily inconsistent, eg. remove excessive notes like 02:13:467 (2) - this and 02:16:553 (6) - this etc. or add them in other kiais for consistency My style is like that, as it is the last chorus that makes it stand out more than the previous two. Anyway I'll remove some notes
[Futsuu]
similar problems to Kantan...
your kiais are inconsistent as you use a lot of 1/2 triplets in your third kiai eg. 02:17:410 (13) - / 02:28:382 (13) - these, consider adding these in other kiais Same as above, this is my style. The last chorus is more intensive in my opinion
and in your other difficulties, make them more consistent with themselves I'll see this
I hope I have helped >w<
best of luck~
Thanks for mod!
Beatmap updated~
Stingy

Namki wrote:

Can't say much about GD and nonGD Oni but Stingy may want to make these finisher 00:39:525 - / 00:50:496 - / 00:55:982 - / 01:28:896 - etc. since they're kinda strong and as it's Oni it would be fine if patterns will be a bit complex. I feel like that's too many finishers. It isn't strong enough to give the beat a finisher here.
Username105
no kd plz

gaston_2199 wrote:

My style is like that ok
[Futsuu]
00:16:725 (22) - since you're following vocal placement 00:12:782 (13,14,15,16,17,18,19) - here, move this to 00:16:896 - here
00:38:496 (12) - / 00:54:953 (25) - map this as a k it's a vocal and a kick and it's more consistent with 00:49:467 (12) - this
01:06:267 - / 01:17:239 - consider adding a d here to add more variety and less kdk kdk kdk etc.
overall the repeated kdk kdk kdk etc. can be boring to play feel free to mix it up as long as similar parts in the vocals and other instruments remain consistent
[Muzukashii]
00:06:267 (20) - consider switching this to k because the vocals are going up in pitch
other than that good >w<
[Oni]
it's too light imo...
00:13:982 - add something
00:14:667 -
00:16:725 -
00:18:782 - etc. listen on 25% speed to hear more ticks and map those
best of luck >W<
Topic Starter
gaston_2199

Jonawaga wrote:

no kd plz

gaston_2199 wrote:

My style is like that ok
[Futsuu]
00:16:725 (22) - since you're following vocal placement 00:12:782 (13,14,15,16,17,18,19) - here, move this to 00:16:896 - here
00:38:496 (12) - / 00:54:953 (25) - map this as a k it's a vocal and a kick and it's more consistent with 00:49:467 (12) - this
01:06:267 - / 01:17:239 - consider adding a d here to add more variety and less kdk kdk kdk etc. All applied ^^
overall the repeated kdk kdk kdk etc. can be boring to play feel free to mix it up as long as similar parts in the vocals and other instruments remain consistent I started thinking the same thing, I'll take a close look and maybe I nerf this (2.24* lol)
[Muzukashii]
00:06:267 (20) - consider switching this to k because the vocals are going up in pitch Changed
other than that good >w< I reduced the difficulty after your mod
[Oni]
it's too light imo...
00:13:982 - add something
00:14:667 -
00:16:725 -
00:18:782 - etc. listen on 25% speed to hear more ticks and map those I listen this, but I don't think this is very destacable. For now I don't added
best of luck >W<
Thanks so much for re-mod :)
Beatmap updated~
Remus
Hello.

[Muzukashii]
  1. Fix SliderMultiplier:1.40000000596046 in your .osu file.
  2. I think that there are some inconsistance triples in that diff, i'll mention some of them.
  3. 00:40:896 (34) - imo better to not lose that loud drum sound. Or emphasize it somehow. Double dons do not emphasize as for example kd dk kkd ddk e.t.c.
  4. 00:51:182 (29,30,31,32,33,34) - oh, here for example you can see 00:51:525 (32,33) are similar with 00:40:896 (34) - moment. I can miss some of that patterns, so check all map for this, if you decided to change.
  5. 01:00:096 (64,65,66,67,68,69,70) - maybe try something like ddkkddk? I mean, your overall rhytm in this part is 00:55:982 (49,50,52,53,54,55,57,58,59,60,62,63) - kat appears every 2/1 tick. According to this, i reccomend you make 01:00:439 (66,67,70) - them kats.
  6. 01:01:810 (72,73,76) - here you have ^ rhytm, so.
  7. 02:10:039 (25,26,27,28,29,30,31,32) - do not sure about rhytm here. Yes, maybe you think in another way, but comparing with overall rhytm - better to do kdkdkdkd.
  8. 02:16:210 (18,19) - if we look at 02:14:839 (12,13,14) - , so will be better to do triple 02:16:296 - here, to follow 12,13,14 rhytm.


[Stingy's Lite Oni]
  1. 00:16:553 (51,52,53) - feels a little strange. Do not say, that it's bad, but strange. Maybe it's just me ears.
  2. 00:26:153 (83,84) - swap them maybe?
  3. 00:33:353 (118,119) - what about kats to follow the rhytm of 00:32:667 (111,115) ?
  4. 01:03:010 (279) - see no reason to make it kat. Even emphasizing of 01:03:182 (280) is better, when 279 is don.
  5. 01:22:639 (368,369) - swap them maybe?
  6. 01:33:182 (435,436,437,441,442) - this thytm feels strange.
  7. 01:46:039 (511,512,517,521) - well, this need to be polished. I really do not understand the reason you did that.
  8. 02:07:296 (22,26) - similar and mapped different. Make 22 kat and 28 don.
  9. 02:21:182 (105) - don?


[Oni]
  1. 00:37:553 (29) - kat here to follow 2 drums 00:37:467 (28,29) - here.
  2. 00:41:582 (61) - delete and listen - i hear no kat here. There are much of moments like this, but others are used to follow rhytm - here you make very bad rhytm cause of this kat, so better to change this pattern.
  3. 00:54:439 (75,76) - emphasize one of them, because 76 is differnt comparing with 75, but mapped by don as 75.
  4. 01:11:753 (4) - because of vocal you do not need to make it kat, imo.
  5. 02:10:039 (36,37,38,39,40,41,42,43) - as in Muzu.


Well, rhytm of all diffs are a little strange, but it's only your right to change it ofc.
Anyway, map looks neat, but there is some problems with stability of note-using, but i think it just my opinion.
Good luck!
Topic Starter
gaston_2199

Remus wrote:

Hello.

[Muzukashii]
  1. Fix SliderMultiplier:1.40000000596046 in your .osu file. Fixed
  2. I think that there are some inconsistance triples in that diff, i'll mention some of them. Ok
  3. 00:40:896 (34) - imo better to not lose that loud drum sound. Or emphasize it somehow. Double dons do not emphasize as for example kd dk kkd ddk e.t.c. Fixed to kdk
  4. 00:51:182 (29,30,31,32,33,34) - oh, here for example you can see 00:51:525 (32,33) are similar with 00:40:896 (34) - moment. I can miss some of that patterns, so check all map for this, if you decided to change. The same as above
  5. 01:00:096 (64,65,66,67,68,69,70) - maybe try something like ddkkddk? I mean, your overall rhytm in this part is 00:55:982 (49,50,52,53,54,55,57,58,59,60,62,63) - kat appears every 2/1 tick. According to this, i reccomend you make 01:00:439 (66,67,70) - them kats. I applied kdddk, deleted 01:00:267 (65) -
  6. 01:01:810 (72,73,76) - here you have ^ rhytm, so. Applied the same ^
  7. 02:10:039 (25,26,27,28,29,30,31,32) - do not sure about rhytm here. Yes, maybe you think in another way, but comparing with overall rhytm - better to do kdkdkdkd. Changed
  8. 02:16:210 (18,19) - if we look at 02:14:839 (12,13,14) - , so will be better to do triple 02:16:296 - here, to follow 12,13,14 rhytm. Fixed

[Oni]
  1. 00:37:553 (29) - kat here to follow 2 drums 00:37:467 (28,29) - here. Changed
  2. 00:41:582 (61) - delete and listen - i hear no kat here. There are much of moments like this, but others are used to follow rhytm - here you make very bad rhytm cause of this kat, so better to change this pattern. I listen a thing here, in addition is consistent with 00:37:296 (25,26,27,28,29) - (vocal)
  3. 00:54:439 (75,76) - emphasize one of them, because 76 is differnt comparing with 75, but mapped by don as 75. I do not feel this 00:54:782 (72) - is remarkable, so for now will be no changes
  4. 01:11:753 (4) - because of vocal you do not need to make it kat, imo. Fixed
  5. 02:10:039 (36,37,38,39,40,41,42,43) - as in Muzu. Ok


Well, rhytm of all diffs are a little strange, but it's only your right to change it ofc.
Anyway, map looks neat, but there is some problems with stability of note-using, but i think it just my opinion. I noticed some things thanks to your mod!
Good luck!
Thanks for mod :D
Beatmap updated~
Cirno no Baka
quiero ver, esto rank ... star :D
Stingy
I am busy all weekend with a school trip. I will try to fix mods as soon as I can!
frukoyurdakul
Hello from my modding queue.

[Oni]

00:38:925 (36) - How about moving this note to 00:38:753 - here and 00:38:839 (35) - change this to a don? It will support the drums better. If you apply this, you need to check the rest of the song to keep consistency. 00:44:239 - This spot, for example.

01:01:467 (110) - Well, you put finishers before that on the measure start but you skipped this one. I suggest putting a finisher here because there is a crash cymbal.

01:11:667 - Add a kat here maybe? That'll create a difference between the previous patterns + support the snare sound.

02:22:982 (84,86) - How about ctrl + g here? Since this is the hardest diff I think you can use a hand-switching pattern + it will support the snare sound on the 84th note.

[Stingy's Lite Oni]

00:01:810 (3,7,11,15,19) - I believe these kinds of notes are excessive.

00:16:210 (50) - You put a note on the measure-start but 00:14:839 - 00:13:467 - skipped these sections. They aren't sound good.

00:18:267 (59,66) - Again, I think you don't need these notes since there are no sounds on them.

02:55:296 (1) - You can reduce the spinner to 02:56:667 - here since the song is ending there (reverb sounds are not a reason to map imo)

[Muzukashii]

01:00:696 - Add a don here? There is a sound that supporting it.

02:12:610 - This part is hard I know, but there is a kick sound and you can put here a don since there is 1/1 gap after the finisher to players for rest a little bit. This applies before the first kiai too.

02:39:439 - Same as 01:00:696

I'm sorry, I don't have time to mod Futsuu and Kantan, please forgive me ;-; Nice mapset, I hope my mod helped. Good luck~
Topic Starter
gaston_2199

-Sakurasaki wrote:

quiero ver, esto rank ... star :D
Graciiiaas :D

frukoyurdakul wrote:

Hello from my modding queue.

[Oni]

00:38:925 (36) - How about moving this note to 00:38:753 - here and 00:38:839 (35) - change this to a don? It will support the drums better. If you apply this, you need to check the rest of the song to keep consistency. 00:44:239 - This spot, for example. I made a change of pattern in those parts

01:01:467 (110) - Well, you put finishers before that on the measure start but you skipped this one. I suggest putting a finisher here because there is a crash cymbal. Added finisher

01:11:667 - Add a kat here maybe? That'll create a difference between the previous patterns + support the snare sound. I don't like as hear this

02:22:982 (84,86) - How about ctrl + g here? Since this is the hardest diff I think you can use a hand-switching pattern + it will support the snare sound on the 84th note. I thought about varying the patterns a little, but for now I do not apply

[Muzukashii]

01:00:696 - Add a don here? There is a sound that supporting it. Sure! Also it's make difference with 01:01:810 (72,73,74,75,76) -

02:12:610 - This part is hard I know, but there is a kick sound and you can put here a don since there is 1/1 gap after the finisher to players for rest a little bit. This applies before the first kiai too. I don't see it necessary. If I add this, 02:12:782 (1) - doesn't emphasize much

02:39:439 - Same as 01:00:696 Ok

I'm sorry, I don't have time to mod Futsuu and Kantan, please forgive me ;-; Nice mapset, I hope my mod helped. Good luck~
Thanks for mod! :D
Beatmap updated~

Futsuu remapped!
Gemu-
Hi! >w<

  • [ Stingy's Lite Oni]

  1. 00:12:439 (32,33,34,35,36,37,38,39,40,41,42,43) - You need to variate in that patterns, please change to d 00:12:953 (35) - or 00:14:325 (41) -
  2. 00:32:753 (112,116) - Change to k to flow the stream and soudns much better.
  3. 00:58:039 (255) - Change to d, sounds much better.
  4. 01:15:953 - Add a k to keep the density with 01:12:439 (318,319,320,321,322,323,324,325,326,327) -
  5. 01:47:067 (514) - Change to k to keep the similar rhythm you are doing in 01:45:696 (509,510,511,512,513) - , 01:48:439 (519,520,521,522,523) -
  6. 02:11:496 (39,42,43) - You can change to k to flow the stream to make more playable.
  7. 02:39:610 - Add d to make more strong the rhythm and the voice to not repeat this same parts 02:35:239 (189,190,191) - , 02:36:610 (196,197,198) - , 02:37:982 (203,204,205) -
  8. 02:50:582 - ^
  • Gaston, recuerda colocar en tags: Stingy



I hope my mod has been helpful you, Good luck!
Topic Starter
gaston_2199

game rock wrote:

  • Gaston, recuerda colocar en tags: Stingy
Pensé que lo había agregado D:
Gracias~
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