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Lime - Smiling

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Total Posts
5
Topic Starter
Laurakko
This beatmap was submitted using in-game submission on 10 May 2017 at 02:42:29 AM

Artist: Lime
Title: Smiling
Tags: may this map smile for you in my place
BPM: 198
Filesize: 14162kb
Play Time: 05:17
Difficulties Available:
  1. Hope (6.18 stars, 980 notes)
Download: Lime - Smiling
Information: Scores/Beatmap Listing
---------------
wip, maybe finish
Bluekrait
Lassikko's free #modhelp request

[Hope]
  1. 00:10:707 (1) 00:13:132 (1) - I don't think these need to be NC'd since the sv difference is only .10
  2. 00:16:010 (3,1) - Start NC on 3
  3. 00:21:313 (2,3) - Increase DS or stack
  4. 00:26:162 (2,3) - ^
  5. 00:35:859 (2,3) - ^
  6. 00:22:071 (1) - NC not needed
  7. 00:26:920 (1) - ^
  8. 00:36:617 (1) - ^
  9. 00:31:768 (1) - ^
  10. 00:28:131 (2,1,2,3) - Put notes on the red ticks between these. You can still emphasize the chirping sounds using spacing.
  11. 00:29:798 (2) - Replace with 2 hitcircles
  12. 00:30:101 (3,1) - Replace with 1/2 slider
  13. 00:30:707 (3) - Start NC here instead of on 1
  14. 00:32:071 (1) - Replace with 2 hitcircles
  15. 00:32:828 (2,3) - Replace with 1/2 slider
  16. 00:37:979 (3,1) - Missing notes between these
  17. 00:42:980 (1) - Confusing when it reverses more than once
  18. 00:45:404 (1,2) - Consider something like this with increasing sv http://puu.sh/urpWk/a069fb30cb.jpg
  19. 00:47:828 (1,2,3) - Move higher so it's more in line with the curve from the stream.
  20. 00:48:964 (4,1) - I don't agree with the stream jump but w/e
  21. 00:48:964 (4,1) - Rotate 90 degrees clockwise and move higher so it doesn't overlap 00:54:192 (2)
  22. 00:56:010 (1) - Why is this NC'd? no sv change, so no NC needed...
  23. 01:02:374 (7) - Ugly slider needs NC
  24. 01:04:798 (1,1,1,1) - So you NC these, but not 00:53:889 (1,2,3) - ok....
  25. 01:05:707 (1,1) - This attempt at a blanket is disgusting. If you say it wasn't meant to be a blanket, then that's even worse.
  26. 01:07:222 (1,2,1,2) - This flow doesn't play very nice
  27. 01:08:889 (1,1,1) - vs 01:10:859 (1,1,1) - vs 01:13:283 (1,1,1) - Spot the problem... They also don't look very nice (first 2 groups)
  28. 01:22:071 (1,1,1) - Don't need NC's
  29. 01:26:616 (1,2) - wtf spacing....
  30. 01:39:949 (5,6) - This flow is not good momentum-wise. ctrl J 6 in place would be better.
  31. Ok, I think that's enough for now. PM when/if you finish the map and I'll think about taking another look.
Topic Starter
Laurakko
tried to fix most things, thanks for the mod ;>
Heroe
I know the map is Graveyarded but i really like the song so here is a small mod from me ^^

[Hope]

00:03:586 (3) - move it a little bit down
00:05:859 (2) - move it until it looks like this https://osu.ppy.sh/ss/7805773
00:26:465 (3) - move it down. it's cut off.
00:26:920 (4) - i would move it until it looks like this https://osu.ppy.sh/ss/7805809
00:28:131 (2) - move it more to the right and move 3 under the middle of the slider. it should look like this https://osu.ppy.sh/ss/7805826
00:45:404 (1,2,3,1,2,3) - remap this :c it's pure sliderbreak.
01:39:949 (6) - fix the form of the slider
02:25:404 (1,2,3,4,5) - remap :c

This is a great map so far and i'd like to see it finished!
It could be ranked if you complete it with a great storyboard and good hitsounds ^^
If you need some help just text me :D


now gimme kds :^)
Topic Starter
Laurakko
thanks for mod, changed some of the things suggested
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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