Hello mod from my queue~
Waterfall of Nine Heavens
Good luck!- smh I think older Demetori was better but maybe that's just me FeelsBadMan
- AiMod complaining about epilepsy warning but I don't think it was that epileptic. But again, I don't have epilepsy so someone having that might have problems with it. Can't hurt to add the warning I guess
- 00:25:532 (3) - would make more sense imo and look better if this was stacked to the same as 00:24:365 (2,4,1) - compare to 00:28:032 (3) - for example where it makes more sense the other way (the way it currently is)
- 00:29:032 (3,1) - couldn't these be located in the middle of 00:29:698 (2) - for that matter I would also NC 00:29:698 (2) - instead of 00:29:365 (1) - since that's where the emphasis is and also the white tick for that matter
- 00:35:865 (1,2,3) - here this makes more sense than earlier, since 00:36:032 (2) - is placed differently. Maybe have the same way in both?
- 00:39:698 (3,1) - last time these were stacked? Nevertheless these could also be located to the middle of 00:40:365 (2) -
- 01:00:698 (2,3,4,5,6) - 00:50:032 (2,3,4,5,6,7) - is there some reason these patterns are made to flow so differently when the music is about the same
- 01:03:698 (4) - not really necessary, but NCing would make it more organized. Also I don't really think the music warrants smth like 01:04:032 (1,2,3,4,1) - there isn't particularly strong emphasis on groups of 2 to make this kind of stuff, it's more like normal 1/4. Same for 01:06:698 (1,2,3,4,1) - the way these patterns play just isn't that relevant to the music imo
- 01:13:032 (1,2,3,4,1) - there have been few where I already kinda wanted to comment, but like, this is more spacing for 1/4 than you have for 1/2 secs ago lol. Due sliders it's not that bad to play, but still making unnecessary strain for kinda no reason
- 01:18:032 (2) - 01:19:032 (6) - I guess in music like this we can argue all we want about NCs but nevertheless I think NCing these instead of the current ones would make more sense
- 01:26:698 (1,2,3,4,1) - the drum sounds are more like getting quieter from the kicksliders, so stream this spaced doesn't really express the music too well
- 01:45:365 (1) - since you this time decided to put it in the middle, if you wanna nazi, it's not exactly in the middle atm
- 02:27:032 (1,2,3,4,5) - I don't think this is necessary either compared to the music, could just line up 02:27:698 (5) - to the end of the stream. Alternatively atleast NC it to indicate the change. Similar at 02:30:698 (5) - but NC recommended just anyways cuz the sliders are different from usual.
- 02:31:615 (2,3) - last time this similar place was mapped as 01:14:615 (4,1) - lol
- 02:42:698 (4,5,6,7,1) - same drill as last chorus. This one also doesn't have the NC at 02:42:698 (4) -
- 02:58:365 (1,2,3,4) - even if you want to have this kind of patterning here, it would make no sense to then have the following 02:58:698 (5,6,7,8) - have like 0 spacing when the sounds are basically the same
- 02:59:532 (6,5,5) - if patterned and emphasised like this, NC these instead of the circles. Same drill with 03:02:198 (3,3,3) -
- 03:41:032 (1,2,3,1,2,3,4,5) - not really recommendable especially after 1/3 kickslider. It makes player think 03:41:032 (1,2,3) - is 1/3 as well. There is really not that much reason to not do this 4+4 anyways since even tho you have emphasised this differently, that's what the guitar essentially does
- 03:51:698 (4) - perhaps NC
- 03:52:198 - I don't think the highly spaced triples in this section are necessary, but it's true that the guitar is doing smth new and interesting so I guess it's okay. However, the way you change how you map the similar sounds during the section makes it play inconsistently. Like, there's some of those sounds not mapped, some are with those spaced triples, some are with kicksliders, some with spaced triple into slider and all that. When every spaced triple then has the spacing that's almost like 1/2 that's used in that section, it gets quickly blurry
- 04:13:365 (5) - NC (similarly as in 04:07:032 (1,2,3,4,1,2,3,4) - for the jumpstream for example)
- last section again having a lot of similar spacing between 1/2 and 1/4. I guess you could call that progression, but for example compared to the similar part in the beginning of the song, it was pretty different lol
- There was a lot of stuff I wanted to say, but since most of things were done somewhat constantly regardless if I agreed with it or not, I didn't mention 'em. Instead I tried here to pick our things that would make the patterns more organized and make it more rational for the player to play (read = lots of NCs for example lol ¯\_(ツ)_/¯)