m4m from ur queue owo
General
note: i wrote general after i modded and went through the difficulies
i notice easy seem like normal in playability and structure and normal seem like hard or advanced because of the triples of 1/4 stacks and the cs so maybe consider changing the names
Easy
00:10:294 (5,1) - this stack can be confusing for new player as for an easy diffictly these better be avoided
00:45:067 (1,2) - same for here new players dont know when to react and click when the objects are stacked like that
00:47:453 (3,1) - ^
01:42:340 (1,2) - maybe try smoother transition smth like http://puu.sh/wlevw/948c740ea6.jpg
02:08:931 (4,5) - these placement could be more simplified for an easy difficulty the slider 5 path should be recognisable it look like a pattern for more advanced difficuly
02:17:794 (7) - nc maybe
02:30:067 (6,1) - the slider 1 tail can be missread as head since its closer to slider 6's trail try to space them in a way the readability is clear and simple
03:06:885 (1) - i suggest u remobe this and add break since there no clickable beat its just vocal also it highlight that part better if u remove it
Normal
cs 4.5 ? xd is there any particular reason for
i dont see any wrong here only the cs and the fact u used lot of 1/4 in ways that doesnt suit a normal difficulty but rather than that the rythm and structure are fine x)
Hard
00:22:226 (4) - maybe move to x187 y176 so that no weird overlap on 00:20:521 (1,3) -
00:23:249 (1) - can change this to 2 hitcircles one here 00:23:249 - under the 00:22:908 (5,6) - as a triple and one cicle on the vocals 00:23:590 - to make it clickable
00:58:703 (1,2,3,4,5,6,7,8) - the aesthatic here can be little improved maybe try something more neat like this http://puu.sh/wlfI2/87a48878ab.jpg
01:30:408 (4) - same as first
01:31:431 (1) - same here since they mapped same i guess
01:40:806 - can add note here there is a beat
01:53:249 (6) - i dont see reason for this to be clickable i hear nothing the last beat stops here 01:53:078 - there is nothing on downbeat making it clickabe is kinda wrong
02:13:533 (3) - try blanket the head of 02:14:044 (4) - in way that the head of 02:13:533 (3) - doesnt touch the body slide of 4 it doesnt look appealing much that way
02:17:794 (9) - nc maybe for consistency
03:06:885 (1) - same as i said 01:53:249 (6) - there
03:14:215 (6) - why u get to last kiai a little bit more intens then other and u use lower ds the other kiais u used 1.3 and this kiai u use 1.0 i mean its even visualy obviouse better stay consistent
03:31:090 - maybe map vocal here like u did here 01:09:271 (7) -
other of what i said above everything else seem fine.
good luck!
General
note: i wrote general after i modded and went through the difficulies
i notice easy seem like normal in playability and structure and normal seem like hard or advanced because of the triples of 1/4 stacks and the cs so maybe consider changing the names
Easy
00:10:294 (5,1) - this stack can be confusing for new player as for an easy diffictly these better be avoided
00:45:067 (1,2) - same for here new players dont know when to react and click when the objects are stacked like that
00:47:453 (3,1) - ^
01:42:340 (1,2) - maybe try smoother transition smth like http://puu.sh/wlevw/948c740ea6.jpg
02:08:931 (4,5) - these placement could be more simplified for an easy difficulty the slider 5 path should be recognisable it look like a pattern for more advanced difficuly
02:17:794 (7) - nc maybe
02:30:067 (6,1) - the slider 1 tail can be missread as head since its closer to slider 6's trail try to space them in a way the readability is clear and simple
03:06:885 (1) - i suggest u remobe this and add break since there no clickable beat its just vocal also it highlight that part better if u remove it
Normal
cs 4.5 ? xd is there any particular reason for
i dont see any wrong here only the cs and the fact u used lot of 1/4 in ways that doesnt suit a normal difficulty but rather than that the rythm and structure are fine x)
Hard
00:22:226 (4) - maybe move to x187 y176 so that no weird overlap on 00:20:521 (1,3) -
00:23:249 (1) - can change this to 2 hitcircles one here 00:23:249 - under the 00:22:908 (5,6) - as a triple and one cicle on the vocals 00:23:590 - to make it clickable
00:58:703 (1,2,3,4,5,6,7,8) - the aesthatic here can be little improved maybe try something more neat like this http://puu.sh/wlfI2/87a48878ab.jpg
01:30:408 (4) - same as first
01:31:431 (1) - same here since they mapped same i guess
01:40:806 - can add note here there is a beat
01:53:249 (6) - i dont see reason for this to be clickable i hear nothing the last beat stops here 01:53:078 - there is nothing on downbeat making it clickabe is kinda wrong
02:13:533 (3) - try blanket the head of 02:14:044 (4) - in way that the head of 02:13:533 (3) - doesnt touch the body slide of 4 it doesnt look appealing much that way
02:17:794 (9) - nc maybe for consistency
03:06:885 (1) - same as i said 01:53:249 (6) - there
03:14:215 (6) - why u get to last kiai a little bit more intens then other and u use lower ds the other kiais u used 1.3 and this kiai u use 1.0 i mean its even visualy obviouse better stay consistent
03:31:090 - maybe map vocal here like u did here 01:09:271 (7) -
other of what i said above everything else seem fine.
good luck!