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Renard - Layers of Shit

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Total Posts
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Topic Starter
Gokateigo
This beatmap was submitted using in-game submission on jeudi 23 mars 2017 at 14:29:06

Artist: Renard
Title: Layers of Shit
BPM: 145
Filesize: 1157kb
Play Time: 00:34
Difficulties Available:
  1. Bac's Shit (5,81 stars, 160 notes)
  2. Expert (5,73 stars, 143 notes)
  3. Insane (5,32 stars, 138 notes)
  4. Jay's Hard (3,54 stars, 105 notes)
  5. Jay's Light Insane (4,23 stars, 111 notes)
  6. Smolboi's Insane (4,76 stars, 144 notes)
Download: Renard - Layers of Shit
Information: Scores/Beatmap Listing
---------------
Guest difficulties :
-Jay's Light insane and Jay's Hard by JayJay-San
-Bac's shit by Bacwux
-Smolboi's insane by Smolboi

Testplayers :
-Meftly
-BadMonsterZ
aetwuns
Ayy

Remind me to do a proper mod later. Also need to get timing consistent because you, me, and Jay all have different timing points

.osu
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 20371
Countdown: 0
SampleSet: None
StackLeniency: 0.4
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LetterboxInBreaks: 0
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[Editor]
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DistanceSpacing: 1.5
BeatDivisor: 6
GridSize: 4
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[Metadata]
Title:Layers of Shit
TitleUnicode:Layers of Shit
Artist:Renard
ArtistUnicode:Renard
Creator:Gokateigo
Version:Smolboi's Insane
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

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Harmango
My other half of the M4M :)


00:07:957 (1) - Move this note end a bit lower, could help with the flow
Slider velocity feels really high, I think you intended for that though


00:02:991 (1,2,3,4) - These jumps are not equal distances apart, check the top right corner and look at the prev distance and next distances
00:06:302 (1,2,3,4) - Would flow better if they were symmetrical like a square, and also if they were the same distance apart unlike this note 00:06:302 (1)
00:10:026 (4) - Make slider end point towards the next note, would feel easier to hit
00:12:371 (3) - This jump is unequal distance from the previous one and the next one
00:24:646 (8,1) - If you wanted, you could make these two notes a slider, because the delay in the beat would throw some players off causing combo break
00:31:267 (1,2) - ^

Anyways good luck with the rest of your map :D
P A N
Expert

- First thing is the spacing, your map has really confusing spacing. for example:
• compared 00:01:330 (1,2) to 00:02:985 (1,2) which is kinda same spacing but it's 1/1 and 1/2. It's very hard to read, need to memorize
• 00:12:503 (4,1) have less spacing with 1/1 and 00:13:468 (5,1) have more spacing with 1/2. It's very confusing. please reconsider adjust the spacing to make it easier to read and playable. (apply to similar case)
I told you this not because of for visual of course but for playbility.

- Obvious missing note:
• 00:31:399
• 00:14:847

Bac's

- neat diff

Insane

- 00:08:371 (1,1) - yeaaa again, spacing is confusing. it's confusing because there has a sound (or even vocal) on 00:08:646 but you prefer to skip it with 1/1 pause and with that short spacing. player probably misread that as 1/2.
- 00:23:888 (2) - aaa remove? there is triple actually.
- 00:24:509 , 00:24:784 , 00:25:129 - idk why you skip many note because it really plays hard without these rhythm.
- 00:25:336 (1,2,3,4,5) - confusing spacing.
- 00:31:129 , 00:31:405 - add note. like you did on 00:31:957 (1,2,1,2,1,2,1,2,1) It really plays better and more fit with the song.

Smolboi's

-00:23:957 (2,3,4) - bigger spacing for easier to read and more playable like you did on 00:30:577 (2,3,4) .

Jay's light insane

- 00:08:365 (6,1) - this spacing is very confusing, make them further to each other.
- 00:08:778 (1) - two reverses is very hard to play to be honest. reconsider remove one and add note instead.

Jay's hard

- 00:08:784 (1,3) - same as light insane.
- speed of slider is too fast for hard diff I should say. please reduce them.
- 00:15:405 (1,1) - confusing spacing, make them further.
- 00:28:646 (4,5,6) - inconsistent spacing.
- 00:29:474 (6,7,1) - ^

Easy

- easy diff need to have very less speed of slider than the current one. ar at most is around 3 - 3.5 tbh but this one is 7. reduce them to 3
- when you map easy diff, the whole diff must have the same spacing between each note. use the distance snap tool and set it to 1.0x or something then map it with that. so the spacing will be the same the whole diff.

good luck for your shit :D
aetwuns
Smolboi's

-00:23:957 (2,3,4) - bigger spacing for easier to read and more playable like you did on 00:30:577 (2,3,4) . Done

resist capitalism
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 20371
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[Metadata]
Title:Layers of Shit
TitleUnicode:Layers of Shit
Artist:Renard
ArtistUnicode:Renard
Creator:Gokateigo
Version:Smolboi's Insane
Source:
Tags:
BeatmapID:1216143
BeatmapSetID:573461

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202,234,12922,2,0,L|216:160,2,60,0|0|0,3:3|3:3|3:3,3:3:0:0:
185,324,13336,1,0,3:3:0:0:
50,89,13750,6,0,P|78:75|118:73,1,60,0|0,3:3|3:3,3:3:0:0:
196,77,14026,1,0,3:3:0:0:
248,150,14164,2,0,P|220:164|180:166,1,60,0|0,3:3|3:3,3:3:0:0:
102,162,14440,1,0,3:3:0:0:
143,241,14577,2,0,L|173:300,1,60,0|0,3:3|3:3,3:3:0:0:
243,241,14853,1,0,3:3:0:0:
333,242,14991,2,0,L|363:301,1,60,0|0,3:3|3:3,3:3:0:0:
433,242,15267,1,0,3:3:0:0:
382,167,15405,6,0,P|355:152|311:152,1,60,0|0,3:3|3:3,3:3:0:0:
333,242,15681,1,0,3:3:0:0:
243,241,15819,2,0,P|213:237|187:222,1,60,0|0,3:3|3:3,3:3:0:0:
236,148,16095,1,0,3:3:0:0:
173,83,16233,2,0,P|147:68|117:64,2,60,0|0|0,3:3|3:3|3:3,3:3:0:0:
236,148,16646,1,0,3:3:0:0:
45,339,17060,6,0,L|73:260,1,60,0|0,3:3|3:3,3:3:0:0:
154,296,17336,1,0,3:3:0:0:
234,335,17474,2,0,P|243:299|236:263,1,60,0|0,3:3|3:3,3:3:0:0:
216,189,17750,1,0,3:3:0:0:
300,220,17888,2,0,P|336:229|372:222,1,60,0|0,3:3|3:3,3:3:0:0:
332,139,18164,1,0,3:3:0:0:
243,136,18302,2,0,P|223:163|212:200,1,60,0|0,3:3|3:3,3:3:0:0:
189,274,18577,1,0,3:3:0:0:
277,275,18715,6,0,L|306:204,1,60,0|0,3:3|3:3,3:3:0:0:
338,124,18991,1,0,3:3:0:0:
388,208,19129,2,0,L|448:161,1,60,0|0,3:3|3:3,3:3:0:0:
512,117,19405,1,0,3:3:0:0:
501,206,19543,2,0,L|491:278,2,60,0|0|0,3:3|3:3|3:3,3:3:0:0:
512,117,19957,1,0,3:3:0:0:
256,192,20371,5,0,3:3:0:0:
147,223,20509,1,0,3:3:0:0:
225,302,20646,1,0,3:3:0:0:
333,272,20784,2,0,P|357:245|368:203,1,75,0|0,3:3|3:3,3:3:0:0:
256,192,21060,1,0,3:3:0:0:
147,223,21198,2,0,P|142:187|157:146,1,75,0|0,3:3|3:3,3:3:0:0:
211,52,21474,1,0,3:3:0:0:
294,127,21612,2,0,L|249:201,1,75,0|0,3:3|3:3,3:3:0:0:
192,285,21888,1,0,3:3:0:0:
303,298,22026,6,0,P|321:299|382:248,1,75,0|0,3:3|3:3,3:3:0:0:
427,175,22302,1,0,3:3:0:0:
323,131,22440,1,0,3:3:0:0:
265,228,22577,1,0,3:3:0:0:
369,272,22715,1,0,3:3:0:0:
265,228,22853,2,0,P|238:218|166:222,2,75,0|0|0,3:3|3:3|3:3,3:3:0:0:
369,272,23267,1,0,3:3:0:0:
351,160,23405,1,0,3:3:0:0:
265,228,23543,1,0,3:3:0:0:
472,316,23681,101,0,3:3:0:0:
279,339,23957,1,0,3:3:0:0:
279,339,24026,1,0,3:3:0:0:
279,339,24095,1,0,3:3:0:0:
265,228,24233,1,0,3:3:0:0:
154,250,24371,1,0,3:3:0:0:
191,144,24509,1,0,3:3:0:0:
265,228,24647,1,0,3:3:0:0:
279,339,24785,1,0,3:3:0:0:
153,322,24922,2,0,P|144:285|165:231,1,75,0|0,3:3|3:3,3:3:0:0:
191,144,25198,1,0,3:3:0:0:
265,228,25336,6,0,P|294:250|352:254,1,75,0|0,3:3|3:3,3:3:0:0:
442,268,25612,1,0,3:3:0:0:
442,268,25681,1,0,3:3:0:0:
442,268,25750,1,0,3:3:0:0:
369,181,25888,1,0,3:3:0:0:
265,228,26026,1,0,3:3:0:0:
165,279,26164,2,0,L|88:318,2,75,0|0|0,3:3|3:3|3:3,3:3:0:0:
265,228,26577,1,0,3:3:0:0:
50,89,26991,101,0,3:3:0:0:
109,184,27129,1,0,3:3:0:0:
206,133,27267,1,0,3:3:0:0:
265,228,27405,2,0,P|289:248|353:258,1,75,0|0,3:3|3:3,3:3:0:0:
341,149,27681,1,0,3:3:0:0:
265,228,27819,2,0,P|243:257|234:316,1,75,0|0,3:3|3:3,3:3:0:0:
345,306,28095,1,0,3:3:0:0:
421,227,28233,2,0,P|443:198|452:139,1,75,0|0,3:3|3:3,3:3:0:0:
341,149,28509,1,0,3:3:0:0:
265,228,28646,6,0,L|194:298,1,75,0|0,3:3|3:3,3:3:0:0:
124,353,28922,1,0,3:3:0:0:
108,241,29060,1,0,3:3:0:0:
195,168,29198,1,0,3:3:0:0:
300,203,29336,1,0,3:3:0:0:
403,246,29474,2,0,P|423:253|496:237,2,75,0|0|0,3:3|3:3|3:3,3:3:0:0:
300,203,29888,1,0,3:3:0:0:
315,314,30026,1,0,3:3:0:0:
403,246,30164,1,0,3:3:0:0:
212,271,30302,101,0,3:3:0:0:
403,246,30577,1,0,3:3:0:0:
403,246,30646,1,0,3:3:0:0:
403,246,30715,1,0,3:3:0:0:
300,203,30853,1,0,3:3:0:0:
212,271,30991,1,0,3:3:0:0:
315,314,31129,1,0,3:3:0:0:
300,203,31267,1,0,3:3:0:0:
197,161,31405,1,0,3:3:0:0:
108,229,31543,2,0,P|100:264|110:318,1,75
212,271,31819,1,0,0:0:0:0:
269,174,31957,6,0,P|234:161|197:161,1,75
84,172,32233,1,0,0:0:0:0:
84,172,32302,1,0,0:0:0:0:
84,172,32371,1,0,0:0:0:0:
174,239,32509,1,0,0:0:0:0:
269,174,32646,1,0,0:0:0:0:
364,112,32784,2,0,P|390:97|457:98,2,75
269,174,33198,1,0,0:0:0:0:
269,174,33612,101,0,0:0:0:0:
-Mo-
I don't know what to expect for songs anymore.

Easy
Overall this diff isn't suitable as an Easy at all in my opinion. The slider velocity is too high for beginners to handle, some of the rhythms like 00:07:537 (2,3,1) are also too fast, and repeater sliders like 00:02:985 (2) - 00:06:296 (2) - are not suitable for low level play at all. As much as I hate to say "remap" in a mod, this may be the only solution for this difficulty since the whole premise of this difficulty is based on these elements and is just completely unsuitable. That or you might be able to get away with making this some sort of advanced diff if you change some things around.

Also AR7 is a definite no for an Easy anyway.

Jay's Hard
- NCs seem to be very inconsistent for this difficulty. Try to make them every measure or something similar.
- 00:08:784 (1) - 00:09:612 (3) - Consider making these only a single repeat and adding a circle at the end for easier playability, since the second reverse arrow is not intuitive nor easy to read.
- 00:22:026 (1,2,3) - Maybe space these further so that the different timing is a little easier to read. Applies to the other parts where this rhythm is used too.
- 00:23:681 (1) - Aim to use only one white point for your sliders so that it makes a smooth curve (I recommend deleting and readding the slider so the algorithm doesn't get messed up).
- 00:24:233 (1,3,5) - You could make all of these sliders the same shape so that it looks neater. It's also not too difficult to avoid the overlaps too.

Jay's Light Insane
- 00:13:744 (1,2,3) - Using a different sort of spacing to 00:07:537 (2,3,4) - doesn't really make much sense to me since the music sounds similar to me for these parts.
- 00:20:778 (1,2,3) - Try to avoid using the same spacing when the rhythm uses different timings.
- 00:26:985 - Aim to make this an active (clickable) beat to emphasise the stronger sound.

Smolboi's Insane is pretty good.

Insane
- 00:07:819 (2,2) - This overlap can be avoided.
- 00:10:440 (1,2) - It doesn't make sense to use a different rhythm to 00:07:129 (1,2,1) since the music sounds similar.
- 00:20:371 (1,1,2,3,1,2) - Since this is the more intense part of the song I wouldn't advise using a lower note density here.
- 00:30:302 (1,2,1,2,1,2,3,1) - This seems like an unecessary difficulty spike, the music isn't really doing anything to warrant doing this.
- 00:31:405 - Might as well map this beat too.

Bac's Shit
- 00:08:089 - Any reason why this beat is missed?
- 00:19:813 (3,4) - This spacing seems overdone to me since the music doesn't really suggest doing this.
- 00:29:744 (3,4,5) - I would aim to keep consistent spacing through these.
- 00:33:054 (3,4) - As before, I don't think these neeed to be that spaced.

Expert
- 00:09:882 (3,4,5) - 00:13:192 (3,4,5) - I would avoid using an uncomfortable wide angle flow since the music doesn't really suggest using something uncomfortable to me.
- 00:10:434 (1,2,1,2) - As before with changing the rhythm, I don't feel this is suitable.
- 00:21:192 (1,2,3,1,2) - As before with lowering the note density on the more intense part.
- 00:24:778 - Missing beat?
- 00:25:330 (1,2,3,4,5,6,7,8,9) - This also seems to be an unnecessary difficulty spike.
Topic Starter
Gokateigo
Easy
Overall this diff isn't suitable as an Easy at all in my opinion.The slider velocity is too high for beginners to handle, some of the rhythms like 00:07:537 (2,3,1) are also too fast, and repeater sliders like 00:02:985 (2) - 00:06:296 (2) - are not suitable for low level play at all. As much as I hate to say "remap" in a mod, this may be the only solution for this difficulty since the whole premise of this difficulty is based on these elements and is just completely unsuitable. That or you might be able to get away with making this some sort of advanced diff if you change some things around.

Also AR7 is a definite no for an Easy anyway.
I'll delete it, the diff wasn't good anyway

- 00:07:819 (2,2) - This overlap can be avoided. fixed
- 00:10:440 (1,2) - It doesn't make sense to use a different rhythm to 00:07:129 (1,2,1) since the music sounds similar. fixed
- 00:20:371 (1,1,2,3,1,2) - Since this is the more intense part of the song I wouldn't advise using a lower note density here.
- 00:30:302 (1,2,1,2,1,2,3,1) - This seems like an unecessary difficulty spike, the music isn't really doing anything to warrant do ing this. fixed
- 00:31:405 - Might as well map this beat too.fixed
- 00:09:882 (3,4,5) - 00:13:192 (3,4,5) - I would avoid using an uncomfortable wide angle flow since the music doesn't really suggest using something uncomfortable to me. fixed
- 00:10:434 (1,2,1,2) - As before with changing the rhythm, I don't feel this is suitable. fixed
- 00:21:192 (1,2,3,1,2) - As before with lowering the note density on the more intense part.
- 00:24:778 - Missing beat? fixed
- 00:25:330 (1,2,3,4,5,6,7,8,9) - This also seems to be an unnecessary difficulty spike. Looks easier now but it's still hard, and I want to keep this part
-CD

P A N wrote:

Expert

- First thing is the spacing, your map has really confusing spacing. for example:
• compared 00:01:330 (1,2) to 00:02:985 (1,2) which is kinda same spacing but it's 1/1 and 1/2. It's very hard to read, need to memorize
• 00:12:503 (4,1) have less spacing with 1/1 and 00:13:468 (5,1) have more spacing with 1/2. It's very confusing. please reconsider adjust the spacing to make it easier to read and playable. (apply to similar case)
I told you this not because of for visual of course but for playbility.

- Obvious missing note:
• 00:31:399
• 00:14:847

Bac's

- neat diff

Insane

- 00:08:371 (1,1) - yeaaa again, spacing is confusing. it's confusing because there has a sound (or even vocal) on 00:08:646 but you prefer to skip it with 1/1 pause and with that short spacing. player probably misread that as 1/2.
- 00:23:888 (2) - aaa remove? there is triple actually.
- 00:24:509 , 00:24:784 , 00:25:129 - idk why you skip many note because it really plays hard without these rhythm.
- 00:25:336 (1,2,3,4,5) - confusing spacing.
- 00:31:129 , 00:31:405 - add note. like you did on 00:31:957 (1,2,1,2,1,2,1,2,1) It really plays better and more fit with the song.

Smolboi's

-00:23:957 (2,3,4) - bigger spacing for easier to read and more playable like you did on 00:30:577 (2,3,4) .

Jay's light insane

- 00:08:365 (6,1) - this spacing is very confusing, make them further to each other.
- 00:08:778 (1) - two reverses is very hard to play to be honest. reconsider remove one and add note instead.
Done

Jay's hard

- 00:08:784 (1,3) - same as light insane.
- speed of slider is too fast for hard diff I should say. please reduce them. I can't change the slider sv, talk to goka about that
- 00:15:405 (1,1) - confusing spacing, make them further.
- 00:28:646 (4,5,6) - inconsistent spacing.
- 00:29:474 (6,7,1) - ^
Done

Easy

- easy diff need to have very less speed of slider than the current one. ar at most is around 3 - 3.5 tbh but this one is 7. reduce them to 3
- when you map easy diff, the whole diff must have the same spacing between each note. use the distance snap tool and set it to 1.0x or something then map it with that. so the spacing will be the same the whole diff.

good luck for your shit :D
-CD

-Mo- wrote:

I don't know what to expect for songs anymore.

Easy
Overall this diff isn't suitable as an Easy at all in my opinion. The slider velocity is too high for beginners to handle, some of the rhythms like 00:07:537 (2,3,1) are also too fast, and repeater sliders like 00:02:985 (2) - 00:06:296 (2) - are not suitable for low level play at all. As much as I hate to say "remap" in a mod, this may be the only solution for this difficulty since the whole premise of this difficulty is based on these elements and is just completely unsuitable. That or you might be able to get away with making this some sort of advanced diff if you change some things around.

Also AR7 is a definite no for an Easy anyway.

Jay's Hard
- NCs seem to be very inconsistent for this difficulty. Try to make them every measure or something similar.
- 00:08:784 (1) - 00:09:612 (3) - Consider making these only a single repeat and adding a circle at the end for easier playability, since the second reverse arrow is not intuitive nor easy to read.
- 00:22:026 (1,2,3) - Maybe space these further so that the different timing is a little easier to read. Applies to the other parts where this rhythm is used too.
- 00:23:681 (1) - Aim to use only one white point for your sliders so that it makes a smooth curve (I recommend deleting and readding the slider so the algorithm doesn't get messed up).
- 00:24:233 (1,3,5) - You could make all of these sliders the same shape so that it looks neater. It's also not too difficult to avoid the overlaps too.
Done!

Jay's Light Insane
- 00:13:744 (1,2,3) - Using a different sort of spacing to 00:07:537 (2,3,4) - doesn't really make much sense to me since the music sounds similar to me for these parts.
- 00:20:778 (1,2,3) - Try to avoid using the same spacing when the rhythm uses different timings.
- 00:26:985 - Aim to make this an active (clickable) beat to emphasise the stronger sound.
Done!

Smolboi's Insane is pretty good.

Insane
- 00:07:819 (2,2) - This overlap can be avoided.
- 00:10:440 (1,2) - It doesn't make sense to use a different rhythm to 00:07:129 (1,2,1) since the music sounds similar.
- 00:20:371 (1,1,2,3,1,2) - Since this is the more intense part of the song I wouldn't advise using a lower note density here.
- 00:30:302 (1,2,1,2,1,2,3,1) - This seems like an unecessary difficulty spike, the music isn't really doing anything to warrant doing this.
- 00:31:405 - Might as well map this beat too.

Bac's Shit
- 00:08:089 - Any reason why this beat is missed?
- 00:19:813 (3,4) - This spacing seems overdone to me since the music doesn't really suggest doing this.
- 00:29:744 (3,4,5) - I would aim to keep consistent spacing through these.
- 00:33:054 (3,4) - As before, I don't think these neeed to be that spaced.

Expert
- 00:09:882 (3,4,5) - 00:13:192 (3,4,5) - I would avoid using an uncomfortable wide angle flow since the music doesn't really suggest using something uncomfortable to me.
- 00:10:434 (1,2,1,2) - As before with changing the rhythm, I don't feel this is suitable.
- 00:21:192 (1,2,3,1,2) - As before with lowering the note density on the more intense part.
- 00:24:778 - Missing beat?
- 00:25:330 (1,2,3,4,5,6,7,8,9) - This also seems to be an unnecessary difficulty spike.
SCANDiO
yea boii from m4m

Jay's Hard
00:08:784 (1) - reduce size, the current size is confusing
00:09:612 (3) - ^
00:11:819 (4) - up a little bit
00:23:405 (4) - https://puu.sh/uLIEG.png

Jay's Light Insane
00:08:640 - add note
00:20:089 (2,3) - reduce the distance between two circle, it so sharp
00:20:227 (3,1) - do it so that the mugs and sliders lie propped up on song (https://puu.sh/uLJ3y.png)
00:26:847 (9,1) - ^

Insane
00:02:991 (1,2,3,4) - make a pattern it so that looks like a geometric figure
00:20:371 - 00:30:233 - this part looks deserted, do something

Expert
00:30:985 (4,5,6,7,8) - very snapped, do something
00:20:778 (2) - ctrl + g

that's all, i think :^
Topic Starter
Gokateigo

SCANDiO wrote:

yea boii from m4m

Insane
00:02:991 (1,2,3,4) - make a pattern it so that looks like a geometric figure nah, it's pretty good and easy to play
00:20:371 - 00:30:233 - this part looks deserted, do somethingI focus on the strong beats in this part, I don't want to map something else

Expert
00:30:985 (4,5,6,7,8) - very snapped, do something nerfed
00:20:778 (2) - ctrl + g yeah

that's all, i think :^
Thank you :)
Stack
Jay's Hard
00:01:336 (3,4) - Even though its a lower timing gap, i would still space this more

00:04:233 (2,3) - Was this larger spacing on purpose?

00:07:405 (2) - As the other circles are pretty well placed inbetween the sliders, i would make it so this one does too

00:08:371 (3,4,1) - ^

00:12:095 (1,2) - looks like a 1/3 gap

00:12:784 (2,3) - The change in speed while laying this is too high, you need to go slow to get to the circle and then really fast to follow the slider, all these reverses just feel really fast

00:14:853 (6,7) - You don't need emphasis here by making the spacing larger so just continue with the spcaing you had before

00:14:991 (7,1) - Overlap

00:30:026 (7,1) - Spacing change for the same timing gap

jay's Light Insane
00:07:951 (3,4,5) - Would keep this spacing the same as 00:07:537 (1,2,3) and 00:08:365 (5,6,1) for consistency

00:09:606 (2,1) - Overlap on the sliderhead

00:13:744 (1,2,3) - Would keep spacing the same here between all notes as the rhythm is repetetive

00:18:709 (2,4) - I would only reverse once on these as multiple reverses where you have to move along often aren't fun

00:19:399 (4,1,2) - Spacing need to be the same between all of these beacause no note needs emphasis

00:23:675 (1,2) - Overlap

00:26:020 (5,7) - Choose one of these shapes to use here as using both looks messy

Smolboi's Insane
00:07:543 (4,5,6) - Wouldn't use such a sharp angle here for a spot most people will have trouble singletapping in a lower diff

00:23:957 (2,3,4,5,6,7,8,9) - Don't like this patterns as it's all perfect overlaps that are hard too read

Insane
00:02:577 (2,1,2) - Use DS here for the correct spacing between these

00:05:474 (1) - Would space this further up

00:05:888 (2,1,2) - Use DS here

00:06:715 (4,1) - Needs larger spacing

00:08:784 (1,2,3,4) - Ctrl + J this pattern

00:09:612 (1,2,3,4) - Use consistent spacing here

00:12:509 (4,1) - You can stack these to show that there is a 1/1 gap

I would actually use stacks for most 1/1 gaps in this map

00:18:715 (1,2,3,4) - Spacing is not equal, use DS

00:19:129 (4,1) - Maybe stack?

00:22:440 (2,1) - Needs a larger spacing gap

00:24:233 (5,8) - Overlap

00:25:613 (2,3,4,5) - Make this triple point to the next circle

00:28:233 (5,1) - stack or more spacing

Expert
00:09:192 (4) - Make the sliderend point to 00:09:606 (1)

00:22:434 (2,1) - Would use more spacing here

00:23:951 (2,4,6) - Use same spacing between these 3 notes so it doesn't look messy and random

00:31:951 (1,2,3,4,5,6,7,8,9) - Maybe go off of the x and y axis for the jump as these don't look nice

Bac's shit
00:08:778 (1,3) - Overlap

00:21:468 (1,2,3,4) - I don't hear/see a reason too use such unequal spacing

00:22:847 (1,2,3,4) - ^, I do recognize a basic pattern in it but it still feels too random

00:23:261 (4,5) - Sapcing too low

00:27:813 (3,1) - This timing gap should be reflected in the spacing

I can't read/ understand this map as it feels really random in its jumps, maybe if I would understand the reasoning behind the diff, the problems would not be that important anymore

You probably also need at least 1 Normal diff
Gl with the map

Edit: since this changed into an M4M ill mod the other diffs tomorrow Done
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