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RIN - Pluto -Tenderness

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pishifat
Goodluck :)!

enable stacks in the editor so many placements you think are clean are actually broken lol

timing
03:02:133 - your whole timing change thing here is early up through 03:24:401 - need to move red lines forward
03:33:237 - and again you made it all early :( even everything through the next red line section is early :(:(:(:()))
and the solution would be moving red lines forward here too zzz

not timing
02:00:045 (1,1,1,1) - not gonna get hidden sliderbodies like this ranked lul. like even if the head's not underneath the slider, that doesn't mean the body is able to be interpreted
02:25:845 (3,4,5,1) - diff spacing 02:30:645 (1,2,3,1) - or not its intentional
03:05:566 (9,10,11,12,1) - should try to like make the curve of the stream match the curve of the slider. current layout makes it look like that's the point, but things aren't connecting
03:07:138 (7) - 03:07:995 (4) - rhythm is kinda nonsense. if you're gonna do the group of 3s thing, 03:05:852 (1,2) - introducing the section as groups of not-3 makes that not really work. would need to go with group of 3 there if reverse sliders (and everything afterwards) are gonna make sense
03:35:034 (5) - 03:39:458 (6) - do something to make sure these are after a 3/4 gap. best thing you could probably do would be a new combo how 02:25:845 (3,4,5,1) - handles it, or more predictable rhythm
03:57:568 (2) - comboing for too many reasons
03:58:951 (1,1) - not seeing the point of double new comboing here

03:53:697 (1) - referencesssss

The mod
Topic Starter
sahuang

pishifat wrote:

Goodluck :)!

enable stacks in the editor so many placements you think are clean are actually broken lol
yeah, some are too hard to fix but a lot of triplets were fixed.
btw actually if u turn on hit animation a lot of the overlaps due to stacking aren't really significant visually


not timing
02:25:845 (3,4,5,1) - diff spacing 02:30:645 (1,2,3,1) - or not its intentional its intentional
03:07:138 (7) - 03:07:995 (4) - rhythm is kinda nonsense. if you're gonna do the group of 3s thing, 03:05:852 (1,2) - introducing the section as groups of not-3 makes that not really work. would need to go with group of 3 there if reverse sliders (and everything afterwards) are gonna make sense
my interpretation for this part: 03:05:852 (1,2) - 03:06:423 (3,4,5) - 03:06:852 (6,7) - 03:07:566 (1,2,3) - 03:07:995 (4,5,6) - the music can be divided like this imo. so the first part should be ok,reverse slider 03:07:138 (7) - fits music. About the second one i broke it into 1/2+circle
The mod
thx, also can you help me with timing a bit...idk how to adjust tbh :o
Narcissu
我怀疑这一片要复制粘贴用一辈子,所以弄的详细点

drum early cymbal delay because sound source, follow drum will miss cymbal ……so need not 30 red line such as 227.5, 212, 217 etc, 3 red line 230 220 210 in bar line and some uniform change speed, synthetic music is always simple and clear



-----------

我觉得只用了三根整数线但是最后的部分和现在仅有10ms 误差已经说明了一切……

timing
45,300,4,2,22,20,1,0
182445,285.714285714286,6,2,22,20,1,0
189302,260.869565217391,6,2,22,20,1,0
195562,276.497695852535,4,2,22,20,1,0
272981,280.373831775701,4,2,22,20,1,0
308868,333.333333333333,4,2,22,20,1,0
309201,571.428571428571,4,2,22,32,1,0
309772,839.160839160839,4,2,22,24,1,0
310611,952.380952380952,4,2,22,16,1,0
Kibbleru
u werent online so here.

01:06:945 (1) - the stream jump isnt very necessary imo, the sound 01:06:945 - sounds the same as the rest of the stream so i dont think there is need for additional emphasis
02:33:345 (1) - ^
01:25:545 (2) - i think NC would look rather nice here, but up to u cool pattern tho
01:37:845 (5) - i think u need NC for consistency? 01:35:445 (1) - although i guess they're not really the same pattern :o but u do it everywhere else as well like 01:42:645 (1) -
01:40:245 (5) - ^
01:57:045 (5) - 01:59:445 (5) - etc
01:54:645 (1) - i dont really understand why the SV is so low here :O
02:39:945 (1,2) - i think just a 1/2 slider would be more suitable here so that the 3 slider heads would be on the strong kick sounds
03:13:461 - it would be cool to start lowering SV here maybe? and then start increasing it again at around 03:14:771 -
04:50:208 (3,4,1) - wouldnt it be better to make them even spacing?
05:09:195 (1,1) - i think these notes deserve finishes too

the one thing im mostly concerned about are these 01:27:570 (5,1) - 03:58:882 (5,6) - these things imo compared to many other patterns are substantially harder to hit due to the massive spike in angle, if the flow angle wasn't as sharp i think it would be fine because ppl can just natrually move over it sorta like a stream i guess like this one 01:53:970 (7,1) -
especially things like these 02:46:770 (5,1) - seem a bit too much? i will have to ask some more opinions on this
Topic Starter
sahuang

Kibbleru wrote:

u werent online so here.

01:06:945 (1) - the stream jump isnt very necessary imo, the sound 01:06:945 - sounds the same as the rest of the stream so i dont think there is need for additional emphasis
02:33:345 (1) - ^
there's still a change in music for 01:06:870 (4,1) - so i guess a stream jump is fine, plus it's such a small difference, players wont prob notice lol
04:50:208 (3,4,1) - wouldnt it be better to make them even spacing?
nah, 04:50:208 (3,4) - 1/8s so i just make sure (3,4) has even spacing within 04:50:208 (3,4,1,2,3,4) -
05:09:195 (1,1) - i think these notes deserve finishes too

the one thing im mostly concerned about are these 01:27:570 (5,1) - 03:58:882 (5,6) - these things imo compared to many other patterns are substantially harder to hit due to the massive spike in angle, if the flow angle wasn't as sharp i think it would be fine because ppl can just natrually move over it sorta like a stream i guess like this one 01:53:970 (7,1) -
especially things like these 02:46:770 (5,1) - seem a bit too much? i will have to ask some more opinions on this
should be fine as i explained in discord, basically when you see circle on slider end it will be 1/4, and this plays really nice. Tho sometimes flow might be unnatural it's 6.4* map so why not make it hard

deleted=fixed~~also check new timing pls
Kibbleru
MrSergio - Today at 5:04 AM
@Kibbleru 01:27:570 (5) - 01:29:970 (5) - I'd just move these and everything should be fine.
I can understand he introduced that concept before but the way he makes it evolve here is a bit too much
01:53:970 (7) - same tbh
02:45:570 (5) - ... this guy...
Topic Starter
sahuang
Did some discussion with sergio and i decided to change the first half of end-stacks to head-overlapping patterns, second half remain the same, so the map has an increase in difficulty xd

Edit: Everything is fine except the timing, which I got quite some recognitions but pishifat was still dissatisfied... I have no idea what to do now.

Edit2: Timing fixed thanks to strategas for help~~
Monstrata
00:59:295 (4) - Sounds better as a slider-end imo, since the sound here is difereny from 00:58:695 (4,1,2,3) - .
01:00:045 (1,2) - Ctrl+G to make both kicks clickable instead?
01:26:970 (5,1) - NC patterns like this just look really bad imo cuz the streams are being split unevenly. There's really no need to NC every half a measure here, and imo it damages visuals.
02:01:545 (1) - Would have been nice to use a linear-based slider here, since you used linear sliders building up to it.
02:04:095 (4,5,1,2,3,4) - Sounds rather overmapped imo... compared to the 5 note stream at the end. Use kicksliders here instead imo
02:42:945 (1,2) - Idk, these feel a lot easier than the previous kicksliders due to how they're arranged. You could buff these jumps imo.
04:26:400 (1,1,2,3,4) - Spacing seems rather irregular here.
04:30:930 (2,2) - Could be overlapped better, same with 04:31:842 (1) -
04:50:218 (3,4,1) - Could be spaced more evenly for better readability.
05:07:461 (1,2,3,4) - These could be more even too. 1>2 and 3>4 are diferent in visual spacing.

[]

Okay!
Topic Starter
sahuang

Monstrata wrote:

00:59:295 (4) - Sounds better as a slider-end imo, since the sound here is difereny from 00:58:695 (4,1,2,3) - .
id like to keep it tbh, i used a lot of patterns like this in my map and my intention is to keep the linear flow of 00:58:845 (1,2,3,4,1,2,3) - . In terms of different sounds 00:58:995 (2,3,4) - ds is twice different so yeah,kinda distinguished
01:00:045 (1,2) - Ctrl+G to make both kicks clickable instead?
i need 00:59:895 (1,1) - ....its soooo hard to hit a circle following 1/16 reverse slider so i wanna make it simple
01:26:970 (5,1) - NC patterns like this just look really bad imo cuz the streams are being split unevenly. There's really no need to NC every half a measure here, and imo it damages visuals.
yeah cancelled all NC like this
02:01:545 (1) - Would have been nice to use a linear-based slider here, since you used linear sliders building up to it.
i actually like how 02:00:645 (1,2,1) - 1 is hided by 1 and 2...idk,if you really want i can change
02:04:095 (4,5,1,2,3,4) - Sounds rather overmapped imo... compared to the 5 note stream at the end. Use kicksliders here instead imo
seems better
02:42:945 (1,2) - Idk, these feel a lot easier than the previous kicksliders due to how they're arranged. You could buff these jumps imo.
g (2)
04:26:400 (1,1,2,3,4) - Spacing seems rather irregular here. ok
04:30:930 (2,2) - Could be overlapped better, same with 04:31:842 (1) - fixed both
04:50:218 (3,4,1) - Could be spaced more evenly for better readability. should be fine,34 are in a group which has same ds with the following stream
05:07:461 (1,2,3,4) - These could be more even too. 1>2 and 3>4 are diferent in visual spacing.
same here pretty much like 01:16:245 (1,2,3,4,1,2,3,4,1) -
[]

Okay!

thx
Monstrata
Alright, i'm fine with your reasoning.

Bubble #1
Sotarks
bubble with the new timing diff too? wut
Topic Starter
sahuang
nah i popped it cuz pishi still disagreed with current timing
[Emiria]
zheme niu bi
Monstrata
We fixed some objects that got unsnapped due to the timing changes. Rebubbled!
pishifat
04:19:946 - volume
05:09:220 (1) - snap on the red line
Topic Starter
sahuang
First one changed to 80%

Second one i just deleted the green line cuz it's useless tbh
pishifat
2
Kibbleru
approved now
Topic Starter
sahuang
Thanks a lot everyone!!!
Stjpa
gz
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