speedcore
[PATTERNING]
00:12:693 (12693|3,12808|2) - no attempt at differentiation even though there's bass beats?
//i dont think i had follow any bass in the previous part so no for this00:13:500 (13500|2,13616|0) - similarly, i won't repeat myself
00:19:385 (19385|3,19385|0,19616|3,19616|0) - different pitches?
//they are different, but here i'm not really concern about the pitch plus they are 1/1 beat between, wouldnt really affect game playi'm not sure if you noticed but
00:19:616 (19616|0,19731|1,19846|0,19962|1,20077|0) - 1
00:21:577 (21577|1,21693|0,21808|1,21923|0) - 2
00:23:308 (23308|0,23423|1,23539|0,23654|1,23770|0) - 3
why do all of them center on the same hand?
//if the pattern around are balanced why noti would understand if 1 & 3 utilized the same patterning cause the song repeats but 2 is eehh
//how is 2 same as the 1and 300:26:193 (26193|0,26308|2,26308|0) - i get what you're trying to do here but sorry it's not doing what you think it does
00:28:039 (28039|0,28154|1,28154|0) - if you take a closer listen the one above is completely
different in pitch and tone, yet both are represented in the same column
//jack here are more for the intensity as the song slowly build up00:31:962 (31962|3,31962|2,32077|2,32077|3) - are they the same pitch? if not why are they in the same column then
$$//same explanation as above, to build up the intensity00:32:539 (32539|2,32539|1,32770|0,32770|3) - funnily enough, these are the same pitches - yet they lack the representation as shown above
//funny enough that you think you can follow every pitch 100% correct in a 4k map, perhaps you didnt notice that i use (14)(23) pattern each time the music repeat you copy pasted didn't you
//you tell mereference
$$ and
%% for this point
00:34:385 (34385|2,34385|1,34616|3,34616|0) - you hear those wobs in the song? yeah you could've used those to your advantage by differentiating your doubles here but alas
$$ and this are the same so nope this whole section has completely no nuance. add on
%% and i think you should be able to see why people are complaining about how plain this map is
00:50:077 (50077|0,50193|0,50308|0,50423|0) - this is horrendous to play as a starting burst
//i dont see why its bad, if we not deleting any notes, 4th col also got 7notes only in different snap but you didnt point it out, i assume thats ok for you?00:50:712 (50712|3,50770|3) - this one is pretty bad, 260 jumptrills and then a minijack? it's not that there's anything wrong layering-wise, i just take issue with how sudden this one is, which is kinda the music's fault but then again it's not like you didn't have the freedom to make it less awkward
// thats the only 1/4 jack thru the whole kiai, and its the first sound of the burstlet's talk patterning now
00:50:308 (50308|1,50308|0,50366|2,50366|3,50423|0,50423|1,50481|3,50481|2) - i'm pretty darn sure this is a different bass beat than
00:50:539 (50539|0,50539|1,50596|2,50596|3,50654|1,50654|0,50712|2,50712|3) - so i don't understand why they're all bunched up in this jumptrill
//if i'm keeping the current notes amount, (12)(34) will be the best solution here, unless you want me to change the second part to (14)(23) in order to show that changing01:08:770 (68770|1,68770|3,69000|1,69000|3) - different pitches, same column
//mapping is not just about pitch, plus its a 1/1 gap in between01:11:885 (71885|0,71885|3,72000|2,72000|3) - these are the notes that have the same pitches, yes?
01:12:000 (72000|3,72000|2,72116|2,72116|3) - if yes to above, then why are these then the same columns?
//because i want to keep the triple, as the previous pattern is double, you will always have at least one note thats in the same col01:16:846 (76846|2,76846|3,77077|2,77077|1,77308|0,77308|1) -
01:18:693 (78693|2,78693|3,78923|0,78923|1,79154|2,79154|3) -
we agree that these are the same pitches of notes, yes?
then why are they patterned differently? fundamentally one has chords layered over each other but one doesn't so your "variety" explanation doesn't hold up cause of how differently they actually play.
//these part are remapped, cant really reply01:21:693 (81693|3,81693|0,81693|2,81808|1) - you couldn't keep the jacking up here?
01:22:154 (82154|3,82154|0,82270|1) - here too?
https://osu.ppy.sh/ss/9283807 - i dont see why you wouldn't want to keep the difficulty here at least somewhat consistent
//same here, i've remapped this part01:27:173 (87173|0,87231|0) - this has no justification layering-wise so i'm putting it here - why end this part on a jack?
//finish sound, it deserve more impactpay attention to which hand all the notes i highlight land on
01:27:693 (87693|3,87693|2,87808|2,87808|3) -
01:28:039 (88039|2,88039|3,88154|3,88270|2,88270|3,88385|2,88385|3,88500|3,88500|2) -
01:28:731 (88731|2,88731|3,88846|3,88846|2) -
01:29:077 (89077|2,89077|3,89193|3,89193|2) -
01:29:539 (89539|2,89539|3,89654|3,89654|2) -
01:29:885 (89885|3,90000|3,90116|3) -
01:31:385 (91385|3,91500|2,91500|3,91616|3,91616|2) -
01:31:846 (91846|2,91846|3,91962|3,92077|2,92077|3,92193|2,92193|3) -
01:32:423 (92423|3,92423|2,92539|2,92539|3) -
01:32:770 (92770|3,92770|2,92885|3,92885|2,93000|3) -
can you see anything wrong with how the whole section is layering? do you think (at least for the beginning of the section) the section is a bit heavy on the right?
and before you bring up the "this section is right then left" 01:29:539 - and 01:30:231 - disqualifies it
not that it has any merit to begin with, why would you want to make the section alternatingly right-left biased
//from 01:27:693 - till 01:29:308 - , the amount of notes in right is 21 and left is 19, i dont see how is this "heavy on right", the right col are more focus on the 1/2 jack and left is more of 1/4, mix them up will just make the pattern less enjoyablethis song is horrible to chart, 01:27:693 - i perfectly understand how you didn't want to overload this section and it's really not that much your fault than it is the song (kobaryo is generally pretty meh anyway)
01:30:923 (90923|0,90923|3,91154|0,91154|3) - could've emphasized these more
//thats why the SV is added here, to emphasize the vocalagain,
01:35:193 (95193|3,95193|2,95308|0,95308|1,95423|3,95423|2) -
01:37:039 (97039|3,97039|2,97154|1,97154|0,97270|2,97270|1) -
same beats but different representation
01:36:462 (96462|1,96462|0,96577|2,96577|3) - i don't get why the bass beats don't get the jack but 01:36:577 (96577|2,96577|3,96693|3,96693|0) - the bass-woob ones do, it just misplaces your emphasis on the bass here and makes everything seem messy and convoluted
//because bass beat is not the focusing here 01:37:500 (97500|1,97500|0,97616|1,97616|0,97731|0) - i don't understand this one
//why not, its still balance as the previous jack 01:37:270 (97270|2,97385|2,97385|3,97500|3) - all lay on the right hand[LAYERING]
complete mess
//and you want me to reply you politely00:17:193 - there's a bass beat here
// as the long sound appear, ignore other sound will bring more attention to the long sound which is the sound i wan to follow00:19:270 - hihat
// so i can focus on the 00:18:923 (18923|0,18923|3,19154|0,19154|2,19385|3,19385|0) - main sound00:20:885 - bass beat, don't skimp on the double just because it's after muh triple there's still emphasis there
//my double is for main sound, not bass beat00:26:423 - 00:30:116 - hihat
//like my previous explanation, mapping is not map everything you hear, you need to choose wisely 00:30:462 (30462|1,30462|0,30462|3) - why are these notes emphasized to such an extreme? i don't hear any crashes
//first sound of the main sound as each time it repeat00:37:154 - not sure why you ignored the 1/4s here, it's not like you couldn't have done a normal 1/4 stream just for this part because hey there's actually differentiation in this song that you can use to make your map less copy pasted maybe
%% // i can barely tell thats a 1/4 under 100% play speed, if its not that noticeable, i dont think its worthy to add note00:37:962 (37962|2,38077|3,38077|0,38193|1) - same as above, you could've done some sort of jack progression but nope nothing
%%00:51:000 (51000|0,51116|0,51231|0) - quirky layering
00:51:000 (51000|2,51000|0,51000|3,51231|2,51231|0,51231|3) - because these are the same triples - why are they the same
// 00:50:770 (50770|0,50770|1,50885|1,50885|2,51000|2,51000|3,51231|2,51231|3,51346|2,51346|1,51462|1,51462|0) - i think now u can see whylet's talk hypocrisy
00:52:212 (52212|3,52327|0) - these can very readily be argued as ghost notes, but for the sake of patterning and my argument let's say these are allowed
then 00:53:135 - 00:53:250 - 00:53:366 - are all inconsistent and fucked by that because they all have that same "note echo"
not only that, 00:52:616 - the patterning itself becomes really right-heavy
in summary, i don't see why you shouldn't remove those "note echo" notes because they're a) messing up the patterning and b) structurally inconsistent
//00:53:077 - as the pitch of the main sound goes up,to bring attention on the main sound, i ignore other sound so player wouldnt confuse00:53:770 - to 00:54:462 - there are 1/4 snares here you skipped over
//why you want the pattern to have more intensity when the song itself starts calming down01:02:308 - this snare is so blatantly missed
even if you make the argument "hey i'm only following the synths" it just seems lazy to me that you could not have tried to incorporate them into your patterning somehow? because they're part of the song you're trying to chart here and shouldn't we as charters be striving to represent the song as well as possible?
//follow more sound=/=it represent the song better.01:08:193 (68193|0,68308|0,68308|1) - either
a) you make them not stack because they're not the same pitches or
b) 01:08:193 - you make this a double
//jack because the rhythm start changing01:10:962 - snare
before you argue that you're mostly following the synths here 01:09:923 (69923|0) - 01:11:770 (71770|1) - you might want to consider that these notes lead players into thinking that percussion is actually being followed too. if you so want to make it such that you don't have to place a note at 01:10:962 - then you better make sure that the synth sections are actually distinct from each other in this section
//i dont find it misleading, the synths are well followed 01:16:154 - a bit weird how there's no notes here just LN releases
//dont find it weird as thats not even a finish sound01:23:539 - you can most definitely have LNs here
01:21:923 - 01:23:770 - these are the same wubs actually
N01:25:385 -OW this one is inexcusable because there's no wub sound anywhere; besides the fact that this shows some measurable form of incompetency in basic layering understanding i think it shows that you're copy-pasting too
//cant reply to the 3 points above as i already remap this part01:25:616 - wub here btw but it's fine if you ignore this one
01:25:846 - i guess you hands are bound layering-wise but i still wouldn't regard this as optimal, you could've very well done a jumpstream which emphasizes more on the synths in the music
//guess we have differnt choice on this section thenhttps://osu.ppy.sh/ss/9283841 - something like this might even work fine, even though it's a bit crude as of now
01:35:885 (95885|1,95885|0,95885|3,96116|0,96116|1,96116|3) - same triple but different pitch?
//i ignore the pitch here01:35:885 (95885|3,96000|3,96116|3) - it's also why you get these things
//i dont see how move 01:36:116 (96116|3) - to 3th coll will make any better01:42:000 - not sure why this is doubled really, there's no strong sound except for a yawn which seems pretty soft to me
//thats why i'm using double not triple