let the ice cream be with you
00:11:345 (1,1,1,1) - me personally not a fans of brm change circle, if it was me maybe emph it with anchor slider such
https://gyazo.com/1a1ab765c92b3eaceeb7d988b3991be3, its easier to tap tho
00:18:632 (2,1,2) - the transtition itself felt pressed sice you can see that you try to make a clutch 00:18:538 - but ignoring the potential gap after. try to ctrl+g 00:18:820 (1,2) - and move (2) to 00:09:095 (3) - head. it visualized better
00:21:080 (1) - add slightly further distace fron previous note
00:25:183 (2) - same as earlier, around x184 y 129
00:27:646 (3) - eventhrough the music itself become ,remember that you catching the taiko sound. which make it unnecessarily overlapped.x352 y168
00:28:364 - a bit wasted major beat right? lol
00:30:063 (2) - maybe its your style and i cant argue with that, but this angle is just a bit sharp, player will naturally hoope it appear around x272 y208 or so
00:33:625 (2) - you can make this as your gimmick actually by use similar applyment as 00:27:821 (4) - where the next note slightly going further
00:37:375 (2) - an odd flow? as previous one, make it as your map characteristc may be fun
https://gyazo.com/38708dd2f743916d2961d63215690cfa00:39:813 (1,2,3,4,5) - pls dont kill me for this one
https://gyazo.com/6caaa116f9f9b3d25218e04a3a9958a400:43:375 (2,3) - quite sure this the one you looking for
https://gyazo.com/47571acebc4c7ec2df0df91bd71387c200:50:125 - this one is the worth click point, just switch the rhytm of (2,3) and it just be fine
01:13:563 (3) - stack it with 01:11:875 (3) - instead pls, i cant catch it lol
01:24:813 (1,2,3,4) - isnt this deseve equal for (1,2) and (3,4)?
01:44:313 (1,2) - ctrl+g
02:03:625 (3) - read it as a anchor and thought it was gapped, will be easier to catch by stacking with (2). and so you get more variant movement instead of just back further one
02:27:448 (3) - another odd flow, maybe move it lower than (4) instead
02:38:135 (4,5,6,7,8,9) - it does a good pattern, but a bit awkward with the placement on almost under the hp bar
02:41:864 (2,3) - same as be4
02:44:302 (1,2) - ctrl+g, you not emph the music here but the same instrument where it become louder at 02:44:865 (1,2) - so theres no connection with 02:44:114 (5) -
03:12:052 (3) - i know you just copy it from earlier pattern, so same suggestion for this, stack it at 03:10:364 (3) -
03:50:864 (2) - i would like to put it at 03:49:552 (2) - head to make more impact when entering the slider after since it was preety fast
04:14:677 (1,2) - ctrl+g, same reason as ^ potential impact
04:41:677 (2,3) - actually its only (2) stack that bother me, but pretty decent imo
04:58:571 - the vocal is start here
for extra, I feel that theres a lots of slider who can slightly improved as example where you use 4 point instead of simple 3, I see that you try to make the appearance more aesthetic but your pattern is already so, so think simple sometimes just work. cant do anything with the hs since I don't know how you apply it lol. but afterall pretty decent, good luck