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Killerblood - Dance Of Water [OsuMania]

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Topic Starter
Mentholzzz
This beatmap was submitted using in-game submission on 13 มีนาคม 2560 at 8:05:47

Artist: Killerblood
Title: Dance Of Water
Tags: Piano
BPM: 216
Filesize: 1467kb
Play Time: 01:02
Difficulties Available:
  1. Easy - 5Key (1.07 stars, 141 notes)
  2. Flowing - 5Key (3.02 stars, 627 notes)
  3. Normal - 5Key (2.02 stars, 342 notes)
Download: Killerblood - Dance Of Water
Information: Scores/Beatmap Listing
---------------
ArcherLove
hitsound soft please lol
col=1~5

easy

00:01:457 (1457|1,1457|0,2291|3,3124|1) - why not double when 00:04:791 (4791|4,4791|2,5624|0,5624|1,6458|4,6458|3) - double? applied almost all same sound overall ..

normal

00:22:291 (22291|3) - move to 5?
00:23:958 (23958|4,23958|3,24374|2,24374|1) - http://puu.sh/u32LQ/a65380da82.png?
00:26:319 (26319|1,26458|1) - move to1?
00:54:791 (54791|1,54791|0,55069|2,55069|3,55346|0,55346|1) - http://puu.sh/u32PW/62126c4144.jpg?

flowing

00:27:152 (27152|3,27291|3) - move to 5?
00:43:958 (43958|0) - move to 3?

haooy birthday :3
[stike[come near za death[/strike]
Topic Starter
Mentholzzz

ArcherLove wrote:

hitsound soft please lol soon
col=1~5

easy

00:01:457 (1457|1,1457|0,2291|3,3124|1) - why not double when 00:04:791 (4791|4,4791|2,5624|0,5624|1,6458|4,6458|3) - double? applied almost all same sound overall .. fixed

normal

00:22:291 (22291|3) - move to 5? ok
00:23:958 (23958|4,23958|3,24374|2,24374|1) - http://puu.sh/u32LQ/a65380da82.png? ok
00:26:319 (26319|1,26458|1) - move to1? ok
00:54:791 (54791|1,54791|0,55069|2,55069|3,55346|0,55346|1) - http://puu.sh/u32PW/62126c4144.jpg? applied

flowing

00:27:152 (27152|3,27291|3) - move to 5? ok
00:43:958 (43958|0) - move to 3? ok

haooy birthday :3 :3
come near za death
Kaito-kun
Went over some general stuff regarding playability and some suggestions overall.

DON'T LISTEN TO PROT, DEFAULT HS IS BEST >:^D
14:19 Kaito-kun: u fuk
14:22 Mentholzzz: is it ok ?
14:22 Kaito-kun: o sorry, was checking Discord XD
14:23 Kaito-kun: well, it wasn't as bad as I expected
14:23 Kaito-kun: tho I think it could be better
14:24 Kaito-kun: there are some things that bothers me tho
14:24 Kaito-kun: 00:02:152 (2152|2) - this should be a double too, same type of sound as the other doubles around it
14:25 Kaito-kun: 00:02:916 - There's a missing note there, without it, it feels like 00:02:846 (2846|2) - this is off-timed, so consider adding it
14:26 Kaito-kun: 00:03:263 (3263|4,3333|3,3402|2) - There are actually 4 sounds, not 3, listen closely
14:27 Kaito-kun: u alive?
14:27 Mentholzzz: the sound should be at 00:02:893 (2893|4) -
14:28 Kaito-kun: no, there are sounds both 00:02:846 - here (the main piano) and here 00:02:916 - (Background piano)
14:29 Kaito-kun: Tell me when you finish checking all
14:30 Mentholzzz: the background piano sound is slightly faster than 00:02:916 - from what i hear
14:30 Kaito-kun: well, may not be 1/4
14:31 Kaito-kun: just wanted to point out there was a missing note there, honestly, I didn't confirmed much wether it was 1/4 or not
14:31 Mentholzzz: ok
14:43 Mentholzzz: ok kinda done all now
14:43 Kaito-kun: continuing then
14:43 Mentholzzz: ok
14:43 Kaito-kun: 00:05:208 (5208|0,5208|4,5346|1,5346|3,5485|0,5485|4) - Doesn't really felt like it should be doubles :/
14:44 Kaito-kun: feels like it should be a sort of trill with a triple at the end instead
14:45 Kaito-kun: https://osu.ppy.sh/ss/7324524 Something like this is what I'm talking about
14:45 Mentholzzz: ok
14:46 Kaito-kun: question: Did you tried following pitch?
14:46 Mentholzzz: tried but mostly i cant
14:48 Kaito-kun: for these type of piano songs, try to follow the simple type of pitch
14:49 Kaito-kun: 00:25:902 (25902|0,26041|1,26180|2,26319|3,26458|4) - Example, these should be moving the other way, because of the pitch
14:50 Mentholzzz: ok changed
14:51 Kaito-kun: after the things I pointed out (which aren't only on the places I said, they are scattered on the rest of the song, because the song tends to repeat itself a bit, and so you did with those mistakes)
14:52 Kaito-kun: my only point is to make the map more pitch-relevant
14:52 Mentholzzz: okay
14:52 Kaito-kun: focus more on which sounds should go on the right side and which ones should go on the left side of the play area, rather than trying to make an exact copy of the piano sheets (lol)
14:53 Mentholzzz: lol
14:53 Kaito-kun: ofc, don't forget that comfortability is also a thing, so if you need to sacrifice a bit of pitch for comfortability, don't worry and do so
14:53 Kaito-kun: o yeah, increase OD and HP a bit more :^)
14:54 Mentholzzz: more
14:54 Mentholzzz: 9 / 9 ?
14:54 Kaito-kun: it has no LNs at all, so something around 9.2 would fit more for OD
14:54 Kaito-kun: and for HP, if you want, you can leave it at 8.5, considering the star rating
14:54 Kaito-kun: but I would say 8.8 would be a bit better
14:55 Kaito-kun: your choice there tho
14:55 Mentholzzz: ok
14:55 Kaito-kun: I think that's all for now
14:56 Kaito-kun: (Careful with Prot, she'll force you to make it custom HS)
14:56 Mentholzzz: ok thanks a lot
14:56 Mentholzzz: lol
14:56 Kaito-kun: posting on thread
14:56 Kaito-kun: also, if you want, you can call me and I'll try to get my lazy ass off my face :^)
14:56 Kaito-kun: if you need another check
Arzenvald
OwO

ok, go to timing panel, all red line should be 3/4 Waltz

about hitsound, i.. honestly dont know how whether you're going to full keysound this or not..
just in case i made small bookmark where you can put some whistle, take a look https://puu.sh/u6bgL/53580ef070.txt

the pattern in all diffs is totes pure, they arranged very well imo. i have no any suggestion at all
so good job, and good luck! (don't really need to kudos this post)
Topic Starter
Mentholzzz
Ok , all hs done OWO Updated.
Arzenvald
have some stars /w/
Antalf
Small IRC, have a star and good luck! \o/

Water Candy
2017-02-19 09:00 Mentholzzz: ACTION pokes
2017-02-19 09:01 Antalf: ACTION is editing [https://osu.ppy.sh/b/1213712 Killerblood - Dance Of Water [Normal]]
2017-02-19 09:02 Antalf: oke quick thing since this is bothering me from the start lol
2017-02-19 09:02 Antalf: 01:00:614 (60614|3) -
2017-02-19 09:02 Antalf: make that a ln
2017-02-19 09:02 Antalf: end it here 01:00:614 (60614|3) -
2017-02-19 09:02 Antalf: oops
2017-02-19 09:02 Antalf: sorry, 01:02:887 - here
2017-02-19 09:03 Mentholzzz: ok
2017-02-19 09:03 Antalf: do that for all the diffs as well
2017-02-19 09:03 Mentholzzz: done
2017-02-19 09:04 Antalf: so i see yo go with the map pitch based doing stairs right?
2017-02-19 09:04 Mentholzzz: almost
2017-02-19 09:05 Antalf: hmm okay ill give you some places where you should move some note so they can follow pitch
2017-02-19 09:05 Antalf: and btw i suggest you to go with it
2017-02-19 09:05 Antalf: its simpler and looks nicer
2017-02-19 09:05 Mentholzzz: ok
2017-02-19 09:05 Antalf: Okee so
2017-02-19 09:06 Antalf: this trill 00:06:874 (6874|1,7013|3,7152|1) - is the same as 00:06:041 (6041|4,6180|3,6319|2) -
2017-02-19 09:06 Antalf: why not make 00:06:041 (6041|4,6180|3,6319|2) - a trill too?
2017-02-19 09:07 Antalf: if you do so move (1 | 2 | 3 | 4 | 5) 00:07:291 (7291|2) - to [5]
2017-02-19 09:07 Mentholzzz: ok fixed
2017-02-19 09:08 Antalf: for the pitch here, 00:10:763 (10763|2,10902|1) - this two should go in an upward direction
2017-02-19 09:10 Antalf: id say Ctrl + H thsi entire thing here 00:13:541 (13541|1,13680|2,13819|3,13958|4,14096|1,14235|2,14374|3,14513|0,14652|1) - follows pitch more and afterwards you can re position some notes so they dont line up akwardly
2017-02-19 09:10 Mentholzzz: done
2017-02-19 09:11 Mentholzzz: ok
2017-02-19 09:12 Antalf: maybe something like this https://puu.sh/uaa4P/64f1a1447e.png?
2017-02-19 09:13 Antalf: oh and btw since youre doing small 1/4 burst through out the song, you missed one here 00:14:166 -
2017-02-19 09:14 Antalf: 00:26:319 (26319|4,26458|4,27152|0,27291|0) - Ctrl + H this as well
2017-02-19 09:15 Mentholzzz: ok
2017-02-19 09:16 Antalf: 00:26:319 (26319|4,26458|4,27152|0,27291|0) - why not so complementary lns here to represent the pauses?
2017-02-19 09:16 Antalf: do*
2017-02-19 09:17 Antalf: ah fuck
2017-02-19 09:17 Antalf: wrong thingy again sorry lol
2017-02-19 09:17 Antalf: 00:31:458 (31458|1,31458|3,32291|1,32291|0,33124|3,33124|4) - this for the lns
2017-02-19 09:18 Mentholzzz: well , my first theme of this map is have 0 LN :^)
2017-02-19 09:18 Antalf: o, if no then leave it like that then
2017-02-19 09:18 Antalf: 00:40:833 - man wut, missed another 1/4 burst
2017-02-19 09:19 Mentholzzz: woops
2017-02-19 09:20 Antalf: 00:55:624 - ima be completely honest, this feels hella undermapped, might try to do some 1/4 or 1/2 to join the change of bpm?
2017-02-19 09:22 Antalf: tell me when youre done with that so i can jump in with the hard for some not in depth stuff but at least will make things nicer
2017-02-19 09:22 Antalf: (sorry i dont usually mod 5k :c)
2017-02-19 09:24 Mentholzzz: ok done
2017-02-19 09:24 Antalf: ACTION is editing [https://osu.ppy.sh/b/1213711 Killerblood - Dance Of Water [Flowing]]
2017-02-19 09:25 Antalf: 00:14:791 (14791|2,14791|4) - hmm feels like a triple should be here
2017-02-19 09:26 Antalf: same for this 00:15:624 (15624|2,15624|4) -
2017-02-19 09:26 Antalf: here too 00:23:958 (23958|0,23958|3) -
2017-02-19 09:27 Mentholzzz: okay, i think i mess up a lot in hard :v
2017-02-19 09:28 Antalf: 00:39:513 (39513|2,39559|1) - this thing here is hard to hit, imagine a player isnt using his thumb and probably the left hand as main, youre putting to much stress on a single hand in that part there
2017-02-19 09:29 Mentholzzz: hmm
2017-02-19 09:29 Mentholzzz: im left hand player
2017-02-19 09:29 Mentholzzz: thats part is fine imo
2017-02-19 09:30 Antalf: oh well its oke
2017-02-19 09:31 Antalf: 00:29:964 (29964|3) - here i hear that basically as a ghost (?) since that burst in specific is 1/4
2017-02-19 09:33 Mentholzzz: hmmm
2017-02-19 09:34 Mentholzzz: is 00:03:298 (3298|3) - a ghost note
2017-02-19 09:34 Antalf: that one now since there is actually a 1/8 sound there
2017-02-19 09:34 Antalf: no***
2017-02-19 09:36 Mentholzzz: ok
2017-02-19 09:36 Antalf: well yeah thats all i have to give to be honest lol
2017-02-19 09:37 Antalf: i recommend you to check for more triples that youre missing
2017-02-19 09:37 Antalf: probably theres mod
2017-02-19 09:37 Antalf: more*
2017-02-19 09:37 Mentholzzz: ok
2017-02-19 09:37 Antalf: gonna upload the log if you need it later \o/
Garalulu
halo

quick mod

[Flowing]
00:17:430 - it has melody
00:19:096 - 00:19:235 - wrong snap. it's 1/6
00:29:930 - 00:30:069 - ^
00:40:763 - 00:40:902 - ^
00:22:013 - you can make it double. two synth in here
00:22:152 - ^
00:22:846 - ^
00:22:985 - ^
00:23:680 - ^
00:23:819 - ^
00:29:652 - ^
00:41:458 - 00:44:791 - and this part too
00:48:124 - 00:50:624 - ^
00:50:763 - it has melody actually
00:50:902 - ^

wow that bpm and rhythm triggered
Good luck!
Topic Starter
Mentholzzz

Garalulu wrote:

halo

quick mod

[Flowing]
00:17:430 - it has melody
00:19:096 - 00:19:235 - wrong snap. it's 1/6
00:29:930 - 00:30:069 - ^
00:40:763 - 00:40:902 - ^
00:22:013 - you can make it double. two synth in here
00:22:152 - ^
00:22:846 - ^
00:22:985 - ^
00:23:680 - ^
00:23:819 - ^
00:29:652 - ^
00:41:458 - 00:44:791 - and this part too
00:48:124 - 00:50:624 - ^
00:50:763 - it has melody actually
00:50:902 - ^

wow that bpm and rhythm triggered
Good luck!
okay all fixed :D
Hestia-
hihi~

[Easy]
00:06:874 (6874|2) - Move to 00:07:013 -

[Flowing]
00:38:309 - Add 3
00:38:402 (38402|2) - Move to 2
00:38:448 - Add 5
00:38:587 - Add 2
00:38:680 (38680|1) - Move to 3
00:38:726 - Add 1 ; mmph patterns, well I like more notes here
00:48:541 (48541|1) - Move to 3
00:48:680 (48680|2) - Move to 1; add 2
00:48:819 - Add 3

gogo~
Topic Starter
Mentholzzz

Hestia- wrote:

hihi~

[Easy]
00:06:874 (6874|2) - Move to 00:07:013 - ok

[Flowing]
00:38:309 - Add 3 don't hear anysound there.
00:38:402 (38402|2) - Move to 2 change the pattern there.
00:38:448 - Add 5 don't hear anysound there.
00:38:587 - Add 2 don't hear anysound there.
00:38:680 (38680|1) - Move to 3 change the pattern there.
00:38:726 - Add 1 ; mmph patterns, well I like more notes here don't hear anysound there.
00:48:541 (48541|1) - Move to 3 fixed
00:48:680 (48680|2) - Move to 1; add 2 don't see a reason to add note here.
00:48:819 - Add 3 don't see a reason to add not here as well

gogo~
Cipse
I'm guessing I don't need to do all the preliminary stuff, like 0 1 2 3 4, etc :^)

However, do keep in mind that you are inexperienced with 5K but familiar with 4K. What I'm trying to do is make this better for someone who doesn't have experience with 5K, 4K or any of key mode

Easy
I don't see a reason for 00:01:457 (1457|2,2291|2) - to be a jack. Also, I'd say that the thumb more annoying to use than the fingers, cause it's a bit clumsy. Even if that jack is there for a reason, rearrange it so that a finger plays it instead. If you're using PR, you could move 00:01:457 (1457|2) - to {3} and 00:02:291 (2291|2) - to {1}, cause that'd still make the notes move towards the right. I'll assume you're not using PR, though. With only five columns, it doesn't really work too well, if you ask me

00:03:958 (3958|3) - and 00:10:624 (10624|4,10624|2) - sound the same to me. I think it'd be best to reduce both to one note each

00:04:791 (4791|1,5624|1) - and 00:05:624 (5624|2,6458|2) - have the same kinda problem as the first suggestion. A bit more annoying for left spacers, as they need to play four notes in a row and 00:06:458 (6458|3,6458|2) - would have one note in each hand

00:08:124 (8124|2,8958|2,8958|3,9791|3,9791|4) - is the same as the above, just with the RH and the pattern inverted vertically, but also has 00:10:624 (10624|4,10624|2,11458|4) - at the end. Basically, it's not very friendly on right spacers, more so than the last pattern on left spacers

00:20:346 (20346|2) - would probably be better off in {0} or {1}. Like I said earlier, the thumb is pretty clunky so you want to avoid making the player need to play it fast, especially on easier difficulties. If you do this, 00:21:180 (21180|1) - might have to go to {2}

One handed things like 00:26:319 (26319|4,26458|3) - are pretty hard to play, so you're going to want to 00:26:458 (26458|3) - to {0}, so that it's on the other hand. I chose {0} over {1} so that you're playing the repeated pitch with the same finger on different hands

Same with 00:27:152 (27152|0,27291|1) -. Make it {3,1} or {1,3}. {4,0} might work but {0,4} can mind-block some people, so keep away from that

00:28:124 (28124|2,28958|2,29791|2) - has three thumbs on consecutive chords. I might as well stop pointing this out in this diff :^)

Similar to before, I'd say that 00:50:624 (50624|1) - should go to {4}, since {0,1} is more uncomfortable than {0,RH}

00:52:985 (52985|2) - to {0}, in case the player is a right spacer

Normal
Consistency
This is mostly me pointing out places with one note when there is a piano chord, instead of two, cause you've mapped some piano chords with doubles and the listed ones as singles. There's other stuff but it's mainly this

Not sure if you want to add a double to 00:02:291 -, as it has a loud piano chord. Same with 00:03:124 -, in the next bar, then 00:08:958 - and 00:08:958 - further up

I don't hear why 00:12:291 (12291|0,12291|3,12291|4) - has a triple, rather than a double like 00:11:458 (11458|0,11458|4) -

00:13:124 (13124|1) - should probably have a second note, cause it has chordal stuff, like 00:11:458 - and 00:12:291 -

00:20:624 (20624|2) - could also get a second note, for the piano chord

00:28:124 (28124|0) - is the same as 00:01:457 (1457|1,1457|4) - and 00:08:124 (8124|0,8124|1) -. You'll want to add a second note there

Just as a reminder, if you accepted the first suggestion, 00:28:958 (28958|1) -, 00:29:791 (29791|3) -, 00:35:624 (35624|1) - and 00:36:458 (36458|3) - should get doubles

00:38:680 (38680|1) - doesn't sound that different from the other 1/2 snaps in that bar, between 00:38:263 - and 00:38:819 -. I'd either leave the entire bar empty or add notes to every 1/2 snap

00:39:791 (39791|1) - could get a second note for the piano chord

00:47:291 (47291|0) - has another piano chord

Patterning
I know that you've said that you're using PR but some of the patterns here are quite uncomfortable. Like I said before, I think that PR would work properly in 5K, simply because there's not enough columns - even if you're only doing an approximation, which you are

I know that you said that you're mapping for right spacers, but 00:01:874 (1874|0,2013|1,2152|2,2291|0,2430|1,2569|2) - is too LH heavy. There's also no notes on the RH to make it comfortable

00:02:985 (2985|2,3124|3,3263|4,3333|3,3402|2) - makes an annoying pattern, which gives five notes in a row for a right spacer. 00:03:263 (3263|4,3333|3,3402|2) - makes the pattern much harder to hit as well, as it's faster. The {2,3,4,3,2} pattern, which is an easy shape to read, combined with the different speeds of 00:02:985 (2985|2,3124|3,3263|4) - and 00:03:263 (3263|4,3333|3,3402|2) - can kinda result in a mind-blocky scenario for players. Since the shape is easy to read, it's much easier to assume that the timing between the notes are constant throughout the pattern. As it isn't, you could get newer players mistiming this pattern

Since 00:03:819 (3819|3) - and 00:04:096 (4096|3) - aren't of the same pitch and 00:04:096 (4096|3) - has a higher pitch than 00:04:235 (4235|4) -, I'd say you should remove the minitrill

Between 00:08:263 - and 00:10:208 -, {0} is empty. Again, you want PR but it makes the patterns very RH heavy

For 00:10:208 (10208|1,10346|0,10624|1) -, I'd move all the notes in {1} to {0}, vice versa. If 00:10:208 (10208|1,10346|0) - is {0,1}, it's easier to read after 00:09:930 (9930|4,9999|3,10069|2) -, as the different speeds are shown by the notes moving in different directions, similar to what I said before. This is another pattern that's been made uncomfortable for PR

Between 00:13:541 - and 00:14:791 -, {0} is quite empty because of PR, making RH heavy patterns

The triple {2} stack with 00:23:541 (23541|2,23958|2,24374|2) - is much too uncomfortable to play, especially if the player is learning how to use the thumb. Just move 00:23:541 (23541|2) - to {3}

00:23:958 (23958|1,24374|0,24791|1,24791|0,25069|1) - is very LH heavy, made more uncomfortable by the jacks 00:24:374 (24374|0,24791|1,24791|0) - and 00:24:791 (24791|1,25069|1) -

At this BpM, 1/2 jacks are too difficult. Change stuff like 00:26:319 (26319|4,26458|4) - to {4,0}, {3,1}, etc, as described in the Easy section. You should be able to find them all, as they're obvious patterns

Just pointing out 00:29:652 (29652|2,29791|3,29930|4,29999|3,30069|2) - for the same reasons as stated in the start of this difficulty. 00:36:319 (36319|2,36458|3,36596|4,36666|3,36735|2) - is also included

I think that 00:30:763 (30763|3) - has a high pitch than 00:30:485 (30485|3) -, meaning 00:30:763 (30763|3) - can go to {4}. Removes the random stack as well

00:37:291 (37291|2,37430|1,37569|0,37708|1,37846|2,37985|3,38124|0,38124|4) - isn't following PR very well. 00:37:291 (37291|2,37430|1,37569|0) - should be going up and 00:37:708 (37708|1,37846|2,37985|3,38124|4,38124|0) - should be going down. Because of this, either fit in PR properly or make the patterns comfortable. Right now, it's uncomfortable, as 00:36:874 (36874|1,37013|0,37430|1,37569|0,37708|1) - is LH heavy, and doesn't follow PR

The same goes for 00:39:374 (39374|1,39513|0,39652|3,39791|1,39930|4,40069|2,40208|3,40346|1,40485|0) -. The notes to me just look randomly placed when all of them are descending in pitch. Either follow PR or make it comfortable to play

In addition to above, 00:40:346 (40346|1,40485|0,40763|0,40833|1) - is very LH heavy. I'd definitely suggest that you ignore PR for notes around "bursts" like 00:40:763 (40763|0,40833|1,40902|2) -. Stacks on {2}, like I said before, aren't suitable for low level difficulties so change 00:40:624 (40624|2,40902|2,41180|2) - to something else

Between 00:40:346 - and 00:41:458 -, the patterns are uncomfortable for both types of spacers. Left spacers need to deal with 00:40:346 (40346|1,40485|0,40624|2,40763|0,40833|1,40902|2,41180|2) -, which is evidently LH heavy and also includes the 1/4 notes. Right spacers need to deal with an awkward trill made by 00:40:902 (40902|2,41041|3,41180|2,41319|3) -, followed by another note in the RH after it. The pattern for right spacers is much more mild than that for left spacers but any space trill is going to be too difficult for new players, which this difficulty will be played by

00:42:291 (42291|2,42291|3,42708|3,42708|1,43124|4,43124|2,43541|1,43541|4,43958|2,43958|0,44374|4,44374|3) - also doesn't seem to be following PR correctly. If it were, 00:42:708 (42708|1,42708|3) - would be {24} or {34}, 00:43:124 (43124|2,43124|4) - would be on columns left of 00:42:708 (42708|3,42708|1) -, etc. But at the same time, you've got a lot of jacks, like 00:42:291 (42291|3,42708|3) - and 00:43:124 (43124|4,43541|4) -, as well as bad hand balance. Either make comfortable patterns or follow PR - again, these are not doing either

Following PR, 00:45:902 (45902|0,46041|3,46180|1,46319|4,46458|2) - should be a {0,1,2,3,4} pattern. Pointing it out, even though I prefer this

00:46:458 (46458|2,46596|3,46735|1,46874|4,47013|2,47152|3) - should be ctrl+H'd. The notes are going "down" when the pitch is going up, vice versa, which goes against PR. It doesn't change the comfort of the patterns as well

As with a lot of the recent points, 00:47:291 (47291|0,47430|1,47569|2,47708|3,47846|4,47985|3,48124|1,48124|2) - is again not following PR and isn't comfortable to play. 00:47:569 (47569|2,47708|3,47846|4,47985|3,48124|2) - is an annoying pattern for RH players, as it gives them 5 notes in a row. An easy fix would be to move 00:48:124 (48124|2,48124|1) - to {01} but I think that the patterning should be re-arranged to be similar to the previous bar, where the notes alternate between going "up" and "down"

00:48:124 (48124|2,48124|1,48541|1,48541|4,48958|4,48958|0,49374|0,49374|3,49791|2,49791|4,50208|3,50208|1,50624|2,50624|0,51041|2,51041|3) - doesn't seem to follow PR very well, so remove the random jacks like 00:48:124 (48124|1,48541|1) - and 00:48:541 (48541|4,48958|4) -

For 00:58:369 (58369|1,58369|0,58810|3,58810|1,59141|2,59196|3,59251|4) -, this would be much better;
Reasoning
The chords at 00:58:369 - and 00:58:810 - still go right, following PR

00:59:141 (59141|2,59196|3,59251|4) - would be extremely uncomfortable for right spacers, especially since it's a 1/8 snapped pattern at 136 BpM. The new pattern makes it much easier. In my opinion, it also looks better
lenpai
cipse with the verbose ET modding QAT when

im bored so poke me once you applied ^ and want a mod from me
Cipse
a ~60 kds, semiactive qat that cant mod hs, sv, metadata and anything over 3* sounds like a good idea to me
lenpai

Cipse wrote:

a ~60 kds, semiactive qat that cant mod hs, sv, metadata and anything over 3* sounds like a good idea to me
it's a good idea dont question my judgment
BanchoBot
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