The consistency really severe in Easy and Normal diff, not to mention about gap diff between normal and hard that's far while being really near with easy somehow. i'm not even go to patterning here. So i will pop and veto-ing this one until the issues being addressed thoroughly in the entire difficulty. because i believe this is more of fundamental issues instead of regular patterning problem.
To start it off next time, i will appreciate if you just use sampleset custom 1 for the hitsound so that you can more efficiently just pick either "whistle, clap , finish" at the right side of the editor instead of manually using sample import like this, it will save more time for you and for modder as well.
[Metadata]
The name of artist should be "Primary" , put it in the Unicode and romanized artist, I already have the confirmation from alacat here: https://puu.sh/wBqjb/c3beea364a.png
[Etsu's Easy]
I just wanna say before that you shouldn't afraid of mapping continuous 1/2 drum here, i find you undermap them a lot here, i know it's easy diff, but that shouldn't be the reason to perceive the rythm incorrect and inconsistently.
00:00:571 - I believe the way you perceive this rythm is wrong in the instrument partition, try to listen the drum at 00:00:571 - and 00:00:738 - , they are completely different, and yet you make them one here until 00:00:905 - and suddenly changing to notes at 00:01:071 - for unclear reason, the rythm will be divided more correctly if you use http://osu.ppy.sh/ss/8514768
00:20:071 (20071|2,20738|3) - Switch column between these 2 notes, so that the double at 00:20:738 - will be at same exact column with 00:22:071 - , which is your main structure like the one you did at 00:18:071 (18071|0,18071|1,19404|1,19404|0) -
00:29:738 (29738|1,30071|2) - Switch column again for same reason as above.
00:31:904 (31904|0,32238|1,33071|1,33404|0) - Not balance.. and I generally wanna talk on how you undermapping here by not mapping chain drum at 00:32:904 - 00:33:238 - , you should really map them because they are just really obvious.. it won't be too excessive either, i would say this will provide more optimal mapping. like http://osu.ppy.sh/ss/8514854
00:33:404 (33404|0,34404|1,38738|3,39738|2) - the LNs here are too long, shorten them by 1/1 like http://osu.ppy.sh/ss/8514866
00:38:238 - this is the same issue that i talked before about undermapping the drum.. map the red line for drum please, it is important rythm.
00:35:738 (35738|3,41071|0) - You should shorten these LN by 1/1 too like what i mention to you before.
00:41:738 - Additionally, this is a finish sound, please make this double as this is very loud sound.
00:42:738 - Certainly the most undermapped one here.. i suggest you to map it like http://osu.ppy.sh/ss/8514906
00:44:404 - You should add for drum here, or else you are inconsistent with instrument you try to follow.
00:45:404 (45404|0,45738|1) - What are you try to follow exactly? you follow string at 00:45:404 - , and then suddenly mapping drum at 00:45:738 - while ignoring the fact that 00:45:571 - 00:45:238 - is actually a drum you follow and yet you didn't follow it somehow. if you are consistent you should do it like http://osu.ppy.sh/ss/8514955 (apply this and my mod before in entire kiai, i don't want to repeat myself.)
00:52:071 (52071|1) - Why suddenly LN? you don't use it when follow drum, and suddenly it changes instrument randomly.
01:01:404 - look, you follow vocal and suddenly follow drum again at 01:02:738 - and then vocal again at 01:04:238 - , i don't know what's going on anymore, consistency is the key.
Yeah the main issues being how the inconsistency being questionable as sometimes you follow string then suddenly drum then suddenly vocal then suddenly drum again, not to mention the undermapping at chain drum sound when you consistently mapping drum is also a severe problem here.
[Dustmoon's Normal]
This diff makes the spread uneven between this and "Lie" diff, i mean cmon, 0,4 SR gap between easy and normal but 1,2 Gap to Lie diff? I will just give suggestion how to boost up the diff.
00:00:571 - Felt like you make the right side heavy for no reason, use http://osu.ppy.sh/ss/8514982
00:02:071 - 00:03:404 - 00:04:738 - 00:06:071 - 00:07:404 - 00:08:738 - 00:10:071 - 00:10:904 - 00:11:404 - You really should add note for these really loud crash sound, this is already normal diff, at least boost it up for more advance player here, the rythm is too simple.
00:13:071 (13071|1,13404|0,14071|0,14404|1,14738|0,15071|1,15404|0) - This is really not balance, rearrange it for better balance.
00:13:238 - 00:15:904 - 00:18:571 - 00:21:238 - 00:23:904 - 00:26:571 - 00:29:238 - 00:31:904 - I don't know why you ignore the drum rythm here.. if the only thing you done is mapping 1/1 blindly, it will only results in really bland pattern without any upheaval in instrument. so you should really add note for all the timestamps here.
00:16:071 - look at how empty col 1 is. I don't think this is balance lel, also rearrange this for balance.
00:20:738 (20738|1,21071|0,21571|0,21738|1,22071|0) - Same again. and there's other more, will appreciate if you also balancing the unbalance one to be more approriate.
00:32:738 (32738|1,32904|0,33071|3,33238|2) - And 00:38:071 (38071|3,38238|3,38404|0,38571|0) - , so these sounds are the same right? so why these are patterned extremely different?
00:33:404 - 00:34:404 - 00:35:738 - 00:38:738 - 00:39:738 - 00:41:071 - I don't get why not putting LN here, you must already notice by now how empty the pattern suddenly without the LNs. And "for variation" isn't gonna work, the current one is even more bland.
00:43:238 (43238|3,43321|2,43738|3,43904|2,44071|3) - Quite unsightly.. basically not balance, rearrange it.
00:44:071 - I don't get why also the kiai only 1/1 pattern again here.. i mean you heard the drum instrument at red line in 00:45:238 - 00:45:571 - 00:47:904 - 00:48:238 - ,etc. and you ignore one of the very big sound like 00:48:238 - isn't gonna work at all.. for the entire kiai i really need you to repattern it based on the drum instrument. I will give you one example, like http://osu.ppy.sh/ss/8515121 . make sure apply this on all kiai here.
00:53:904 (53904|2) - Obviously ghost note, no drum.
01:06:071 - And etc. the same as 00:13:238 - 00:15:904 - 00:18:571 - 00:21:238 - 00:23:904 - 00:26:571 - 00:29:238 - 00:31:904 - , yeah you get what i mean.
More or less the same as etsu's diff, but i will say you need to revise this even more thoroughly and more carefully as you need to fix the spread issues aside from the big consistency issues.
[Lie]
00:05:904 (5904|2,6071|2,7238|2,7404|2,8571|2,8738|2,9904|2,10071|2) - Please give an explanation on why all these jacks are in the same column.
00:11:071 (11071|3,11071|2,11404|2,11404|3,11738|3,11738|2,12071|2,12071|3) - These right hand doubles are all in the same column and yet you must realize by now that each of the double sound are completely different. try arrange them so that the double at least not in the same column.
00:19:404 (19404|0) - Try move this to col 3 so that the note doesn't being in the same column as 00:18:571 (18571|3,18571|0,19071|0,19071|3) -
00:20:071 (20071|3,20404|3,20738|3) - Why triple stack them? you didn't do it before at the structure in 00:14:738 (14738|0,14738|1,15071|3,15071|2) - , you are inconsistent with your own principles.
00:25:404 (25404|3,25404|2,25738|3,25738|2) - Again, you are being inconsistent with your structure at 00:30:738 (30738|2,30738|3,31071|0,31071|1) - , if you hear both of those as same sound then don't make the structure really different as it makes wrong assumption for people that play here.
00:34:071 - Your col 4 exposure is just too much, you should use http://osu.ppy.sh/ss/8515190 instead.
00:38:071 - I'm sure this need to be triple note if following your consistency at 00:32:738 -
00:39:071 - The note here are also too heavy at col 1. try http://osu.ppy.sh/ss/8515210
00:43:571 (43571|1,43738|0,43904|0,44071|1) - If following loud drum here, then the patterning should be 1-2-2-1 to following music more intact.
00:55:071 (55071|2,55071|3,55404|3,55404|2,55904|3,55904|2,56238|2,56238|3,56738|3,56738|2,57404|2,57404|3,58071|3,58071|2) - See all these doubles being so very long in the same column? yeah it's not good because you're limiting your patterning possibility for the right hand double that doesn't even really follow music in a way that there's justifyment to make them at same column for so long. I suggest repattern some places so the chain of right hand double doesn't occured for too long.
01:12:738 (72738|3,72904|2,73071|3,73238|2,73404|3,73571|2,73738|3) - This is really long trill for no reason either.. there isn't instrument to justify the patterning, so also repattern this.
01:14:571 (74571|0,74738|1,74904|1,75071|0,75238|1,75404|0,75571|1,75738|0,75904|1,76071|0) - Same case.
Ok this one already quite good in consistency, but watch out for the patterning.
----------------------------------------
So to sum it up, i really need the difficulty to get more mods and be revised deeply and thoroughly before this being pushed forward, because i don't believe this one is good enough for rank yet.
To start it off next time, i will appreciate if you just use sampleset custom 1 for the hitsound so that you can more efficiently just pick either "whistle, clap , finish" at the right side of the editor instead of manually using sample import like this, it will save more time for you and for modder as well.
[Metadata]
The name of artist should be "Primary" , put it in the Unicode and romanized artist, I already have the confirmation from alacat here: https://puu.sh/wBqjb/c3beea364a.png
[Etsu's Easy]
I just wanna say before that you shouldn't afraid of mapping continuous 1/2 drum here, i find you undermap them a lot here, i know it's easy diff, but that shouldn't be the reason to perceive the rythm incorrect and inconsistently.
00:00:571 - I believe the way you perceive this rythm is wrong in the instrument partition, try to listen the drum at 00:00:571 - and 00:00:738 - , they are completely different, and yet you make them one here until 00:00:905 - and suddenly changing to notes at 00:01:071 - for unclear reason, the rythm will be divided more correctly if you use http://osu.ppy.sh/ss/8514768
00:20:071 (20071|2,20738|3) - Switch column between these 2 notes, so that the double at 00:20:738 - will be at same exact column with 00:22:071 - , which is your main structure like the one you did at 00:18:071 (18071|0,18071|1,19404|1,19404|0) -
00:29:738 (29738|1,30071|2) - Switch column again for same reason as above.
00:31:904 (31904|0,32238|1,33071|1,33404|0) - Not balance.. and I generally wanna talk on how you undermapping here by not mapping chain drum at 00:32:904 - 00:33:238 - , you should really map them because they are just really obvious.. it won't be too excessive either, i would say this will provide more optimal mapping. like http://osu.ppy.sh/ss/8514854
00:33:404 (33404|0,34404|1,38738|3,39738|2) - the LNs here are too long, shorten them by 1/1 like http://osu.ppy.sh/ss/8514866
00:38:238 - this is the same issue that i talked before about undermapping the drum.. map the red line for drum please, it is important rythm.
00:35:738 (35738|3,41071|0) - You should shorten these LN by 1/1 too like what i mention to you before.
00:41:738 - Additionally, this is a finish sound, please make this double as this is very loud sound.
00:42:738 - Certainly the most undermapped one here.. i suggest you to map it like http://osu.ppy.sh/ss/8514906
00:44:404 - You should add for drum here, or else you are inconsistent with instrument you try to follow.
00:45:404 (45404|0,45738|1) - What are you try to follow exactly? you follow string at 00:45:404 - , and then suddenly mapping drum at 00:45:738 - while ignoring the fact that 00:45:571 - 00:45:238 - is actually a drum you follow and yet you didn't follow it somehow. if you are consistent you should do it like http://osu.ppy.sh/ss/8514955 (apply this and my mod before in entire kiai, i don't want to repeat myself.)
00:52:071 (52071|1) - Why suddenly LN? you don't use it when follow drum, and suddenly it changes instrument randomly.
01:01:404 - look, you follow vocal and suddenly follow drum again at 01:02:738 - and then vocal again at 01:04:238 - , i don't know what's going on anymore, consistency is the key.
Yeah the main issues being how the inconsistency being questionable as sometimes you follow string then suddenly drum then suddenly vocal then suddenly drum again, not to mention the undermapping at chain drum sound when you consistently mapping drum is also a severe problem here.
[Dustmoon's Normal]
This diff makes the spread uneven between this and "Lie" diff, i mean cmon, 0,4 SR gap between easy and normal but 1,2 Gap to Lie diff? I will just give suggestion how to boost up the diff.
00:00:571 - Felt like you make the right side heavy for no reason, use http://osu.ppy.sh/ss/8514982
00:02:071 - 00:03:404 - 00:04:738 - 00:06:071 - 00:07:404 - 00:08:738 - 00:10:071 - 00:10:904 - 00:11:404 - You really should add note for these really loud crash sound, this is already normal diff, at least boost it up for more advance player here, the rythm is too simple.
00:13:071 (13071|1,13404|0,14071|0,14404|1,14738|0,15071|1,15404|0) - This is really not balance, rearrange it for better balance.
00:13:238 - 00:15:904 - 00:18:571 - 00:21:238 - 00:23:904 - 00:26:571 - 00:29:238 - 00:31:904 - I don't know why you ignore the drum rythm here.. if the only thing you done is mapping 1/1 blindly, it will only results in really bland pattern without any upheaval in instrument. so you should really add note for all the timestamps here.
00:16:071 - look at how empty col 1 is. I don't think this is balance lel, also rearrange this for balance.
00:20:738 (20738|1,21071|0,21571|0,21738|1,22071|0) - Same again. and there's other more, will appreciate if you also balancing the unbalance one to be more approriate.
00:32:738 (32738|1,32904|0,33071|3,33238|2) - And 00:38:071 (38071|3,38238|3,38404|0,38571|0) - , so these sounds are the same right? so why these are patterned extremely different?
00:33:404 - 00:34:404 - 00:35:738 - 00:38:738 - 00:39:738 - 00:41:071 - I don't get why not putting LN here, you must already notice by now how empty the pattern suddenly without the LNs. And "for variation" isn't gonna work, the current one is even more bland.
00:43:238 (43238|3,43321|2,43738|3,43904|2,44071|3) - Quite unsightly.. basically not balance, rearrange it.
00:44:071 - I don't get why also the kiai only 1/1 pattern again here.. i mean you heard the drum instrument at red line in 00:45:238 - 00:45:571 - 00:47:904 - 00:48:238 - ,etc. and you ignore one of the very big sound like 00:48:238 - isn't gonna work at all.. for the entire kiai i really need you to repattern it based on the drum instrument. I will give you one example, like http://osu.ppy.sh/ss/8515121 . make sure apply this on all kiai here.
00:53:904 (53904|2) - Obviously ghost note, no drum.
01:06:071 - And etc. the same as 00:13:238 - 00:15:904 - 00:18:571 - 00:21:238 - 00:23:904 - 00:26:571 - 00:29:238 - 00:31:904 - , yeah you get what i mean.
More or less the same as etsu's diff, but i will say you need to revise this even more thoroughly and more carefully as you need to fix the spread issues aside from the big consistency issues.
[Lie]
00:05:904 (5904|2,6071|2,7238|2,7404|2,8571|2,8738|2,9904|2,10071|2) - Please give an explanation on why all these jacks are in the same column.
00:11:071 (11071|3,11071|2,11404|2,11404|3,11738|3,11738|2,12071|2,12071|3) - These right hand doubles are all in the same column and yet you must realize by now that each of the double sound are completely different. try arrange them so that the double at least not in the same column.
00:19:404 (19404|0) - Try move this to col 3 so that the note doesn't being in the same column as 00:18:571 (18571|3,18571|0,19071|0,19071|3) -
00:20:071 (20071|3,20404|3,20738|3) - Why triple stack them? you didn't do it before at the structure in 00:14:738 (14738|0,14738|1,15071|3,15071|2) - , you are inconsistent with your own principles.
00:25:404 (25404|3,25404|2,25738|3,25738|2) - Again, you are being inconsistent with your structure at 00:30:738 (30738|2,30738|3,31071|0,31071|1) - , if you hear both of those as same sound then don't make the structure really different as it makes wrong assumption for people that play here.
00:34:071 - Your col 4 exposure is just too much, you should use http://osu.ppy.sh/ss/8515190 instead.
00:38:071 - I'm sure this need to be triple note if following your consistency at 00:32:738 -
00:39:071 - The note here are also too heavy at col 1. try http://osu.ppy.sh/ss/8515210
00:43:571 (43571|1,43738|0,43904|0,44071|1) - If following loud drum here, then the patterning should be 1-2-2-1 to following music more intact.
00:55:071 (55071|2,55071|3,55404|3,55404|2,55904|3,55904|2,56238|2,56238|3,56738|3,56738|2,57404|2,57404|3,58071|3,58071|2) - See all these doubles being so very long in the same column? yeah it's not good because you're limiting your patterning possibility for the right hand double that doesn't even really follow music in a way that there's justifyment to make them at same column for so long. I suggest repattern some places so the chain of right hand double doesn't occured for too long.
01:12:738 (72738|3,72904|2,73071|3,73238|2,73404|3,73571|2,73738|3) - This is really long trill for no reason either.. there isn't instrument to justify the patterning, so also repattern this.
01:14:571 (74571|0,74738|1,74904|1,75071|0,75238|1,75404|0,75571|1,75738|0,75904|1,76071|0) - Same case.
Ok this one already quite good in consistency, but watch out for the patterning.
----------------------------------------
So to sum it up, i really need the difficulty to get more mods and be revised deeply and thoroughly before this being pushed forward, because i don't believe this one is good enough for rank yet.