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HoneyWorks - Boku ga Namae o Yobu Hi feat.Mochizuki Souta (C

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Topic Starter
Haruto
thanks for the le BN check nao! sadly i couldnt check it in few days due to the ear problem i had. it got worse and worse everyday. so, im hospitalized rn xd. hope u can wait a lil~
Nao Tomori
rip
its ok monstrata doesn't have an ear either and he still does ok

hope you get better!
Topic Starter
Haruto

Naotoshi wrote:

d
[confession]
can u get a better diffname like all the honeyworks songs use this same thing lo b-but, it fits with the movie and the song's concept xdxd

00:57:034 (4,5,6,7) - this seems kinda out of place in the calm part lol i cant even hear 1/4ths mhmm, i'll leave this one later since monstrata can hear a 1/4 sound there, though its pretty small too, but should be fine i guess lol

00:59:560 (6,1) - nazi blanket fixed

01:07:455 (2,3) - weird to map these things cuz u were using really really minimal rhythm right before. 04:10:904 - same eh, i think this just fine. this is like, something to represent the sound differently. like, i wanna represent that part with vocal instead of being 5 1/1 notes in a row.

01:24:350 (2,3) - spacing on 3 imo should be a lot bigger cuz it actually has emphasis, u dont rly have flow change there either so it doesnt really have a lot emphasis dw, this part has flowbreak already that could be another way to emphasize a part

01:51:665 (1,2) - can u not lol o fixed lol

01:53:244 (3) - this note is overmapped and highest spacing.. putting 2 as a slider is a better rhythm, or stacking 01:53:402 - on 01:53:086 - with a 1/1 break or something. a clickable object here is pretty shitty well, the spacing of (2)>(3) is pretty small anyway and once again. no, i can hear a sound. a noise sound from 01:53:086 - . would be weird if i turn (2) into a slider and no idea where i should place it either. so no change for this one as previous BN is pretty fine with this part. and so far, no one havent complained that this is overmapped (well, except the thing above, theres one person before you that said the stream is overmapped xd)

02:07:455 (1,1) - why 2 nc here? woops, fixed

02:15:192 (3,4) - this is rly big for calm part :o reduced xd

03:21:665 (4) - this note also feels vaguely useless to me since it's overmapped eh once again, its not overmapped. there's a piano sound there tho xd

the entire kiai at 03:41:679 - appears to use counterclockwise flow, can you fix that by adding in some flow reversals i dont think i can do it though. but tbh thats what i really want here since it plays very well to everyone that has testplayed the map.

yea tell me when u fixed stuff
done. i'll update once you check the overmapped things ;)
edit : the only thing that is overmapped is this part 03:57:823 - . thats why i also did the same here 00:54:665 - because a 1/1 gap is better than making it overmapped here since both part doesnt have sound either. 01:53:244 - this part is different btw. cuz there is a guitar sound there and thats why i didnt delete that one. will update tomorrow i guess lol, in-case if you want to look at my changes, here http://haruto.s-ul.eu/xmBGMdoC

thank you so much once again for the bn check nao!
Nao Tomori
zz

[confession]
01:53:244 (3) - again, this one is the only one that doesnt have a drum sound, the sound is a really faint guitar note or something. having it be clickable despite the fact that it's not on the instrument you follow with the other notes in the pattern is kind of weird by itself but having it be a big jump is pretty dumb too. please change this.

03:37:771 - to 03:45:350 - is just all the same flow, it's boring to play cuz you can just spin your cursor in a circle for 10 seconds and hit everything. ofc it plays well it's just a bunch of sharp angle jump spam, that is not hard to do and not a reason to use cursor movement badly. 03:40:297 - for example is a very easy place to add in a flow change.

03:59:244 (1,2) - fix this blanket while you're at it

04:00:192 (4,5,6,7,1) - this overmap is also stupid and uneeded in a calm part

k
Nao Tomori
ok we irc'd about stuff and fixed what i thought is problem

#2
Topic Starter
Haruto
Thanks nao!

reminder to next BN : Please doublecheck everything, as well as the osb file. Something went wrong on me, even tho i fetched the latest update from the SBer, some parts still missing the fonts/lyrics. ex : https://osu.ppy.sh/ss/7693632
Yuii-
irc'd with Haru for a while
we fixed some rhythms and adjusted some angles because they were hurting gameplay quite a lot. also fixed one greenline that was muting both tick and slide to make it 8-)

ooh, and the storyboard is now fixed too!!

~
2017-04-08 23:53 Yuii-: 00:01:953 (4) - 2 circles for emphasis would be better tbh, don't really find it making sense along with 00:01:616 (3) - when it's clearly different :(
2017-04-08 23:54 Yuii-: 00:06:362 (1,2) - also why are these 2 sliders extended? they are really inconsistent compared to the rest of the intro
2017-04-08 23:55 Haruto: also? eh im guessing that your message are not sended to me
2017-04-08 23:55 Haruto: about the sliders
2017-04-08 23:56 Haruto: do you want me to change it into 1/1 instead?
2017-04-08 23:56 Yuii-: 1/1 + circles would be really neat!
2017-04-08 23:57 Yuii-: 00:11:766 (1,2) - aaand then merge them into one slider only? not sure why (2) is a separated note when there's nothing landing on either (1)'s tail or (2)
2017-04-08 23:58 Haruto: ohh
2017-04-08 23:58 Haruto: you mean like
2017-04-08 23:59 Haruto: extending 00:11:766 (1) - this and remove 00:12:257 (2) - ?
2017-04-08 23:59 Haruto: 00:12:257 (2) - actually, there is a really small sound here
2017-04-08 23:59 Yuii-: eeeh i'm not sure if it's worth clicking
2017-04-08 23:59 Yuii-: kinda ruins the emphasis on (3)
2017-04-08 23:59 Yuii-: a lot
2017-04-08 23:59 Haruto: oh
2017-04-08 23:59 Haruto: hmm, agree
2017-04-09 00:00 Haruto: okay then, removed (2) instead w
2017-04-09 00:00 Yuii-: oki!
2017-04-09 00:00 Yuii-: 00:34:455 (5,1,2) - really sharp angle, would consider stacking (1,2) actually
2017-04-09 00:01 Haruto: also
2017-04-09 00:01 Yuii-: or moving it slightly above (1) because it plays kinda awkwardly
2017-04-09 00:02 Haruto: hmm moving it like?
2017-04-09 00:02 Haruto: also, https://osu.ppy.sh/ss/7776283 are these fine to be like this?
2017-04-09 00:02 Yuii-: yeah that works perfectly!
2017-04-09 00:02 Haruto: okii
2017-04-09 00:03 Haruto: but im worried about the overlap tho :(
2017-04-09 00:04 Yuii-: hmm then what about
2017-04-09 00:05 Yuii-: http://i.imgur.com/wIbLTix.jpg
2017-04-09 00:07 Haruto: ah thats great
2017-04-09 00:07 Haruto: fixed
2017-04-09 00:07 Haruto: 00:34:455 (5,1,2) - anyways
2017-04-09 00:07 Haruto: i stacked this instead
2017-04-09 00:07 Yuii-: oki
2017-04-09 00:08 Haruto: but, would it impact the emphasize for (2)?
2017-04-09 00:08 Yuii-: 00:40:613 (4,5) - you okay with the stack? you're not doing anywhere else on this section
2017-04-09 00:08 Yuii-: does (2) has any impact at all?
2017-04-09 00:08 Yuii-: i thought it were 2 different objects cause of the vocals
2017-04-09 00:08 Yuii-: but it really should have not that much emphasis
2017-04-09 00:08 Haruto: it is
2017-04-09 00:08 Haruto: oh
2017-04-09 00:08 Yuii-: since as of right now, the weird angle makes it look like you're trying to overemphasize it
2017-04-09 00:08 Haruto: alright then
2017-04-09 00:09 Haruto: true lol
2017-04-09 00:09 Yuii-: as for (4,5) you can try something similar to 00:45:665 (4,5) -
2017-04-09 00:09 Yuii-: for example
2017-04-09 00:09 Haruto: 00:40:613 (4,5) - about this, im pretty fine with it since the stack is ment to reflect the vocal
2017-04-09 00:09 Haruto: oh
2017-04-09 00:11 Haruto: how about stacking (5) under 00:39:665 (1) - 's head instead?
2017-04-09 00:11 Haruto: woops
2017-04-09 00:11 Haruto: i mean, 00:40:297 (3) -
2017-04-09 00:12 Yuii-: sure
2017-04-09 00:12 Yuii-: that could work
2017-04-09 00:13 Haruto: okay~
2017-04-09 00:13 Yuii-: 00:57:823 (3,4) - ctrl+g btw?
2017-04-09 00:15 Yuii-: rest is fine till 01:12:507 (1,2,3,4) -
2017-04-09 00:15 Yuii-: not sure what that is
2017-04-09 00:15 Yuii-: looks aesthetically bad :(
2017-04-09 00:16 Haruto: oh
2017-04-09 00:16 Haruto: umm, 01:12:507 (1) - this are extended for the vocals
2017-04-09 00:16 Haruto: while 01:12:823 (2,3,4) - are for the triplet bass/drum sounds
2017-04-09 00:16 Haruto: if you understand what i mean
2017-04-09 00:17 Yuii-: nono i mean
2017-04-09 00:17 Yuii-: rhythm is fine
2017-04-09 00:17 Yuii-: but like the visual aspect of it
2017-04-09 00:17 Haruto: oh
2017-04-09 00:17 Yuii-: looks kinda messy
2017-04-09 00:18 Haruto: eh you are right lol
2017-04-09 00:18 Haruto: fixed a bit xd
2017-04-09 00:18 Haruto: dunno if i should remade it. tho i really liked the current pattern :d
2017-04-09 00:19 Yuii-: how'd you fix it?
2017-04-09 00:22 Haruto: anyways, are you fine with it?
2017-04-09 00:22 Yuii-: not sure how you fixed it
2017-04-09 00:22 Yuii-: that's why i asked you :d
2017-04-09 00:23 Haruto: oh yea lo
2017-04-09 00:23 Haruto: not much, i only move some objects like 1~5 px
2017-04-09 00:24 Haruto: http://osu.ppy.sh/ss/7776400
2017-04-09 00:24 Haruto: so yea, it still looks the same xd
2017-04-09 00:24 Yuii-: i was actually expecting you to move (2) further and combine it with (3,4) instead of keeping them as-is
2017-04-09 00:26 Haruto: lets get moving into other parts instead? xD
2017-04-09 00:26 Yuii-: yea
2017-04-09 00:26 Yuii-: 01:15:034 (1,2) - this stack is :eyes:
2017-04-09 00:27 Yuii-: 01:56:086 (4,5,6,7) - pattern is crazy for what you're mapping
2017-04-09 00:28 Haruto: what if i unstack (2) and make it like http://osu.ppy.sh/ss/7776425 this?
2017-04-09 00:28 Haruto: triangle-ish pattern
2017-04-09 00:29 Yuii-: move (2) closer to (1) for emphasis into (3)?
2017-04-09 00:29 Yuii-: woah those were a lot of numbers
2017-04-09 00:30 Haruto: oh, [http://osu.ppy.sh/ss/7776440 like this] then?
2017-04-09 00:31 Yuii-: exactly!
2017-04-09 00:31 Yuii-: 02:12:507 (2,3) - would merge into 1 slider because the split doesn't really make too much sense and the sapcing is quiiiiite high
2017-04-09 00:33 Yuii-: 02:45:665 (6,7,1) - was expecting emphasis to be put on (1) instead of (7), seems like a weird pattern :/
2017-04-09 00:33 Yuii-: 03:07:297 (7,1,2) - sharp angle as well
2017-04-09 00:34 Haruto: 02:12:507 (2,3) - for this, how about this pattern? https://osu.ppy.sh/ss/7776450
2017-04-09 00:34 Haruto: or the spacing from (1)>(2) should be smaller
2017-04-09 00:34 Yuii-: 03:29:876 (5) - really minor, but can you move it 1 grid to the right?
2017-04-09 00:34 Yuii-: yeah it works perfectly
2017-04-09 00:35 Yuii-: biggest concern around 2:12 basically was emphasis
2017-04-09 00:35 Yuii-: and you fixed it really good ;)
2017-04-09 00:35 Haruto: ;D
2017-04-09 00:35 Haruto: 02:45:665 (6,7,1) - for this
2017-04-09 00:35 Haruto: i used a flowbreak as emphasize to (1)
2017-04-09 00:36 Haruto: 02:45:665 (6,7) - made this a large jump is because the flowbreak for 02:45:823 (7,1) -
2017-04-09 00:37 Yuii-: it seems like (7) is the one being emphasized though
2017-04-09 00:37 Yuii-: what if you move (7) to the right of (1) instead?
2017-04-09 00:38 Yuii-: 03:37:455 (4) - are you sure this is 1/6?
2017-04-09 00:39 Haruto: you mean like, http://osu.ppy.sh/ss/7776481 this?
2017-04-09 00:40 Yuii-: yea!
2017-04-09 00:41 Haruto: tell me if it should be a lil bit larger lo
2017-04-09 00:42 Yuii-: nono, it's fine
2017-04-09 00:42 Haruto: oki then
2017-04-09 00:45 Yuii-: 04:47:244 (1,2) - slider?
2017-04-09 00:45 Yuii-: or stack for emphasis
2017-04-09 00:45 Haruto: anyways, next part? :D
2017-04-09 00:46 Haruto: oh
2017-04-09 00:46 Haruto: i was thinking to put a kick there
2017-04-09 00:46 Haruto: but, it felt weird imo since 04:46:929 (1,2) - is a kick already
2017-04-09 00:47 Haruto: i also been thinking to switch the rhythm on 04:47:244 (1,2) - with 04:46:929 (1,2) -
2017-04-09 00:48 Haruto: oh yea, about the stack here 02:32:086 (1,2) -
2017-04-09 00:48 Haruto: are you fine with it? lol
2017-04-09 00:48 Yuii-: oh i actually missed that one
2017-04-09 00:48 Yuii-: mbmb
2017-04-09 00:48 Yuii-: fix it if you can
2017-04-09 00:48 Yuii-: 04:46:929 (1,2,1,2) - rhythm is fine btw here
2017-04-09 00:48 Yuii-: but to me
2017-04-09 00:48 Yuii-: 04:47:244 (1,2) - are overemphasized
2017-04-09 00:49 Haruto: done
2017-04-09 00:49 Yuii-: 04:57:192 (9) - can you center it in the middle of 04:56:876 (7,8) - ?
2017-04-09 00:49 Yuii-: 05:02:451 - this is unrankable :P
2017-04-09 00:50 Haruto: oh really O.O??
2017-04-09 00:50 Haruto: 04:57:192 (9) - what about this? https://osu.ppy.sh/ss/7776547
2017-04-09 00:51 Yuii-: exactly!
2017-04-09 00:51 Haruto: yay!
2017-04-09 00:52 Yuii-: also yeah it's unrankable
2017-04-09 00:52 Yuii-: you cannot silence both slidertick and slide
2017-04-09 00:52 Yuii-: it's like muting the whole slider
2017-04-09 00:52 Haruto: so, is there more? :D
2017-04-09 00:53 Haruto: ooh i see..
2017-04-09 00:53 Yuii-: nope, just that
2017-04-09 00:53 Haruto: oh, do you mean by the volume? for 05:02:358 (1) -
2017-04-09 00:54 Yuii-: yup
2017-04-09 00:54 Yuii-: move the 5% to 05:03:670 -
2017-04-09 00:54 Haruto: what if i set it to 10% :o?
2017-04-09 00:54 Yuii-: nono just move it
2017-04-09 00:54 Haruto: oh
2017-04-09 00:54 Yuii-: 10% is inaudible too
2017-04-09 00:54 Haruto: alright done
2017-04-09 00:54 Yuii-: just tested it
2017-04-09 00:54 Yuii-: update!

metadata can be found in the beatmap's description:

great stuff, to be fair!

Qualified!
Topic Starter
Haruto
Ayy Thank you so much, Yuii!! ❤❤
Monstrata
Grats Haruto~

Now rank Hikari :)
Kalibe

Monstrata wrote:

Grats Haruto~

Now rank Hikari :)
Yohanes
Grats Haruto! :D
Irohas
gratz!
Mint
gratz!!
Kyouren
Gratzz for your first approved map!
Anxient
H-HAYAI!
Agatsu
grats haruto!!
SnowNiNo_
nice :>
Asphyxia
Nice, you qualified it. Grats :D
iYiyo

Monstrata wrote:

Grats Haruto~

Now rank Hikari :)
Topic Starter
Haruto
Thank you so much everyone! and yes, i will rank Hikari too xd.
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